Originally Posted by Terror1
I think Ultimo is amazing since he can make people rage for 20+ pages just by posting.
|
The game is tedious
There is a definate pack mentality to it. Too bad there is no Cesar Millan - Troll Whisperer...
|
Granted, I only read the first few pages and the last to see where it ended up, but the COH CAN BE NO BETTER crowd who prefer their temp powers and slots and power pools to make up for...powers that suck....are pretty defiant.
I dunno. I don't come here to crunch numbers and micro-manage. I come here to rp a particular type of hero, and I want to take those powers--not whatever other stuff someone thinks I ought to because they want to make sure you're not having too MUCH fun, because someone thinks the game is only fun based on experience progression..::rolls eyes::
My pet peeve is people who refuse to acknowledge it when I tell them my character has unlimited power. If I rp attack them they are of course disintegrated beyond the ability of any hospital or magic to restore. Yet despite this they refuse to delete their characters and still keep playing them as if nothing happened. ~Mandu, 07-16-2010
Can you tell me more about what I find fun, just so I don't make a mistake and actually think for myself?
"My game" would be designed around the notion that everyone be roughly equal in capability. This is even more vital if you're going to have PvP, because placing anyone at a disadvantage isn't fair. It's largely why I don't PvP here, the ATs and powers aren't on even footing.
|
@SPTrashcan
Avatar by Toxic_Shia
Why MA ratings should be changed from stars to "like" or "dislike"
A better algorithm for ordering MA arcs
Definitely.
Granted, I only read the first few pages and the last to see where it ended up, but the COH CAN BE NO BETTER crowd who prefer their temp powers and slots and power pools to make up for...powers that suck....are pretty defiant. |
Endurance management is part and parcel of the game. We are given more than enough tools to accomplish that part of the game. Ultimo's complaint isn't really that endurance management is impossible, or that endurance costs are too high, or even that some builds have trouble managing endurance, his complaint is that he has to play that part of the game at all. And Ultimo wasn't dogpiled because he's right, he wasn't put down because other players are blind to the truth, he isn't being treated with derision and lack of respect he just didn't state his case properly. The reality is, Ultimo's complaint is the same tired old blather he's posted a hundred times before, carefully packaged up in an ever so slightly different wrapper and presented as though it were a brilliant revelation, and when people honestly offer absolutely feasible and currently available solutions to alleviate his issue, he brushes them off and continues to whine and demand changes.
No, what's going on here isn't a bunch of fans telling the realist to sod off, it's just Ultimo complaining, players offering solutions to ease his distress and Ultimo ignoring every suggestion and continuing to push for the entire game to be redesigned in the way he wants it to be. We've been here and done this with Ultimo more times than you can possible imagine. It's a coprolite at this point (that's crap so old that it's fossilized).
I dunno. I don't come here to crunch numbers and micro-manage. I come here to rp a particular type of hero, and I want to take those powers--not whatever other stuff someone thinks I ought to because they want to make sure you're not having too MUCH fun, because someone thinks the game is only fun based on experience progression..::rolls eyes:: |
By the way, those prerequisites on certain powers are there not to limit your leveling speed, but to ensure that all ATs and builds progress at roughly the same pace. Why is that important? Because it allows the developers to more easily balance the ATs within themselves and against other ATs, which in turn allows those developers to manage the difficulty of the content to prevent it from being nigh impossible for one AT or build and "stupid easy" for another AT or build. It may seem like an artificial speed bump to you, but it's there so that you aren't running into a lot more speed bumps. It's so you can RP in this game, rather than being forced to follow excruciatingly strict build guidelines.
On the contrary, few of us believe that Co* is the best MMORPG, or even RPG, available. But it is one which we enjoy and prefer to others, and we refute the assertion that there's an overwhelming, soul crushing "endurance problem" because we know that it just isn't true.
Endurance management is part and parcel of the game. We are given more than enough tools to accomplish that part of the game. Ultimo's complaint isn't really that endurance management is impossible, or that endurance costs are too high, or even that some builds have trouble managing endurance, his complaint is that he has to play that part of the game at all. And Ultimo wasn't dogpiled because he's right, he wasn't put down because other players are blind to the truth, he isn't being treated with derision and lack of respect he just didn't state his case properly. The reality is, Ultimo's complaint is the same tired old blather he's posted a hundred times before, carefully packaged up in an ever so slightly different wrapper and presented as though it were a brilliant revelation, and when people honestly offer absolutely feasible and currently available solutions to alleviate his issue, he brushes them off and continues to whine and demand changes. No, what's going on here isn't a bunch of fans telling the realist to sod off, it's just Ultimo complaining, players offering solutions to ease his distress and Ultimo ignoring every suggestion and continuing to push for the entire game to be redesigned in the way he wants it to be. We've been here and done this with Ultimo more times than you can possible imagine. It's a coprolite at this point (that's crap so old that it's fossilized). Yeah, no-one is telling you, or Ultimo, or anyone else how to have fun. If you don't want help resolving an issue with how the game plays for you, then no-one will offer help, or cram it down your throat. But proclaiming that the game is horribly broken because your RP build isn't working exactly the way you imagined it should, and not because the game is broken but because you actively choose not to deal with your problems with any of the tools which are available, and then dismissing everyone who tries to help, try not to be floored when no-one listens to your ridiculous ranting. By the way, those prerequisites on certain powers are there not to limit your leveling speed, but to ensure that all ATs and builds progress at roughly the same pace. Why is that important? Because it allows the developers to more easily balance the ATs within themselves and against other ATs, which in turn allows those developers to manage the difficulty of the content to prevent it from being nigh impossible for one AT or build and "stupid easy" for another AT or build. It may seem like an artificial speed bump to you, but it's there so that you aren't running into a lot more speed bumps. It's so you can RP in this game, rather than being forced to follow excruciatingly strict build guidelines. |
I've never said I don't want to deal with endurance at all. Quite the contrary, I've said it should be part of the game, just not as big a part as it is now. See my last post for a clear statement of what I think. It's pretty much the opposite of what you're saying I think.
I wasn't dogpiled because I'm right (I can't be right or wrong, I posted an opinion). I was dogpiled because I'm me, as far as I can figure it. People that have disagreed with me in the past feel the inexplicable need to antagonize me in my every thread, whatever the topic may be.
What's going on here is a bunch of fans telling me to sod off for reasons I can't fathom. If you disagree with what I'm saying, fine. One can disagree without being disagreeable, however. People offer me solutions as though I haven't been here for years. I know how to slot. I know how to compensate. In this thread, I've said that the amount of attention one has to pay to doing this, and the degree to which it is effective, isn't adequate. Other threads have had similar courses.
I've never suggested a redesign. I've suggested tweaks here and there, specifically because a redesign is not going to happen, and shouldn't happen. You can't pull the rug out from under the players as Galaxies did. Giving us some relief where endurance is concerned isn't a redesign.
City of Heroes is far from broken. As I've said many times, it does a lot of things very well. However, that doesn't mean it's perfect. All I've done, and continue to do, is to occasionally look for ways to make the game better. For that, I get vilified. So be it, if the game does in fact improve. If even one of my thoughts or ideas is noted by the right people, then it's all worth it.
I wasn't dogpiled because I'm right (I can't be right or wrong, I posted an opinion). I was dogpiled because I'm me, as far as I can figure it.
|
People that have disagreed with me in the past feel the inexplicable need to antagonize me in my every thread, whatever the topic may be. |
What's going on here is a bunch of fans telling me to sod off for reasons I can't fathom. |
If you disagree with what I'm saying, fine. One can disagree without being disagreeable, however. People offer me solutions as though I haven't been here for years. I know how to slot. I know how to compensate. |
In this thread, I've said that the amount of attention one has to pay to doing this, and the degree to which it is effective, isn't adequate. |
Other threads have had similar courses. |
I've never suggested a redesign. I've suggested tweaks here and there, specifically because a redesign is not going to happen, and shouldn't happen. You can't pull the rug out from under the players as Galaxies did. |
But you're right, you've never said, "redesign this game".
Giving us some relief where endurance is concerned isn't a redesign. |
How much "relief" do you need before you stop demanding more (and that wasn't even an exhaustive list of all of the possibilities)?
City of Heroes is far from broken. As I've said many times, it does a lot of things very well. However, that doesn't mean it's perfect. |
All I've done, and continue to do, is to occasionally look for ways to make the game better. For that, I get vilified. |
But let's not get too melodramatic here, Ultimo. You aren't being "vilified". You're not that important. You're not the devil. You're not even practice.
So be it, if the game does in fact improve. |
If even one of my thoughts or ideas is noted by the right people, then it's all worth it. |
I've never said I don't want to deal with endurance at all. Quite the contrary, I've said it should be part of the game, just not as big a part as it is now.
|
I wish I could do this. I'm just not mathy enough to do it effectively. If I do come up with something that would accomplish it, I'll post it.
|
The game allows a specific number of certain types of action, and thats where balance comes from. Additionally there are certain powers and enhancements that may be used to customize your character allowing it the ability to improve in the endurance efficiency department. You may also choose to customize your character to improve accuracy, damage, speed, or some other factor. Possibly even multiple factors.
Endurance use is manageable. The tools exist. The only issue is that, to emprove endurance management; these tooles must be used, Lessening the ability to customize in other areas. If you Increase the ammount of actions that may be made before stopping, you need to give something up. Damage, recharge, accuracy, or secondary effects; something. This is balance, some characters are better at some things than others.
If the devs reduced endurance cost globaly then they would need to reduce everything else to balance it out. If not, it would be too easy to skip slotting for endurance, as the devs did that for you permanantly with a supposed endurance reduction, and just slot for accuracy, damage, or recharge. This makes characters more powerful than intended, and the encounters become too easy.
I wasn't dogpiled because I'm right (I can't be right or wrong, I posted an opinion). I was dogpiled because I'm me, as far as I can figure it. People that have disagreed with me in the past feel the inexplicable need to antagonize me in my every thread, whatever the topic may be.
|
People offer me solutions as though I haven't been here for years.
|
Honestly, then do it. The devs don't need to waste time doing it for you, and risk screwing the game up. It's part of the game, play the game or don't, its that simple.
In this thread, I've said that the amount of attention one has to pay to doing this, and the degree to which it is effective, isn't adequate. Other threads have had similar courses.
|
If I can do it while refusing to slot until level 27, you can do it.
I've never suggested a redesign. I've suggested tweaks here and there, specifically because a redesign is not going to happen, and shouldn't happen...Giving us some relief where endurance is concerned isn't a redesign.
|
City of Heroes is far from broken. As I've said many times, it does a lot of things very well. However, that doesn't mean it's perfect. All I've done, and continue to do, is to occasionally look for ways to make the game better. For that, I get vilified. So be it, if the game does in fact improve. If even one of my thoughts or ideas is noted by the right people, then it's all worth it.
|
Murphys Military Law
#23. Teamwork is essential; it gives the enemy other people to shoot at.
#46. If you can't remember, the Claymore is pointed towards you.
#54. Killing for peace is like screwing for virginity.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
This is a problem because the tools that currently exist in the game to improve endurance efficiency are insufficient to this task, though they do help somewhat. I should also note that the problem is largely notable when solo
|
In this thread, I've said that the amount of attention one has to pay to doing this, and the degree to which it is effective, isn't adequate. Other threads have had similar courses.
|
- Solo AV's: Encounters that take up to several minutes of continuous nonstop combat and have been done with every AT. Defenders, Controllers, Scrappers, Blasters, Tankers, Corruptors, Brutes, Dominators, Masterminds, Stalkers, Kheldians and VEAT's have all done it.
- RWZ pylons: Again, something that requires several minutes of nonstop combat and endurance use, far in excess of anything a player would encounter in the normal PvE game.
- Giant Monsters: Something that occasionally an entire team can have trouble with, yet can still be accomplished by a single player. Yet again, this requires continuous, max rate endurance use for up to 20-30 minutes.
- Solo running Taskforces: I (and many other players) ran Positron dozens of times solo with a character that didn't even have Stamina. BillZ did all 6 Freedom Phalanx TF's in ONE DAY solo. The ITF has been completed solo.
- Normal PvE content set for x8: Many players run normal missions solo set for a team size of 8. If single players can deal with the spawns that a full team of players normally encounter without running out of endurance, how hard can it be to optimize endurance use for normal difficulty?
- Farming: This is all about speed. Wasted time cuts into efficiency. So, once again, we have solo players, set for maximum team size, running maps that may require 10-20 minutes to clear. They are constantly on the offensive, with no pause or rest, running as fast as possible, yet can manage this without running out of endurance.
Still waiting for you to refute this...
Definitely.
Granted, I only read the first few pages and the last to see where it ended up, but the COH CAN BE NO BETTER crowd who prefer their temp powers and slots and power pools to make up for...powers that suck....are pretty defiant. I dunno. I don't come here to crunch numbers and micro-manage. I come here to rp a particular type of hero, and I want to take those powers--not whatever other stuff someone thinks I ought to because they want to make sure you're not having too MUCH fun, because someone thinks the game is only fun based on experience progression..::rolls eyes:: |
In that quote, I was refering to the community ***** slapping Ultimo_ is getting because of his lack of social skills. Kinda like when a pack of dogs "correct" the behavior of a dog in the pack showing aberrant, and unsocialized traits.
I'm pretty sure everyone realizes Ultimo_ wont change. He seems to post the same complaint over and over with different window dressing while remaining ignorant of why he gets the same reaction over and over. (Insanity: doing the same thing over and over again and expecting different results. - Albert Einstein) It has reached the point where the only purpose to responding to him, is to use him as an example to the community of how not to act.
No one here is telling anyone to micro manage, and to crunch numbers. If you want to RP, all the power to you, no one is stopping you. But you still need to use the tools within the game to do it. You cant just imagine that your toon can give a withering stare to Statesman and he crumbles to the floor praising your name and expect that to actually happen in game.
I dont care what powers you take in order to have your fun, it does not affect me at all. Have all the fun you want. I dont recommend coming to the boards, asking for help with said fun, given perfectly good ways to work around the issue so you can still have your fun but totally ignore all offered help because it was not solution you were looking for.
I'll tell you what, I wont roll my eyes at your RPing, or badge hunting, or yiffing, or whatever it is you get from this game(well, I might point and laugh if you are yiffing, but I wont propose they stop you from PMing eachother...) and you dont roll your eyes at me for having fun by getting xp.
I wasn't dogpiled because I'm right (I can't be right or wrong, I posted an opinion). I was dogpiled because I'm me, as far as I can figure it. People that have disagreed with me in the past feel the inexplicable need to antagonize me in my every thread, whatever the topic may be.
What's going on here is a bunch of fans telling me to sod off for reasons I can't fathom. If you disagree with what I'm saying, fine. One can disagree without being disagreeable, however. People offer me solutions as though I haven't been here for years. I know how to slot. I know how to compensate. In this thread, I've said that the amount of attention one has to pay to doing this, and the degree to which it is effective, isn't adequate. Other threads have had similar courses. |
Where does this idea come from? I've seen it going around a bit recently and it's remarkably stupid. Opinions can be, and frequently are, wrong. Some people were of the opinion that the Earth was the centre of the Solar System. They were wrong. Conversely, opinions can be right. To continue the same example, most people are of the opinion that the Sun is the centre of the Solar System. Their opinions are right. Opinions are just beliefs, and just like beliefs they can often be easily disproved.
|
Ultimo:
There are matters of opinion that cannot be disproven. "I do not like the taste of salad dressing" is an example of an opinion that you can't disprove. "Salad dressing needs to be changed" is a disprovable statement. Calling it an opinion after it's been disproven is a fairly weak attempt to placate & flee. And I gave a clear and specific counterexample to your clear and specific example, proving that the perceived problem can be overcome by fewer characters, using less inspirations, than you managed.
... or was that another example of incompetence in another thread? I've lost track of how many stupid moves you've tried to defend.
Lord Ashtoreth: There are two parts to "roleplaying game." I have a friend who GM's and tells wonderful stories, but she came to me once asking her to guest star as a villain. Because her players weren't paying attention. Because they didn't believe she would kill them. And they believed, correctly, that I would. You're free to RP whatever you like. But when you step into the realm of combat, you risk losing the fight. "I don't want to practice my Kung Fu and get in shape" is not an excuse. Neither, likewise, is"I don't want to take Stamina."
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
So all beliefs are opinions? This can't bode well...
You missed the point by such a wide margin... Not a single person in this thread has stated that COH CAN BE NO BETTER. You might want to read the whole thread before you chip in.
In that quote, I was refering to the community ***** slapping Ultimo_ is getting because of his lack of social skills. Kinda like when a pack of dogs "correct" the behavior of a dog in the pack showing aberrant, and unsocialized traits. .... ... I'll tell you what, I wont roll my eyes at your RPing, or badge hunting, or yiffing, or whatever it is you get from this game(well, I might point and laugh if you are yiffing, but I wont propose they stop you from PMing eachother...) and you dont roll your eyes at me for having fun by getting xp. |
I think you should probably stop with the animal metaphors.
Fulmens: Lord Ashtoreth: There are two parts to "roleplaying game." I have a friend who GM's and tells wonderful stories, but she came to me once asking her to guest star as a villain. Because her players weren't paying attention. Because they didn't believe she would kill them. And they believed, correctly, that I would. You're free to RP whatever you like. But when you step into the realm of combat, you risk losing the fight. "I don't want to practice my Kung Fu and get in shape" is not an excuse. Neither, likewise, is"I don't want to take Stamina." |
However, Stamina is not the equivalent of 'getting in shape.' Otherwise, we'd start the game taking nothing but that tree. I can see you're making a case that 1-20 is the equivalent of Newb Hero learning the ropes...but I think that model is already played out by the progression of abilities and power levels.
Is the new sobriquet 'Lord' meant to twit me?
My pet peeve is people who refuse to acknowledge it when I tell them my character has unlimited power. If I rp attack them they are of course disintegrated beyond the ability of any hospital or magic to restore. Yet despite this they refuse to delete their characters and still keep playing them as if nothing happened. ~Mandu, 07-16-2010
This game would be greatly improved, to me, if it was free to play.
That's not a good suggestion, of course. But don't you dare tell me why it's a bad suggestion, because then you're getting in the way of my opinions and beliefs, and I can reply with some smug, pratish whine like
Courtesy of the Cambridge dictionary:
opinion noun [C] a thought or belief about something or someone. |
Semantics are fun!
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Just because opinions are beliefs does not mean that beliefs are opinions.
Semantics are fun! |
be·lief
noun
1. something believed; an opinion or conviction: a belief that the earth is flat.
Arc 52555: Tower of Darkness
Arc 139668: Bob's Crazy Car Dealership
Just since you posted this I have to refute. First listed from dictionary.com
be·lief noun 1. something believed; an opinion or conviction: a belief that the earth is flat. |
Semantics being what they are, your kilometerage may vary.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound