GOING ROGUE EXPANSION!
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Ummm... WOW... but what exactly does it mean for us? New AT's? New powersets? Are they merging the games?
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As far as new powersets...from the press release on the main site:
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Going Rogue will also introduce two primary new fictional characters representative of this alignment shift in the game's lore: Maelstrom, a pistol-wielding hero gone rogue, and Desdemona, a demon-summoning villain who has been redeemed.
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From that I'd say its a safe bet that we're getting Dual Pistols as a ranged set and Demon Summoning for a pet set at least. Which seems inline with what one of the devs said during the aniversary event (forget if it was Positron or Castle).
The trailer features a Bettie Page look-a-like; NCSoft had damned well better be paying royalties to her estate for that privilege.
I'm psyched to be able to switch my villains to the hero side. Brutes and Masterminds are da bomb. Now they'll be bombing in PvP zones for the hero side. That should even things up a bit over there.
I just want to know if my hero can collect the villain badges and still keep his hero badges. I can go get all the villain ones and then switch back.
Does this mean I can do the villain respec mission since having used the 3 hero ones already?
Suriel- Scrapper MA/SR
Star Centurion- Peacebringer
War Forger- Blaster EB/Devices
Dedjinn- Stalker CL/DA
Cycnus- Mastermind Mercs/Traps
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I'm psyched to be able to switch my villains to the hero side. Brutes and Masterminds are da bomb. Now they'll be bombing in PvP zones for the hero side. That should even things up a bit over there.
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yes, while my fire/kin goes to the villain side to kill all the stupid heroes that keep ganking everybody and to help out the poor, innocent villains they're beating up
might reduce how many stalkers kill me as well...
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O. M. G.
http://www.cityofheroes.com/goingrogue/
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Ummm... WOW... but what exactly does it mean for us? New AT's? New powersets? Are they merging the games?
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Call me crazy, I think it's a good thing if they "emerge" two sides. More players in the similar zone, more chance to team up and "the more and merrier"!
And I swear I don't mind trying PB or WS again for the 5th time if I can create them in CoV or in the future "emerging zone".
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
The more I look at the expansion's wording, the less I think that it is 'side switching'...In fact, it looks a heck of a lot like a simple coop zone with dividing storyline.
Not that actually being able to make 'choices' in a storyline is a bad thing (about damned time actually) but it really doesn't look like it's going to be actual side-switching.
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The more I look at the expansion's wording, the less I think that it is 'side switching'...In fact, it looks a heck of a lot like a simple coop zone with dividing storyline.
Not that actually being able to make 'choices' in a storyline is a bad thing (about damned time actually) but it really doesn't look like it's going to be actual side-switching.
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From the Press Release;
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For the first time, hero characters can become villains and vice versa, enabling hero archetypes to cross over to the Rogue Isles and villain archetypes to experience Paragon City.
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Wording seems pretty damn straight-forward to me.
yes, but it's irrelevant if it is at level 50
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yes, but it's irrelevant if it is at level 50
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I agree, which is why I doubt it would be.
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Eh, no. If I can play a heroside dom, brute, or corruptor.... Well let's just say my controller, tanker, and blaster alts are shaking in their boots.
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Well let's just say my controller, tanker, and blaster alts are shaking in their boots.
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controller and blaster alts
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these guys are awesome tho...
if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms
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if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms
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I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.
Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms
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I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.
Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.
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Right after it comes out, I suspect that's what you'll see. Hordes and hordes of people on the opposite side. Just like Atlas Park looked like it had been napalmed after they gave scrappers fire armor.
Arc #40529 : The Furies of the Earth
Aw, it won't be the REAL Blue Side, it will be the Praetorian Earth Blue Side, which should offer great opprtunities to play how you like, but will likely NOT change who our toons are, or what side their on in the 'real' CoX realms.
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Aw, it won't be the REAL Blue Side, it will be the Praetorian Earth Blue Side
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Where are people getting this idea from?
It seems pretty straightforward to me that you can go FROM redside TO blueside VIA Praetoria.
People who don't have the expansion won't be able to get into Praetoria, which is presumably where the alignment shifting stuff happens - missions that can go either way, with a goodie or a baddie ending, for example. But once you've shifted over all the way into being a hero or villain, you'll be able to get into Paragon City or the Rogue Isles.
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if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms
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I don't know about that with the new Dom buffs you might be seeing Doms replace a good bit of the population.
"Yes, winning all the time can be boring."
-Knight_Chill
"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."
-Spiritchaser speaking on Dom Revamp
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if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms
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I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.
Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.
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its just that, effectivley Controllers have the sam Bufffing as a Corr, and provide better control than a Dom, making those rolls obsolete whhen looking for a Corr or Dom for a team, when the troller is available.
As for their damage contributions via ranged damage....
BLASTERS!!!!!!!!!!
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if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms
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I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.
Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.
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its just that, effectivley Controllers have the sam Bufffing as a Corr, and provide better control than a Dom, making those rolls obsolete whhen looking for a Corr or Dom for a team, when the troller is available.
As for their damage contributions via ranged damage....
BLASTERS!!!!!!!!!!
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No, it's just that everyone thinks the AT they play is superior to other options and will replace all the other ones. As much as you say Controllers will replace Corrs and Doms, I see people saying Corrs will replace Defenders, and Defenders will replace MMs, and MMs will replace Tanks, and Tanks will replace Brutes, and Brutes will replace Scrappers, and Scrappers will replace Stalkers... et cetera.
If you play a Corruptor, it's because you like Corruptors. Naturally, you believe everyone else wants to be playing Corruptors because it's so obvious how great they are. Truth is, for the most part, if people wanted to be playing Corruptors, they would be. Side-switching will allow people to play ATs on a different side, and for a while we'll see a huge influx of evil Controllers and good Brutes, but eventually it'll iron out. Yeah there will still be evil Controllers, but are they going to totally replace other ATs? I seriously doubt it.
Everyone has a theory on which ATs will become "obsolete" and which ones will "replace" them, and they all contradict eachother.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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I hear going rogue will make Doom obsolete.
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if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms
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I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.
Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.
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its just that, effectivley Controllers have the sam Bufffing as a Corr, and provide better control than a Dom, making those rolls obsolete whhen looking for a Corr or Dom for a team, when the troller is available.
As for their damage contributions via ranged damage....
BLASTERS!!!!!!!!!!
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No, it's just that everyone thinks the AT they play is superior to other options and will replace all the other ones. As much as you say Controllers will replace Corrs and Doms, I see people saying Corrs will replace Defenders, and Defenders will replace MMs, and MMs will replace Tanks, and Tanks will replace Brutes, and Brutes will replace Scrappers, and Scrappers will replace Stalkers... et cetera.
If you play a Corruptor, it's because you like Corruptors. Naturally, you believe everyone else wants to be playing Corruptors because it's so obvious how great they are. Truth is, for the most part, if people wanted to be playing Corruptors, they would be. Side-switching will allow people to play ATs on a different side, and for a while we'll see a huge influx of evil Controllers and good Brutes, but eventually it'll iron out. Yeah there will still be evil Controllers, but are they going to totally replace other ATs? I seriously doubt it.
Everyone has a theory on which ATs will become "obsolete" and which ones will "replace" them, and they all contradict eachother.
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Going rogue will allow those who strictly play heroes to try out those redside ATs they've been eyeing, but don't want to play the villain.
Same in reverse.
After that, it'll just be as usual, people playing the AT they like the best.
That said, I do have my thoughts wondering if Corrupters will replace Defenders.
Dom's, I don't think will be replaced by Trollers, for the fact that Dom's are about Control & Assault. Trollers are about Control & Buff/Debuff. Some people just don't want to be the buff/debuffer, but like the control (I'm sure you see those Trollers blue side, with almost none of their secondary, but all of their Primary).
Tankers/Brutes/Scrappers/Stalkers...all melee, but they all feel different in play. Can Brutes tank? Yes. But a Tanker does it better. Those who want to tank, will make the Tanker.
Masterminds blueside? Of course we all see that happening. There's nothing even close like them blue side. This is the AT I think we'll see the most of blueside, at first, when side switching happens.
Blasters is my guess for blue to red.
All just guesses, and thoughts really, I could easily be wrong.
BrandX Future Staff Fighter
The BrandX Collection
All this talk about this AT replacing that AT and this or that AT becoming obsolete is ABSURD!!!!
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
On the topic of the side-switching missions I have a masochistic idea I would love to see implemented at the end of the story arc:
You exit the last mish in your original side and a zone-wide system message is fired off stating something to the effect:
"Captain Evil is a turncoat, Lord Recluse orders all villains to hunt him down before he escapes to Paragon!" (the reverse for heroes of course)
Then you have to race to the exit and escape. I'm guessing the last mish will occur in a zone with access to Pocket D depending on the level you run the arc so that you have an easy means of changing over.
There would be no XP for defeating you but there would be a Defeat 10/50/100 Turncoat badge of course . And of course if you do get defeated you would either wake up on the appropriate prison cell map to make the run again or if the Devs are feeling generous you will simply wake up in the appropriate hospital.
I would think its a great capper to the arc and would have a very "The Fugitive / Running Man" feel to it.
My 50s:
Prime Minister MA/SR Scrap - Protector
Captain Hit-Guy DM/Reg Scrap - Freedom
Prime-Minister ILL/TA Troller - Freedom
Ultimate Minister Inv/SS Tanker - Freedom
The logical way this would be done is as follows;
This is a paid expainsion, the Devs have never brought out anything that you have to pay to get that you cant access from level 1, or at least level 5. Ao it stands to reason this will essentially be a new starting contact, endgame contact and anything in between for thoses that buy it.
As it is a paid expansion there will be a limitation to those that didnt pay for it, therefore will not be able to access it. Think the VIP section of Pocket D, now make it probably about 3+ City Zones big (at various stages of Morality) with Good and Evil on either side.
There is no reasonable reason any swapped toon would keep their previous faction's Accolades, badges, infamy, Title or Inf. Point of Fact, it would just make the Badgers go crazy.
Seeing as you CAN always swap back I would imagine any of these things 'Lost' in the swap would be active when you return. Meaning you would only have acess to Villain stuff as a Villain and Hero stuff as a Hero, but nothing will be lost.
With the swap over I would sumise that you would start as level 1, like you just swapped to your second build, and have to retrain to your present level. Which would give you access to 2 builds Hero side and 2 Builds Villain side. As there there is no easy way to merge the economys I caution a guess that this would be the way to go.
This also would mean reformed Villains would lost Patron Powers and have Epic Pool selections instead and Heroes lose Epic Pools and will have Access to Patron Pools (and have to go through their arch to get them heh).
So I would guess this would be a Co-Op'ish area, they might add a PvP Zone to seperate the 2 sides of the fence. But I would Doubt they would make it mandatory for a side swap. They would probably have a Neutral Zone where there is an uneasy truce and where the actual transition from one side to the other would occur.
I'd say Dual Pistols and Demon Summoning would be avialable for everyone though, no reason to limit it to the people who buy the expansion, Id guess they will proliferate Thermal Secondary to MMs for Demon Summoning, a more team focused version of Devices for Fenders maybe and probably proliferate a few more just to make things more enticing to try all sorts of ATs while Side Swapping.
Thats how I'd do it, given the constraints of the game. Who knows maybe they have been secretly working on this for quite some time and done a rebuild of the FX Engine so Power Customisation is possible. This sort of thing would blow CO out of the water.
Yes I aim high, its usually the quickest way to kill things.
My guess is that the situation will be much simpler than many people are speculating it will be: "side switching" merely giving access to Praetorian universe co-op zones. Remember that this is a boxed expansion; people who don't have the expansion just won't be able to access the new content. I don't think we'll have villain AT's running around in original blue-side zones at all.
Very much scooped