if a tf doesn't get you a reward roll is it worth it?


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Posted

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Originally Posted by Lucky666 View Post
Sure its only worth minimal merits but for the first time you run it on a character you get the sweet temp power Amy to summon. If you ask that's good enough reason to run it right there.

Edit: oh ya you get some costume pieces for running it as well even better
Not to mention its practically a guaranteed level if you're anything below 34, and two runs of it at 34 (an hours work) gets you to 35 and Cimerora/RWZ


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Posted

See, the title of the thread itself is an indication of the OP's stance.

The reward is obviously the goal for him, whether or not he has any fun doing the task force in question seems to be secondary.

Me? I repeatedly ran Hess before there WERE rewards for running it. Just because I enjoyed that TF. I never run Posi more than once on any given character. Sure, the reward is decent enough for it, but I'm not going to spend 2-8 hours on a TF i don't enjoy just for the rewards.

I guess what I'm trying to say is a direct response to the question posed in the title of the thread.

If you have fun doing it then, yes, it is worth it.

So many people get focused on what you get for doing something, rather than the REAL point of playing the game: To have FUN. I guess it all depends on what you're in it for.

Some people become doctors because you make really good money at it. Others become doctors so they can help people. Personally, I would sooner trust my life to the one that actually cares about my well-being more than the paycheck.


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Posted

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Originally Posted by magnus1 View Post
so standing up to a flamer is flaming. interesting mindset. by no means accurate but interesting.
Lumping someone into a group of people and then insulting the entire group based on... well, nothing is pretty much flaming. Just about any post that consists of "That's all you _____ are good for" is going to be a flame.


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Posted

Quote:
Originally Posted by magnus1 View Post
i guess what im trying to say is that a tf that isnt worth a reward recipe roll isnt really a tf!
If the only reason you run a task force, or any content for that matter, is the reward attached to the end, then you can narrow all of the TFs down to the one single one that gives you the highest merit-to-time ratio. Only one task force will have the highest ratio, and any other one will be "not worth it" because that one single task force gives you the highest reward.

But I'll ask you this..... what good are the rewards? Every reward in this game serves a single purpose... to improve your character or gaming experience. The reward, by itself, has no value. It's when that reward is applied to a character making it stronger or faster or better, and you apply that character to content within the game, that the reward has value.

In other words, don't forget that simply playing the game has an intrinsic value of being fun. If you overlook the fun of actually doing a mission or arc or task force, and facing different enemies, and being challenged but still overcoming the odds to emerge victorious, and instead just focus on the merits or rolls at the end, then you're going to be dissatisfied like you are now. You'll be in an endless loop where you purposely don't have fun so you can get a reward, only to repeat it again and still not have fun because all you want is another reward.

Your experience with the KHTF was unusual in that it was abnormally long. Even when I don't need merits, I'll engage in a KHTF simply because it's fun. It's a few relatively short missions that are unique with their own unique challenges, so I'll engage in them anyway. Just like I'll engage in a PUG when someone's going up against an AV and needs help. I don't get merits then, but it's still fun. Your first goal should be to do the things that you think are fun. You'll get drops and recipes and experience and influence, and they can all be applied to your character so that you can keep improving him/her and have more fun.

Like others have said, you just had an unusual experience on that particular night. Either the combination of characters on the TF were bad or they were inexperienced... it was unusual. Normally, you'd breeze through the TF in about a half an hour.


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Posted

Quote:
Originally Posted by magnus1
did the Katie Hannon tf last night. a pug team, we had 4 team wipes, several other deaths, then finally on completion we recieved 9 merits. not enough for a merit reward roll.by my calcuations you would have to do this tf 8 times to get a reward roll. the risks were way more than the rewards here. i know some people say they could do it in less than an hour, but with all our deaths we took over 2 hours to complete. wont be doing this one anytime soon!
Like many people have already mentioned, you seem to have had an extremely unfortunate Katie experience. All of the TF's merits are based on how long it takes on average for a team to complete a particular TF. The reason the Katie Hannon TF gives so few merits is because back when there was a random roll for completing, people became very efficient at the TF. It is not uncommon to do the TF in 20-30 minutes.

In the first mission you only need to defeat Mary 10 times and the rest of the map can be ignored. In the second mission you can have someone stealth through, port the team to Amy, and just take out the one spawn. The third Mission you need to defeat all. In the fourth misison, free Katie, and then fly high to lead her back and skip the ambushes.

Because so much of the TF is skippable (you used to be able to bypass fighting Mary entirely, but no more) by teams, the TF really can't be worth any more merits than it is.


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Posted

Quote:
Originally Posted by Barata View Post
If the only reason you run a task force, or any content for that matter, is the reward attached to the end, then you can narrow all of the TFs down to the one single one that gives you the highest merit-to-time ratio. Only one task force will have the highest ratio, and any other one will be "not worth it" because that one single task force gives you the highest reward.

But I'll ask you this..... what good are the rewards? Every reward in this game serves a single purpose... to improve your character or gaming experience. The reward, by itself, has no value. It's when that reward is applied to a character making it stronger or faster or better, and you apply that character to content within the game, that the reward has value.

In other words, don't forget that simply playing the game has an intrinsic value of being fun. If you overlook the fun of actually doing a mission or arc or task force, and facing different enemies, and being challenged but still overcoming the odds to emerge victorious, and instead just focus on the merits or rolls at the end, then you're going to be dissatisfied like you are now. You'll be in an endless loop where you purposely don't have fun so you can get a reward, only to repeat it again and still not have fun because all you want is another reward.

Your experience with the KHTF was unusual in that it was abnormally long. Even when I don't need merits, I'll engage in a KHTF simply because it's fun. It's a few relatively short missions that are unique with their own unique challenges, so I'll engage in them anyway. Just like I'll engage in a PUG when someone's going up against an AV and needs help. I don't get merits then, but it's still fun. Your first goal should be to do the things that you think are fun. You'll get drops and recipes and experience and influence, and they can all be applied to your character so that you can keep improving him/her and have more fun.

Like others have said, you just had an unusual experience on that particular night. Either the combination of characters on the TF were bad or they were inexperienced... it was unusual. Normally, you'd breeze through the TF in about a half an hour.
Pretty much. I mean. hell, I admit I am a loot ***** who loves rewards. I still run Katies. Not for the rewards, but because I just consider it fun as hell to play.


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Posted

"Is it worth it" is a very subjective question. Its based totally on your goal in the game. If your goal is to get as many merits as possible, depending on the speed you run the TF it might not be. If your goal is to have fun in the game, if you enjoyed your TF run, then yes, its worth it.

Like others have said, this sounds like the team was having trouble and not typical for KHTFs in most cases. Personally I've only run it once or twice myself, and I think it lasted about 30-45 minutes and we had very few deaths if any. I had fun. To me it was worth it.


 

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I know it's not my place, but how is this:

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Originally Posted by Lemur_Lad View Post
The only person forgetting something you never mentioned in the first place, would be you. If running a TF more than once the same day is part of your equation for determining if it's "worth it" then say so.

PS- you said yourself you did this on a PUG. that means the problem is with your pug, not the TF 99 times out of 100.
... considered flaming?

And you do realize that "Forum Cartel" is just a title based on post count, right? It's not some sort of ultra-secret cabal. Any loudmouth can get there in a reasonable amount of time. Of course, some loudmouths are actually respected members of the community who've made a great number of their posts in the guise of helping other players. Lemur is one of those folks, as blunt about it as he may be sometimes.


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Posted

Quote:
Originally Posted by magnus1 View Post
i guess what im trying to say is that a tf that isnt worth a reward recipe roll isnt really a tf!
Well, the devs decided to set a yardstick of approximately one hours effort to get a random roll. Since most teams can run the Katie TF in a shorter time (often much shorter), it rewards well under the 20 merits for a random roll.

Personally, I still run this task force quite often. The reason is - those 10 AV fights in the first mission will give you a couple MILLION influence in one mission. Plus, you're defeating swarms of magic enemies so there are good salvage drops to be had.

Also, those AV fights are just nonstop mayhem, which is kind of fun.


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I remember when people ran TF's just to get the badges.


 

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Originally Posted by Forbin_Project View Post
I remember when people ran TF's just to get the badges.
I still do...


 

Posted

Quote:
Originally Posted by magnus1 View Post
i guess what im trying to say is that a tf that isnt worth a reward recipe roll isnt really a tf!
The problem with the low merit reward is because the TF can be blitzed in under 30 minutes. It's unforunate that your team had difficulties with the first mission, but it happens sometimes. My first try at a Redside Respec was an utter disaster. After 3 teamwipes we all decided we won't be able to complete it and quit the TF. Come to think of it, I don't think I've ever completed any Treespec...


 

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Originally Posted by TonyV View Post
Young people these days...

I remember when there were no badges (pre-Issue 2), and people ran TFs to get the guaranteed +3 SO enhancement... And we liked it!
God, I remember that.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
I remember when people ran TF's just to get the badges.
I have them all, but I still do them for the fun of it


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Posted

Quote:
Originally Posted by Cavatina View Post
Do you think people chainrun Dr Q?
>.>
<.<



Quote:
Originally Posted by GoliathBirdEater View Post
And you do realize that "Forum Cartel" is just a title based on post count, right? It's not some sort of ultra-secret cabal.
Right.

Quote:
Originally Posted by Forbin_Project View Post
I remember when people ran TF's just to get the badges.
I remember when people only ran any TF once


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Posted

Quote:
Originally Posted by magnus1 View Post
did the Katie Hannon tf last night. a pug team, we had 4 team wipes, several other deaths, then finally on completion we recieved 9 merits. not enough for a merit reward roll.by my calcuations you would have to do this tf 8 times to get a reward roll. the risks were way more than the rewards here. i know some people say they could do it in less than an hour, but with all our deaths we took over 2 hours to complete. wont be doing this one anytime soon!
Yikes, over two hours to do a Katie TF?

As stated by another poster, this is abnormal in the extreme.

My average Katie runs are around 35 minutes or so, and a good investment of time for 9 merits, IMO.


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Posted

Quote:
Originally Posted by GoliathBirdEater View Post
And you do realize that "Forum Cartel" is just a title based on post count, right? It's not some sort of ultra-secret cabal.
There is no Forum Cartel. And I'm sure I can get 124 people to back me up on this.
(There might be 125. No one actually counted. Nor did they post the count in the Forum Cartel social group. Because there is no such group. Because there is no Forum Cartel.)


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Posted

Quote:
Originally Posted by magnus1 View Post
i guess what im trying to say is that a tf that isnt worth a reward recipe roll isnt really a tf!
All the taskforces give you the same number of merits per hour based on the average time to complete. If you think one doesn't give enough, that's because it is faster to finish. If your team took longer than average, then you took longer than average.


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Posted

Plus Katie gives other rewards the first time you do it. The Amy pet (when its not killing firends) is really handy.


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Posted

Quote:
Originally Posted by magnus1 View Post
did the Katie Hannon tf last night. a pug team, we had 4 team wipes, several other deaths, then finally on completion we recieved 9 merits. not enough for a merit reward roll.by my calcuations you would have to do this tf 8 times to get a reward roll. the risks were way more than the rewards here. i know some people say they could do it in less than an hour, but with all our deaths we took over 2 hours to complete. wont be doing this one anytime soon!

Besides merits you get a temp power, badges, costume piece, magic salvage, and maybe even an accolade that gives another permanent temp power. Um, how many other task forces can be that rewarding? So you had a bad run with it. Try again but next time try to hand pick a team. Or get on your server's global channel and ask for help in forming a decent team to breeze thru it. My personal best/ most fun experiences with KHTF against the successive Mary spawns: Shield Charge, RoA, Trip Mines, Ice Blast Nuke, Freezing Rain, multiple Trollers spamming aoe hold/ sleep/ immobs, and did I say Shield Charge? It is amazingly fun and easy when those Mary spawns MELT! Oh, and try not to have too many low to mininum level toons.


 

Posted

Quote:
Originally Posted by magnus1 View Post
did the Katie Hannon tf last night. a pug team, we had 4 team wipes, several other deaths, then finally on completion we recieved 9 merits. not enough for a merit reward roll.by my calcuations you would have to do this tf 8 times to get a reward roll.
Just to tidy up your math, you'd need to do three. Or two and kill a giant monster.

Unless you're talking about running headlong into the reward Diminishing Return, in which case you might be right.

Anyway, so? Wasn't the TF fun?


 

Posted

"Worth it" is a very subjective measurement. I cannot tell you if something is "worth it" to you, nor can anyone else. Only you can make that determination.

I've been on some KHTFs that took quite a while to complete, and had multiple team wipes, but there were usually reasons... most of the team fighting +4s or higher for most of the first mission, for example.


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Posted

Quote:
Originally Posted by magnus1 View Post
you guys should save your opinions for someone who isnt afraid of you!
If you don't want people's opinions, you should probably refrain from asking questions in a forum to which others are allowed to post.


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