Placate is bugged


14DayTrialMan

 

Posted

[ QUOTE ]
It's sad when the placate proc works better and more often then Stalker Placate. That's why Psi Blasters = Placate Blaster. But yea i think it was said a LONG time ago that this bug would be really hard to fix in the current system. I don't know if this will change now that they have alot more bodies on the dev team. But one can only hope.

[/ QUOTE ]

Heh that is a shame.


 

Posted

Seriously? i15 is coming out in like a week and they still havn't fixed placate???

Thats kinda sad..


 

Posted

Well we all know that this is CITY OF BLASTERS, and if they would fix it, blasters would be in harms way, so... maybe they will fix it in issue 17, since in issue 16 they are giving blasters 1000% resistance to all with a 1000% debuff protection to all.


 

Posted

On my stalker i have the same thing happen to me i placate some one and seems like right after i do they can hit me thats very odd.


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Posted

Quote:
Originally Posted by Slash_NA View Post
[ QUOTE ]
placate will probably never see a fix, been almost 2 years, and defiance is being looked at more than placate, hows dem apples?

[/ QUOTE ]

Not 2 years, and it's favoritism, that's how dem apples are
Truth. Devs just hate red-side.


 

Posted

Fix this. Now.


 

Posted

If they haven´t gotten it to work in 4(soon) years why not just scrap the power and redesign it completely?


 

Posted

Simple economics:

Stalker AT is least popular, spending time on the smallest population is a waste of resources.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


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Posted

Quote:
Originally Posted by Terror1 View Post
If they haven´t gotten it to work in 4(soon) years why not just scrap the power and redesign it completely?
Nearly five years now.


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

Posted

Quote:
Originally Posted by Test_Rat View Post
Simple economics:

Stalker AT is least popular, spending time on the smallest population is a waste of resources.
Oddly, it's the least-popular ATs they spend time revamping (Stalkers in I11, Doms in I15).


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Posted

I just want to say: I was around when this thread was first posted, and I'm still waiting.


 

Posted

Quote:
Originally Posted by macskull View Post
Oddly, it's the least-popular ATs they spend time revamping (Stalkers in I11, Doms in I15).
Oh really now?

lol


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Is Placate (still) suffering from the Debuff/DoT Bug which prevents aggro from being cleared? And if so ... does that mean that Placate is extremely broken in the presence of Incarnate Interface slotting?


It's the end. But the moment has been prepared for ...

 

Posted

Quote:
Originally Posted by Redlynne View Post
Is Placate (still) suffering from the Debuff/DoT Bug which prevents aggro from being cleared? And if so ... does that mean that Placate is extremely broken in the presence of Incarnate Interface slotting?
Exacty.

If you incarnate your stalker, you better be a defense based one.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Because while the Devs hate villains,

they especially hate Stalkers.


 

Posted

I don't know about DoTs but I can't say I've noticed this problem with my Ninja Blade stalker's defense debuffs. Placate pretty much works for me. Not incarnat'd yet, so we'll see. To be fair though I am also a defense-based stalker who does not RELY on the actual placate effect. I use it for the Hidden status.

As to why it hasn't been fixed... I'm not going to re-read this whole thread but wasn't it determined to be one of those tricky client-server race-condition type of timing issues that is difficult or impossible to address without serious changes to the design? Kind of like how the occasional double-crit-after-placate thing isn't "fixed" either.


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Posted

IIRC it's a problem with how the AI reacts to debuffs.

Basically the debuff effects cause notification, however they have coded the AI to ignore debuffs, but sometimes it forgets to ignore things. Or something like that.

It's a similar problem with Longbow Eagles and their autohit PBAoE notification aura.

Basically things that shouldn't be notifying the enemies, end up notifying the enemies.

EDIT: forgot to mention that this was mostly a PvP issue, that sometimes rears it's head in PvE.


 

Posted

It's almost non-existent in PvE, save for a few corner cases. DoT (I believe) counts as a separate attack notification, so that would alert the mobs. Also, the end drain from elec melee didn't get flagged for ignore at first, so that would always trigger it as well. I'm not sure if that's been changed yet or not.


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

Posted

Quote:
Originally Posted by Zem View Post
As to why it hasn't been fixed... I'm not going to re-read this whole thread but wasn't it determined to be one of those tricky client-server race-condition type of timing issues that is difficult or impossible to address without serious changes to the design? Kind of like how the occasional double-crit-after-placate thing isn't "fixed" either.
No, it's not a complicated server issue. When the target is not affected by a secondary effect, placate has its 'untargetable period'; when the target is affected the 'untargetable period' doesn't happen. It's a spreadsheet power properties fix.


 

Posted

PVP happens still after I13?


 

Posted

Some people like being the big fish in a little pond

lolpvp


/gignore @username is the best feature of this game. It's also probably the least used feature.
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Originally Posted by Nights_Dawn View Post
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Posted

Quote:
Originally Posted by Thorizdin_LotD View Post
Considering taking some of my Stalkers out, is this still broken in PvP?
I haven't tested it in a good long while, but no word has come from the Devs on a fix; I would assume its still broken.


 

Posted

Still no fix? This is ridiculous. Utterly incomprehensible.


Doom.

Yep.

This is really doom.