Patch Notes for Live Servers
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I'm definitely going to be using these, actually have a SG Arc I was making for a Halloween event that Johnny's Hell would work perfectly for.
OMg a buff to shield charge for BOTH of my shield toons?! My tank and scrapper will now commence to pole dancing for the devs. Oh and thank god that sound bug with invincibilty is fixed.
Too bad this came after the final submission date for the AE contest. If I could have had the correct map for mission 4 (Crey Hero Lab), I would have entered.
Still, glad to have them back/added.
Yeah, I'm colorblind, and I talk about it a lot. Sorry.
VICTORY: Zephyr Cyclone - 50 El/El/El Blast
VICTORY: Schysm - 36 SS/In Brute
VIRTUE: Galaxy Beast - 17 Warshade
Still no fix for AVs spawning several levels higher than the mission level, (resulting in +5, +6 or even +7 AVs)?
I suspect it's coming though.
Thanks for the shield charge buff... even if it is only miniscule for my tanker...
New maps for user created content is always good.
Tweaking sound effects to improve player experience is also good.
We had a level 50 Rikti AV spawn in our Level 42 mission in the RWZ. Not fun.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
General Barracuda Strike Force
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THANK YOU!
My favourite map and the finale of my AE arc, and a fix that I THOUGHT had gone through a while back You sneaky watsits.
Unless it did work when we pulped Reich's. Either way is good ^^ hehe!
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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With today's patch, teammates can't see the names of anyone not in their current map/zone/mish. As a result, you can't send tells or use any other feature of the drop down menus when targeting someone who isn't in your zone/map/mish.
I see this as a big problem personally. I'd like to be able to see who else is on a team when I join it, for example.
Daemonchilde: ((fluffy thinks he's a tank)) Demon . Hunter: (( I think mine is >.> Daemonchilde: ((Yours is no longer fluffy, it is Obliteron, destroyer of worlds)) |
With today's patch, teammates can't see the names of anyone not in their current map/zone/mish. As a result, you can't send tells or use any other feature of the drop down menus when targeting someone who isn't in your zone/map/mish.
I see this as a big problem personally. I'd like to be able to see who else is on a team when I join it, for example. |
I'll be the first to ask then.... Still no drops rewards fix making it thur the fix tube? it's been in as long as some of the bugs sent thur all ready... :/
Family Marcone Bosses will now count towards the Untouchable badge. |
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fixed an issue where level 50 (level capped) characters did not receive double influence when they exemplared down (with that option selected). |
Finally!
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
i notived alot of new bugs show up last night aside from the team window/zone thing...
'add global friend' seems to be bugged as well cause i tried to add someone with click menu and it never said the request was sent in the system tab. although i did finally get it to work by manually adding the person through the global window add.
as far as drop rates go i played the same toon for 3 hours or more and only got one enhancement, one standard IO recipe (a lvl 50 snare) and i didnt seem to get very many salvage drops (if any at all)
@LKN-351
Pinnacle
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
I just got back on since this patch went through. I noticed something that I have not seen in any of the patch notes or known issues. Where did the alternate animation for Footstomp on Tank Super Strength go? Also, the changes I had made in my costumes and power customization on that character were reset, so I had to re-do (and re-buy) them. I am guessing this happened because of the removal of the Ground Punch.
Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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Patch Notes for Live Servers
Wednesday, October 14, 2009
COMBINED
Gameplay
- Fixed a rare bug that prevented a few characters from being able to successfully log in to the game.
- (German Client only) Players who access the Help window through the Menu or through /help command will no longer have a client-side crash.
Mission Architect- Five new maps added. Each can be found under the following categories under unique
PowersGeneral
- Invulnerability (all Archetypes): Invincibility will now play the activation sound only when the toggle is first turned on.
- Willpower/Resurgence: Fixed a bug that would cause this powers animation to play multiple times.
- (The Day Job) Base Teleporter power earned from logging out near a base portal will now correctly disable when the No Travel Powers challenge setting is selected.
Powers Customization- Fixed the frost effects in Ice Blasts Aim to stop growing at a specified size. The customized power should now match the default version.
- Restored the sound FX for customized versions of Psychic Shockwave.
- Controller - Kinetics - Transference effects should now tint properly.
- Controller - Kinetics - Siphon Power effects should now tint properly.
- Controller - Kinetics - Fulcrum Shift effects should now tint properly.
- Fx in PVP only now works correctly on all multiple Invulnerability powers.
- Fx in PVP only now works correctly on all multiple Stalker Regeneration powers.
- Fx in PVP only now works correctly on the Stalker/Willpower Hide power.
RewardsSupergroups
CITY OF HEROES
Powers
Blasters
- Devices - Targeting Drone: Activating this power with a bow in hand should no longer play the Snap Shot animation.
Scrappers- Shield Defense - Shield Charge: Modified this powers damage to have it correctly be multiplied by the Scrapper damage modifier. The end result is a large increase in damage to this power.
Tankers- Shield Defense - Shield Charge: Modified this powers damage to have it correctly be multiplied by the Tanker damage modifier. The end result is a very slight increase in damage to this power.
Rewards- Fixed a bug that caused the Justin Augustine Task Force to award 24 Reward Merits instead of 42 Reward Merits.
Zones- Founders Falls
City of Villains:Badges
Powers
Brutes
- Invulnerability Invincibility: Fixed a bug that caused the start Sound Effects for this power to play repeatedly.
Masterminds- Robotics Protector Bots : Summoning a non-combat pet will no longer prevent Protector Bots from buffing properly.
TasksBarracuda Strike Force