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Posts
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I quite fancy a melee toon for Rv, something very survivable and will still manage to get kills...
What would you suggest, influence is no object.
I have looked into;
Wp/Ss Tank
Invul/Dm Tank
EnergyA/Dm Scrapper
Elec/Spines Scrapper
Ss/Elec Brute
Ss/Ea Brute
I am unsure what would be most effective or enjoyable, I am also considering Street Justice as the numbers on mids look good... so, ye em suggestions and thoughts please??
p.s - I am trying to avoid regen and the flack that comes along with having one. -
Quote:Was this the issue of players being un-selectable in pvp ? Or was this another issue???
Fixed a bug where you would be able to use the Panther Stealth Power while not in Panther Travel Form if you previously died while in panther form. -
Heat Ex is Perma quite easily, I would suggest you go for a better primary and add pre-emtive interface to it... no point sapping something if you can't kill it. With incand and a stronger primary you will outlast your opponent, the reason i say this is that alot of pvp'rs have ageless to fight therms so you need to pack more than -end.
Actually another way to go would be Elec control / Therm and proc the attacks to stack with an epic/patron attacks, again i would use pre-emtive... U really want powerboost too not only for the heal but for all secondary effects. Aim for,
1400hp min
70 Rech (before hasten)
70% Acc
Tact+kismet for to-hit, also +perc io
Tough or Phase your preference
41Kb protection
Range if you have space, 25% - 35% should be good.
Happy PvP'ing, i'm off to buy some blues incase i meet you. -
Does anyone have an epic PvP sonic/poison corr build ??
Inf is no object, please help if you can
Donna x -
So im looking to find out what would be the most effective for pvp, Either Brute or Scrapper, I will be making Energy aura, also what is the best attack set for either of these AT's with EA as their shields. Tempted by SS for Brute or possible MA for Scrapper, if you have reasons for your choices please note them so i can read over it...
tyvm x -
Your forgetting Enerygy Aura, I think it's Entropy Shield that gives tp res.
or my favourite method personally, kill the droner. -
Was there not meant to be new powersets ??
Only thing i can see thats worth getting excited about it Hybrid... everything else is a little ....meh, so what >.> -
Thank you for your replies, I think the issue i have is that I try to build for 1 thing in particular instead of an overall view, so I went for Hp and forgot about Acc in this instance... I am leveling this toon so I will take info you have given and apply it
Meantime i have a lvl 50 Grav/Ta that I would like to respec, I took the advice and attempted to build this from what you have told me. Does this look like it would be viable for Zonal also...?
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As the title says..
This is for Zonal PvP... I welcome all comments and suggestions thanks.
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Yet it's getting me no responses of any value. >.>
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lol, I did expect a reply like this... xD Shoulda known it would be you Havoc, ya cheeky thing you.
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Ok, so I have loads and loads of spare PvP io's and Purples floating about, I was wondering what toon would make the most of them for RV... Any suggestions, and how they would be used please.
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I'm making a new Blaster to play redside in RV... I already have a pimped psi/em and I was looking into making something different. What Primary blast sets would be most effective in zone.. I have looked at Fire, Sonic, Rad and Dark... So far I am leaning toward Fire but are there anything about others sets that might sway my choice?
Discuss. -
What is the most effective way to slot Taunt for zonal pvp ? I'm aware that it's autohit, but there is an acc check for the -range effect isn't there? I have FA slottd with only end redux.
How would you slot this to be most effective and most annoying to the other team. -
Ok so I'm wanting to pimp up my FF Defender for zonal fun, nothing serious but i would like to survive long enough for it to actually be fun... and I have been thinking..
Whats the viability of Defense on a Fender in Zone, I would be using Dispersion Bubble, Weave, all io'd to max Ranged def and stacked with barrier.. heals will be from aidself and Dark blast, and PFF if needed. Would it be possible to get enough def on this toon to at least be noticed ? -
Quote:35 views, 0 comments
if you look please comment -
As title says, if you look please comment
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Poison
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Dark Blast -- GJ-Acc/Dmg(A), GJ-Dam/Rech(3), GJ-Acc/Dmg/End/Rech(11), GJ-Dam%(13), GJ-Acc/End/Rech(19), GJ-Dam/End/Rech(19)
Level 1: Alkaloid -- Numna-Heal(A), Numna-Heal/EndRdx(34), Numna-Heal/Rchg(37), Numna-Heal/EndRdx/Rchg(39)
Level 2: Gloom -- GJ-Acc/Dmg(A), GJ-Dam/Rech(21), GJ-Acc/Dmg/End/Rech(21), GJ-Dam%(23), GJ-Acc/End/Rech(23), GJ-Dam/End/Rech(25)
Level 4: Combat Jumping -- Krma-ResKB(A), Zephyr-ResKB(5), LkGmblr-Rchg+(5)
Level 6: Super Jump -- Zephyr-ResKB(A), ULeap-EndRdx(7), ULeap-Jump(7), ULeap-Stlth(9), Winter-RunSpd/Jump/Fly/Rng/EndRdx(9), Zephyr-Travel(11)
Level 8: Weaken -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(29), Cloud-Acc/Rchg(29), Cloud-ToHitDeb/EndRdx/Rchg(31), Cloud-Acc/EndRdx/Rchg(31), Cloud-%Dam(31)
Level 10: Envenom -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(33), AnWeak-Acc/Rchg(33), AnWeak-DefDeb/EndRdx/Rchg(33), AnWeak-Acc/Rchg/EndRdx(34), AnWeak-%ToHit(34)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Speed -- QckFt-RunSpd(A), QckFt-EndRdx(15), QckFt-EndRdx/RunSpd(15), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(17)
Level 16: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-EndRdx/Rchg(27)
Level 18: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-EndRdx/Rchg(39), LkGmblr-Def/EndRdx/Rchg(40)
Level 20: Tactics -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(45), Rec'dRet-Pcptn(46)
Level 22: Invisibility -- LkGmblr-Rchg+(A)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Grant Invisibility -- Krma-ResKB(A)
Level 28: Life Drain -- GJ-Acc/Dmg(A), GJ-Acc/End/Rech(40), Nictus-Acc/Heal(40), Heal-I(42), HO:Centri(42), HO:Centri(43)
Level 30: Paralytic Poison -- GladNet-Acc/Hold(A), GladNet-Acc/Rchg(45), GladNet-Acc/EndRdx/Rchg/Hold(45)
Level 32: Vengeance -- Krma-ResKB(A)
Level 35: Dark Embrace -- GA-ResDam(A), GA-Res/Rech/End(36), GA-End/Res(36), GA-RechEnd(36), GA-RechRes(37), S'fstPrt-ResKB(37)
Level 38: Poison Trap -- GladNet-Acc/Hold(A), GladNet-Acc/Rchg(46), GladNet-Acc/EndRdx/Rchg/Hold(46)
Level 41: Power Boost -- RechRdx-I(A), RechRdx-I(42)
Level 44: Venomous Gas -- EndRdx-I(A)
Level 47: Soul Storm -- GladNet-Acc/Hold(A), GladNet-Acc/Rchg(48), GladNet-Acc/EndRdx/Rchg/Hold(48), GJ-Acc/Dmg(48), GJ-Acc/End/Rech(50), Apoc-Dam%(50)
Level 49: Phase Shift -- RechRdx-I(A), RechRdx-I(50)
Level 50: Musculature Radial Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3)
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1498;668;1336;HEX;| |78DA6594C9531A4114C6BB67060D8B02B288A25170611F98D27B12259532255518B| |3DD28A268A64231144B4A8FF943728DE610F39F64BD25B9C52C972CC7DCC873DE27| |50C51453BF9ED7DF7BDFF4EB664A4745CFD9AD67D784F46ED6ABED7665D36AB5BAC| |D8ED57294AA87E69E2AE81AA73BDA9FA8DCA9360E6BFB7AB1DA7A52D9A0A44E6830| |B7D13D38D0CB96D9B61AC253B6ACBABE5DAB36CDC6A1CB7ED86DD66AFB7E7BB8D57| |86AB6CD4766DDEC1C7B2F95FBB556FBB1D98CDE6C9A7BFAA0EAAED5AD574AE4546B| |1D47E8655274BB1581ABE710297A4F43134A9AE9CA303D59E6540ED49927C17EAE2| |AEE493B16DB612EEF3257EF323DE423E123E113844F103E61F884E113814F983AA7| |72AEA2FE23CC6B42FBA2D8735A88EB4F93C621B9BE03736312549857547016EBFBC| |4CF2F83BC3917B9E35F15BBFEDC39F88D79F53BF803FCC93CA55C277C9D6FB8DEE2| |5BF01DF89E19FB007E64C6C9D4CDBED29D11DC277089E626B8AE36A1B17ED2018E3| |17D9F41AC778272BC9CA37AD197888F391B00A7987ED2FAA1F543BB0AED2A3409E4| |04481B8036F082BDD227CCEC2933F79C18D08497B4215E93085DBE03C5A6395F4CC| |7787D93149B816E067B3A4525A2D88728CE480267211162A696393FB54ED4549106| |5FD13ECCE38CCC5F676DF60658C43923CF05782EC0F388A6E2D8BF789E754B05D00| |0D798CBEB6044DAB967E4B902CF1578E6E09983E7B9478824D79749EC6D0A7C4DF9| |19F42583BE1C539A8E1EE8A89947CD3C6AE6D11B03BD310C9C035A5F01E7A9000F0| |3FCE5A2FF1FBC648E637F063129EFF35EA56F13139AF83DAC4FB2FEEFB07E91630A| |38A7F5BF05F4A34BA447228591883112591B89AC8F44B60691DEF6C86C59EB7F698| |4B4234E5FFFFBD1DB0ED0EBF21A7A3BAE8B95F0F8C1D0F8E1D0F83FDC95DF0D| |-------------------------------------------------------------------|
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Thank you for the replies
have set out to make my toon with new info.
Tyvm -
Few Exemping questions...
Do lvl 50 PvP IO's keep their set bonuses when in Sirens Call ?
When using Lotg+rech IO's do they need to be lvl 33 or lower to work in SC ?
Does Alpha incarnate still effect PvP in SC ? -
I have made a build for my new PvP Bane, I have tried to max out Hp Resists and decent def... but I have forgotten about KB, Does anyone know if they are counted as melee toons? Or do I need to start all over again... ?
Here is the build, please let me know what you think and if there are any ways to improve it. This will be for Zonal play, 25% teaming 75% Random encountering and the Incarnate's I have looked at will be, Cardiac, Rebirth, Reactive and Pyronic.
Thanks for looking :P
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Mace Beam -- HO:Nucle(A), HO:Nucle(11), HO:Centri(13)
Level 1: Wolf Spider Armor -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(3), TtmC'tng-ResDam/Rchg(3)
Level 2: Bane Spider Armor Upgrade -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(5), TtmC'tng-ResDam/Rchg(5)
Level 4: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(13), ULeap-Stlth(33), SprngFt-Jump(33), SprngFt-EndRdx/Jump(33)
Level 6: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(7)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 10: Super Speed -- QckFt-RunSpd(A), QckFt-EndRdx/RunSpd(34), Zephyr-Travel(34), Zephyr-Travel/EndRdx(36)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- GA-ResDam(A), GA-Res/Rech/End(15), GA-End/Res(15), GA-RechEnd(17), GA-RechRes(17)
Level 16: Pulverize -- GS-Acc/Dmg(A), GS-Acc/End/Rech(23), GS-%Dam(29), Mako-Acc/Dmg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Dmg/Rchg(31)
Level 18: Shatter -- GS-Acc/Dmg(A), GS-Acc/End/Rech(19), GS-%Dam(19), Mako-Acc/Dmg(21), Mako-Dmg/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23)
Level 20: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-EndRdx/Rchg(39)
Level 22: Combat Training: Defensive -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-EndRdx/Rchg(40)
Level 24: Cloaking Device -- SW-ResDam/Re TP(A), SW-Def/EndRdx(25), SW-EndRdx/Rchg(25), LkGmblr-Def/EndRdx(27), LkGmblr-EndRdx/Rchg(27), LkGmblr-Rchg+(29)
Level 26: Tactical Training: Leadership -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(36), Rec'dRet-Pcptn(37)
Level 28: Tactics -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(37)
Level 30: Tactical Training: Maneuvers -- SW-Def/EndRdx(A), SW-EndRdx/Rchg(43), SW-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(45)
Level 32: Weave -- SW-Def/EndRdx(A), SW-EndRdx/Rchg(45), SW-Def/EndRdx/Rchg(46), LkGmblr-Rchg+(46)
Level 35: Mace Blast -- HO:Nucle(A), HO:Nucle(48), HO:Centri(50)
Level 38: Placate -- RechRdx-I(A), RechRdx-I(46)
Level 41: Shatter Armor -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(42), Hectmb-Dam%(43), GS-%Dam(43)
Level 44: Web Cocoon -- GladNet-Acc/Hold(A), GladNet-Acc/Rchg(50), GladNet-Acc/EndRdx/Rchg/Hold(50)
Level 47: Surveillance -- HO:Lyso(A), HO:Lyso(48), HO:Lyso(48)
Level 49: Mental Training -- Run-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-End%(9)
Level 1: Brawl -- Empty(A)
Level 1: Conditioning
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1510;658;1316;HEX;| |78DA65944B6F125114C7EF30439197BC0AF4415FBC0B8542CAC6C444D1BEB4ADA9A| |1A9EEC804461843800C98E8D2AFA00B572E7DACAADD688C7E12FD0C3E12F7E261CE| |1FC43261F8DD39F777EE9C3B77EE1C3DDE769DED3DBD26A4D0CD96DAEB55CB865A6| |BB63BBD6AA5D3AAEB9A61BBA3F61F196A4B1674D8E84C5C347AF91B6A5BAB56BA7A| |5D3346C1C489A1EA6DBDDDA8EEA9F586D6FF5F1A750AD771A7D3CA1F6A6A97AE1CE| |645A5AB6975B7D9DCD51BCD3E75784616E5F69A7A37B4D3D56BF9D39DF249F548AD| |69F4D7EB6BC69339AA2E4DA75D8C8E81455C2528B27080AE12F3839328C1C953A3A| |8084B06CC32CFC891E0487014380A9C303D12991D45962C66CC6561AECAE01F7657| |055F0F6F6DC5B8D6571C9B790DBE6146695C1B3B922D2BCCD81A18A33E3BF7C9768| |5FDB519F02B33F68D2991EBE467219C033A844C11372A766FCAA675B9001699DE2D| |B08438D91E1EC5EA89712C946446D2CCE5075CDDB20E3699C33C1F727DC8F523D78| |FDC59E4CE2227F490E9A35A03986920C84F31E90503A09FF991A619841B849B829B| |829B82FB8EDC30BBD6F001D730B70BEE331790BB809C08C6FC4CB9F3B8CF3C562D8| |6558BBD65C65F12038A0850FD8B58E945B871B871B89F68BC258CB7841A32A861E3| |16887B2B34DE0ADC15B81B70737073707FD36514BB208AB77F132C62177887FB991| |D2981B72B079EBB79370D9F513AC9B5AEA7C034B8CECC6441ACE739CD298B7B67AF| |73AC5806B799EFC9C9C3C95F417D17F8859C02CF5714725CD777C778570A09B19FF| |F629274CAF377DC26A614F163D24FB3FFCB31B1B39F71ED979E832F981165FC15A1| |DF70E764A62285A948712AB23515294D450E94F1D7687038D57BACA07338033362A| |785933932B8EB304DB37D6FA27D7FA2FD1701D4E3E8| |-------------------------------------------------------------------|
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I use TW/Fire/Fire and Its faster than any SS toon I've seen, Elec/Fire is also very good and currently i'm looking into another primary to see if I can better the 3 I have already.
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Okay I have gone back 12 pages, and not found 1 build for this kind of toon, can anyone please post me a PvP build for SR that will make people trying to hit me cry from missing.
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Quote:My Tw/Fire farms faster than a SS/Fire but for PvP it's pooKM only has a ridiculously high damage:animation ratio because CS can't crit, so they thought the best way to balance that was to make it the equivalent of a 100% chance to crit. There are other melee attacks that have longer or similar animation times that don't do anywhere near the damage of CS, unless they crit.
Titan Weapons attacks without momentum are upwards of 4 seconds long, that's longer then basically any other attack in the game, melee or ranged.
I think it's pretty obvious TW was basically made for people who wanted to make concept toons based around big dumb brutes with oversized weapons. I don't think making it super powerful was their focus, just making it fit that type of concept. Personally, that look doesn't appeal to me, but to each their own I guess.
Oh and long animation times = better in pvp is wrong.. you can't heal during an animation time.. -
Quote:You having a laugh?!! My TW/Fire keeps Fury higher than any other brute i've made... It's one of the fastest playing attackers and the Aoe's and Cones are fluid.. You just have to play it right.Assuming you're not getting pounded by mobs eg in a trial, do simply attacking with TW generate enough fury to keep your bar up? I'm asking because it seems it's really slow.
The special ability "momentum" is a dead giveaway of how this toon should be played... Don't let it drop and you're sorted.
Currently I foud farming Fire mobs my non incarnated brute beats a +1 SS with T3's hands down for speed.