Resisting Sleep, Stun, Hold, etc.


Accualt

 

Posted

Ah - one more thing. We're adding a new Inspiration that you can use to wake up from Sleep, Stun, Hold & Immobilize.

Yep - so if you're stunned, wobbling back and forth - you can use this Inspiration and WHAMMO - you're ready for action.


 

Posted

Sounds cool.


 

Posted

Nice. How about them resist inspirations now?


This space is intentionally left blank.

 

Posted

[ QUOTE ]
Ah - one more thing. We're adding a new Inspiration that you can use to wake up from Sleep, Stun, Hold & Immobilize.

Yep - so if you're stunned, wobbling back and forth - you can use this Inspiration and WHAMMO - you're ready for action.

[/ QUOTE ]

My prayers have been answered. I guess I can turn San Antonio back to his regular position.


 

Posted

Wow. That's awesome!

What colour will it be?


 

Posted

that'll help indefinetley... yes... indefinetley...


 

Posted

This is a GREAT idea!!!!

I hate waching my blaster die, and not being able to do anything about it.

THANK YOU!!


 

Posted

Nice.


 

Posted

Will the bad guys get these too?

Wouldn't that be fair?


 

Posted

Quick question on the subject of inspirations:

Will we ever be able to buy the better inspirations from our contacts? Likewise will this new inspiration be available from any contact what the other ones are?


 

Posted

Kiss me you fool!!!!!


 

Posted

[ QUOTE ]
Will the bad guys get these too?

Wouldn't that be fair?

[/ QUOTE ]

Villains don't have the heart and determination to fight through being stunned - heroes do...

Atleast that's my excuse and I'm sticking to it...

BTW - GREAT IDEA... I can't tell you how many times I've been stunned and tried to use the Discpline inspiration, hoping to be unstunned...


 

Posted

[ QUOTE ]
[ QUOTE ]
Will the bad guys get these too?

Wouldn't that be fair?

[/ QUOTE ]

Villains don't have the heart and determination to fight through being stunned - heroes do...

Atleast that's my excuse and I'm sticking to it...

BTW - GREAT IDEA... I can't tell you how many times I've been stunned and tried to use the Discpline inspiration, hoping to be unstunned...

[/ QUOTE ]

Fight a group of Nemesis with a Lance Surgeon. Any held enemy gets a shot that puts him back in action.


 

Posted

/em gets in line . . . . .


 

Posted

Banzai!


 

Posted

[ QUOTE ]
Ah - one more thing. We're adding a new Inspiration that you can use to wake up from Sleep, Stun, Hold & Immobilize.

Yep - so if you're stunned, wobbling back and forth - you can use this Inspiration and WHAMMO - you're ready for action.

[/ QUOTE ]


Yeeeeeessss.....

THAT's the ticket. Now, what about chain-mezz while Unyielding Stance takes it's leisurely two thousand years to activate?


 

Posted

"Yep - so if you're stunned, wobbling back and forth - you can use this Inspiration and WHAMMO - you're ready for action.
"

That pretty much makes City of Villains unplayable for Controllers! Thanks!


 

Posted

[ QUOTE ]

That pretty much makes City of Villains unplayable for Controllers! Thanks!

[/ QUOTE ]

Argh...

Argh....

CoV, will not be controller versus blaster PvE. CoV will not focus (nor should it ever try to balance) on hero vs Hero. It will have Heors fighting Villians, which will have different and unique powers. Just as tuant will be re-worked specifically for PvP, I suspect Cntroller powers will likely have different effects in PvP.

I do not think we need to worry about changes now, to Hero At's effecting balance in CoV PvP.


 

Posted

[ QUOTE ]
Quick question on the subject of inspirations:

Will we ever be able to buy the better inspirations from our contacts? Likewise will this new inspiration be available from any contact what the other ones are?

[/ QUOTE ]

Better than buying them, it would be neato (but I'm not sure if too powerful) if, when you get a drop, if your tray is full the drop boosts an existing inspiration of the same type instead (if you have one). So over time, if you don't use them, you will slowly get the bigger respites, breaths, lucks etc. Maybe disable this for awakens if that is too powerful. Kinda analogous to letting us ++ enhancements.


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Posted

[ QUOTE ]
Ah - one more thing. We're adding a new Inspiration that you can use to wake up from Sleep, Stun, Hold & Immobilize.

Yep - so if you're stunned, wobbling back and forth - you can use this Inspiration and WHAMMO - you're ready for action.

[/ QUOTE ]


and the names for these?

Coffee
Expresso
Chocolat Coated Coffee Beans



 

Posted

Telekinesis 4TW. Go mind controllers.

Really though this doesn't affect the main reason stat effects are deadly, toggle dropping. Pvp the main reason to use them won't be to hold, it'll be to break toggles.


 

Posted

[ QUOTE ]
"Yep - so if you're stunned, wobbling back and forth - you can use this Inspiration and WHAMMO - you're ready for action.

That pretty much makes City of Villains unplayable for Controllers! Thanks!

[/ QUOTE ]
You know it won't take a week after CoV launches before some doof complains that the anti-hold inspirations don't drop enough and it's a hassle to keep buying them - basically CoH sucks because one has to plan for battle and most don't want to.

This feels like a small concession to the "Chain Holds=Inevitable Bankruptcy for Cryptic" crowd to get em to quit bellyaching. I can live with it even though it diminishes the 'uberosity' of my Grav Controller.


 

Posted

[ QUOTE ]
That pretty much makes City of Villains unplayable for Controllers!

[/ QUOTE ]

Serious concern here too. I know the devs originally said the Controller was probably the most feared class for PvP ... looks like with an insp or two that's just not the case. One insp nullifying a class's main function is gimp!


 

Posted

[ QUOTE ]
Ah - one more thing. We're adding a new Inspiration that you can use to wake up from Sleep, Stun, Hold & Immobilize.

Yep - so if you're stunned, wobbling back and forth - you can use this Inspiration and WHAMMO - you're ready for action.

[/ QUOTE ]

While this is a good step, isn't it redundant with the Iron Will-type inspirations? I mean yea, using these after-the-fact does mean you've lost your toggles, so there's some use for pre-emptive inspirations, but it's not efficient to carry both and it was never practical to use pre-emptive ones except for specific bosses/AVs anyways.

Why not add this functionality to those?


 

Posted

Wow and I felt like a walking group insperation before.
<-----Kinetics/Rad Defender