Color Customization


Amanita

 

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You make it sound like it had to contest with other "good" posts.

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PP is a forum visionary, I don't expect many others to appreciate her genius.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

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They have a presentation today.

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I guess that I thought the presentation would be more of a look-how-we-got-here sort of thing. Juicy details would be great though.


Sermon
@sermon
One of Six, Cannibal 6

 

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You make it sound like it had to contest with other "good" posts.

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PP is a forum visionary, I don't expect many others to appreciate her genius.

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I "appreciate" it from time to time.


Be well, people of CoH.

 

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I don't know that we'll be getting much info more than we've already got, on GR at the presentation, but it'll be nice if they do. I did overhear Posi say several times that he can't really answer any questions at the booth about it, probably under the stern eye of the marketing guy


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

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I must say that there is something *very* loveable about the fact that the COH community goes bonkers (with love!) over something like this.

We really love playing dress-up as much as we do beating down the baddies

[/ QUOTE ]heh, well, from as far back as i remember, one of the biggest selling points for this game was its extensive costume creator, and this just amplified that creative freedom by several magnitudes. lets face it, we can beat up bad guys in any free korean mmo and save the cash, but if you really want to control what you look like to the insane detail that we do, that market is pretty much only coh, that will be changing soon, but its still fairly uncommon.


 

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I don't know that we'll be getting much info more than we've already got, on GR at the presentation, but it'll be nice if they do.

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Well, Comic-Con panels are where comic book companies like to make announcements, so why not the devs? *hint hint*


 

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I hope one of our forumites here has the ability and desire to video tape the presentation and upload it to Youtube.


 

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The big problem with a lack of customization of hero epic pools will be when "Green Fire Blaster Dude" turns on his Fire Shield and uses Char and Bonfire and they are still ordinary orange flames... or when "Pink Ice Controller Girl" is stuck with a blue Ice Blast or Hibernate bubble.
It is really going to break up the theme and the look of many characters. Patron pools won't be as much of an issue because they are so unique and most of them don't really match up with primary powersets like the hero pools do...

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Man I'm slow these days. That rather serious problem should have been obvious, yet it flew right over my head. Yeah, most pool and Patron powers may be designed to be visually different, but a lot of Epics actually look like extensions of the character's own powersets. Without customization to them, there really isn't any point to changing certain powersets at all, at least from my perspective.

I have a planned Fire/Fire/Pyre Blaster. If I can change the colours of Fire/Fire, but not of Pyre, then I won't be "able" to change anything at all. Let's hope for this in the very near future. I'd sooner have this than more animations, if that were ever a meaningful choice.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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I don't know that we'll be getting much info more than we've already got, on GR at the presentation, but it'll be nice if they do.

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Well, Comic-Con panels are where comic book companies like to make announcements, so why not the devs? *hint hint*

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Yeah. I've been expecting to hear some word about the GR release timeframe. Of course, there's been nothing so far.


 

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I wonder if unlockable Rularuu spines would be possible at some point. The ones the eyes shoot out.


Sermon
@sermon
One of Six, Cannibal 6

 

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The big problem with a lack of customization of hero epic pools will be when "Green Fire Blaster Dude" turns on his Fire Shield and uses Char and Bonfire and they are still ordinary orange flames... or when "Pink Ice Controller Girl" is stuck with a blue Ice Blast or Hibernate bubble.
It is really going to break up the theme and the look of many characters. Patron pools won't be as much of an issue because they are so unique and most of them don't really match up with primary powersets like the hero pools do...

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Man I'm slow these days. That rather serious problem should have been obvious, yet it flew right over my head. Yeah, most pool and Patron powers may be designed to be visually different, but a lot of Epics actually look like extensions of the character's own powersets. Without customization to them, there really isn't any point to changing certain powersets at all, at least from my perspective.

I have a planned Fire/Fire/Pyre Blaster. If I can change the colours of Fire/Fire, but not of Pyre, then I won't be "able" to change anything at all. Let's hope for this in the very near future. I'd sooner have this than more animations, if that were ever a meaningful choice.

[/ QUOTE ]I think thats a bit of an extreme position to take, but remember that this is jsut what they are shooting for for issue 16, most likely the others will be done thereafter, either in another issue or just a nice patch , as was heavily implied in sm's post. there is no reason to get too specific in equine dentistry here, the main powersets were a lot of work, and undoubtedly more work is continuing. I want to give rian blue eye beams too, but lets remain reasonable.


 

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The big problem with a lack of customization of hero epic pools will be when "Green Fire Blaster Dude" turns on his Fire Shield and uses Char and Bonfire and they are still ordinary orange flames... or when "Pink Ice Controller Girl" is stuck with a blue Ice Blast or Hibernate bubble.
It is really going to break up the theme and the look of many characters. Patron pools won't be as much of an issue because they are so unique and most of them don't really match up with primary powersets like the hero pools do...

[/ QUOTE ]

Man I'm slow these days. That rather serious problem should have been obvious, yet it flew right over my head. Yeah, most pool and Patron powers may be designed to be visually different, but a lot of Epics actually look like extensions of the character's own powersets. Without customization to them, there really isn't any point to changing certain powersets at all, at least from my perspective.

I have a planned Fire/Fire/Pyre Blaster. If I can change the colours of Fire/Fire, but not of Pyre, then I won't be "able" to change anything at all. Let's hope for this in the very near future. I'd sooner have this than more animations, if that were ever a meaningful choice.

[/ QUOTE ]I think thats a bit of an extreme position to take, but remember that this is jsut what they are shooting for for issue 16, most likely the others will be done thereafter, either in another issue or just a nice patch , as was heavily implied in sm's post. there is no reason to get too specific in equine dentistry here, the main powersets were a lot of work, and undoubtedly more work is continuing. I want to give rian blue eye beams too, but lets remain reasonable.

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I'd like to point out, when they're finished with it. They'll have all the resources they were using on it that they can now direct to other things. Now that all the systems are in place, it shouldn't be hard to do pool powers and such afterward.


 

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not yet, maybe in a future passes, but pools, epics and patrons are not going to be in i16. check sm's posts, it was his second to last one in this thread, apparently this is from posi's mouth.

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They will not be in I16 at release. They intend to extend customization to these powers as well, but they want to get the base powerset customization out to the players first.

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Is it? I have not heard a statement that EATs and VEATs will be getting the customization bling-out in the future, just not at i16.

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The intention is to extend customization to all powers with a colorizable effect; however, priority is going to the non-epic powersets, particularly the ones not already affected by Weapon Customization (i.e., Energy Blast gets a higher priority than Assault Rifle); all the non-epic, non-pool powersets is expected to be completed by I16 launch, with EAT, VEAT, and pool powers to come later.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

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On a somewhat unrelated note, I just want to take a second to thank you guys for being so positive and excited about this feature that's consumed so much of my life for so long. It's been a very long haul and tremendous amount of work from many people on the team. Your excitement about this feature is making it so much easier for me to continue to be excited about it, and that's making it a lot nicer to get through the final stretches of finishing this issue up and into your hands. I can't speak for the other people who've done a tremendous amount of work on this feature as well, but for me personally...it's a huge deal.

The handful of non-glowing responses I've seen have been very reasonable and more in the realm of disappointed but still understanding. For that I'm exceedingly grateful.

So thanks for staying positive and constructive, it makes reading the forums so much easier and working on this game so much more rewarding.

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Well, it's been a quite the wait, and I'm glad that everyone involved was able to get it in motion

Now I can finally change my dreaded pink pom-poms of doom into blue pom-poms of doom!


 

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So any info on the panel from Comic-con?


 

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While the panel did give us a teensy bit of extra info (which ... well, I don't wanna be the one getting modded since I know it was something that was NOT supposed to be slipped out... so I won't say) there was no timetable announced.

I have pix. I also have video of one particular bit, which I'll clean up and post shortly.


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

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While the panel did give us a teensy bit of extra info (which ... well, I don't wanna be the one getting modded since I know it was something that was NOT supposed to be slipped out... so I won't say) there was no timetable announced.

I have pix. I also have video of one particular bit, which I'll clean up and post shortly.

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Oh, no, they said it in a public forum, it's fair game, don't you hold out on us!


 

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No, they said it and then were asking each other whether it should have been said. Honestly it did seem like something a leeetle much for right now, so I'm gonna wait and see what the rednames say about it later. Mostly, I don't wanna get banned for sharing when I know it was supposed to be off limits.

Videos are being uploaded right now, to my site.


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

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The person in the Spines video has a point... make with the Earth Assault video!


 

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Like the the Spines options. Hrm. I may stay around long enough to play around with these options despite giving the bulk of my attention to an upcoming game.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

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I think thats a bit of an extreme position to take, but remember that this is jsut what they are shooting for for issue 16, most likely the others will be done thereafter, either in another issue or just a nice patch , as was heavily implied in sm's post. there is no reason to get too specific in equine dentistry here, the main powersets were a lot of work, and undoubtedly more work is continuing. I want to give rian blue eye beams too, but lets remain reasonable.

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Well, I'm not saying customization doesn't have a point and now they ruined it I still love it for what it is and I'm going to use it a lot. But there is a certain disincentive to customizing a powerset if you want to pick a matching Epic, because then the Epic will NOT match. That's kind of back in the day when we got customizable Assault Rifles, but NOT customization for Munitions Mastery's rifle, leading AR/*/Munitions Blasters to say "Well if I can't change ALL my rifle powers, then why bother?" Of course, introducing redraw likely had a lot to do with that, but still.

If you'll remember back in the day, one of the chief complaints about Patron Powers (after all the "I'm a lackey to Arachnos!" business) was that while hero Epics could be used to extend a concept, villain Patrons didn't match absolutely anything in the current powersets. Even Ghost Widow's pastel darkness didn't match the regular Dark powers. Granted, they introduced Electrical Melee/Electrical Armour in a look specifically intended to match Scirocco's Mu Mastery, but beyond that...

Currently in the game, there is a functionality which allows you to take one (or both) of your powersets and extend them via a matching-theme Epic. If we can customize the powersets, but not the Epics, then this gives us a choice with two wrong options - either we don't use customization and retain use of this functionality, or we use customization and pick another Epic. Personally, I don't feel either of those is a good choice.

Here's the big thing for me, though - Epic powers are, for the most part, lifted absolutely wholesale from existing powersets. Does it make sense for, say, Personal Forcefield in Forcefields to be customizable and Personal Forcefield in Force Mastery not? They're the same power, both figuratively and literally, at least in terms of visuals. I doubt they're just pointers to the same effects script, but shouldn't it come down to making the effect of one customizable and then copying it over to the other? I'm pretty sure BABs would have done that at least for Energy Melee vs. Energy Assault.

Again, I am very, very happy with this, and my one Fire/Fire/Pyre Blaster is perfectly happy with yellow fire But sometimes the little things can prove to be big problems. Blue blasts, pink punches and greenish forcefields can sort of work together. Lagely blue fire with a few yellow fire attacks... Not so much.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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I think they won't be doing them, not because it's hard.

But because it will take extra time. And they just want to get this out and done. If they don't do them, then it's less to test and deal with.


 

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Possibly, and I will certainly appreciate whatever we do end up getting, but as a look at the future, pool customization is a BIG thing that would allow concepts to extend outside of powersets without breaking theme.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Urgh. i hate windows media formats.
For some reason Winamp and even Windows Media Player won't play them on my system, it just gives me an error message.


Dr. Todt's theme.
i make stuff...