Mission Creator Info...
Cool. So if I log into the training room I can speak to hero 1? Excellent! At long last, the EU gets equal treatment!
Defiant 50's
Many and varied!
@Miss Chief
Only if you have a US account, as he'll be logging into the US test server not the EU one.
And 1-2 PM is 9-10 PM GMT.
I really should do something about this signature.
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Only if you have a US account, as he'll be logging into the US test server not the EU one.
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Sarcasm is so lost in the written word. Sigh.
Defiant 50's
Many and varied!
@Miss Chief
Can trial accounts access the test server? If so:
http://www.cityofheroes.com/trial/index.html
Octavian Vanguard
@ohmsEU and @ohms 2
Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.
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Only if you have a US account, as he'll be logging into the US test server not the EU one.
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Sarcasm is so lost in the written word. Sigh.
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Word.
We will just have to be satisfied with having something the US does not. ME!
...
...
That or just the better community.
As long as that avatar stays up, I'm pretty much satisfied with having you.
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit
I agree with what BlueRabbit said. Words of intelligence my dear Chatarsis.
Contact Information!
Twitter: @TonyParkeze
Facebook: www.facebook.com/anthonyjp91
Email: anthonyjp91@gmail.com
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As long as that avatar stays up, I'm pretty much satisfied with having you.
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Just what is it about you and rabbits?
@Golden Girl
City of Heroes comics and artwork
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Can trial accounts access the test server? If so:
http://www.cityofheroes.com/trial/index.html
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I think they can - I don't see why they couldn't, really.
@Golden Girl
City of Heroes comics and artwork
but its just another example of the Eu getting the bum rush by the whole dev team. except the red forum names here on the EU. we love u ppl
Well, he can't be in 2 places at once
And I'm pretty sure American trial accounts can access the American Test server.
@Golden Girl
City of Heroes comics and artwork
I got on to the US test server, Pocket D was full. I got on to Pocket D 2 with a group of disgruntled folk. Hero 1 said little, here's a copy of the chat from the US forums:
Here's everything he said:
Honoree: Request Channel: Active
Honoree: Mission Architect: Announced
Honoree: Questions Regarding: I13 Possible
Honoree: PAX: Persona Active as Hero 1 'Joe Morrissey' Alive
Honoree: Lost Cure: Inaffective
Honoree: Super Group Basses: TBA
Honoree: NPC Design: Something to consider
Honoree: AV & Heroes in Mission Architect: True
Honoree: Day Jobs: Player Housing: Negative
Honoree: Custom Maps: Not Available At Launch: But 1000 maps will be.
Honoree: The extent that we're going to have unlockable content for Architects is somethign we're going to determine from testing, but some will for sure be locked.
Honoree: Cross faction will be possible: True.
Honoree: You will be able to cuztomize existing heroes, villains and enemy groups with a dozen or so options, if not more at launch.
Honoree: Custome Text: True. All mission text: Open.
Honoree: New Cimerora Content: No comment.... but it's cool.
Honoree: Custom Made Bosses: Maybe.
Honoree: Ally Pets: Totally In!
Honoree: Own Character As Entity in Map: Maybe.
Honoree: Escort To Object: Possible.
Honoree: Access to Mission Architect: from all viable city zones.
Honoree: Mission Architect Location: Top Secret... share later.
Honoree: Cross Server. Cross Game CoH+CoV
Honoree: Souvenir. Temp PowersL Details Still To Announce.
Honoree: Players of Mission Architect: Rewarded XP, Influence, Badges... and more.
Honoree: Day Job Quanitity: TBA
Honoree: Mission Architect + Bases = TBA
Honoree: Coralax Story: Expanded = Mission Architect
Honoree: Lady Sadako: Reads Minds
Honoree: 5 Minutes: To Termination
Honoree: Plasma Stream: Greetings
Honoree: Player's will police missions: Profranity Filters in place: And More.
(someone says I love you in request channel)
Honoree: Hero 1: Thankfull
Honoree: Signing Off
Honoree: Stay True
(With thanks to Ballista, and M 1 Abrahms for passing on info to Pocket D 2.)
�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org
EU, Union mostly.
Sex me Nor Cal, sex me.
Oh, in regards to the Lady Sadako comment: players will be writing the next set of Coralax-related canon. That's an...interesting hook.
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You will be able to cuztomize existing heroes, villains and enemy groups with a dozen or so options, if not more at launch.
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So we can give Swan a proper outfit then? That could even be a mission - "Escort Swan to Icon".
@Golden Girl
City of Heroes comics and artwork
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Sex me Nor Cal, sex me.
Oh, in regards to the Lady Sadako comment: players will be writing the next set of Coralax-related canon. That's an...interesting hook.
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I mentioned that earlier when the idea of player created content was first suggested - that the devs could run contests like once per Issue to add a player arc into the Issue content.
While the devs add the new stuff like zone makeovers, new storyline and so on, there's loads of space for players to expand on existing game lore.
@Golden Girl
City of Heroes comics and artwork
Cheers for the summary Doc.
1000+ maps- Nice
Av's available - Cool
Ally pets- Didn't even think of this on ( Fusionette to annoy the masses FTW )
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Honoree: AV & Heroes in Mission Architect: True
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YES! WOOHOO! YAY! WOOP WOOP!
*realises there may be others watching*
Just a little excited, that's all.
Contact Information!
Twitter: @TonyParkeze
Facebook: www.facebook.com/anthonyjp91
Email: anthonyjp91@gmail.com
KamiKZ in the US improved the chat and showed the questions too:
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Here's another edited chatlog - I've tried to match up Hero1s answers with the appropriate questions to hopefully make his responses a little clearer. Thank You Hero1!
08-30-2008 16:21:13 [Local] Honoree: Arrived:Myself
08-30-2008 16:21:24 [Broadcast] Dark Lancer: Its a rikti! attack!
08-30-2008 16:21:39 [Local] Honoree: Rikti Attack: Negative
08-30-2008 16:22:20 [Request] Honoree: Request Channel: Active
08-30-2008 16:22:34 [Local] Erikyten: Woohoo, he is using Rikti Dialect. Greetings: Honoree.
08-30-2008 16:22:57 [Request] Honoree: Mission Architect: Announced
08-30-2008 16:24:11 [Request] Honoree: Questions Regarding: I13 Possible
08-30-2008 16:24:36 [Request] Honoree: PAX: Persona Active as Hero 1 'Joe Morrissey' Alive.
08-30-2008 16:24:19 [Broadcast] Xer'Tul: Does anyone have the lost curing wand?!
08-30-2008 16:24:51 [Request] Honoree: Lost Cure: Inaffective
08-30-2008 16:24:39 [Local] DolImistress: Honoree, what are the updates to SG bases in I13?
08-30-2008 16:25:35 [Request] Honoree: Super Group Basses: TBA
08-30-2008 16:24:42 [Local] Mako Avalar1: Will we be able: To design: NPCs?
08-30-2008 16:25:48 [Request] Honoree: NPC Design: Something to consider
08-30-2008 16:26:10 [Local] Plasma Stream-: Honoree: Can we have AV's and Heroes in our Player made missions?
08-30-2008 16:26:51 [Request] Honoree: AV & Heroes in Mission Architect: True
08-30-2008 16:26:41 [Local] Psi Guy: Will "Day Jobs" include any sort of player housing?
08-30-2008 16:27:38 [Request] Honoree: Day Jobs: Player Housing: Negative
08-30-2008 16:29:11 [Broadcast] Knuckledragger: what kind or maps will we get to use or can we build our own
08-30-2008 16:29:15 [Request] Honoree: Custom Maps: Not Availble At Launch: But 1000 maps will be.
08-30-2008 16:30:15 [Local] ShadowWings: Honoree, sir, will AVs be open at first to everyone or is it a reward for the creators of the best missions
08-30-2008 16:31:06 [Request] Honoree: The extent that we're going to have unlockable content for Architects is something we're going to determine from testing, but some will for sure be locked.
08-30-2008 16:28:08 [Local] Plasma Stream-: Honoree: Mission Architect question: Will cross faction be allowed: IE Spetnaz in hero missions? Hydra in villain?
08-30-2008 16:31:19 [Request] Honoree: Cross faction will be possible: True
08-30-2008 16:25:33 [Broadcast] Comrade Smersh: Comrade Honoree, what level of customization will be available at first?
08-30-2008 16:32:06 [Request] Honoree: You will be able to customize existing heroes, villains and enemy groups with a dozen or so options, if not more at launch
08-30-2008 16:32:09 [Local] Psi Guy: will we be able to add custom text for NPCs to speak during a mission?
08-30-2008 16:32:32 [Request] Honoree: Custome Text: True. All mission text: Open
08-30-2008 16:31:55 [Local] Patty-Sue Ivanova: Honoree, can you elaborate on teh New Cimeroroa content?
08-30-2008 16:32:54 [Request] Honoree: New Cimerora Content: No comment.... but it's cool.
08-30-2008 16:32:05 [Local] Robyn Vivier: Honoree: Question. Is possible: custom-made bosses?
08-30-2008 16:33:21 [Request] Honoree: Custom Made Bosses: Maybe.
08-30-2008 16:32:44 [Local] Lady Sadako: Can we include ally 'pets' to liberate and have fight alongside us?
08-30-2008 16:33:33 [Request] Honoree: Ally Pets: Totally In!
08-30-2008 16:32:58 [Local] Tsunami Wave1: Will we be able to put our own characters as AV?
08-30-2008 16:33:55 [Request] Honoree: Own Character As Entity in Map: Maybe
08-30-2008 16:34:07 [Local] Lady Sadako: Objectives Possible: Escort Ally To Object?
08-30-2008 16:34:33 [Request] Honoree: Escort To Object: Possible
08-30-2008 16:35:26 [Local] Combusting Kinetic: Where will we access the mission creator? A special terminal?
08-30-2008 16:35:31 [Request] Honoree: Access To Mission Architect: From all viable city zones.
08-30-2008 16:35:51 [Local] Combusting Kinetic: But WHERE in the zone
08-30-2008 16:36:10 [Local] Combusting Kinetic: Are there going to be special terminals created or what?
08-30-2008 16:36:13 [Request] Honoree: Mission Architect Location: Top Secret... share later.
08-30-2008 16:36:15 [Local] Maroon Mage: this all cross-server?
08-30-2008 16:36:44 [Request] Honoree: Mission Architect: Cross Server. Cross Game CoH+CoV
08-30-2008 16:36:55 [Local] Blue Battler: will we be able to create souvenirs for player generated missions or temp powres?
08-30-2008 16:37:35 [Request] Honoree: Souvenir. Temp Powers: Details Still To Announce.
08-30-2008 16:37:38 [Broadcast] Dark Lancer: what sort of rewards can we expect from custome missions?
08-30-2008 16:38:16 [Request] Honoree: Players of Mission Architect: Rewarded XP, Influence, Badges... and more.
08-30-2008 16:38:08 [Broadcast] Robyn Vivier: How many day jobs are there planned so far?
08-30-2008 16:38:53 [Request] Honoree: Day Job Quantity: TBA
08-30-2008 16:38:28 [Local] ZNRGY: Will there be SG base access to Architect Builder
08-30-2008 16:39:19 [Request] Honoree: Mission Architect + Bases = TBA
08-30-2008 16:40:26 [Local] Mako Avalar1: Request: Coralax Story: Expanded upon?
08-30-2008 16:40:45 [Request] Honoree: Coralax Story: Expanded = Mission Architect
08-30-2008 16:41:31 [Local] Lady Sadako: Coralax Story: Write It Ourselves? :/
08-30-2008 16:41:55 [Request] Honoree: Lady Sadako: Reads Minds
08-30-2008 16:42:07 [Local] Plasma Stream-: Lady sadako is secretly a rikti?
08-30-2008 16:42:10 [Request] Honoree: 5 Minutes: To Termination.
08-30-2008 16:42:21 [Request] Honoree: Plasma Stream: Greetings
08-30-2008 16:42:09 [Local] Combusting Kinetic: How will you deal with innapropriate and profane missions?
08-30-2008 16:43:13 [Request] Honoree: Player's will police missions: Profanity Filters in place: And More.
08-30-2008 16:44:15 [Request] Honoree: Hero 1: Thankful.
08-30-2008 16:44:51 [Request] Honoree: Hero 1: Signing Off
08-30-2008 16:44:55 [Request] Honoree: Stay True
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�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org
EU, Union mostly.
Mandu, was, I'm guessing, at PAX with Hero 1 and talked face to face or heard the presentation live, before the online chat started:
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Amount of missions: The amount of missions you can create is unlimited. The amount of missions you can submit is limited to 5 or 6. The exact number isn't locked down as of yet but it's somewhere in that range.
Missions Types: You can create a stand alone mission or an arc. They can be defeat all, defeat boss, get glowie, rescue hostage, etc... basically all the mission types we currently have.
Maps: So far just the standard maps and you can choose them in different sizes. For example office map small, medium, or large. You don't get to choose the layout, at least not yet. And yes you can choose the layer cake cave. But if you do I'll have to track you down and beat you senseless with a layer cake. Maybe even a layer fruitcake.
NPCs: You can have multiple factions in the missions and they can be set to different aggro settings. I can't remember what the three names are but basically On your side (like Fusionette), Standard, or Hostile to everything (ie like the missions where you can run into different factions fighting each other).
Bosses: You will be able to set the bosses animation and cutscene dialogue plus if you care to the things that they say at 50%, 25% and on defeat. You can also choose their behavior like fleeing when all minions are defeated or when at 50% etc...
Placement: When placing bosses/glowies/etc... you don't get to choose their exact location. You can only choose front/middle/back as to what part of the map they spawn in.
AVs: Yes but not to begin with. The AVs come as special bonus items as do certain villain/hero factions.
XP: Missions do not give out full xp/inf/drops. Unless they meet a certain condition that will be mentioned later.
Voting: There is a voting system in place. Players can rate missions from 1-5 stars. Those with the highest ratings will not necessarily get the extra bonuses but will be ranked at the top of the search list when you are looking for a quick mission. In addition missions can also be tagged by players for having inappropriate content. The rankings are given out per account, not per character so you can't significantly alter the score just by logging into different characters. In addition people who grief missions by reporting them for offensive content or 1 starring good missions will wind up with some sort of penalty. I have no idea what it might be.
Dev's Choice: Dev's choice missions are the ones I mentioned as getting special treatment. These missions are ones that the developers themselves happen to think are cool. These missions will give out full xp/inf/drops. In addition getting a mission chosen as a dev's choice is what unlocks the special factions and AVs.
Play testing: You will be able to run your characters through your missions on your own computer before uploading them. What looks great on paper doesn't necessarily equate to fun when actualized. Being able to run through the missions before submission will allow you to see it's strong and weak points.
Currently supergroup only missions are not doable. The devs did however have a "Doh!" moment when they saw the idea mentioned on the forums. As a result there will likely be such missions available somewhere down the road.
And yes, they are looking into the possibility of allowing you to create your own AV and even include a version of one of your own characters in the mission. If this does happen however it will be a way down the road. Don't expect it in the next couple of issues.
I think that's everything that was mentioned.
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...and now, bed .
�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org
EU, Union mostly.
This really does sound like an amazing feature - and with lots of scope to be expanded too.
@Golden Girl
City of Heroes comics and artwork
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XP: Missions do not give out full xp/inf/drops. Unless they meet a certain condition that will be mentioned later.
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How to waste months of development time the NC way!
Err why would I waste my valuable playtime for less reward just cos a player wrote the mission text ( which frankly I don't read anyway ). Why not just take a loaded weapon point it at your foot and pull the trigger it would probably have much the same effect.
They won't have custom content giving the same rewards as normal content because it would make a lot of the normal content obsolete for a lot of players.
This is the simplest and best way to stop that, it's sure as hell a lot better than limiting how many custom missions you can do per level.
I dunno, I'd rather do a mission someone else has written the text for than Defeat Archon Romano or Get the G-Cells yet a-bloody-gain.
@craggy see me on Union for TFs, SFs (please!) or just some good ol fashioned teaming.
Mission Creator info if you have copy of the US game and excess to the training room..Look forward to hear if we get this opportunity also..(doubt it though!!)
Post by Lighthouse;
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As you may be aware the Penny Arcade Expo is underway this weekend at the Seattle Convention Center.
Tomorrow, Saturday August 30th, City of Heroes Dev Team member Joe "Hero 1" Morrissey will be doing a special presentation at the show where he will talk about Issue 13's Mission Architect feature. This presentation is to be held from 1 PM to 2 PM Pacific.
Following the presentation, Hero 1 will log into the Training Room from the NCsoft Booth, starting no later than 2:30 PM Pacific Time and be available to talk about what was discussed in his presentation at PAX. We anticipate that Hero 1 will be on the Training Room for up to 1 hour.
If you are not familiar with accessing the Training Room, please see this thread for instructions.
To discuss this announcement, please join us on the Training Room Forums.
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