* The Price is Right *
it is not the dev's job to do anything about the prices on the market. and they will never put io's at a vendor for a fixed price. well, i can't say never because they do have io's at merit vendors for fixed prices. purples will just never see this. at all. also, the invention system is optional. io's are not needed to play the game. so's work just fine. oh, and fyi, the market should NEVER be used as a store. it was not meant for that. of course if that is the only way you(generic) use the market, and don't sell your drops to make money, then there is nothing anyone can say to help. not saying that is how YOU use the market, just how people that come to complain about the prices use the market.
it is not the dev's job to do anything about the prices on the market. |
also, the invention system is optional. io's are not needed to play the game |
oh, and fyi, the market should NEVER be used as a store |
of course if that is the only way you(generic) use the market, and don't sell your drops to make money, then there is nothing anyone can say to help. not saying that is how YOU use the market, just how people that come to complain about the prices use the market. |
Consciousness: that annoying time between naps.
Ta-da
Sets however should remain earnable through player actions IMHO.
If the Devs wanted a store they would have put one in up front, they want a time/inf-sink and mini-game related to the market and non-level character progression.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
they already have done something about the io's, other then the ultra rare purples, to make them available at a fixed price, or did you miss that part of what i said? they made everything from common io recipes to rare recipes purchasable with merits. in fact they have 2 ways to come up with the io's you want. they added tickets when they added the AE. 2 ways to get your io's without having to rely on the market. they never will put purples in there because they are suppossed to be ultra rare and hard to come by.
you also missed the (generic) after the you in my next to last sentence. i knew you were going to take that personally hence why i put the (generic), meaning anyone, after the you.
There are like 34,569 threads with this exact topic. Some with great explanations on how you can Benefit from the high prices.
Check them out.
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
AE farming is still very possible and almost as fast as it used to be ; even in I15 though it was never the best way to make money, farming normal maps with fillers was and is still much better.
Both options are of course not as efficient as playing the market, unless you farm for a few hours or more daily.
I didn't read the rest of the OP as, starting on a flawed premise, it can't end up well.
Not everyone can enjoy the invention system because some have unreasonable expectations.
But yes, I think the devs SHOULD make an inventions' store. They can sell everything for 2 billion inf a recipe/salvage.
Since I made my inf playing the game normally and can buy what I want though I sometimes have had to save up for it for a week or so any one can enjoy the invention system if they check their assumptions at the door and just play the game.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Neither is hundreds of cossie options but guess what, somethings that are not needed are still sometimes nice to have.
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As I posted elsewhere, I am going to spend 125M to buy the LotG I want at lunch. Because I can and I earned the influence playing the game and I can do what I want with it.
If it were cheaper and more available I would have finished my warshade weeks ago and then what would I do?
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Not everyone can enjoy the invention system because some have unreasonable expectations.
But yes, I think the devs SHOULD make an inventions' store. They can sell everything for 2 billion inf a recipe/salvage. Since I made my inf playing the game normally and can buy what I want though I sometimes have had to save up for it for a week or so any one can enjoy the invention system if they check their assumptions at the door and just play the game. |
So this speil against the high prices is a little weird to be honest. Why not just strip some of the nicer IOs from some of your more unused builds and reuse or sell them to fund your current builds.
For someone like me, who frankenslots quite happily in the game and gets mostly any IO I aim for it's rather ironic for me to have her giving out about high prices
if you are going to remove AE farming and the ability for characters to make massive amounts of influence then do something about the stupid prices on the markets. |
1) People are unable to generate huge loads of inf
2) People can't afford super high prices
3) Suddenly something happens... People can't sell stuff at super high prices because no one is willing to pay that much
4) Prices are lowered
5) Sellers get inf and buyers get their IOs. Ta-da.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
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you only make 10 million a run? Guess what, you can still farm AE for tickets and sell those drops for 10-100 million a run sometimes.
Farming bosses for influence is highly inefficent anyway, just use custom mobs set to standard or extreme and add in a rez power - vola plenty of ticket drops to farm and subsequently sell the recipes you roll.
Also high prices means you can also sell at high prices which makes you influence as well.
I am an ebil markeeter and will steal your moneiz ...correction stole your moneiz. I support keeping the poor down because it is impossible to make moneiz in this game.
My $.02...
I agree with the OP about wanting a store that sells everything (except purples). Now, before the "Ebil Marketeers" get all perked up, I already know there is a merit vendor who sells everything. I know the market sells everything. I know I am tired of hearing about buyers setting the prices. Of course they set the prices, but some sellers set the prices too. When you log in and you get ready to buy something and you see 5 sales all at the same price and they seem somewhat inflated, *ALERT*, seller generated price. How do I know that? I have been fighting the forces of "Ebil" since IO's came out.
Basically, the OP wants the same thing I do. I want a place I can go pay INFLUENCE for whatever I want. Moreover, I don't want to be involved in the MARKET. I have wasted too much time crafting and selling and flipping and the like to want to do it anymore. I do just enough of it to make my money and buy what I want. I buy it NAO, so yes, I am one of "those" guys. Spare me the lectures on patience.
Here is my current situation...
I am standing in Cap Au and I have 300mil in my pocket. There isn't a usable Gaussians End/Rech for sale at my level (recipe or enh...I am a lvl 39 brute). I ask my coalies if they have one in a character or in their recipe bag, a couple look, no luck. Another coalie thought maybe they had enough merits to buy it, no luck. So now I can put out a bunch of bids and hope for the best, or I can respec out of that last spot and wait till lvl 50 for it. I did that. I really didn't think that doing the merit equivilent of 9 ITF's was worth the 2.5 defense to all positions I was going to get. The funny thing is, this IO is readily available hero side. However, that is a whole other debate.
This issue is very touchy and I feel for the parties on both sides. Many of the "Ebil" folks have helped me learn how to make money for my characters and I have no issues with any of them. I actually thank them for their analysis and details they provide. However, there is another side of the fence and folks should try to offer another solution. I realize that the very second an influence consuming vendor who sells everything lands in Paragon, the Market is toast. My solution is the ability to exchange influence for merits because that would solve my problem directly without affecting anyone. It is essentially what I was going to do with a certain "Ebil" SG mate, but he didn't have quite enough merits. My offer was 90 million for 220 merits. That is just a shade under 410,000 per merit. Seems like a fair trade to me. I get what I want and another player gets something too.
See, it can be done. No harm, no foul. Just let the merit vendor make the conversion at an established rate and BAM...new stuff.
I know I am tired of hearing about buyers setting the prices. Of course they set the prices, but some sellers set the prices too. When you log in and you get ready to buy something and you see 5 sales all at the same price and they seem somewhat inflated, *ALERT*, seller generated price. How do I know that? I have been fighting the forces of "Ebil" since IO's came out.
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How do I do that, if those mean sellers are 'generating' their own price?
I guess I'm magic!
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
See, it can be done. No harm, no foul. Just let the merit vendor make the conversion at an established rate and BAM...new stuff.
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I doubt the devs do though. They want us to have to play to get something so they priced them by merits and merits are rated by average time to complete a task. They also put guards on ticket generation and set ticket prices for those items.
So we can do one of the following:
1. play until what we want drops
2. play until we can afford to buy it on the market
3. play until tickets generate it
4. play until merits generate it
Since they set the price at 200 merits to buy any recipe (except costumes and purples) we can know how long they want us to play to pay to get a recipe. If you go the TF route you are at 20mrt/hr and story arcs are at 8mrt/hr.
So the minimum they want us to play to buy a recipe is 10 hours. So I have to think if the devs did establish a store we would be looking at 100 million per recipe from them since they tend to scale prices up for the stores as an offset to convienence.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Given sufficient supply what someone else pays for an item has zero impact on what you pay. I regularly get junk for far less that what it's "worth" according to the numbers I see when I place my bid.
How do I do that, if those mean sellers are 'generating' their own price? I guess I'm magic! |
I was making an example of price hiking as a means of seller generated pricing. In other words, I buy 5 pieces of xxx product at 500k each to rig the sales. I post at less than my inflated price and hope that the buyers just hit 500k. Just one small example I see on a daily basis in generics and salvage. It isn't the only and it isn't the last trick. It also isn't the "standard".
Weird thing is Donna is one of the most prolific farmers and IOers EU side (or one of the most vocal). I shudder to think how many other IOed & Purpled out toons she has currently.
So this speil against the high prices is a little weird to be honest. Why not just strip some of the nicer IOs from some of your more unused builds and reuse or sell them to fund your current builds. For someone like me, who frankenslots quite happily in the game and gets mostly any IO I aim for it's rather ironic for me to have her giving out about high prices |
Just be nice to be able to make more, without undoing ones that I have already done
Sorry bout vocal thing, that gets me into bother all over the place.
>.<
Consciousness: that annoying time between naps.
My $.02...
This issue is very touchy and I feel for the parties on both sides. Many of the "Ebil" folks have helped me learn how to make money for my characters and I have no issues with any of them. I actually thank them for their analysis and details they provide. However, there is another side of the fence and folks should try to offer another solution. I realize that the very second an influence consuming vendor who sells everything lands in Paragon, the Market is toast. My solution is the ability to exchange influence for merits because that would solve my problem directly without affecting anyone. It is essentially what I was going to do with a certain "Ebil" SG mate, but he didn't have quite enough merits. My offer was 90 million for 220 merits. That is just a shade under 410,000 per merit. Seems like a fair trade to me. I get what I want and another player gets something too. |
I don't see any threat to the market. You are going to see the same ups and downs as the market currently goes through if you added this channel. If swellguy is right and the prices were 100mil, that is a pretty good deterrent for 90% of the population to use sparingly. Just my opinion.
I was making an example of price hiking as a means of seller generated pricing. In other words, I buy 5 pieces of xxx product at 500k each to rig the sales. I post at less than my inflated price and hope that the buyers just hit 500k. Just one small example I see on a daily basis in generics and salvage. It isn't the only and it isn't the last trick. It also isn't the "standard".
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Painting the tape has no effect on what I can buy something for.
I look at the last five, see 100k or 1mil or whatever, make my bid for 40k and either win it or walk away and pick it up later. Or maybe I'm in a hurry, so I bid 200k or 1.5 mill because it's worth it to me to pay a premium to have it NAO.
If someone pays a price based on the last five, it's because that item is worth it to them on some level, not because they've been "manipulated" by some jedi mind trick.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
There is one. Every zone and every auction house has a merit vendor. You can buy any IO recipe in the game for a fixed cost at those vendors, with the exception of purple recipes.
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Heck, my new rad blaster just hit level 20 last night with 49 merits already in tow. Generate some merits, get your stuffs.
(Or just patiently set a bid to get your stuffs, but that's like witchcraft or something.)
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An Etruscan Snood will nevermore be free
Devs, if you are going to remove AE farming and the ability for characters to make massive amounts of influence then do something about the stupid prices on the markets.
I love to IO and tweak builds on my characters but the cost of the IO's even the basic ones not the Purples are getting way way too expensive.
Ok we get it, they are rare and people should have to pay more for them, however.
I suggest the following....
Have a vendor that sells all the IO's at a fixed rate,
This would mean that you could still sell IO's that are dropped, either to the vendor or to the auction house where players can try to get a bargain but the price would never rocket over the vendor price.
Could you please do something about this???
It's not fun to not be able to afford the IO's that we want for our toon, and coming from me thats rare! I have 4 accounts and make 10 million with 1 run of the BM map, so i I find it tough loads out there must be much worse.
Pls Pls do something so that everyone can enjoy the invention system.
Thoughts please? .............
Consciousness: that annoying time between naps.