Tankers vs Brutes


Atheism

 

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Originally Posted by Atheism View Post
My tanks don't have low damage, thank you. I'll still be rolling tanks after GR hits because tanks are what brutes are not, tough.
Tankers have low damage. Can't accept Super Strength's Rage to make up for the ATs weakness. Even with set bonuses alone won't make up a fraction of a Brutes damage output with built up fury.


 

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Just because your tank has low damage doesn't mean mine do. I have an Invul/Axe that can put out some damage. He may not be able to put out scrapper numbers, but he does enough to be acceptable.


 

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Sometimes I see the argument made that when GR hits, no one will want tanks in a commonplace PUG. I kind of doubt that. If anything, people will probably like tankers just because it's an advertisement of the player's mentality.

Tanker Icon near name = Most likely going to be thinking mostly about controlling aggro.
Brute Icon near name = Most likely going to be thinking mostly about punching mailboxes and destroying cars with lightning.
Scrapper Icon near name = Either thinking about CRITICAL messages or spreadsheets, depending.

I've seen some tanks that produce acceptable amounts of damage and some brutes that don't manage to do anything of value. At least with a tank, a bad player has a random chance of accidentally contributing. To me, the fact that we'll have a choice between tankers, scrappers, and brutes at all times just means that I have a bigger pool of PUG people to choose from that can fill a similar role.

Offtrack: I also look forward to having a pool of defenders, controllers, and corruptors to buff my brute to asinine levels.


 

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The thing I'm looking the most forward to in GR is having real Tanks redside. No more do we have to argue about whether the Brute or the MasterMind is the Tank and takes alpha! Now we can just make that turncoat hero do it.

Serves them right, dirty heroes.


 

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Scrapper Icon near name = Either thinking about CRITICAL messages or spreadsheets, depending.
.1*base*(1+(enhbuff+cfbubuff+fubuff+globalbuff))


Be well, people of CoH.

 

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Originally Posted by Bill Z Bubba View Post
I view taunt on brutes the same way I view confront on scrappers: Useless.

If I need to taunt something, I'll hop over and punch it in the face.
QFT.

I personally have no problems with those who want to tank on their brutes or be aggro sponges on their brutes or what have you. I simply don't like people who tell me that because they prefer to play that way, or they know others who do, I should as well. I'm not concerned about the teams health on my brute. I am not concerned about aggro. I am only concerned about SMASH and that has worked well for me for 3 years.


 

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Originally Posted by Toony View Post
QFT.

I personally have no problems with those who want to tank on their brutes or be aggro sponges on their brutes or what have you. I simply don't like people who tell me that because they prefer to play that way, or they know others who do, I should as well. I'm not concerned about the teams health on my brute. I am not concerned about aggro. I am only concerned about SMASH and that has worked well for me for 3 years.
Even though I'm supposed to be a villain I tend to try to keep my teammates out of harms way. It may not be what a villain's mindset should be but helping them benefits me instead of "... I don't care about them I just wanna smash stuff... "

If you truly didn't care about others you would probably enjoy solo play as you don't need anyone but yourself -- RPers lulz


 

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Yes, yes, it's all so black and white. I prefer surrounding myself, when I choose to team, with individuals that have higher than double digit IQs so that I don't have to babysit them.

I "protect" the team by killing enemies. Debuffing health is the best debuff after all.


Be well, people of CoH.

 

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Originally Posted by bill z bubba View Post
yes, yes, it's all so black and white. I prefer surrounding myself, when i choose to team, with individuals that have higher than double digit iqs so that i don't have to babysit them.

I "protect" the team by killing enemies. Debuffing health is the best debuff after all.
this!


Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
I view taunt on brutes the same way I view confront on scrappers: Useless.

If I need to taunt something, I'll hop over and punch it in the face.
Confront is a single target iirc, and has no range reducing component. If you call an auto hit, ranged, aoe, agro grabbing power useless... Lol seriously useless. NM yall are right taunt is useless.


 

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Originally Posted by GuessWhosBack View Post
Confront is a single target iirc, and has no range reducing component. If you call an auto hit, ranged, aoe, agro grabbing power useless... Lol seriously useless. NM yall are right taunt is useless.
Yup, useless. Does no damage. Waste of a power pick. Adds no personal mitigation.

Of course if you team with players that can't handle what the game throws at them and are in constant need of having aggro picked off of them, then sure, taunt is a fine crutch for inferior players.


Be well, people of CoH.

 

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Originally Posted by TRTerror View Post
My brutes job is take the alpha, build fury and kill stuff, not tank.

This.

/end thread


 

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Originally Posted by JDub View Post

This.

/end thread


If that quote from TRTerror was the thread ender, you'd think the thread would have ended well over a page ago.

/end post


 

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all my brutes have to have taunt all im saying is the brute is the closest thing we have on redside to a tank not a mm an fyi on some missions no tank can save a team wipe so if it does happen its good to be last man standing every one knows a aggro magnet should keep team alive justr like we all know you shouldnt lie cheat or steal but in reality S%#T happens


 

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Originally Posted by Redd Rumm View Post
all my brutes have to have taunt all im saying is the brute is the closest thing we have on redside to a tank not a mm an fyi on some missions no tank can save a team wipe so if it does happen its good to be last man standing every one knows a aggro magnet should keep team alive justr like we all know you shouldnt lie cheat or steal but in reality S%#T happens
Punctuation is not only fun- it also enables people to make sense of posts. Stream of thought writing is ok for your dream journal, but not really the best idea for a forum.


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

Quote:
Originally Posted by Redd Rumm View Post
all my brutes have to have taunt all im saying is the brute is the closest thing we have on redside to a tank not a mm an fyi on some missions no tank can "always" save a team wipe so if it does happen its good to be last man standing every one knows a aggro magnet should keep team alive justr like we all know you shouldnt lie cheat or steal but in reality S%#T happens
Edited for correctness.

If my Brute has to consider the debuffing corrupters it'll add up to more than a rabid scrapper.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

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Originally Posted by Bill Z Bubba View Post
Yup, useless. Does no damage. Waste of a power pick. Adds no personal mitigation.

Of course if you team with players that can't handle what the game throws at them and are in constant need of having aggro picked off of them, then sure, taunt is a fine crutch for inferior players.
If you are talking about scrapper confront then you are completely wrong.

I tanked the STF when you couldn't weaken it with my scrappers for scrappers. We had less than 10 defeats. I didn't die tanking for people thanks.

I do Claws/SR with confront.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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Originally Posted by Kepaaaaaaaaaaaaa View Post
You're a bad brute or a bad tank.

I never take taunt on my brutes. I've never had it be a particularly big deal. It turns out that constantly cycling massive AOE attacks keeps enemies on you as a brute. How does this work? No one knows.
Half the forum knows. Try looking up Circeus to start.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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Originally Posted by callador View Post
I am new to COH/COV and had a question about Tankers and Brutes. I am interested in Tanking as I have done that in other games. From what I have been reading, tankers are the "best" tanks. My question is, how far behind the tanker is the brute?
Not far at all. Generally I would say that if it is tankable with a tank, its tankable with a Brute. Also the keeping aggro of a large number of mobs is not hard with a Brute neither.

Ideally if anyone is able to say they can Tank, then they should be able to tank with any Tanker and if they can say that they can make great Brutes then they can play any Brute. It comes down to the player. Some people are in Granite for everything, some people are playing the so called weaker sets trying to make their way to become good at them.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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Originally Posted by magikwand View Post
...I find it sort of like having a room mate. If you have a room mate, you should expect your room mate to pay his share of the rent every month. However, if your room mate is unable to come up with his share, you should be able to pay the rent on your own without him. At least for one month. Kind of a tough standard to apply to a game, but I find it makes my toons more self sufficient and reliable.
This.

...and if you are unable to come up with the rent in case your roommate can't you will accumulate what? Exactly... debt

Have fun!

Schlu.


--
PPD: "Nothing to see here... move along... move along..."

 

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Interesting thread. From a powergaming perspective, there's almost no reason to want a Tanker over a Brute, because the team will usually be buffed to the gills (meaning aggro control isn't important) and a Brute will be able to put out much more damage than a Tanker. I won't turn down a Tanker if someone wants to bring one, but if they ask me if I'd rather have their Tanker or their Brute I'll ask for the Brute. The average PuG probably has more use for aggro management, in which case the Tanker might be preferable - but again, once you get higher in level and the squishies are better able to keep themselves alive, the importance of aggro management is diminished.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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I think the major difference is the journey to 50. Where tanks are generally mor survivable and do less damage.

As macskull said, as a min max situation though, once you put the necessary effort in your brute, you will never need aything else to take out maps spawned for 8 at +any level.

As others have said, the need for the calssical tanker/healer role in templay is vastly negligible in CoX. You never 'need' a tanker, just like you never 'need' a healer, granted the team know what its doing. I've tanked the LRSF on my SR brute, people have tanked it on blasters. So I would strongly suggest you pick whatever playstyle you enjoy the most, rather than being bent on tanking, odds are you will rarely get to tank anything while the others melt/blast/smash the enemies to peices before you can even dish out a full attack chain.

PS: because I like to stay with a toon until he is pushed to the max, I have to say I never could finish a tanker since my other builds were more fun to play to me (scrappers/brutes) I solo a lot though.