Discussion:Issue 14: News, Information, & Updates!
I want to do a mission where you have to rescue the Kronos Titan from a MOB of Clockwork.
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
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I want to do a mission where you have to rescue the Kronos Titan from a MOB of Clockwork Kings.
Michelle
aka
Samuraiko/Dark_Respite
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there fixed that for you
If i can use ALL kind of mobs in building my own story-arc, I'm able to earn defeat badges that actually are only for the other side?
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If i can use ALL kind of mobs in building my own story-arc, I'm able to earn defeat badges that actually are only for the other side?
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No. No regular badges earned for doing MA mishes.
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
My search fu may be weak, so this may be mentioned elsewhere, but Architect Edition shows up at Amazon now with April 14 release date.
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I am unable to contain all of my responses to your confused post, JazMan, so I'll just say this:
/e popcorn.
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Good thing I never asked for your response!
In short, I noted how the MA is a positive for the game and think anyone saying otherwise is being ridiculous The MA will not be perfect but it adds an entire new dimension to game play. Very important, IMO.
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Not to belabor the point, but I noted more than a few backhanded compliments mixed in with the praise, and that goggled me. But, well, welcome back, and I hope you can enjoy!
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
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What happens when someone makes an entire enemy faction of Masterminds? O_o
For that matter, what happens when someone makes the faction entirely Controllers?
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I go in with my pet Hamidon and clean their clocks.
(I'm kidding about the pet Hamidon. Hamidon can't move. The Kronos Titan would be a better choice.)
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
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(I'm kidding about the pet Hamidon. Hamidon can't move. The Kronos Titan would be a better choice.)
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Come on, Arcanaville, rookie mistake. A giant, unstoppable robotic death machine as your loyal servant? That thing will turn on you faster than you can say "I am Nomad!"
Meanwhile, I recall hearing that Mastermind sets would not be available in the MA character builder: something about pet summoning powers making the AI weep. Does anyone know if that has changed? It would be nice to make custom MM opponents.
-D
Darkonne: Pinnacle's (unofficially) mighty Dark Miasma/Radiation Blast enthusiast!
Be sure to check out this mighty Arc:
#161865 - Aeon's Nemesis
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(I'm kidding about the pet Hamidon. Hamidon can't move. The Kronos Titan would be a better choice.)
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Come on, Arcanaville, rookie mistake. A giant, unstoppable robotic death machine as your loyal servant? That thing will turn on you faster than you can say "I am Nomad!"
Meanwhile, I recall hearing that Mastermind sets would not be available in the MA character builder: something about pet summoning powers making the AI weep. Does anyone know if that has changed? It would be nice to make custom MM opponents.
-D
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Oh snap, that it would. Sorta how Infernal (And plenty others I presume, Infernal is the only one I can think of off the top of my head) can summon those Demon things? That'd be awesome to make like a Mad Scientist AV that summons robots to go after you while he stands in the background with a Force Field, laughing about his evil plans, and the force field goes off after a while, so you can start beating on him, only for it go back up and have the whole process go on a few times.
*Foams at the mouth at how awesome that would be*
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(I'm kidding about the pet Hamidon. Hamidon can't move. The Kronos Titan would be a better choice.)
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Come on, Arcanaville, rookie mistake. A giant, unstoppable robotic death machine as your loyal servant? That thing will turn on you faster than you can say "I am Nomad!"
Meanwhile, I recall hearing that Mastermind sets would not be available in the MA character builder: something about pet summoning powers making the AI weep. Does anyone know if that has changed? It would be nice to make custom MM opponents.
-D
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Well, one of the screen shots on the I-14 overview page clearly shows a Ninja/FF MM EB being created. http://www.cityofheroes.com/news/gam..._overview.html
Take that for what it's worth.
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Does anyone know if that has changed?
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Someone knows that that has changed (subject to change).
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
Everywhere we turn we are hearing the buzz about Issue 14: Mission Architect. We've been tracking some of press which interested readers can find here!
We wanted to highlight some of our favorite quotes about Issue 14 from recent press articles, so here are a few of our favorites and their sources:
"NCsoft hit a major artery with the mission architect."
"...by far the coolest feature I've seen added to an already live MMORPG" -Allakhazam (Feb. 2009)
"It was intuitive, remarkable in its depth and simplicity and a whole lot of fun"-Gamezone (Feb. 2009)
"It's as though, all of the sudden, thousands of roleplayers cried out in joy"
"Overall the Mission Architect is hugely impressive" - The Escapist (Feb. 2009)
"NCsoft is handing over creative control to the player"-IGN (Feb. 2009)
List of Press Articles about Issue 14: Mission Architect
http://pc.ign.com/articles/957/957168p1.html
http://www.mmorpg.com/gamelist.cfm?f...&game=3&bhcp=1
http://www.mmorpg.com/gamelist.cfm?g...re=2756&bhcp=1
http://www.tentonhammer.com/node/64685
http://tentonhammer.com/node/64694
http://tentonhammer.com/node/64684
http://www.gamezone.com/news/02_26_09_11_50AM.htm
http://www.massively.com/2009/02/26/...ity-of-heroes/
http://www.gamersinfo.net/articles/2...sion-architect
http://www.escapistmagazine.com/news...sion-Architect
http://www.geeksugar.com/2859675#read-more
http://omgrpg.blogfaction.com/article/10...sion-architect/
http://www.joystiq.com/2009/02/26/cr...-mission-arch/
http://www.macworld.com/article/1390...yofheroes.html
http://www.gamersdailynews.com/story-906...wn-Mission.html
http://kotaku.com/5161479/the-city-o...tect-explained
http://www.incgamers.com/Games/649/N...-Details/15261
http://www.gamersinfo.net/articles/2...sion-architect
http://www.allakhazam.com/story.html?story=17048
http://www.ripten.com/2009/02/27/cit...iew/#more-9348
http://www.tentonhammer.com/node/64814
Wow.
Thats a full press room you got for the event. I had seen many of those, and am glad most are as excited as I am about the MA feature
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
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<em>"NCsoft is handing over creative control to the player"</em>-<a href="http://pc.ign.com/articles/957/957168p1.html">IGN </a>(Feb. 2009)
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This one doesn't sound like a positive.
Gratz on the publicity blitz, guys - it's about damned time.
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
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<em>"NCsoft is handing over creative control to the player"</em>-<a href="http://pc.ign.com/articles/957/957168p1.html">IGN </a>(Feb. 2009)
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This one doesn't sound like a positive.
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More like a neutral:
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From what we saw and played the architect feature is certainly quite interesting, especially when considering the idea could be developed and built upon in the future. Considering NCsoft is allowing players to gain experience and rewards by playing the generated content, there appears to be plenty of incentive to dive in. At the very least, NCsoft now has a response for players unhappy with the content already in City of Heroes: go make your own.
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The others, under the veneer of fansite journalistic professionalism, can barely contain themselves from squeeing.
More importantly: Why wasn't I flown out to San Fran for a preview?
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Wait, I'm confused. Press-Event? Is NCSoft actually spending some cash on marketing the game now?
There's not a comet about to hit earth that I haven't heard about is there?
Heroes
Dysmal
Lumynous
Sam Steele
Pluck
Wile
Slagheap
Pressure Wave
Rhiannon Bel
Verified
Stellaric
Syd Mallorn
Villains
Jotunheim Skald
Saer Maen
Jen Corbae
Illuminance
Venator Arawn
Taiga Dryad
Tarranos
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Wait, I'm confused. Press-Event? Is NCSoft actually spending some cash on marketing the game now?
There's not a comet about to hit earth that I haven't heard about is there?
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There was actually. It was the size of Texas and missed us by about half the distance form here to the moon....
I don't think it's related though!
Heroes
Dysmal
Lumynous
Sam Steele
Pluck
Wile
Slagheap
Pressure Wave
Rhiannon Bel
Verified
Stellaric
Syd Mallorn
Villains
Jotunheim Skald
Saer Maen
Jen Corbae
Illuminance
Venator Arawn
Taiga Dryad
Tarranos
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Wait, I'm confused. Press-Event? Is NCSoft actually spending some cash on marketing the game now?
There's not a comet about to hit earth that I haven't heard about is there?
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There was actually. It was the size of Texas and missed us by about half the distance form here to the moon....
I don't think it's related though!
[/ QUOTE ]Don't worry, the Replicators got Apophis in Season 5.
http://www.fimfiction.net/story/36641/My-Little-Exalt
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My search fu may be weak, so this may be mentioned elsewhere, but Architect Edition shows up at Amazon now with April 14 release date.
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LOL I had the same idea this morning - I just checked Amazon and found the same availability date (price $19.99). I know that Amazon can change these dates, but it is usually a good indicator of availability.
If I recall correctly, Issue 14 will be live before the release of the new box. My guess is a release date of April 7th.
Go Team Venture!
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Wait, I'm confused. Press-Event? Is NCSoft actually spending some cash on marketing the game now?
There's not a comet about to hit earth that I haven't heard about is there?
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There was actually. It was the size of Texas and missed us by about half the distance form here to the moon....
I don't think it's related though!
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It was only a 10-story building but it was a LOT closer than that. It missed us by about 50,000 miles. The Moon is 240,000 miles away.
Link
*inhaler puff*
BTW, if the release date given in one of those reviews Ex Posted on the 4th is accurate, 14 will be here a LOT sooner than April 7th.
My first short story (detective fiction) came out in Jan-2012. Other stories and books to follow, I hope. Because of "real writing". COH was a big part of that happening.
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My search fu may be weak, so this may be mentioned elsewhere, but Architect Edition shows up at Amazon now with April 14 release date.
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LOL I had the same idea this morning - I just checked Amazon and found the same availability date (price $19.99). I know that Amazon can change these dates, but it is usually a good indicator of availability.
If I recall correctly, Issue 14 will be live before the release of the new box. My guess is a release date of April 7th.
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At least one of the gaming news sites that Ex linked to is saying it'll be live sometime in March ( link ).
Stuff can change, of course, and it's not exactly official information, but one has to wonder why they would have said that after a big NCSoft media dump unless it was something that NCSoft at least hinted at...
EDIT: This one implies March, as well (it was posted on 2/26 and says "set for release with Issue 14 next month").
EDIT2: This one says "at the end of March."
EDIT3: This one says "currently looking at a March 2009 release."
EDIT4: Also saying March: this one , this one , and this one , and probably most of the rest that I didn't check. I think we're probably looking to see Issue 14 sometime this month. (Unless something in closed beta goes horrifically wrong, of course.)
Geek Sugar seems to be saying that the boxed retail version of the Architect Edition will be released on March 12, but that conflicts with several other sites showing 4/14 for the box, so GS is no doubt mistaken.
I'm gonna say it'll be either 3/24 or 3/31. If they open up the beta anytime in the next week, then that'll leave nearly 2 to nearly 3 weeks of open beta. Seems like enough for a system that had a major part of its work done by late last year. (Standard code rant applies.)
QR: How about some news...for us?
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Mark my words, because I've been saying it for a long time. This is going to be a lot bigger than I think even folks here are giving it credit for. I really believe that the release of Issue 14 will be the most important date in City of Heroes history since its original launch, maybe even bigger. It's going to affect all facets of the game, whether or not you're a content creator or even set foot in the Mission Architect building.
Even more, if NCsoft continues opening up the game to user-generated content (i.e. improving the Mission Architect system post-I14, giving us more tools, staying on top of promoting arcs to official content), I think this might be a significant milestone in the history of the MMORPG genre. That's what I'm really excited about, that this is going to have ramifications far beyond our little gaming silo.
We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)
I don't know if this has been stated before but i was wondering since we can customize AV and mobs can we also customize Giant Monsters?