Discussion - Ultra Mode, Issue 17: Dark Mirror and Going Rogue!
I'm one of those people in the in-between spot. I already have a few level 50 heroes, and one of my main characters these days is a Warshade, level 30 so far. On the other hand, I've never gotten a villain to 50.
So I could look at it one way and complain that my amazing accomplishment of achieving a level 50 hero has been devalued, thus slapping my face. Or I could look at it the other way and be glad that I can finally try out the VEATs without needing to level a villain to 50.
Personally, I think it's good that more people can do more stuff to have more fun.
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I seem to recall one of the devs commenting the only reason VEATs were unlocked by getting a redside 50 was for parity with HEATs. I get the impression they've been wanting to change it for a while now.
Assuming I'm remembering correctly, of course.
So is there any word of a Collectors Edition or is the Complete Set the actual Collectors Edition? Just wondering if they are gonna add that after I already pre-order the complete set.
If I remember correctly BaBs posted numbers months ago that showed that the epic classes were the least played (khelds and VEATS) amoung all the other sets.
By unlocking Khelds at lvl 20 might be a good way to get more players to play them and give the numbers the devs are looking for to make changes down the road with them.
I personally have no issue with this. I don't think the struggles of yesteryear should impact the players of tomorrow. if it makes it easier for them then so be it.
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Kheldians just aren't very good is the reason you don't see them. Unlocking them at 20 probably won't do much to get them played more. I do worry about SUCK kheldians running around as even having a level 50 didn't mean you'd know how to play an EAT well. Especially if you were an MA baby. I really don't care about what level they open at, they. VEATs, though, are major awesomesauce. It'd be hard to be a crummy veat, unless you were like...skipping Maneuvers. Don't do that. VEAT groups were wrecking machines because everybody was stacking leadership and realizing stacked up leadership is brokenly good back when they were new, heh.
I wonder if Praetoria will install Incarnates as a new epic AT to unlock to 50s. Dual Pistols/Willpower, yes? Yeeeeeeah!
@Golden Girl
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Just a thought, with GR you could (can) unlock all EAT's with a single character.
Level 1 to 20 in any of the 3 starting sides and then swap through to the opposite side.
ok, my question is, when and how can i pre-order my GR, normal or complete edition?
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Hey All,
I just wanted to stop in and address some of the common questions we’ve been seeing in this and other threads. We know you guys are anxious for more info and clarification. Don’t worry, it’s coming! Let me share with you what we can right now:
1. What’s up with the pretail? How can we get all the goodies? What comes with what and what are our options?
We’re glad you folks are so excited about Going Rogue, and can’t wait to get more info on obtaining it. We'll be providing more details on this in much greater detail very soon – we promise.
2. Are Dual Pistols and Demon Summoning going to be free to everyone once Going Rogue launches, or are they exclusive to those who purchase Going Rogue?
Dual Pistols and Demon Summoning are part of the Going Rogue expansion, and as such they will only be available to those people who order Going Rogue.
3. Why in Issue 17 are the Epic Archetypes unlocks being lowered to level 20? Will there be a new Epic Archetype available at level 50?
For this question we consulted our veteran producer Ghost Falcon, who had this to say:
Ever since Hero Epic Archetypes and Villain Epic Archetypes were introduced, we have continued to monitor the number of Epic Archetypes created. We discovered that there are many long-time Veteran players who do not have Level 50s, and were unable to unlock all the Epic Archetypes.
Paragon Studios spent a lot of effort and time creating those Archetypes, and we feel that this change lowers the barriers and will give Epic AT access to a larger percentage of our player base. With the upcoming Going Rogue expansion, we felt that this change will allow players to create an Epic AT character, and give them a head-start if they wanted to “cross the line” and bring their character(s) to the opposite side.
Paragon Studios continues to evaluate and examine the state of the game, and will always strive to offer our player base more options while still preserving a sense of achievement.
There are no new Epic archetypes planned for “50”. As previously mentioned, Paragon Studios is introducing an “End-Game” system, where players can continue to evolve their character(s).
So I hope this answers the majority of the immediate questions you folks have regarding the recent announcements about I17 and Going Rogue. There’s a lot more information coming, and we’ll bring it to you as soon as we can.
Thanks,
3. Why in Issue 17 are the Epic Archetypes unlocks being lowered to level 20? Will there be a new Epic Archetype available at level 50?
For this question we consulted our veteran producer Ghost Falcon, who had this to say: Ever since Hero Epic Archetypes and Villain Epic Archetypes were introduced, we have continued to monitor the number of Epic Archetypes created. We discovered that there are many long-time Veteran players who do not have Level 50s, and were unable to unlock all the Epic Archetypes. Paragon Studios spent a lot of effort and time creating those Archetypes, and we feel that this change lowers the barriers and will give Epic AT access to a larger percentage of our player base. With the upcoming Going Rogue expansion, we felt that this change will allow players to create an Epic AT character, and give them a head-start if they wanted to cross the line and bring their character(s) to the opposite side. Paragon Studios continues to evaluate and examine the state of the game, and will always strive to offer our player base more options while still preserving a sense of achievement. There are no new Epic archetypes planned for 50. As previously mentioned, Paragon Studios is introducing an End-Game system, where players can continue to evolve their character(s). So I hope this answers the majority of the immediate questions you folks have regarding the recent announcements about I17 and Going Rogue. Theres a lot more information coming, and well bring it to you as soon as we can. Thanks, |
I feel that lvl 40 would be a more appropriate level to unlock Epic's. That way you at least have to work "a little" to get it.
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I didnt really expect that DP and Demon Summoning would be strictly for GR, but I gues if that is how it needs to be. Not like im not going to get the Expansion lol.
Thank you very much for the information Ocho. Clarifications are always a great thing to have
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I like the word evolve. I cant wait to make my 50's stronger.
I feel that lvl 40 would be a more appropriate level to unlock Epic's. That way you at least have to work "a little" to get it.
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On the other hand, I think Ghost Falcon does have a point about Veteran players with no 50th level characters but a decent number of mid-level characters. In my case I've been playing for just over five years and I have 2 50s (1 Hero and 1 Villain) and the villain was only obtained last week. What I DO have is something like 5-10 characters between blue and red sides that are in the 20s and almost none between the mid-20s and those two 50s.
How typical that spread is overall I can't say, but it is fairly common among my friends who have been playing long term.
I'm very much in the "meh" category for most of the issue 17 announcement details.
New badges? Well, I stopped hunting them a good while ago... New missions are cool. Hopefully they will be across the board, as, quite frankly, I've played through nearly all of the low level content available several times, and it's getting kinda dull now. Don't really care about stances. Every game I've had them offered in, I normally go for the default one as looking the most "normal" Barely use AE as it is, but additions. there might be nice, depending on what they are. Curious to see the UI changes. Will decide for myself if they are "improvements" or not. But. The thing that's got even a remotly strong reaction out of me is this Epic Archetype at 20 thing. Seems to me that it will be one less reason to get a character to 50. If they're being swapped out for this supposed "end game content", then I can see how some people would consider it a fair swap. I don't. I look at that and see hordes of Uncommon Archetypes (as I shall now call them ) swarming everywhere, and few people devoting any real time to getting a character up to 50 except to get mad skillz and uber l33t enhancements to make their mad skillz even more pwn-y. .. but that's just me |
What could the devs have provided that WOULD have gotten you excited?
Personally, even though my epics are unlocked, I'm VERY glad to see the "Epic" archetypes removed from 50, mostly because it IS one less reason to rush to 50. I'm tired of teams that pointlessly race to max-level as fast as they can... mostly because so much flavor is missed in the quest... flavor I miss as well in a race to keep up with them. I do think 30 would be a better threshold... a little more time to work a build, particularly since both epics have some unique build quirks.
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I'm "meh" because I've been busy and after 5+ years, there's content I still haven't done. Still a Task Force virgin, still have plenty of AE "devs' choice" missions I haven't seen... still only 4 level 50's and maybe a half dozen purple IO's total on all of them. Still more than happy to go online, run a few mishes, and just try to connect with old friends. I really don't need an issue pushed out before GR to keep me interested.
I do have some concernes, though: There seem to be some "stalled" but very promising tech pieces added in previous issues that it just *feels* like there could be more to them. More alternate weapons, anyone? How about mixing in more alternate animations now that we have the tech? Will there ever be another powerset proliferation cycle?
That's what I'm most curious about.
Any new Praetorian EATs would most likely unlock at 20 as well - it'd fit with the storyline
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Although the end-game content sounds like it might be good because they had to move the unlocks
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Okay, Ocho. Riddle me this:
Where's the blasted preorder button already? and
If I'm reading this right, EATs of both factions will be able to cross over? Meaning heroic Spiders and evil Squids?
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it would, not flaming you but i have read this a lot lately and i find it interesting how unlocks around 20 will fit into the story.
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In fact, if that old NCSoft marketing survey is correct, a Praetroian EAT could be some sort of Spy AT - you'd either be a scout for Tyrant's invasion of Primal Earth, or an undercover Resistance member going to Primal Earth to get help against Tyrant - both of which would tie in very well with level 20 being the level you have to leave Praetoria.
@Golden Girl
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There are no new Epic archetypes planned for 50. As previously mentioned, Paragon Studios is introducing an End-Game system, where players can continue to evolve their character(s). |
However, I'm willing to bet good money that there will be at least one (probably 2) EATs for G_R. Lowering the requirements ensures that even new players will fairly easily be able to access those new EATs... say... right after you've chosen your faction loyalty in the new Praetoria 1-20 starting content...
Epic Archetypes now available at level 20
I dont like the sound of that. If this means that Epic ATs unlock when a player gets a character to 20, then I have to think that 20 is much too low. Level 40 might be okay, or 30 plus a new Task Force, but 20? Im not sure I want to team with a Kheldian whose player has never been to Talos Island.
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