Reichsman is not fun.


Adeon Hawkwood

 

Posted

I was finding the Khan Task Force to be really interesting, loved the first mission especially.

And then that final fight came.

Insane HP does not a fun fight make. It makes a long, boring slog that just gets frustrating and irritating soon, not to mention makes the hand ache.

That's all. Reminds me to stick to the older TF's.

Sincerely,

V. Annoyed Zortel.


 

Posted

/Agree.
It is another one of those tf's that need a specialised team to finish it.


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
/Agree.
It is another one of those tf's that need a specialised team to finish it.
Which is part of why it's such a complete failure in design. I was always under the impression he had a mountain of HP instead of a mountain of resists and regen so you wouldn't NEED certain types of heroes just to win (like a rad).



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Posted

Quote:
Originally Posted by _Klaw_ View Post
/Agree.
It is another one of those tf's that need a specialised team to finish it.
No it doesn't. I've done it when the only debuffs have been a therm-rad, and when debuffs buffs have only been a kin.

I've done it on teams without Tanks with Psionic Protection, and I've done it on teams with only a dark-armor tank for lead aggro. Even once did a run with no tanks and only scrappers, but to be fair, the lead scrap was a soft-capped Fire/Shield with a bubbly backing.


 

Posted

Doable with any team make up really, but i've been on teams where final fight been over in 8-10 mins, and where it's lasted over 30+ mins. Just tedious and BOOORING ><


 

Posted

We would have eventually done it if we'd kept going. But without a good debuffer on the team it'd have taken about 15-30 minutes to do so and frankly we weren't that keen on doing it twice when he cheapshotted half the team into a wipe with his lightning.


 

Posted

Quote:
Originally Posted by je_saist View Post
No it doesn't. I've done it when the only debuffs have been a therm-rad, and when debuffs buffs have only been a kin.

I've done it on teams without Tanks with Psionic Protection, and I've done it on teams with only a dark-armor tank for lead aggro. Even once did a run with no tanks and only scrappers, but to be fair, the lead scrap was a soft-capped Fire/Shield with a bubbly backing.
While i would agree with that, It still felt like it is really only specialising that will allow you to do it with out grinding away.

Still reeks of catering to the min maxer dullards instead of making things as much fun as they can.


 

Posted

Yes, I agree it is a catastrophic failure in encounter design. Have I completed it with a sub-optimal team? Yes, I think we had a /kin Controller and a Storm Defender on my first run. Was it difficult? No, the only times anyone died was when squishies stood too close, and they were immediately rezzed. Was it tedious? Very.


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Posted

I've ran the red-side version one twice. First run was successful but was a slooooog. My 2nd run was with a very competent team, but in the end we couldn't out dps him before he hit his hibernate, and we didn't have the obligatory MM in order to stop it.


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Posted

I ran the TF a few times when it first came out. My recollection was that we did not have a Rad the first two times I ran it. First run: success after about a 30 min slog against Reichsie. Second run: Reichsie gets to a whisper of hp, and STAYS THERE FOREVER. We would beat him down, he is at a sliver, he stayed there, would pop back up his hp, we beat him down to a sliver, rinse, repeat. We ultimately gave up.

My third run succeeded, but we had Mucho Debuffo, and my fourth run ran into the Stay at a Sliver of HP Forever Mode and was abandoned. Number Five was actually pretty easy.

I concluded that I would only succeed on odd-numbered runs.

We used the special weapons during each one, and they never had an effect that I could readily ascertain, although they looked very impressive. We also had to fight the other AVs, all four, each run.

There was a long thread at the time on this sort of fun with Reichsie, but there never seemed to be a consensus. There may well could have been bugs that got stamped out as well since that time.

My take on it has been that Run Number One nothwithstanding, you had best bring Debuffs as usual. There may be some damage dealers that especially are effective with Reichsie, but I have not been able to ascertain it. And be prepared to get zonked a few times, regardless.

Folks will run the ITF all the livelong day, but not the Kaaaaaaaaaaaaaahn! TF.


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Posted

I still have to run Khan but I have formed opinions on the redside version with Barracuda. That final mission is one of the most intense missions in the game...until the ambushes run out. The encounter falls apart with Reichsman himself because he isn't that interesting to fight on his own due to the exceedingly high HP. You could cut the HP in half and it would probably be less tedious yet still get the point across. I've got theories on how the blueside version could be improved but I want to run it first to make sure.


 

Posted

I've had 30 minute slug fests with Reichs and quick enjoyable relatively dynamic fights.

I'm of a firm opinion that Reichs is bugged and has Unstoppable behavior that does not work as intended sometimes.


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Posted

Hero Kahn TF is quite boring (at least last mission/AV fight wise). I've been on some Kahn TFs (hero side) and was fast. Then I was on a Kahn TF and I guess we didn't have a lot of debuffing because the final fight with Reichs took like 10-20 mins or so (maybe longer, not sure)...just a big bag of HP...not fun....very tedious.

Red side is at least a little more fun because of all the ambushes (also more troublesome because of those ambushes).


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Posted

A 30 minute Reichsman fight isn't really anything to complain about in my book. The rest of the TF is very quick. I like that a large portion of the TF is dedicated to a single fight.

Also, fast does not equal fun! I have had way too many teammates who think that.


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Posted

Agreed, you don't need a particular team makeup for him but unless you have some decent regen debuffs (such as Rad or Traps) or a LOT of damage he is extremely tedious to fight.


 

Posted

It's an fun Taskforce, not everything Should be easy, I do believe we should have some lvl of an Challenge.


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Posted

Quote:
Originally Posted by GreenFIame View Post
It's an fun Taskforce, not everything Should be easy, I do believe we should have some lvl of an Challenge.
Tediously hitting the same large sack of hit points for an extended period of time doesn't equate to challenge.

There can be 0 risk of actually dying - and on most teams I've done a Khan TF with, that was very close to the case - and it can still be boring as heck. Think of the computer in the ITF as a comparable case, only Reichsman has more hit points and doesn't even have the benefit of going over the aggro cap to possibly worry squishies. It's not a barrier of difficulty as much as a barrier of patience.


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Posted

I find long fights very interesting actually (Reichsman, Tendaji, etc.). They often give me time to try a variety of attack chains and test which powers make the most impact on a team.

Anyways, fun is subjective. I would rather have different TFs offer difference experiences.

Come to think of it, the only thing which I really like about Kahn is the Reichsman battle.


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Posted

I do find the Reichsman fight to be a bit tedious too. The other day I was asking my self why I don't run this TF that much. Later that day I saw someone was running it so I join the team. Was having a lot of fun till we got to the Reichsman fight which took us around 35 mins. It was just long and after the first 15 mins I was ready for the fight to be done. Now I know why I don't run this TF that much. It just feeling like I'm beating up a big punching bag of HP, which is not fun to me.


Quote:
Originally Posted by Eva Destruction View Post
The Reichsman battle would play out the same way if he had half the HP, it would just be a lot less tedious.
I would love to see Reichsman have half the HP.


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Posted

I find the unending tide of Nazi reinforcements to be less fun, on the 5thSF. We've team wiped more often due to the fact that ambushes DONT spawn in increments (3/4, 1/2, 1/4 etc), they spawn as soon as he calls for backup. ALL of them. And they follow you to the entrance, too.

Reich's himself is just a big, dumb, sack of HP like every other AV, unique 'rank' or not.


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Posted

Quote:
Originally Posted by Zortel View Post
I was finding the Khan Task Force to be really interesting, loved the first mission especially.

And then that final fight came.

Insane HP does not a fun fight make. It makes a long, boring slog that just gets frustrating and irritating soon, not to mention makes the hand ache.

That's all. Reminds me to stick to the older TF's.

Sincerely,

V. Annoyed Zortel.
Look at the bright side... it was Kahn and not Barracuda. That fool is even worse when you have the ambushes to deal with too.



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Posted

Quote:
Originally Posted by Sapphic_Neko View Post
Doable with any team make up really, but i've been on teams where final fight been over in 8-10 mins, and where it's lasted over 30+ mins. Just tedious and BOOORING ><
That makes it only fun or challenging if you try to zerg the whole thing. Otherwise it is just a snooze fest.

I guess the twist to the end is supposed to be the other AVs jumping in to help, but story wise it made such little sense that I was totally turned off by it.

So Reichsface is in trouble, and after capturing all those AVs, who are supposedly the pinnacles of their own realms and are being forced to join Reichsmann, they actually help him? Even if they were all forced to help him, he only releases them one at a time?

Most of them would probably chuckle and run away, if not actively helping the heroes.

/rant.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
I find the unending tide of Nazi reinforcements to be less fun, on the 5thSF. We've team wiped more often due to the fact that ambushes DONT spawn in increments (3/4, 1/2, 1/4 etc), they spawn as soon as he calls for backup. ALL of them. And they follow you to the entrance, too.

Reich's himself is just a big, dumb, sack of HP like every other AV, unique 'rank' or not.
It almost forces you to bring a stalker to use the 'kill all ambushes' switch, if you bring squishies. Even MMs and their pets can get overwhelmed if the pets don't have enough defense/resists.

AT required tasks are kludgy.


 

Posted

Quote:
Originally Posted by GreenFIame View Post
It's an fun Taskforce, not everything Should be easy, I do believe we should have some lvl of an Challenge.
It was a fun task force. Till we got to the end and had the boring, tedious, repetitive fight against Reichsman. The only thing it challenged was my patience. When he got lucky with his Fist of Tyranny, dismantled the team and sprang back up from half to full health, it just got to the point of saying 'screw it'.

If you want to make a fight hard, add in some sort of phase system that requires you to react somehow, or environmental interaction. Don't just chuck regen, HP and resist on someone and say "Here you go, spam your powers away, best bring some with -Regen/-Res"

That's just shoddy.

The first mission? I could play that over and over again. That for me is pretty much the pinnacle of what a TF mission should be like. Excellent.

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