Wow! How many couples are in this game?


Acetylene_Torch

 

Posted

Guys tell me how lucky I am to have a girlfriend who's into online gaming. They all thought it was unusual, and I had to agree it didn't seem all that common.

But today I'm seeing all these threads talking about girlfriends and wives and now a fiancee (Congratulations!). So maybe we're not as unique in that regard as I thought.

So I'm curious. Do you rl couples make in-game couples like we do? And I don't necessarily mean romantic couples, but characters with joint backstories and themes that go together.

Or on the flipside, do we have couples who don't even team together online?


--
My AE Story Arcs:
Family Matters - 82136

 

Posted

My husband and I play, as does his brother and his wife.


 

Posted

My wife and I both play.

We almost always team together, although we've very rarely made characters that specifically reference each other, or are designed to go together. Mainly we each build our own character and if they work well then that's great.


 

Posted

There are 248 couples in this game.

Zeus - god of answers to direct questions


 

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About half the people I play with play with their snuggle bunny or smoochie pooh. The people that are involved with someone who doesn't game don't tend to get much game time in.


 

Posted

My Kitten and I were engaged before, through CoH and have recently been married (as of September 17th) and yeah, we both play.


 

Posted

[ QUOTE ]
snuggle bunny or smoochie pooh

[/ QUOTE ]

*giggle*

Sorry, cute pet names are just so damn cute.


 

Posted

[ QUOTE ]
There are 248 couples in this game.

[/ QUOTE ]
And I'm one of them.

We're two of them?

One is us.

Dangit.


 

Posted

[ QUOTE ]
[ QUOTE ]
There are 248 couples in this game.

[/ QUOTE ]
And I'm one of them.

We're two of them?

One is us.

Dangit.

[/ QUOTE ]

One are we.


 

Posted

You guys suck. Finding a girlfriend who plays videogames is like trying to find a friggin hick with all his teeth during NASCAR.

I think I got better luck with the latter too

(not really, grats all you crazy pair ups!)


 

Posted

Grrrf.

My wife liked the costume generator... but she's not into the gameplay.

It'd be cool if she was... but...

(so, she goes off and plays cards and slot machines, and I play CoH.)



"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."

 

Posted

My wife and I both play.


 

Posted

I already have my gf racing cars with me, I don't think I could get her playing video games. Not unless I started shopping with her, which ain't happening. So, I play when she shops, which is a lot.


 

Posted

Bah my b/f wont even touch CoH with a 10 foot pole.. he rather tinker with his import... its still slow


 

Posted

I got my wife involved during the CoH beta. She quit during issue 3... game just got too easy. She's back now... playing once again now that Issue 5 and 6 have made the game fun for her again.. She's enjoying herself like she did originally. It's nice to have her play once again.

Zeus - god of enjoying my wife


 

Posted

Yes, there's a Ms. Lithuania just as there is a Mr. Lith. She started playing about three months after I did. My son, daughter-in-law, housemate and grandchildren play, too.

Lithy and I have our date night every Monday night in the Rogue Isles.


Mr. Lithuania

Jessica to Nathan in bed: "I'm not really bad, Isaac just drew me that way."

 

Posted

Mr. Zeus, your icon is still quite disburing, sir.

I got my husband into CoH (I5 and Special ED drove him out, sadly). In CoH or other MMOs we have played/do play together we've never created characters with intertwined backstory. While I really like roleplaying he's not much into it. Beyond that neither of us have seen the need to do the whole 'cosmic fate/married' thing with our characters since we are in real life.

We do play our characters together quite a lot, though, in any MMO we play. Being old PnP gamers from way way way way back one or the other of us was always running a game so we rarely had a chance to play together. MMOs allowed us that chance (damn, that sounds sappy).

I've noticed that CoH seems to have a high couples count compared to other games we've played. It also seems to have a larger female player base than other MMOs I've played. At the risk of sounding sexist, for women new to gaming I think CoH is a very user friendly introduction. The learning curve is quite gentle, the game is very forgiving in the early levels and it's quite easy to team with your SO even if there are several levels between the two of you.

Besides, the male characters have quite nice butts to look at and, if you angle your camera just right, you can see their hang down.

Damn... is that gonna get censored?


Too many alts and not enough time.

 

Posted

Originally bought this game as a Yule Present for my wife last year. The mushes she played had just fizzled out and it was different from The Sims 2 (which I also got her).

After she made a couple of characters the rest of us in the family got interested so we picked up a couple more accounts. Now just she and I have accounts but we both still play.


 

Posted

My wife and I play. We've met a lot of couples in game. There are also quite a few SGs around that are couple oriented I think.

We've played online together in EQ1, WW2Online, DAoC, and some others; but CoH/V is the only one we've played consistently since CoH beta.

It really is a blessing having a wife, GF, BF, husband, or um....other that games with you.


 

Posted

My wife plays as well. In fact, the character I play with her is rapidly overtaking my main. Well, as rapidly as anything I do in this game.

Marry a gamer-grrl, guys! It's the only way to be happy.


Statesmonkey Sez: Lighten up! It's a game, for Lincoln's sake!
Also: Six years of casual play begins to look an awful lot like one year of hardcore play.

 

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My SO is an FFXI addict...I fear for sanity at times, but I get to play my game a lot!


 

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The folks who got me COH last year play as a couple, love em. When my ex is on, sometimes we find each other (though with him in singapore and me in san diego it's a tad hard to organize lol). I've seen a LOT of couples and I think it's great. It's very heroic, and in character, actually.


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

Posted

Yep.

Catwhoorg and Magrat, we are getting married May 7th next year.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

[ QUOTE ]
About half the people I play with play with their snuggle bunny or smoochie pooh. The people that are involved with someone who doesn't game don't tend to get much game time in.

[/ QUOTE ]

I read your post and told my husband that Snuggle Bunny and Smoochie Pooh would be awesome villain names. We could run around together in pastel pink and blue costumes with hearts and other cutsie symbols on our chests.

Of course, they'd have to be villains, as the evil behind Snuggle Bunny and Smoochie Pooh is just unmistakable.


Virtue:
Lady Eden - Empathy/Psi Defender
Seymour Fists - Invul/SS Tanker
Mojave Green - DM/Regen Stalker

 

Posted

[ QUOTE ]

I've noticed that CoH seems to have a high couples count compared to other games we've played. It also seems to have a larger female player base than other MMOs I've played. At the risk of sounding sexist, for women new to gaming I think CoH is a very user friendly introduction. The learning curve is quite gentle, the game is very forgiving in the early levels and it's quite easy to team with your SO even if there are several levels between the two of you.

Besides, the male characters have quite nice butts to look at and, if you angle your camera just right, you can see their hang down.

Damn... is that gonna get censored?

[/ QUOTE ]

Nope, not censored. As to why, the book "Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence" has a nice read on this. The gist is that comics (and other genres) foster interesting relationships and deeper motives (whether wrapped up in an action movie or what have you). Transfer a genre that's increasingly about interesting interactions into a very socially oriented game that is about interacts itself (from the story arcs, to the natural interplay of heroes, to the backstory) and you create an environment that has the sort of depth that attracts more female gamers and casual gamers of both gendrs. Depth that while not the sort of depth that guy/hardcore gamers look for (gameplay depth) is also very easy to get into. You don't need to know why Indiana Jones does what he does... but he's more interesting if you ask why. Comics have this question built in... you really can't make a character in a comic (nowadays) without asking Why are they doing what they are doing, without asking how they relate to others and the world around them. It's like a romance novel - the story isn't really about the romance (surprize surprize), but about the relationships and interesting interactions that the characters have.

Or something to that effect.