Salvage Limit
Good find Togo.

@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
thanks for the heads up
I was wondering about this. My CoV toon has a ton and I was starting to think of him as having an old grocery store cart with a bunch of plastic bags full of trash in it.
Dominators don't need mitigation from their secondaries. Even if they did, there's ice (slows), psi (-recharge), and fire and elec (death).
-Talen_Lee commenting on Energy Assault's Utility
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I was wondering about this. My CoV toon has a ton and I was starting to think of him as having an old grocery store cart with a bunch of plastic bags full of trash in it.
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I'd love to see this emoted!
Good find, as I'm starting to get salvage now, and figured there was some kind of limit. *grins* Makes it easier when you know.
"If Everquest is Evercrack, then City of Heroes is City of Heroin... it's just as addicting and is a gateway MMORPG." - Me, when explaining MMORPG's to my mother.
Thanks for the heads up Mr.Togo on the Salvage Limit. Now I can leave a msg in my SG channel.
That's more incentive to get workshops up quickly so you can start converting that salvage into useful components. While I'm sure there's a limit of 20 components too, at least those are readily usable.
OTOH, don't some of the recipes call for upwards of 20 components? IIRC some of the expert turrets need stuff like 20 Alien hardware and 20 Prototypes to build.
For those players who have reached the Salvage Limit with one or more pieces:
Is your SG capable of making a Worktable so you can consume some of that Salvage into the raw material? (Raw material has a limit of 99 currently).
Positron
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For those players who have reached the Salvage Limit with one or more pieces:
Is your SG capable of making a Worktable so you can consume some of that Salvage into the raw material? (Raw material has a limit of 99 currently).
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I'm getting there, but not yet. Not even close to having enough prestige for a base, but the salvage is climbing each day. I'm just ignoring it, but it would be so much better if there was a way to craft PRIOR to getting all the required components for a base.
Perhaps those universities could rent us out some space and perhaps take what we make in exchange for touting the virtues of our SG (i.e. prestige)?
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
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Is your SG capable of making a Worktable so you can consume some of that Salvage into the raw material?
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No, not even close.
Granted the limit is only being reached by our mules, but the limit makes the entire concept of "salvage mules" far less appealing and hurts those people who want to focus on being crafters for their SG.
How exactly are we supposed to have a workshop already when we are trying to get the base opperational? We don't have the extra 20k on Hero's and villian groups are generally small.
By the catapillars hooka you WILL smile!
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For those players who have reached the Salvage Limit with one or more pieces:
Is your SG capable of making a Worktable so you can consume some of that Salvage into the raw material? (Raw material has a limit of 99 currently).
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I'd think it's gonna be a little while until most SGs can afford workbenches...Power and Control take precedence.
Is 20 the limit for each type of salvage in someone's inventory? And are you saying we can deposit salvage in a worktable in our base? I assume that's the only option to "deposit" salvage somewhere?
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For those players who have reached the Salvage Limit with one or more pieces:
Is your SG capable of making a Worktable so you can consume some of that Salvage into the raw material? (Raw material has a limit of 99 currently).
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We were having problems changing the permissions so that someone other than "overlords" could work on the base. I think the latest patch fixed it though.
Still here, even after all this time!

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For those players who have reached the Salvage Limit with one or more pieces:
Is your SG capable of making a Worktable so you can consume some of that Salvage into the raw material? (Raw material has a limit of 99 currently).
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Yes and NO Posi.
Our SG has a 2 functioning worktables however they're tech and we hit the limit on arcane.
Luckily I'm the SG leader and base editor so I could swap tables out and put an arcane one in to produce some raw material but I've gotten a LOT more of the Orichalcum than any other arcane item. Thats what I hit the cap on of 20 on.
I've also got SG members who are giving me their salvage b/c they have no interest in it or they understand that b/c of prestige limits the SG leadership should be the ones making the decisions on what items get created first and placed.
Perhaps you could give the workshops a Storage Bin as an Aux Item that can attach to the worktables. With the storage bins SG members could dump their salvage into it and then anyone who wants to craft can do so using the SG's salvage stores (since they end up using the SG's prestige to place the item anyways...it wouldn't be any different in concept). The players can choose at that point to share their salvage or not. IF the SG runs out of room, they can make the choice to add another bin.
w00t Radio
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Is your SG capable of making a Worktable so you can consume some of that Salvage into the raw material?
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No, not even close.
Granted the limit is only being reached by our mules, but the limit makes the entire concept of "salvage mules" far less appealing and hurts those people who want to focus on being crafters for their SG.
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That may be part of the purpose. Muling isn't considered a "good" term, after all.
Still here, even after all this time!

My SG is sitting at around 360,000 prestege. At the current rate we seem to be accumalating prestege, it looks like it will take 4 months to get around the 1 mil I hear a small, basic base needs.
And then you have to buy a workshop.
Sounds like another couple of months of work.
So in say, six months, this solution will work.
Lo - Hand of Justice SG, Champion Server
Shakesphere
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How about a storage area in the base for storing salvage, accessible only by officers who do the building?
An enhancement locker for all members would be good too.
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A way to convert salvage into prestige would be nice.
Sermon
@sermon
One of Six, Cannibal 6
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How about a storage area in the base for storing salvage, accessible only by officers who do the building?
An enhancement locker for all members would be good too.
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Good lord, yes please. For about the past year, yes please.
Thus the NEED for a LOW Cost Vault is seen and heard!
Maybe make a vault that naturally builds when you build a base... like the entry room is?
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Is 20 the limit for each type of salvage in someone's inventory? And are you saying we can deposit salvage in a worktable in our base? I assume that's the only option to "deposit" salvage somewhere?
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It sounds like he is saying you can convert the salvage into some basic component called "raw material" which (maybe?) is actually stored at/ on/ in the workbench??
I was really, really surprised when my SG told me there was no way to drop off salvage at a cental location in the base so other people who actually want to be crafters to use. There are no cupboards, pantries, or storage area in the entire base?? My dad's workbench had a bunch of lumber below it and lots of nails/ screws/ supplies on pegboard all around it.
I'm not interested in spending my time crafting and I don't want to make or place something at isn't doesn't fit in the grand design scheme. I would much rather be running missions and playing that part of the game. So from my perspective, I think it's too bad that the workbench does not have a big inventory section where you can drop of salvage for other people in your SG (like... the architect maybe?) to craft away. People in my SG log on at all manner of bizarre times and trading this stuff around (assuming it can be traded) is going to be a big pain.
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It sounds like he is saying you can convert the salvage into some basic component called "raw material" which (maybe?) is actually stored at/ on/ in the workbench??
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Yes, you convert salvage into components...but only if you have the right worktable. Salvage is essentially the "raw material" that we start with to make components, which eventually are combined with other components to make the finished base item.
What we need is the ability to carry alot of salvage in the players' inventory, or a place in the base to store our salvage (regardless of the type).
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For those players who have reached the Salvage Limit with one or more pieces:
Is your SG capable of making a Worktable so you can consume some of that Salvage into the raw material? (Raw material has a limit of 99 currently).
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Not even close
Having STORAGE as part of any addition of bases/personal space has been a primary request since COH launched. While not promised, to my recollection, the idea was acknowledged positively by a red name or two.
I fail to see why it was omitted. Indeed, it seems to be an issue with every MMORPG I've played. What purpose is served by so strictly limiting access to storage in these games? I guess in a game like FFXI, i.e. one with a TON of different items, the database footprint for a player can get large. Still though, the space/processing required by allowing a sizable inventory must be dwarfed by other data thast is collected.
Anyway: I tried to create a crafting-capable base and quickly realized that due to power and control requirements our SG would need to amass about one million prestige get there. My level 41 main spent an hour in SG mode and made a few thousand prestige...call it 7000 to make the numbers easy:
300000 (SG member bonus) + (7000 prestige / hour) * (100 hours) = 1000000 prestige
So, in a couple hundred hours of playtime (doubling the time since I'm the only hero over 40 in our SG, although we have a lot of 30s), we might get there.
It seems to me like base prices and whatnot are geared too heavily towards large, high-level SGs. We are an active SG with about 10 real-life players....we should be able to afford a reasonably functional PvE base in a shorter period of time.
Trading with my teammates to pool our salvage to make better things, we realized there is a limit to the amount of salvage one toon can have. It appears to be 20 of any particular item. As of yet, there is no hard number overall. But I just wanted to let anyone that doesn't already know this to be aware.
No clue what happens when you get to 20 on one item. It may just turn the salvage that was gonna be dropped into a different salvage, but my guess is it is like a full enhancement tray, and the salvage is just lost.
So, as of now, the limit of any specific salvage is 20 (not sure if this is true for components as well).