'CoH is Dying!!!!'
Between quitting Everquest and starting City of Heroes, I played Anarchy Online for about 6 months. Recently, just for nostalgia's sake, I visited the forums there. What did I see?
A thread about Anarchy Online is Dying!
And
A thread demanding that Funcom merge the servers!
Last Summer, I got bored and bought a one month Sony Station pass so I could play with my Everquest and Everquest Online Adventures accounts temporarily. Anyone ever hear of Everquest Online Adventures? It is Playstation 2 MMO, runs off of DVD and memory card. I was amazed that it was still alive. Still had an active albeit small population and all of its original servers. Still supported too, there was a patch note only 3 months old when I logged in.
So, in conclusion. No doom.
I'm guessing that would be why they don't do that anymore. Don't want to upset the shareholders.
|
I doubt that's the reason, the shareholders are either happy with their earnings per share or they're not. If they are, then they won't worry about subscription numbers. If they're not, then no amount of bragging about subscription numbers will change that.
I looked at a youtube comment from a poster 6 months ago saying that "CO would bankrupt this game"
I wonder what he is to say now? You know, I'm almost petty enough to necropost to that comment so that I can point at him and laugh. |
Do Eet!!!
My Deviant Art page link-link
CoH/V Fan Videos
Ah more blind men groping the elephant I see!
I doubt that's the reason, the shareholders are either happy with their earnings per share or they're not. If they are, then they won't worry about subscription numbers. If they're not, then no amount of bragging about subscription numbers will change that. |
Do you honestly believe they wouldn't be concerned about lagging sub numbers when NCSofts viability is largely reliant on them? Do you honestly believe that those shareholders wouldn't have something to say on the matter when those numbers go down?
In the current economic environment people are looking for investments that can demonstrate growth and show little patience for those that do not. Dropping subscription numbers do not show growth and are more likely to drive away current and possible future investors. And yes, bragging about growing sub numbers can make all the difference between somebody buying more shares or dumping the ones they wish they hadn't bought. It may not be logical, but it's what tends to happen in a recesion.
Really could you extrapolate on this...since I came after Issue 6.
|
Ya, I5 was Croatoa, nothing really bad there, was pretty well recieved iirc.
Let's Dance!
I5 had the so called 'Global defence Nerf', which caused about as much fuss as ED in its own way.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
I5 had the so called 'Global defence Nerf', which caused about as much fuss as ED in its own way.
|
Was it I5 or I4 where they changed how AEs worked?
Let's Dance!
If it makes a difference, I've met about seven people who hadn't played in five years over the past two weeks. They're amazed at the leaps and bounds the game has made.
- Hami raids used to happen every week. Now they're non-existant. Ergo, the game is dying. |
All it took was for one of us (ie., me) to ask for help from experienced raiders in another server (ie., Justice), learn the ropes, and come back and apply them in our home server. Now we raid regularly and people actually look forward to them.
You are a part of the community, just as capable of getting things started as anyone else. If something you'd like to do isn't being done, why not try to get its started yourself?
www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!
No DOOM today, DOOM tomorrow. There's always a DOOM tomorrow.
Global: @Kiriko-chan Test: Myskatz Kittens Beta Test: @Plantrezz
Arcs: 5318 ROUS (just a little beat 'em up)
8500 One more time down the Yellow Brick Road.
244321 One more time down the Yellow Brick Road v2
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
B5 is good I need to watch the rest of it.
Any way I do have to say that if Freedom/Justice don't go into the yellow this upcoming reactivation weekend it will certainly indicate that the game is entering an advanced state of ..... decay. Lets face it overtime some people stick to a game a kind of core base that will always support it. There are however large masses of people that bring in a lot of profit. They are what company's really want.
Having a good core base of players is good it provides some forum of consistent income however more is better I'm not saying there going to shut the servers down not for a long time but the game is heading downhill.
Do you honestly believe they wouldn't be concerned about lagging sub numbers when NCSofts viability is largely reliant on them? Do you honestly believe that tyhose shareholders wouldn't have something to say on the matter when those numbers go down?
|
You know, people on these boards will do all kinds of mental gymnastics to extrapolate the subscription estimates by looking at the revenues. Do you really believe forum goers here are SMARTER than serious investors, or is it that you think NCSoft believes the serious investors are stupid?
Because unless you do, hiding subscription numbers does nothing to impact shareholders' decisions.
NCSoft Exec 1: Boy these subscription numbers are so low! I'm worried this will drive away investors!
NCSoft Exec 2: Hey... I have an idea... let's just NOT TELL THEM! If we don't say anything about the numbers... they'll just invest and be fooled!
NCSoft Exec 1: That's brilliant! We'll make millions!
That's not a realistic situation. That's a bad comedy sketch.
I'm an investor (not in NCSoft, but in the stock market) and I do enough research that a lack of subscription numbers wouldn't impact my decisions either way, because my decisions would be based on actual dollar figures on the balance sheet, not a number of subscriptions. A million subscriptions with a high overhead may be less desirable than a fraction of that which is more profitable. I've not done the research on NC Soft itself, but the actual subscription numbers are less important than EBIT and expenses of the company as a whole.
I also know, as an investor, that any information relevant to the performance of the company (in terms of return on investment and price per share) CANNOT be obfuscated from me, in accordance with SEC rules and regulations. If subscription numbers, by themselves, were vital to deciding if NCSoft was a good investment or not, they'd be in the annual report.
You could have a million subscriptions and lose money. You could have a mere 100,000 subscriptions and be profitable. Subscription numbers are, by themselves, entirely arbitrary. There may be a relationship between EBIT and subscription numbers, but that relationship isn't terribly important on the bottom line. Financial performance over time is all that matters.
Because that trend will tell me, as an investor, that should the subscription model not work for NCSoft on one of it's titles, if the company's management could figure out a way to maintain profitability, either by changing models or altering it's investment and development strategies. I don't need, as an investor, to know exactly how many subscribers there are. I just need to know that NCSoft knows it's business and is doing a good job of making money at said business, and it's financial balance sheets over time are showing a trend towards profitability. Subscriptions of one game that represents a small percentage of it's revenues aren't even on my investment radar.
There are many very good reasons why you don't publish subscription numbers and all of them have to do with marketing, not with attracting shareholders. Hiding subscription numbers won't "fool" shareholders. Investors aren't stupid and I doubt that NCSoft believes they are stupid.
PLAYERS, on the other hand...
It just goes to show that nothing said on Victory Badge can be trusted, especially the stuff I say.
- Hami raids used to happen every week. Now they're non-existant. Ergo, the game is dying. |
Now if we could only do that redside.
"An army is a team. It lives, eats, sleeps, fights as a team. This individuality stuff is a bunch of BS." -General George Patton
-Lord Azazel
It depends. How do those subscription numbers effect the share price? Are they offset by other financial factors? What's the financial health of NCSoft as a whole? How much of the balance sheet does this game account for? And what are the impacts to the share price if those subscriptions numbers change?
You know, people on these boards will do all kinds of mental gymnastics to extrapolate the subscription estimates by looking at the revenues. Do you really believe forum goers here are SMARTER than serious investors, or is it that you think NCSoft believes the serious investors are stupid? Because unless you do, hiding subscription numbers does nothing to impact shareholders' decisions. NCSoft Exec 1: Boy these subscription numbers are so low! I'm worried this will drive away investors! NCSoft Exec 2: Hey... I have an idea... let's just NOT TELL THEM! If we don't say anything about the numbers... they'll just invest and be fooled! NCSoft Exec 1: That's brilliant! We'll make millions! That's not a realistic situation. That's a bad comedy sketch. I'm an investor (not in NCSoft, but in the stock market) and I do enough research that a lack of subscription numbers wouldn't impact my decisions either way, because my decisions would be based on actual dollar figures on the balance sheet, not a number of subscriptions. A million subscriptions with a high overhead may be less desirable than a fraction of that which is more profitable. I've not done the research on NC Soft itself, but the actual subscription numbers are less important than EBIT and expenses of the company as a whole. I also know, as an investor, that any information relevant to the performance of the company (in terms of return on investment and price per share) CANNOT be obfuscated from me, in accordance with SEC rules and regulations. If subscription numbers, by themselves, were vital to deciding if NCSoft was a good investment or not, they'd be in the annual report. You could have a million subscriptions and lose money. You could have a mere 100,000 subscriptions and be profitable. Subscription numbers are, by themselves, entirely arbitrary. There may be a relationship between EBIT and subscription numbers, but that relationship isn't terribly important on the bottom line. Financial performance over time is all that matters. Because that trend will tell me, as an investor, that should the subscription model not work for NCSoft on one of it's titles, if the company's management could figure out a way to maintain profitability, either by changing models or altering it's investment and development strategies. I don't need, as an investor, to know exactly how many subscribers there are. I just need to know that NCSoft knows it's business and is doing a good job of making money at said business, and it's financial balance sheets over time are showing a trend towards profitability. Subscriptions of one game that represents a small percentage of it's revenues aren't even on my investment radar. There are many very good reasons why you don't publish subscription numbers and all of them have to do with marketing, not with attracting shareholders. Hiding subscription numbers won't "fool" shareholders. Investors aren't stupid and I doubt that NCSoft believes they are stupid. PLAYERS, on the other hand... |
Yes, shareholders would be interested in sub numbers. A game relies on the subs. Any savvy investor is going to look at the main areas of an MMO. If people don't sub then the game will perish. CoX is a small portion of NC Soft but shutting down a game would always cause concern; it'd be silly to ignore this. Anyway, this is for investors.
In my 2 years, the last 5+ months have had the lowest number of players I have ever seen (in my general observations). The game may not be dead at this point but you would have to be silly if it did not concern you. I like this game and want it to strive but if the numbers decrease then there could be trouble. GR might be pivotal in this game's existence.
"An army is a team. It lives, eats, sleeps, fights as a team. This individuality stuff is a bunch of BS." -General George Patton
-Lord Azazel
Man, I wish the reputation system wasn't anonymous. I really want to know who can leave that kind of remark without even pausing to think of the irony involved. :v
|
Exactly. It's stress on the servers, not just an indication of numbers. I see far more people on the US servers than the EU, yet both display green bubs.
Whining about them is even MORE obnoxious