Patch Notes for Live Servers - 10/28/09
Like the Arena, Merit and TF changes.
One question about the TF change though, does this mean if we start a Task Force and mobs are level 31-32 they always stay at this level?
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
Thank you for the bug fixes devs.
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This is a bit unclear to me. "Leave" as in how exactly? It can be taken in more than one way. A player can quit the GAME without quitting the team. Is that considered as "leaving the team/TF" as well? That would be bad, because characters that get mapserved or forcibly disconnected would no longer be able to continue the TF.
Otherwise, that item makes no sense, because quitting the team has always been equal to quitting the TF. In other words, you can't "quit the team without quitting the TF" as the description suggests as a prior behavior.
Thanks for the fixes, especially putting to rest some of the outstanding UI bugs.
That mastermind bug would've been quite funny to see in action.
(emphasis mine)
This is a bit unclear to me. "Leave" as in how exactly? It can be taken in more than one way. A player can quit the GAME without quitting the team. Is that considered as "leaving the team/TF" as well? That would be bad, because characters that get mapserved or forcibly disconnected would no longer be able to continue the TF. Otherwise, that item makes no sense, because quitting the team has always been equal to quitting the TF. In other words, you can't "quit the team without quitting the TF" as the description suggests as a prior behavior. |
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
BIG PROBLEM WITH THE NEW PATCH
I have been working few some of the Flashback badges with a lot of characters recently, using the 1st hollows of officer wincott to get 1-14 badges.
I did one before the servers went down, and have just completed one now, and all the enemies were of the minimum level (5) available to the arc, not the usual lvl 14/15.
No XP was awarded, but merits and fb badge was awarded.
As I like to go over old missed arcs besides the badge ones, for merits and xp since exemp xp was implimented I see this as a big problem, Especially if this will also extend to TF/SF's.
I have bugged this as well, just thought that this would be best place to post this as it relates to the last patch.
BIG PROBLEM WITH THE NEW PATCH
I have been working few some of the Flashback badges with a lot of characters recently, using the 1st hollows of officer wincott to get 1-14 badges.
I did one before the servers went down, and have just completed one now, and all the enemies were of the minimum level (5) available to the arc, not the usual lvl 14/15.
No XP was awarded, but merits and fb badge was awarded.
As I like to go over old missed arcs besides the badge ones, for merits and xp since exemp xp was implimented I see this as a big problem, Especially if this will also extend to TF/SF's.
I have bugged this as well, just thought that this would be best place to post this as it relates to the last patch.
If it's the bug I'm thinking of, it's actually been around quite a while. If it truly has been fixed, I'm very pleased.
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I have always hated it when the GMs would start running.. I did not realize it was because of my own pets.
Does this apply to Bat'Zul too? I'd be doubly happy.
BIG PROBLEM WITH THE NEW PATCH
I have been working few some of the Flashback badges with a lot of characters recently, using the 1st hollows of officer wincott to get 1-14 badges. I did one before the servers went down, and have just completed one now, and all the enemies were of the minimum level (5) available to the arc, not the usual lvl 14/15. No XP was awarded, but merits and fb badge was awarded. As I like to go over old missed arcs besides the badge ones, for merits and xp since exemp xp was implimented I see this as a big problem, Especially if this will also extend to TF/SF's. I have bugged this as well, just thought that this would be best place to post this as it relates to the last patch. |
So with all those gray conning enemies, people can zip through the arcs and get Reward Merits at the end.
Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.
And I like my xp, drops , inf and badges the proper way myself...grr, they're all I do now really in between the Arcs as I lvl normally and TF's. I don't mind exemping and it's nice getting recipies drop that are out of my normal lvl range.
Stalkers
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BUT if the other powersets don't root placate (and it's entirely possible they do - the old neurons ain't what they use to be) then all I can say is: buh? Is broadsword's placate that much different from the others (I have too many stalkers to start a broadsword) or is this a truncated list of changes and that's how placate will behave from now on across the board?
Or, you know - do I have a mind like a steel sieve and that's how it's been all along?
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Masterminds
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Mission Architect
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And joy! I can restore my arc back to its former glory
Woot!
See, now this falls under the "I wish I had paid more attention" category, as I could have sworn placate never rooted any of my stalkers. I really wish I could test that out now, but since I'm at work I'll just have to risk looking like an idiot. BUT if the other powersets don't root placate (and it's entirely possible they do - the old neurons ain't what they use to be) then all I can say is: buh? Is broadsword's placate that much different from the others (I have too many stalkers to start a broadsword) or is this a truncated list of changes and that's how placate will behave from now on across the board? Or, you know - do I have a mind like a steel sieve and that's how it's been all along? |
Isn't BS a new power set for stalkers? If so, it's a fairly recent change to have (or have not) noticed...
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Storm
Serenity is not freedom from the storm, but peace amid the storm ...
I know Placate roots for energy melee. I hates it
I've already forgotten about most of you
My Dual Blades and Martial Arts Stalkers both get rooted when they Placate.
The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.
Q: How do you wreck an Abrams?
A: You crash into another one.
No stability fix ?!?!?!?
Consciousness: that annoying time between naps.
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I really liked the option to change the difficulty, if you see that the team doesn´t work well.
Or if you see, that it could easy handle higher enemies.
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If it´s really the case, that you leave the TF/SF when you have a crash oder log out...facepalm
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Noticed a problem with team member names still not showing up in the team window.
I was on an 8-person team in AP doing the banner event.
- All the other players but one (the first person I invited) quit the team. The team window was normal.
- I opened an Ouroboros portal and zoned there.
- Once in the zone my name displayed correctly, but the other team member's name was not displayed. The zone for that player was still dislayed, however (Atlas Park).
- The other member went to Steel Canyon. After he zoned his name and zone displayed properly for me.
- However, when he arrived in Steel, my name was no longer displayed in the team window for him (but my zone, Ouroboros, was).
I would like to know the reason, why this was changed? Or was it never intended that we should have this option?
I really liked the option to change the difficulty, if you see that the team doesn´t work well. Or if you see, that it could easy handle higher enemies. |
I did one before the servers went down, and have just completed one now, and all the enemies were of the minimum level (5) available to the arc, not the usual lvl 14/15.
No XP was awarded, but merits and fb badge was awarded. |
EDIT: Bug confirmed here. All enemies that spawned in an Ouro mission in the 5-15 band were level 5. Player character entered at level 15 with powers to 20. No XP awarded for defeats.
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
Excellent patch.
The name thing in particular was a weird bug. Sometimes it would even show *my* character's name instead of the other person's. I recall that happening a few years ago as well, but it's always weird to see yourself in two places at once.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Patch Notes for Live Servers
Wednesday, October 28, 2009
COMBINED
Arenas
Gameplay
Global Chat
Halloween Event
Merit Rewards
Mission Architect
Powers
General
Tasks
Trial Accounts
User Interface:
CITY OF HEROES
none
CITY OF VILLAINS
Powers
Masterminds
Stalkers