EU gets shafted - AGAIN!
Just going to post a few thoughts of my own, here.
I've been playing CoH since September 2005, on the EU servers. It is my first (and currently only) MMO, and I picked it up one Saturday after a haircut when I hopped into my Friendly Local Gaming Store to browse a little. I've always liked the superhero genre, and thought "Well, what's the worst that could happen? I get a free month of play, and if I get bored, I just don't subscribe. It costs the same as pretty much any other game that's been out a little while, so I'm not really losing anything, am I? Ah... go on then. Give it a shot."
I now have two accounts (both running almost non-stop for the last 4 1/2 years - my first account subscription has never stopped), have purchased most of the boosters for both of them, my wife has an account, and we're not intending to stop any time soon. I attended a number of NCSoft events, when the EU offices were still open and doing things with their own community team. I've made friends, many of whom I've met in person. I have, quite literally, spent hundreds and hundreds of pounds on this game.
THAT is what shelf presence can do.
That is what the majority of people posting in this thread are saying - without shelf presence, there is effectively zero chance of another "me" coming along and joining the game.
Now, there is some hope that with an aggressive online marketing campaign, coupled with the recent Localised IP flagging that's hit the main site, that EU-based players who see something online might decide to buy the game, and they will automatically get pointed at the EU version, rather than the US one. But I was a casual gamer, a consumer who looks in shops, and I bought what I saw on the shelf. I actively ignore online advertising. I don't browse MMO sites. And I am a loyal customer of this game, and the only reason I am, is because in September 2005 there was still shelf presence.
Now, I'm not privy to the marketing details, so I don't know what sort of retention rate there is, but the only real example I have is my own, and I know that the great community, fun gameplay, and brilliant lore can capture the hearts and minds of people, and keep them playing for years.
In my opinion, failure to market effectively in the EU has the potential to be detrimental to the EU population playing the game. But that's only opinion, take it or leave it.
Thanks for noticing this, Avatea - you're certainly the EU's greatest proponent at NC, and we hugely appreciate everything you can do for us to get our concerns addressed by the powers that be.
Unfortunately, I think that it is unlikely to have any impact on their strategy for marketing the game, but we know it's not because the people who are involved in the community aren't listening.
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This really. How can we ever expect to get more people on the EU servers if they don't ever bother selling the damn game over here.
So just merge the freaking servers already and get it over with. |
Release the game to the new market at the same time as another great MMORPG (WoW): check.
Instead of that rival game that advertises all over everything, dont advertise it at all: check.
Make up some ridiculous concept, like a different regional version that is incompatible with those who already run the game, so that even those who heard about it via friends in the US cant use it to play with them: check.
Keep strictly not-advertising it until even no boxes are on the shelves anywhere anymore: check.
Blame the regional market and withdraw what little resources were assigned to it: check.
Watch server population and subscriptions go down, keep refusing to merge the games to help that: check.
Pretend you still care and that you are only not doing anything because an upgrade will make the servers full again, even though that is no reason at all not to merge the games, then neither shelf-release nor advertise it for that region to keep people from learning about it: ...
I really wish they merged the server lists. Today. And release that box as a decently advertised game.
It deserves it.
Those videos are amazing. First one gave me goosebumps. No, I had never seen them before. It's a shame that you have to find such things after years of playing the game on a side note in a forum post. Just like it needed friends in the US to tell me about that game, even though it wasnt new at all, it had already vanished from stores here in Europe by then.
How happy would I be to read just something like that more often. A lot of the frustration about the not so great things in this great game comes from feeling that the concerns of dozens to hundreds that agree are going unheard. Thank you.
I too was first made aware of CoH back around 2005 due to it's shelf presence, unfortunatly back at that time I was not in a position to afford additional monthly fees (especially as the cost of those monthly fees wasn't listed on the box, but that's another matter), but I kept it in mind thinking "I want to play that game!". In the interim I contented myself with the subless Guild Wars, which I quite enjoyed. So unlike Shadowe I wasn't willing to risk may £30 at that time for a game I may have only been able to play for one month. But then, at christmas 2008 PC Zone had the delux edition as a free cover disk. I bought it, I played, I loved it, and before my free month was even up I had to go out and hunt down the GvE edition, which wasn't easy, finally found a copy in a branch of HMV, well to dut a long story short, I haven't looked back since. I've bought all the boosters, 3 lots of extra character slots to the extent of running out of room to make toons on defiant.
If it hadn't been for that shelf presence I probably wouldn't have known about the game let alone be playing it now. Although I wasn't bothered about a lack of a box edition for MA for GR, I am, for all the reasons stated here, but mostly for the box to proudly display on my games shelf and any maps etc included in it, and for the updated install disk meaning that if I ever have to re-install again (Like I had to do recently after a new OS install) it will mean less patching before I can get in-game.
Then it's time for them to get off the cross, use the wood to build a bridge, and get over it.
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When this game came out I resisted the pull into it. I was still playing Ultima Online. But when COV came out I went for it. But I went for it through the box I saw in the shops.
Installed it and liked it... bought the COH edition as box online about 2 days after... And since bought every booster and every expansion online/digital. But I still have those first two boxes. And was hoping for a new box...
Is there anyone on here with an account of over 4 years that bought this game digital only? Or have we all got it in the shops while it was still there?
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As far as i can recall it wasn't available as digital until much later. If memory serves it wasn't until after CoV sometime? Fuzzy memory tho, i'm old and it's been awhile
Unless you count the recruit a friend trial, since they didn't need to buy game then, just play it and sub to it.
I still got my CoH and CoV collectors boxes sitting in my book shelf.
I first started off here, back in i6, im thinking just half it, as by i7 i just hit lvl 40 to continue my lvling to 50. i came from command and conquer: generals zero hour after a mate mentioned about this game.
As i didnt really play any mmo's before i wasnt too sure at the time, but with the month play i got it to it very well. even back then i loved villains and preferred them to heroes:P theme wise. and since been here (Dam i cant even imagine what the game play/interface was like back then o.o lol)
thats why im concerned for the EU tbh/player base around my servers (currently).
i didnt buy it digitally i went to the shops and even brought the collectors box after a time, even though i already had the game i like the idea of owning it. ...just wish i knew this game from the beginnning ^^.
Here's another reason for wanting the game on physical media that nobody's really mentioned: It's a very useful form of back up. If you are unlucky enough to suffer a catastrophic hard disk crash then you would likely have to download pretty well 4 years of additional content, since the GvE issue covers up to I6 IIRC.
That's a good reason to own the game on a disk. Yes, there are plenty of other ways to back up but not all are practical and none are quite so easy. I'd go so far as suggesting that if the box were to be shipped into the EU with something like a badge and/or costume pack unique to the box with the entire game on it, almost every EU subscriber with more than a 6th month Vet Reward would pick it up.
That's money for old rope. Srsly
Thelonious Monk
Hi all,
I just wanted to let you know that we've definitely heard you and we have forwarded your concerns to the right people. I know this is probably not what a lot of you want to hear at this time but we are not ignoring you. Thanks for your patience with this. |
Thanks Avatea for posting and letting us know
Edit: Would it be possible to let us know of any updates too?
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Here's another reason for wanting the game on physical media that nobody's really mentioned:
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You know, sometimes I feel like I'm just muttering to myself.
Warning:
The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.
Sorry, did you say something? :P
Just to add to the anecdotal evidence, I saw CoH on gamespy but wasn't in a position to buy or play it. Then I saw GvE in HMV about 18 months ago and realised I could now play it. I would love a new box.
NCsoft would know exactly how many MA boxes it sold in 2009 in EU and I'd gather it was not that many (and yes, distribution would definitely have been an issue, but that's not how these decisions are made - it would be the absolute numbers that would be considered).
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Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit
haha sorry bud missed that - but proof that great minds and all that ;-)
Thelonious Monk
Just got around to watching the trailers listed by fatalnova. First time I have seen them to and loved them. They gave me goosebumbs to BlueRaptor
What they have made me love to see (and would be a fun way of advertising) is to see a CGI cartoon of City of Heroes. But theres just dreaming.
Not that it probably makes a difference this far down in the thread, but:
1. The "EU Marketing Team" is no more lame than the "NA Marketing Team". I'm not sure if there really is a dedicated Marketing Team in any sense of the word. The only reason I heard of City is because a friend of mine, who participates in every beta he can find, introduced me to it. In the six years I've been playing I still have yet to see a commercial or any other form of advertisement for either game. The most I've seen is a couple of time cards (literally twice, in six years), which I would have ignored had I not already been a player. It's not that NCSoft/Paragon Studios sucks at advertising in Europe, it's that they suck at advertising PERIOD.
2. Market Research can be wrong, but if they have reason to believe that the cost of releasing a boxed set in Europe will cost more than the potential revenue, it would a terrible business decision to go forward with it anyway. I would prefer they stick with good business decisions and continue to keep the game profitable, so we can all keep playing it as long as possible.
3. Don't take it so personally. Many people got their panties in a twist because there was no City presence at any East Coast conventions - and at the very least there was a City presence at one EU con. It's not a personal insult directed at any players regardless of where they live, it all boils down to productivity and profitability.
I'd love to see a huge marketing campaign in both North America and the EU, provided it's done well. (Bad marketing is worse than no marketing in my opinion, but that may not be the case as far as profitability is concerned. Still, I'd hate to have to bury any future City commercials under the same rug as the D&D movies.. gag!)
Personally I'm proud to belong to the City community, and proud that yall are in it too. We're a big family, like it or not. But you're not the red headed step children.. nor are PvPers, Base Builders, or any of the other groups who feel "shafted" from time to time. Sometimes I think my boss is ignoring me, or he makes decisions I disagree with, but he has access to a whole lot more info than I do, and he's a lot more experienced in this field, so I have to trust his judgment. He's the one who is held accountable for the decisions at the end of the day, so he's going to make the best decision he can based on the information he has. I expect the people running NCSoft/Paragon Studios are doing the same.
I don't honestly know how much anyone putting a box on a shelf can expect to sell these days in the EU, but I suspect that, without a large amount of advertising (look at WoW, AvP, Bioshock) you aren't going to get more than a random few new subscribers from walk-in sales.
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My story is alittle like Shadowe.
It involves heavily on shelf presence. Had it not been for the possibility of seeing the box on the shelf, having it in your hand and thus install it I do not think I would have been on CoH.
Bought the US CoV and started there for a few months, then took a break, then got some good stories from a friend. Bought the UK Cov, 1 normal CoH pack, Good vs Evil and I think one more (can't remember which it was).
As said by others a Disk with the latest Issue updates is GREAT to have aswell. Now granted I've not been in marketing, I just remember the school courses and in my mind (as I see it is with several others) Shelf presence is Alpha and Omega and the best advertising you can have. Cause thats where many gamers go (to the Shelves).
Yes, my comment might be very repetitive, but maybe that is what is needed to give directly to the marketing department. I do not know.
To Marketing: Shelf presence means that you have a product that the customer can see and touch and really gives the potensial customer an idea of the product, perhaps even desire to buy the product. Shelf presence coupled with a strong playerbase as well as being a good game, means that the player will mostlikely keep paying the subscription for quite some time. This means more money to the company and will make certain you get paid.
(Now be a good boy/girl and do your job, you know what you must do)
Just felt like writing that really.
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Market Research can be wrong, but if they have reason to believe that the cost of releasing a boxed set in Europe will cost more than the potential revenue, it would a terrible business decision to go forward with it anyway.
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And treat it as a re-Release of the entire game instead of just as an add-on for those few who already play it...
If they merge the two games so the CDs/DvDs and game codes work for both they can even sell them EU boxes in the US if they really dont sell. They'd likely just have an additional instructions flyer in foreign languages inside and maybe a strange sticker with additional rating icons for one or several European countries on the box. They dont even have to translate any booklet or whatever they have in mind, it's not uncommon to have that in English only regardless of the country the box was supposed to be sold in.
Just going to post a few thoughts of my own, here.
I've been playing CoH since September 2005, on the EU servers. It is my first (and currently only) MMO, and I picked it up one Saturday after a haircut when I hopped into my Friendly Local Gaming Store to browse a little. I've always liked the superhero genre, and thought "Well, what's the worst that could happen? I get a free month of play, and if I get bored, I just don't subscribe. It costs the same as pretty much any other game that's been out a little while, so I'm not really losing anything, am I? Ah... go on then. Give it a shot." I now have two accounts (both running almost non-stop for the last 4 1/2 years - my first account subscription has never stopped), have purchased most of the boosters for both of them, my wife has an account, and we're not intending to stop any time soon. I attended a number of NCSoft events, when the EU offices were still open and doing things with their own community team. I've made friends, many of whom I've met in person. I have, quite literally, spent hundreds and hundreds of pounds on this game. THAT is what shelf presence can do. That is what the majority of people posting in this thread are saying - without shelf presence, there is effectively zero chance of another "me" coming along and joining the game. Now, there is some hope that with an aggressive online marketing campaign, coupled with the recent Localised IP flagging that's hit the main site, that EU-based players who see something online might decide to buy the game, and they will automatically get pointed at the EU version, rather than the US one. But I was a casual gamer, a consumer who looks in shops, and I bought what I saw on the shelf. I actively ignore online advertising. I don't browse MMO sites. And I am a loyal customer of this game, and the only reason I am, is because in September 2005 there was still shelf presence. Now, I'm not privy to the marketing details, so I don't know what sort of retention rate there is, but the only real example I have is my own, and I know that the great community, fun gameplay, and brilliant lore can capture the hearts and minds of people, and keep them playing for years. In my opinion, failure to market effectively in the EU has the potential to be detrimental to the EU population playing the game. But that's only opinion, take it or leave it. Thanks for noticing this, Avatea - you're certainly the EU's greatest proponent at NC, and we hugely appreciate everything you can do for us to get our concerns addressed by the powers that be. Unfortunately, I think that it is unlikely to have any impact on their strategy for marketing the game, but we know it's not because the people who are involved in the community aren't listening. |
But still, I've bought the COV box here in brazil and I love it even knowing I could have taken the download server option...
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Well... they could call it advertising. A novelty if they really didnt advertise in the US either, so could be worth trying, not?
And treat it as a re-Release of the entire game instead of just as an add-on for those few who already play it... If they merge the two games so the CDs/DvDs and game codes work for both they can even sell them EU boxes in the US if they really dont sell. They'd likely just have an additional instructions flyer in foreign languages inside and maybe a strange sticker with additional rating icons for one or several European countries on the box. They dont even have to translate any booklet or whatever they have in mind, it's not uncommon to have that in English only regardless of the country the box was supposed to be sold in. |
Er...I saw a box or two of MA at my local Gamespot. Who wants me to get it and send it to them over there across the waters?
Honestly, Boxing a game and shipping it to retailers is *expensive*. I wonder if CoX has the money to do it? Just another wild guess to explain the situation.
Seriously, Who wants those boxes, if theyre there? There taking up valuable shelf space that WoW could be using! PM meh!
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Seriously, Who wants those boxes, if theyre there? There taking up valuable shelf space that WoW could be using! PM meh!
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but if your not. its more a reason to get boxes out.
think we should send the girls around to the shops to help prompt us.. (mis lib for those who didnt know)
with pictures like ths...who wouldnt join us xd.
maybe the players should make posters for the marketing team to use
That picture would sure win us the Japanese market. ;D
I though Germany have laws that forbid to sell anything that's not translated to their language.
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Maybe France has such a law, they are bit more afraid that English may kill their language?
So yes, maybe they want to print a German and French version of the box too if they plan on keeping those two foreign language servers to include those few who dont (want to) speak English to the target audience, but for every other server you need to speak English anyway.
I don't honestly know how much anyone putting a box on a shelf can expect to sell these days in the EU, but I suspect that, without a large amount of advertising (look at WoW, AvP, Bioshock) you aren't going to get more than a random few new subscribers from walk-in sales. An MMO isn't like a single-player game; you have to put forward a long-term commitment of cash to play it. Impulse buys are likely less important.
I can't prove that. You can't prove that walk-in sales of boxes in shops is going to amount to even a small amount of new players on the servers.
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Posts are OOC unless noted to be IC, or in an IC thread.