What Power Set Proliferation do you want next?
Scrappers > Super Strength
I also want Scrappers > Ninjitsu, but you said only one per AT, so there you go. All the other ones I really wanted are already in I16.
bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!
Tanks: Energy armor.
What I really want, though, is:
Tanks/Brutes: (to go with the Science! booster pack) Illusionary armor.
Concept: small, tiny tank/brute with the name of "Pufferfish Peter." Small guy that explodes big, and makes you think he's invulnerable, because you are hitting/shooting empty space. Generally, he messes with whoever he's pounding on...
Explorer: 93%. Achiever: 40%. Socializer: 40%. Killer 33%.
Current Heroes and Villains (altitis holding at 50 currents)
To all the devs, past, present, (and may there be) future: /salute
To NCSoft: Understand that you reap what you plant, and you cannot gain what you throw away.
/Ninjitsu for Scrappers
Controller: Secondary, dark miasma
Blaster: Secondary, 'body manipulation' - MA attacks (with the new alternate animation tech), 'natural' style self buffs.
Defender: Secondary, fire blast
Scrapper: Secondary, ninjitsu
Stalker: Primary, Ice melee
Dominator: Primary, Illusion
Most everything else I want falls more under the heading of 'new powerset'. 'Body manipulation' is kinda a stretch, but in both this current round of proliferation and the last one, they've shown that they're willing to make pseudo-new sets out of bits of old ones (mental manipulation and now stone assault). And I think it would fill a niche in blasters that's a bit untapped right now - the less 'gadget-y', more action-oriented natural character.
edit: heh, now that I've read the rest of the thread, I see someone else already suggested basically the same blaster secondary that I did. So, can we officially consider this a write-in campaign, now? VOTE BODY MANIPULATION IN 2009!
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
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/Rad, /Thermal, /Cold, and /Sonic MMs (one of those four, I don't expect. The others, I expect to see eventually.)
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Ummm....MMs ARE getting Thermal in i16. Most likely to thematically pair with Demon Summoning, which is reputed to be fire-based.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
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/Rad, /Thermal, /Cold, and /Sonic MMs (one of those four, I don't expect. The others, I expect to see eventually.)
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Ummm....MMs ARE getting Thermal in i16. Most likely to thematically pair with Demon Summoning, which is reputed to be fire-based.
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Then I am both pleasantly surprised and forgetful!
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
Controller: Secondary, Dark Miasma.
Defender: Secondary, Fire Blast.
Dominator: Primary, Illusion Control.
Mastermind: Secondary, Radiation Emission.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
Brute: Secondary, Regeneration
Mastermind: Secondary, Cold Domination
Blaster>Secondary>Martial Arts
Dominator>Secondary>Pistol/MA mix*
Scrapper>APP>Dual Pistol*
*These would be Prolferation once GR comes out
"Trust me, it worked in the Simpsons." - Calash
Blaster: Dark Blast, Dark Manipulation, Psi Mastery
Controller: Electric Control*, Traps, Poison
Defenders: Thermal Radiation, Fire Blast, Cold Mastery
Scrappers: Energy Melee, Ninjitsu, Fire Mastery
Tanks: Energy Aura, Dark Mastery, Weapon Mastery
Brutes: New epics that are actually thematic to primaries/secondaries
Corruptor: New epics that are actually thematic to primaries/secondaries
Dominator: New epics that are actually thematic to primaries/secondaries
Mastermind: New epics that are actually thematic to primaries/secondaries
Stalker: New epics that are actually thematic to primaries/secondaries
* = Not really proliferation, but enough powers already exist that it wouldn't be too hard to piece together with maybe one or two new powers. For instance, Earth Assault coming up and the previous Mental Manipulation.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Brutes: New epics that are actually thematic to primaries/secondaries
Corruptor: New epics that are actually thematic to primaries/secondaries
Dominator: New epics that are actually thematic to primaries/secondaries
Mastermind: New epics that are actually thematic to primaries/secondaries
Stalker: New epics that are actually thematic to primaries/secondaries
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Oh, and THIS. To keep it fair, I guess heroes can get patron pools too. They can learn to cough up furballs as a ranged attack, courtesy of Mynx.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
Updated looks like Dark Miasma for Controllers and Brute Regeneration are in the lead.
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Brutes: New epics that are actually thematic to primaries/secondaries
Corruptor: New epics that are actually thematic to primaries/secondaries
Dominator: New epics that are actually thematic to primaries/secondaries
Mastermind: New epics that are actually thematic to primaries/secondaries
Stalker: New epics that are actually thematic to primaries/secondaries
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Oh, and THIS. To keep it fair, I guess heroes can get patron pools too. They can learn to cough up furballs as a ranged attack, courtesy of Mynx.
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And that is less silly than throwing freaking *ghost sharks* at enemies how?
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
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Brutes: New epics that are actually thematic to primaries/secondaries
Corruptor: New epics that are actually thematic to primaries/secondaries
Dominator: New epics that are actually thematic to primaries/secondaries
Mastermind: New epics that are actually thematic to primaries/secondaries
Stalker: New epics that are actually thematic to primaries/secondaries
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Oh, and THIS. To keep it fair, I guess heroes can get patron pools too. They can learn to cough up furballs as a ranged attack, courtesy of Mynx.
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And that is less silly than throwing freaking *ghost sharks* at enemies how?
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Exactly my point.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
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I doubt that defenders or controllers will get Poison, since the big wigs said they would have to revamp the set like they did for villains with pain domination.
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Holding to this stance becomes ridiculous once Going Rogue hits the streets. Within hours (depending on how complicated it is to switch sides, perhaps as long as a day) after Going Rogue is live, we will have Heroic Corruptors with Pain Domination, Heroic Masterminds with Poison, and Villainous Defenders with Empathy running around Paragon City and the Rogue Isles. Once this happens, there is no good reason to hold off on either Archetype or Full Powerset Proliferation.
Back on topic:
Blasters: Dark Blast /
Controllers: / Poison
Defenders: / Thermal Radiation
Scrappers: / Ninjutsu
Tankers: Broadsword / or Spines / (want both equally)
Brutes: Spines / Regeneration (want both equally)
Corruptors: Psychic Blast /
Dominators: (Dark) Illusion /
Masterminds: / Sonic Resonance
Stalkers: Icy Melee / Ice Armor or Fiery Melee / Fire Armor (don't want the melee without the armor, want both flavors equally)
New story arcs coming soon (ARC IDs will be aded when I finish the arc):
So, you want to join the Hellions? (level 1-14 Villainous arc)
Sparks & Steel (level 5-20 Heroic arc)
and
So you want to join the Skulls? (level 1-14 Villainous arc)
Scrapper: War Mace/Ninjitsu
Stalker: Ice Melee/Armor
Controller: Electricity Control, Darkness Control
Dominator: Electricity Control, Radioactive Control
Defender: Fire Blast/Thermal
Mastermind: EVERYTHING.
Put me down for Dominator Illusions as well.
Thought for the day:
"Hope is the first step on the road to disappointment."
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Blaster: dark melee
Scrapper: energy melee
Controller: Dark Miasma
Defender: Fire Blast
Brute: Broadsword
Stalker: Fire melee
Dominator: Illusion
Mastermind: Sonic
Globals: @Midnight Mystique/@Magik13
Dark Illusion DOminators
Poison COrruptors
EM Scrappers
Demon Controllers
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
Defender: Thermal Radiation
Controller: Dark Miasma
Blaster: Dark Blast
Scrapper: Ninjitsu
Tanker: Energy Armor
Scrapper: Primary, Super Strength
Defender: Primary, Thermal Radiation
I pulled the trigger. That's right, I did it, in Warburg, with the pistol. - Mista Chains
Everyone know the Tank Archetype get the most drops of all the types. This is because of their "Death Dealing" powers. I call it the front line bonus...but you'll never read this in the wiki - "Rx10"
Ice stalkers and FF corrupters (which I was surprised didn't exist...)
And yes, fulcrum shift on a mastermind is uber.
I've got my stalker Artimis Setelana. She has 317 badges last I checked. Yay!
Also 2 servers worth of alts, 3 of which aren't catgirls. Mew.
Psi Blast & Poison for Corruptors
Broadsword & Regen for Brutes