Color Customization


Amanita

 

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Is it true the colors you have to chooce from on each power is limited? As ice will move from white to blue. Fire from red to yellow. So no brown ice? No green fire?

//Jack

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That would be surprising since the preview graphics show green ice, blue and purple fire and purple energy, among others.


 

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Ahh. I knew I left something out. The Bright color grid doesn't have black as a color choice; the Dark color grid does. Bruce Harlick said that black didn't work well as an additive color choice. The way the grids are laid out, the Bright color set takes each color from full-saturated color through a very pale tint of that color plus the two colors on the extreme right of the costume color grid, while the Dark colors have the shades that are down on the left edge of the color grid. So for Red in the Bright palette, you can go from white to a saturated red, while in the Dark palette, you can go from a dark red to an almost-black red shade.

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It sounds like the bright colors might be designed to range from maximum color intensity to zero intensity with transparent alpha, and the dark colors might be designed to range from maximum color intensity to opaque black. It'll certainly be interesting to play with once it goes live (or goes test as the case may be).

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Yeah, that's the way it sounds to me now, too. Guess I was wrong earlier... This makes more sense, though, and I can see why they would do it this way.


 

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Is it true the colors you have to chooce from on each power is limited? As ice will move from white to blue. Fire from red to yellow. So no brown ice? No green fire?

//Jack

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That would be surprising since the preview graphics show green ice, blue and purple fire and purple energy, among others.

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Indeed. It would be strange to go through the tremendous effort to enable power customization and then gimp color selection once you had it done.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

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Pics in some other places starting to show up.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

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While I've heard a lot about the Ying of color customization, what I haven't heard yet is the discussion of its Yang: Off-color customization.

Will we be able to keep off-color customization clean in Issue 16? Or is this an oxi-moron we will just have to live with? And if not, then what kind of moron (present company excluded) WILL we have to live with?

Please incorporate into this thread and discuss.


 

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Thanks a lot for these infos.


Also If you happen to try the new character creator yourself, can you look at the new MA and SS animations? Pretty please?


"Nothing is impossible for the man who doesn't have to do it himself." ~Midnight Flux's former boss.

There are usually two sides to every argument but no end.

Everything placed above this line is always IMHO, YMMV and quite certainly not to be taken too seriously....

 

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Also If you happen to try the new character creator yourself, can you look at the new MA and SS animations? Pretty please?

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Definitely curious about these.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

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While I've heard a lot about the Ying of color customization, what I haven't heard yet is the discussion of its Yang: Off-color customization.

Will we be able to keep off-color customization clean in Issue 16? Or is this an oxi-moron we will just have to live with? And if not, then what kind of moron (present company excluded) WILL we have to live with?

Please incorporate into this thread and discuss.

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Perhaps it's my post-lunch brain...but I have no idea what this post is talking about.


 

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Clouded, I believe it is a reference to powers that have been adjusted to an "Oh dear sweet little baby Jesus my eyes!"


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

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Ooooooooo


 

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The powerset has a color choice box -- 'Default', 'Custom', 'Bright [power]', and 'Dark [power]' (i.e., 'Bright Fire' and 'Dark Fire'). When you pick 'Bright', you get additive color changes -- the colors you pick brighten the power (i.e., the standard Energy Blast colors are 'Bright'), and when you pick 'Dark', you get subtractive color changes -- the colors you pick darken the power (i.e., the standard Pain Domination is 'Dark').

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Could you expand on this a bit? Maybe because it's because I'm tired, but I don't fully understand what this means.

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Let's see. You see things in particular colors because the objects selectively absorb and reflect light of different colors. Leaves are green because they absorb red and blue light, reflecting the green light; a white object reflects all the light that hits it equally.

There are two color systems -- additive and subtractive. Additive color is the way light works, and its primary colors are red, green, and blue. If you have a white object and you shine a red light on it, it looks red, because even though it reflects all colors, it only has red light to reflect. If you shine a green light on it as well, it looks yellow, because that's the color of a combination of red and green light as your eyes see it.

Subtractive color is the way paints and dyes work; in subtractive color systems, the primary colors are cyan, magenta, and yellow (notice that these colors plus black are the ink colors in a color printer -- the CMYK system), more inaccurately described as red, yellow, and blue. Each color absorbs all the colors but the one it reflects, so to get green, you mix cyan and yellow.

The additive colors are like shining a colored light onto a white-colored power effect -- if all you shine on the power is a fully-saturated blue, it will never get darker than a fully-saturated blue; if you reduce the intensity of the blue by adding other colors, the light gets whiter and the blue power gets paler, turning back to white. The subtractive colors are like drawing over the white-colored power effect with a marker -- if you use a fully-saturated blue, it will never get lighter; you reduce the intensity of the blue by adding other colors, which makes it darker, making the power effect darker overall, so the color fades toward black.

Or you can just think of it as a double-wide color palette where the "Bright" colors take you from saturated color toward white, and the "Dark" colors take you from saturated color towards black, but there wasn't enough room on the screen to fit both, so you have to pick one or the other, with both the primary and secondary colors having to be from the same set.

I'll have to see about dragging my digital camera to the con and getting some screen shots of the difference.

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All computer graphics use an additive color model, as that's ultimately how computer monitors will display the image.

As for blend modes, we use Additive, Subtractive, and AlphaBlend for our VFX:
http://en.wikipedia.org/wiki/Blend_modes
http://www.modwiki.net/wiki/OpenGL_B...28Materials%29

That first page is more geared toward image processioning software, such as Photoshop, but the basic principle is the same and it's a bit easier to read and comprehend (ie, has pictures). We're Compositing pixels on top of the pixels from scene that's already been rendered, and the blend modes are the formulas that tell the engine what to do with the source and destination to get the final result.

The second link is for some basic OpenGL blend modes, and you can see the exact formulas used to derive the final output for various blend modes. Our instruction sets aren't exactly like the examples provided there as we have to incorporate dynamic values for RGB and alpha rather than simply taking a texture and rendering it onto the framebuffer.


 

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I wonder if the new color system will be used for auras eventually.


Sermon
@sermon
One of Six, Cannibal 6

 

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You da man.


 

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Thanks for the info srmalloy


 

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Clouded, I believe it is a reference to powers that have been adjusted to an "Oh dear sweet little baby Jesus my eyes!"

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There is no need or point in making off-color remarks about off-color customization. Off color customization, remarkably, has not been discussed despite being [DELETED], which is not to say that it is exploitable.

Clouded, I don't think that its your post-lunch condition that makes this conversation hard to deal with, let alone to follow. Off-color customization is much harder to define that color customization, which is readily apparent. Just in case though, try it "Post-breakfast" instead, Raisen Bran being almost a metaphor for what I'm talking about. The farmers out there know what I'm talking about, which means [DELETED]. Not sure where the devs stand on this, though, atm.


 

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Just absolutely awesome.

Thanks for the info.

And, BAB, thanks for all the hard work.


 

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Clouded, I don't think that its your post-lunch condition that makes this conversation hard to deal with, let alone to follow.

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Is it possible to make you post more ambiguous? I almost comprehended that sentence. I tried to read the rest of your post but something started to leak out my right ear.


 

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Ok, it wasn't just me then


 

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Pictures linked from another thread:

http://www.gamershell.com/pc/city_of...reenshots.html


Together we entered a city of strangers, we made it a city of friends, and we leave it a City of Heroes. - Sweet_Sarah
BOYCOTT NCSoft (on Facebook)
https://www.facebook.com/groups/517513781597443/
Governments have fallen to the power of social media. Gaming companies can too.

 

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Clouded, I don't think that its your post-lunch condition that makes this conversation hard to deal with, let alone to follow.

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Is it possible to make you post more ambiguous? I almost comprehended that sentence. I tried to read the rest of your post but something started to leak out my right ear.

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Yeah...okay, I guess I'm wrong but I don't mind. I'm just giving up.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

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Just absolutely awesome.

Thanks for the info.

And, BAB, thanks for all the hard work.

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QFT


Synergy Lvl 50 Def FF/Electric/Psy - Protector

Cimarron - Protector Mascot
My DA Page

 

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Clouded, I don't think that its your post-lunch condition that makes this conversation hard to deal with, let alone to follow.

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Is it possible to make you post more ambiguous? I almost comprehended that sentence. I tried to read the rest of your post but something started to leak out my right ear.

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In the interest of clearing this up so that we can get on with praising BABs, Provider of Awesome, and srmalloy, provider of juicy news, I will explain. "Off-color" things are things of dubious propriety. That is, it's a way of saying that something is indecent or vulgar. Hobo is joking about customizing vulgarity (and/or scatology, though I don't think we'll actually get to customize Granite). One might select themes, such as l337 (leet-speak profanity), Comic (standard non-alphanumeric symbology familiar to us from our favorite superhero titles), or even Archaic British (featuring such long-standing favorites as "Balderdash!").

I leave it as an exercise for the readers to interpret his bran-related comment in light of this new information. I submit that it is highly relevant to the content of his posts.


The Way of the Corruptor (Arc ID 49834): Hey villains! Do something for yourself for a change--like twisting the elements to your will. All that's standing in your way are a few secret societies...and Champions of the four elements.

 

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I interpreted "off-color customization" more literally, i.e. the ability to turn it off and see all original colors in their "default" settings, at least as they appear on other players, if not on oneself.

Regardless, these screens look promising!