Purple's


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Fulmens View Post
Slightly related question: If you are set "equal to six heroes" and you bring five other heroes anyway... do you get drops for 6? for 8? for 11?
6.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
6.
In your case, given your namesake, 666, but I digress.


 

Posted

Quote:
Originally Posted by perwira View Post
In your case, given your namesake, 666, but I digress.
Oddly enough, my drop tables are different due to Bill Z specific game nerfs. I get the normal amount of purple drops, but they all suck.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Fulmens View Post
Slightly related question: If you are set "equal to six heroes" and you bring five other heroes anyway... do you get drops for 6? for 8? for 11?
I actually recall reading an official statement where this is spelled out very plainly but can't recall where it was. As others have said, six. The phrasing of the explanation is that the two numbers (virtual team size and actual team size) are not additive. You simply use the larger of the two.


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Posted

Quote:
Originally Posted by macskull View Post
I'm not closed-minded, but I am definitely lazy when it comes to marketeering. Luckily, I play a lot and run usually a few task/strike forces every day, spending my merits on random rolls and selling what I don't need (and what I do need goes into my base bins until I have a character that can use it). Thanks to enough playtime and a bit of luck, I'm about 80 million inf away from my 5th or 6th billionaire (should hit it today if the two enhancements I have listed sell).
Hey, I'm lazy about marketeering, too! It's about the most inf for the least amount of time spent doing it. And even so, just working an infrequent proc niche, 1b or 2b (and a purple set or three) is easily within reach. No prob.


 

Posted

Yay forum time!

Just read over this thread and got updated.

A time ago- my crew was concerned about the price of purps and how they skyrocketed due to several events, meow farms, hami farms, and general exploits.

yeah we hate exploits with a purple passion.

We thought that the RMT's were behind alot of it, so we did a little homework.

Would you like to know what we found?

We found purple sets were for sale on their websites.

oh yes, we got angry quick. REPORTED. <And we are STILL angry over this>

That is breaking the law and the game.

Im under the impression that the OP wants a mechanic to be introduced that would nullify the ability for RMT's to do the whole "Purps held for ransom"

Yeah, that mechanic- as bad of an idea as it is- is at least an attempt to foil the RMT's control.

When I am foiling an enemies plans I often put myself in their shoes to better counterplan what their next step might be; I'm sure that RMT's are too smart to post in the forums, I'm most certain they pay attention to the forums very closely every day.

RMT's are our enemy. They can and will kill this game to turn a profit.

I dont want that to happen, because I love this game.


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

Posted

So put in lowball bids to snag the purples that the RMTers aren't posting on the market? Or, if I'm understanding you right, the purples that said RMTers have aren't even on the market meaning you'd never have to worry about them unless you specifically went to an RMTer for purples. If there was a finite supply of purples in the game, then hoarding them might lead to negative market consequences, but there's an essentially infinite supply given that every 47+ mob has a chance of dropping one.

The event that drove purple prices up wasn't RMTers hoarding them, but everyone using the MA for their leveling between I14 and I16. Now that people have gone back to standard content (and with the new difficulty settings) you'll notice that purples have slowly started to drop in price. Blame the playstyle of the masses, not the RMTers.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

I agree with that Mac.

Eventually the market will balance out and the purp prices will be more acceptable,

RMT's arent helping the situation.


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

Posted

I don't think RMTers are having anything more than a negligible impact on the market situations. I14 especially is to blame for most of the high prices on the hard-to-get goods, due to a combination of tickets replacing normal drops for MA missions and inf being easier in general to get (boss farms were ridiculous inf/hour, for example).


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

I think some people are descending to conspiracy theory here.

RMTers aren't playing Wentworths. RMTers are, if they're in the game, farming x8 maps and stockpiling everything in their hidden bases. I don't know if this happens in CoH, but in other games they also steal and strip accounts.

The purples they have, the inf they have, whatever, is stuff they've farmed and stockpiled, or stolen.

If they are messing with the market, it doesn't seem to be a noticeable degree of manipulation compared to what legitimate players are doing.


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Posted

Yes I am one of those tin foil hat wearing rabbits!

Proud of it!


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

Posted

I'm not really in tune with how RMT'ers operate, but from a business perspective it doesn't make sense to mess with the market.


Bottom line, farming gets you a ton of more or less valuable stuff for zero outlay, requiring zero skill. Whatever happens with the game or the market, farming will net you a bunch of valuable stuff. It's predictable and scaleable. Need more stock? Hire another couple of subsistence level goons to mash buttons for you. Business slow? Fire a couple.

The time element of successful marketeering which makes it so attractive to time-restricted players like myself actually makes it inefficient for RMTers, who basically have an infinite # of play hours to throw at reward generation.

They don't need to be patient, they don't need to be smart, not when they can brute force it with ultra cheap labor running 24 hours a day.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

RMT's dont play the market, they dont have an impact, they are all make believe and dont exist.


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

Posted

I think this takes the cake for the weirdest thread necro I've ever seen.


 

Posted

I have a "Purple Farm" Question?

If defeating level 49 or 50 mobs is all that's required for a chance to drop Purples, why not resurrect the "TV Don" red-side mission.

I assume that the Family mobs inside have the same drop chance as all the Nemi mobs populating the "Liberate TV" mission. What's the differance other than increased xps/infamy without all the grief of stacked Veng on every mob.

I've been running level 50 0/8 with Bosses for TV Don and am having a pretty smooth run of it with my SS/Fire Brute (no purples) and was just wondering.


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Posted

Yep, that should work fine. If you really want to roll stuff, go for the -1 level setting.


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Posted

Just keep in mind that every recipe they drop (aside from common IOs and purples) will be level 49 instead of 50.

Your drop rate will be higher because you're killing stuff faster, but the level 49 uncommon and rare recipes that are dropped will very likely be worth less money to the majority of other players at auction.


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Quote:
Originally Posted by Nethergoat View Post
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Posted

Quote:
Originally Posted by FargonRob View Post
Most of my toons don't have Purples, some don't even have a full set of IO's and no sets. It's just that when you introduce something like this into a game, they need to be obtainable. I do not find them, I have run and run and only had 2 drop. The one's for one toon I have I had to buy and yea that raises the prices.

I never said they were needed. They just should not be so unobtainable.
You have 2 more drops than I have ever had, so you should be grateful. I had to purchase all my purples...


@ThrillKiller

 

Posted

Quote:
Originally Posted by FargonRob View Post
The candy most can never have. But, that's not right, they should be obtainable.

I would love to see the drop rate increased for characters level 50, you get to choose the purple you want, and it's NOT TRANSFERABLE TO ANOTHER CHARACTER so there's no need or way to farm them for money.

If that's not an option, I would like to see them:
- At a high end store
- available in reward roles for merits or AE tickets

I know some are going to hate this. RMT are going to see a large drop in sales, others have farming toons and will not be able to get stuff that they can give to their lower power toons. But you know, it's fair, and it will help get prices to where most folks can have fun and get the really cool benies that come with work. I am not suggesting making it easy, just not so impossible.
Im all for it bub.


 

Posted

As a shameless plug, I am giving away purples and other assorted goodies.

What the catch? It's a costume contest, and you have to be there to have a chance at winning. While the winner will get enough inf to buy purples, they are also getting assorted purples and pvp IOs, and TF merits too.

Also there will be random draws and prizes that include purples and other goodies.

Your drop rate might be better at the CC. Then again, maybe not.


 

Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
Just keep in mind that every recipe they drop (aside from common IOs and purples) will be level 49 instead of 50.

Your drop rate will be higher because you're killing stuff faster, but the level 49 uncommon and rare recipes that are dropped will very likely be worth less money to the majority of other players at auction.
I thought I'd feel dirty...but I don't. All the 49's I have were vendor trash anyways, and three purples from one three-mission arc.


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Posted

Most drops are junk anyways in my exp, so why not do it faster and just for purples? But really, does .3% really make a difference? If i can get a lev 49 recipe at 1/2 the price of a 50, i'll buy it. It's ALL overpriced anyways.


 

Posted

Quote:
Originally Posted by eryq2 View Post
Most drops are junk anyways in my exp, so why not do it faster and just for purples? But really, does .3% really make a difference? If i can get a lev 49 recipe at 1/2 the price of a 50, i'll buy it. It's ALL overpriced anyways.
No it doesn't make a difference (most of the time). The primary reasons that there is more demand for 50s than 49s are psychological rather than practical.