Originally Posted by Fleeting Whisper
![]() Well, an apparently new player wouldn't have access to VEATs nor HEATs, now would they
![]() |

Originally Posted by Fleeting Whisper
![]() Well, an apparently new player wouldn't have access to VEATs nor HEATs, now would they
![]() |
Melee...
dm/sr, kat/wp, spines/dark, ss/fire, ss/wp, dm/inv, granite.
dm/nin stalkers are stupid powerful
ranged/support...
rad/psi, ddd, kin/arch def
ill/rad, fire/rad, fire/kin, grav/storm, fire/thermal troller
son/rad, fire/dark corruptor
bot/trap, necro/poison thugs/dark mm
fire/mm, arch/mm, ice/dev blast
mind/fire, fire/psi doms.
Luminara and Fulmens make great points. Any toon could solo anyone else's content in this game. I think the above list is a good outline of toons that have stupid lvls of power.
But thats not to say that someone else couldnt come up on the boards and have toons not on that list do stupid crazy levels of power stuff ingame.
My favorite combo is Faceplant/DebtCap with the TeamWipe Ancillary
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So, if the OP re-asked the question to say "assuming equally skilled players, which combos are most effective for crushing foes in PVE" would you all still slap him down? Or do you just figure its best to nip the "ownage" virus in the bud for all new players whenever possible?
Anyway, to the OP, I would say that a little perusal of the forums will give you an idea of what people gravitate towards. And to be PC, I'll say that yes, you can find amazing builds in all ATs.
To get helpful/specific tho, I'd recommend Scrapper as a good Hero AT for your goals. They have enough survival and self-sufficiency to excel, though they aren't especially overpowered. However, they are well suited to someone with a "kill them all" mindset because thats what Scrappers do. Also, later, with set bonuses, you can actually achieve semi-tank-mage status in many (if not all) situations with enough playtime, experience and money. The same can be said for other ATs, I just think Scrappers will fit your style more from start to finish.
Good secondaries for your character might be /Shield or /Willpower. Shield scrappers can soft cap on defense (or close) I think, with a lot of effort, and they add damage, so they are a nice blend of survivability and damage. /Willpower will play up very easy, in terms of always having Regen and good End Recovery, so that you have less downtime. Later, you can get (with invention sets) your defenses into the 30 range or so, and combined with your innate regen, you'll go from being a good soloer to being a decent almost-tank-mage eventually. If you build right. /Invuln is pretty good, with set bonuses and skill, at being tank-magey too, overall. As far as primaries, try to pick ones that have a variety of single target and AOE damage. For example, Martial Arts may not be a mass carnage/ownage build simply because it doesn't have a lot of Area Effect attacks. But some type of scrapper would probably suit you. Ask around on the scrapper forums, or just observe what some of the forum regulars are planning for their end-game builds and read their threads on why.
Villain side, Brutes and Masterminds are the efficient/fun soloers, and the right builds can become quite tank-magey. They are non-tedious to play from the ground up, and they can be kitted out for some pretty nice damage+survival.
Lewis
So, if the OP re-asked the question to say "assuming equally skilled players, which combos are most effective for crushing foes in PVE" would you all still slap him down? |
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I wouldn't, because phrasing it like that is a much more reasonable question.
Instead he asked the equivelant of "Which powers can a retarded monkey own everything in the game with" He was specifically asking for the most broken, overpowered combo in the game so he could do everything with little or no effort. He's not askng to be efficient, he's saying "gimme gimme gimme" Huge difference in my book. |
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I pay attention to how people word things. It's a reliable way of figuring out what they mean in a written format.
When I read the OP, I got the impression that he's not so much interested in playing the game to enjoy it as he is in playing the game to be better than anyone else.
That attitude rubs me the wrong way, and always has.
Then again, becoming better than everyone else thanks to advice everyone else has given you after they've worked out the details... doesn't truly make you better, does it?
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"If I see farther, it is because I stand on the shoulders of giants."
I believe it was Archimedes who said that. |
Bernard of Chartres in the 12th century, then Newton later in the 17th
I believe it was Archimedes who said that.
Wow, the temptation is great now to make a new character, call him Archimedes and run around spamming: "I pown today because I copied so-and-so's build yesterday". Luckily, I'm at work...
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I 100% agree with ClawsandEffect.
And I gotta say I never thought I'd see anyone looking for a FOTM class actually get help. In every other MMO I've played in my 6 years of playing MMOs people like the OP were pretty much always either ignored or told off because the FOTM playstyle has always been looked down upon for the same reasons ClawsandEffect and myself have stated earlier.
It's a playstyle for those who want the easy way out, and that's why it's always been looked down on.
Actually the reason I've always disagreed with this playstyle is because these types of players care nothing for if the class/AT even interests them, it's all about decimating everything in their path. I guess that's one way to play the game but I'd much rather decimate as much in my path as I could while playing something that actually interests me either concept wise or playstyle wise, and not just because it's considered the current "best" by the playerbase.
If the current "overpowered" class was a pet class, but the OP hated pet classes, he'd still grit his teeth and play it just because it's "overpowered". That's what I disagree with.
try wizard/nunchucks... i hear they never get hit with the nerf bat and are always the FOTM.
I 100% agree with ClawsandEffect.
And I gotta say I never thought I'd see anyone looking for a FOTM class actually get help. In every other MMO I've played in my 6 years of playing MMOs people like the OP were pretty much always either ignored or told off because the FOTM playstyle has always been looked down upon for the same reasons ClawsandEffect and myself have stated earlier. It's a playstyle for those who want the easy way out, and that's why it's always been looked down on. |
you obviously missed the OP's post called time to merge the servers in the city life section from yesterday. check it out... really good posts by him /endsarcasm.
Wait a minute. Bugger that. That is about the dumbest idea I ever heard. |
you obviously missed the OP's post called time to merge the servers in the city life section from yesterday. check it out... really good posts by him /endsarcasm.
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I know this thread is no longer really anything more than philosophically about broken or FOTM builds, in case the OP comes back to read this, I just wanted to say:
Play whatever looks good to you. Until you actually play around with everything, you're not going to know what really fits. Style-wise, or skill-wise. Even with the OP/FOTM builds, it's sometimes a total drag trying to get to the point where you're pwning everything in sight.
I don't consider myself to be a skilled player. In fact, I'm pretty bad at this game. Rolling up a classic uberbuild, like an Illusion/Radiation controller does not mean that I will steamroll. Reading every single guide that I could find on this build only means that I suck LESS HARD. I played the character on and off for almost a year before I hit 18, which is when it is just starting to get good. He has sat there for almost another year, because I just don't like playing him. I still have 32 levels (which, admittedly, should be going much faster than the first 18) to go before I can really start grinding for Inf to make him the uberest of uber, and get my near-perma phantom army.
On the other hand, I'm slowly building up my fire/therm controller, which has nearly no synergy that I've noticed. But I'm having a lot of fun with her, because she's geared more towards my playstyle.
So seriously, play around, roll anything, roll EVERYTHING. Because until you know what you can do, nothing in this game is OP.
Nor are they tankmages, or even overpowered. They're popular for very specific content and when played in a certain way. Take them out of that content and force them to play differently, and their performance is not significantly better than any other controller build.
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So, if the OP re-asked the question to say "assuming equally skilled players, which combos are most effective for crushing foes in PVE" would you all still slap him down?
![]() ![]() Anyway, to the OP, I would say that a little perusal of the forums will give you an idea of what people gravitate towards. And to be PC, I'll say that yes, you can find amazing builds in all ATs. To get helpful/specific tho, I'd recommend Scrapper as a good Hero AT for your goals. They have enough survival and self-sufficiency to excel, though they aren't especially overpowered. However, they are well suited to someone with a "kill them all" mindset because thats what Scrappers do. Also, later, with set bonuses, you can actually achieve semi-tank-mage status in many (if not all) situations with enough playtime, experience and money. The same can be said for other ATs, I just think Scrappers will fit your style more from start to finish. Good secondaries for your character might be /Shield or /Willpower. Shield scrappers can soft cap on defense (or close) I think, with a lot of effort, and they add damage, so they are a nice blend of survivability and damage. /Willpower will play up very easy, in terms of always having Regen and good End Recovery, so that you have less downtime. Later, you can get (with invention sets) your defenses into the 30 range or so, and combined with your innate regen, you'll go from being a good soloer to being a decent almost-tank-mage eventually. If you build right. /Invuln is pretty good, with set bonuses and skill, at being tank-magey too, overall. As far as primaries, try to pick ones that have a variety of single target and AOE damage. For example, Martial Arts may not be a mass carnage/ownage build simply because it doesn't have a lot of Area Effect attacks. But some type of scrapper would probably suit you. Ask around on the scrapper forums, or just observe what some of the forum regulars are planning for their end-game builds and read their threads on why. Villain side, Brutes and Masterminds are the efficient/fun soloers, and the right builds can become quite tank-magey. They are non-tedious to play from the ground up, and they can be kitted out for some pretty nice damage+survival. Lewis |
Solo, Brute.
In mass quantity in teams, Corruptors.
Corrupter x 8 = team of tankmages
Slight necropost?
09-26-2009, 02:34 PM