Notes on new team difficulty settings
Don�t say things. What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson |
YUMMY Low-Hanging Fruit for BASE LUV
Great news Synapse! I really hope that it'll go live ASAP, since it's, IMO, a "non-minor bug". "Perception issue" he said
I'd also like to thank everyone who helped in here, from those who gathered data to those who analysed them, they really were those who made that this bug is now on its way out. Some here deserve a big thanks from devs!
I just wanted to let you know you can probably stop recording data, a fix for this should be making its way to the training room fairly soon. Your drop analysis there, when this patch hits the training room, would be very useful. Thanks for everyone's diligence, and believe it or not the bug had nothing to do with team size, what map you were on, whether you were in taskforce mode or not or anything else mentioned in this thread.
Regards, Synapse |
And thanks to all the data contributors!
I just wanted to let you know you can probably stop recording data, a fix for this should be making its way to the training room fairly soon. Your drop analysis there, when this patch hits the training room, would be very useful. Thanks for everyone's diligence, and believe it or not the bug had nothing to do with team size, what map you were on, whether you were in taskforce mode or not or anything else mentioned in this thread.
Regards, Synapse |
btw a SGmate of mines had a theory... Synapse was playing Jedi mind tricks on us.
Who do I have to *&^% around here to get more Targeted AoE recipes added?
Arc Name: Tsoo In Love
Arc ID: 413575
Synapse probably can't say what the bug was because people might be able to exploit the information on Live. Good to know its being handled though, cheers Syn.
The Melee Teaming Guide for Melee Mans
Synapse probably can't say what the bug was because people might be able to exploit the information on Live. Good to know its being handled though, cheers Syn.
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I don't mind not knowing about the bug but who in their right mind would want to exploit a bug that makes drops really really bad
Because there are two sides to every coin. If doing x makes drops terrible, you can probably do the opposite to make them great. Or at least exploitable, like the old issues with the RNG.
The Melee Teaming Guide for Melee Mans
Who do I have to *&^% around here to get more Targeted AoE recipes added?
Arc Name: Tsoo In Love
Arc ID: 413575
On Justice
Global @Desi Nova Twitter: @desi_nova Steam: Desi_nova. I don't do Xbox or PS3
Not this either. I think it would be best if Pohsyb explained it. Sounds like an old bug that appeared to somehow manifest in I16. Personally, I blame it on code gnomes. They're up to no good, it's just their nature.
Synapse PS: I love the tags on this thread. They've made me laugh, boggle and shake my head. "devs dont care" Not true! "devs dont care" okay, that's better. |
We should turn this into a forum game similar to 20 questions: "Guess the bug source."
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
You know, an old bug DID reappear with I16. It was so pervasive and minor that I didn't even mention it anywhere.
When a character is first logged in, sometimes both the enhancement and inspiration trays are open. It was like this for a very long time, and when I see it, I just automatically close the enhancement tab. This disappeared, although I never saw a patch note for it, and reappeared with I16. Has anyone else seen this happen on their characters?
119088 - Outcasts Overcharged. Heroic.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Oh...and thanks a lot, Synapse, for communicating the status to us before the weekend. It saved the testers lots of time and alleviated lots of general tension and frustration too. Now we have something to look forward to next week!
Repeat Offenders
What if the reduction was because a certain type of recipe drops were being blocked from dropping by rarity or sets vs commons?
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
What if the reduction was because a certain type of recipe drops were being blocked from dropping by rarity or sets vs commons?
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I can't say it wasn't something like what you said, but I sure have a hard time imagining the pattern behind it.
I could go back and do a breakdown, and since I think we know the ratio of rare:uncommon:common we could see if it held or not. I may be too lazy now, given a declared fix.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Phosyb can only come out of his box for dev related functions or to appear on Justice Server. Since is box is stored in the Temple of the Unique Dragon
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since when has fate ever followed rules or made sense?
Ignoring anyone is a mistake. You might miss something viral to your cause.
I just wanted to let you know you can probably stop recording data, a fix for this should be making its way to the training room fairly soon. Your drop analysis there, when this patch hits the training room, would be very useful. Thanks for everyone's diligence, and believe it or not the bug had nothing to do with team size, what map you were on, whether you were in taskforce mode or not or anything else mentioned in this thread.
Regards, Synapse |
Not this either. I think it would be best if Pohsyb explained it. Sounds like an old bug that appeared to somehow manifest in I16. Personally, I blame it on code gnomes. They're up to no good, it's just their nature.
Synapse PS: I love the tags on this thread. They've made me laugh, boggle and shake my head. "devs dont care" Not true! "devs dont care" okay, that's better. |
Or a free toon slot?
Or BASE LOVE in the next update?!?!?!?!?!
We're losing out on prestige?
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Not this either. I think it would be best if Pohsyb explained it. Sounds like an old bug that appeared to somehow manifest in I16. Personally, I blame it on code gnomes. They're up to no good, it's just their nature.
Synapse PS: I love the tags on this thread. They've made me laugh, boggle and shake my head. "devs dont care" Not true! "devs dont care" okay, that's better. |
Step 1: Cause drop rates to fall.
Step 2: ______________?
Step 3: Profit!
Ebil code gnomes!
He says phsyob(sp?) can explain it better than he can, so hopefully we will hear something in the next week or so. I for one am dying to hear what it was because not only does it seem to have been an old bug that came back, but also because I spent hours testing and accumulating data since I16 hit. It became like a part time job.
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Phosyb can only come out of his box for dev related functions or to appear on Justice Server. Since is box is stored in the Temple of the Unique Dragon
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pohsyb is the backwards byshop.
pohsyb is the backwards byshop.
pohsyb is the backwards byshop.
pohsyb is the backwards byshop.
Now you'll never mispell it again
Not this either. I think it would be best if Pohsyb explained it. Sounds like an old bug that appeared to somehow manifest in I16.
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But hey, its a game, I never counted the bodies or dug around to find out what the expected rate was. So to hear it is an old bug doesn't surprise me, maybe I was noticing it some time ago.
In any case, it'll be great to see it squashed. I'm out of town for two weeks, hopefully it'll be in test for a bit already when I get back.
Great game, Synapse and everyone at NC that makes it go. I16 has been a very fun issue. Thanks.
/w
Regards,
Synapse
Apologies for my slightly harsh words before, this is fantastic (: Will definatly help test when it's implemented onto the test server
(:
Global: @NR
POHSYB: We've been in this meeting for six hours. Can I go back to my box?
BLUE STEEL: No.
Pohsyb sighs.