-
Posts
20 -
Joined
-
[ QUOTE ]
What was the date on the photo compared to the first match with LOTD and LD? Its amazing how fast they got good. Was it veng, or was it skill well never know. I know a equal skill team stacking vengeance will kill the other team it wouldn't even be a fight. I know when practicing against the LD vengeance team our taunting ss tanks couldn't even land a taunt with fort.
[/ QUOTE ]
This:
"We slowly started recruiting players and we picked up Sing,Manny,Shurl and Pan. It was at this time that we really went crazy with practicing. " - BigNord -
I remember when Tribute was kicking a$$, Cuddles (I was in LD at that time) came up with the idea of "creating a 7 man fire blaster team, with fly and unleash a fiery hell from above them" or something along those lines.
Who would have thought he KNEW fire blasters > ice blasters someday.
I do miss the old days. Although I don't miss having to struggle to find someone to PVP with. (playing wow now)
(our 5's team is actually Dave(reletevator or whatever sp?), Jesperr, Chucifer, Myself and a pickup from wow.. kinda funny eh?) -
I'm still 'So Mad' Frozen. You were like my shadow and man did I suck on my rad/psi.
-
Name - Penance (SG) / Triage (VG)
Server - Victory
Size - Small (16)
Recruiting - Negative
Contacts - @Krole, @Labrynth, @Patient V or any others
PvP Preference - Arena
Description - Our greatest love is PVP and we try to represent ourselves the best we can. We are a small but tight group dedicated to helping each other become the best at what we do, and that's enjoying the pvp game for what it is. -
I just found this post pretty funny pertaining to Hurricane. Kind of says exactly what point I was trying to make, but from a stalkers view, If you don't want to be splated by stalkers...go with the ice tanker. Ice tanks and stormies (and FF inside PFF) are about the only thing my EM/Nin stalker avoids. With the changes to hurricane....stormies are getting removed from the list.
That was taken from the splat stalkers thread, posted by Badgehound.
Question now is, how long before the dev's nerf ice tank because of the 100's of noob stalkers that complain they can't kill them either? -
[ QUOTE ]
[but I'm sure I'll keep getting insulted anyway because I dared to go against the Consensus.
[/ QUOTE ]
Or maybe because all of us MORE experienced PVPers are right?
You pointed out my illusion/storm (which just so happened to be my first character 3 issues before Arena came out) earlier on. See, that doesn't bother me one bit, like you were trying to do, as all that does is make me more of an expert on this whole topic.
However, to me it seems like you are more of a newcomer to not only this game, but the hero sets all together. How about I let you use my stormer one time in an arena match on test and see how many times you get obliterated? Before the nerf it was almost as bad to be honest, so bad that I stopped using him as the 'good' pvpers would blow right through Hurricane with no problem.
It started to become the same way on Victory server as well. All the EM and Spines scrappers were starting to figure out ways around it, as well as some smarter MA and Ninja stalkers. See, that's my whole point, sooner or later (if the dev's just ignored the constant whining) people would HAVE to learn how to get around powers like hurricane. -
[ QUOTE ]
[ QUOTE ]
Majority rules in this game and the majority of noob PVPers are villians (stalkers mostly) that hang out in Sirens Call getting ticked whenever a stormer shows up. They complain, the Dev's start listening.
[/ QUOTE ]
Sadly I find this to be truth in most things. And any good service provider will listen to the majority when they are clamoring for changes. Even if they are whimsical or detrimental to overall service.
The bottom line is retaining and growing your net revenues.
[/ QUOTE ]
Yeeeup, bingo. I run a chain of Subways and if I get enough calls demanding we start selling something like Milk (which we don't, just using an example), by god I'm going to start carrying it.
Silly example, but remember this is a business. Do they want to cater to a group of 30 big-time PVPers or the 100's of 10-15 year olds that give up easily? -
Actually, I bet the power in itself never really bothered any of the Dev's.
What did bother them however is the hundreds of whiny posts coming from non-storm users who couldn't AS through the hurricane.
Seriously, that's all it comes down to. Majority rules in this game and the majority of noob PVPers are villians (stalkers mostly) that hang out in Sirens Call getting ticked whenever a stormer shows up. They complain, the Dev's start listening. -
[ QUOTE ]
[ QUOTE ]
My only problem with all this, Castle, is sort of a general concern with the state of PvP now and in the future.
CoX PvP has seemed to me-- and it seemed to me the devs were implying it to be true in the past-- that CoX PvP is balanced around TEAM PvP, not Solo work. This seems to me to be just the latest in a line of changes that slowly chip away at that to make the game more fun for people that want to solo-pwn every one and everything.
Maybe it's just me, but I LIKED the fact that intially, there were ATs/powersets that could chew up another AT for breakfast, but stand no chance against another one. Stalkers, one-shotting, Hurricane-pinning... NONE of these are major problems for a decently-outfitted team working together. If a Caner pins you, You get a Corr or Blaster to blast the heck out of them, problem solved. If the caner's team provides better support than yours does... well, clearly the more organized, better PvP players have won. If you're solo... well, better rethink your strategy. Heck, Hurricane... there's lots of ways to deal with it, if you bother to team. Corrupters, masterminds, Dommies all have range, Dommies can just hold the Stormie and shut off the cane so you can beat the tar out of them, and /EA brutes, at least, and maybe /EA Stalkers can just wade right through the Repel to beat the heck out of them. ASes can be dealt with with Tactics and /SR scrappers and so on, massive damage can be turned by taunting tanks that can take it... point is, there's a lot of ways already existing to deal with these problems without taking the teeth out of sets.
Anyway. My concern here is that we're slowly moving away from the team-based nature of PvP balance that actually makes it FUN for a lot of us that don't usually enjoy PvP, and putting it back in the hands of the soloist "I pwn j00 all" mentalities. I worry that changes like this end up just frustrating people that take the sets, and they leave PvP, maybe at best roll a character "better suited" to PvP, and the experience slowly funnels down to a bunch of Stalkers and Brutes and a bunch of scrappers and maybe tanks beating on each other all day. What fun *that* would be...
I'm not saying it's going to happen. But I think it could, with the direction PvP changes have been going.
PS: I am a soloist in PvP who occassionally teams. I find the teams the most fun, but I like the challenge of solo work. I expect to get my butt handed to me on a platter regularly. And yes, i do prefer it that way-- it gives me something to hone skills against. I'd rather find ways around Cane pinning than remove it, as it ultimately makes me a better player, and happier for the PvP experience.
[/ QUOTE ]
You have obviously not been on the opposing end of teams with multiple storm trollers/defenders on auto follow, while the person they are following weaves in and out of a large two - three team group of enemies.
I have, and I can say that no team can/could sufficiently stop the stormer with the lingering -range debuff that made any ranged attack drop to no accuracy. Sure he might die, but not often enough to turn the tides in favor of the opposers. You can't kill a moving stormer without range, and can't attack with range when the stormer constantly debuffs you.
This was a major issue for my SG in SC on virtue, and is one of th main reasons I have not set foot in one of our regular PvP zone events (which took place 3-4 times a week earlier this year, before we started getting the storm sweep "strategy" pulled on us) for over 2 months.
PvP is very enjoyable with teamwork, but having a stormer on AF, and significantly abusing the debuff and status affects makes any teamwork on the opposing end a chore and extremely unnatractive.
/em salute to the devs for finally fixing this, I just hope it's as great as it sounds.
[/ QUOTE ]
Sounds to me like your SG just got trounced by a better SG with better tactics or bigger numbers. -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
or other powers which are worse than getting pinned to a wall, how about powers like sonic cage and detention field that prevent a player from playing indefinitely as long as the cager wants to follow them around
[/ QUOTE ]
If Hurricane fell victim to the nerf bat, what makes you think SC and DF are safe? Or even FB and TK?
[/ QUOTE ]
because you dont have 50 or so noobs saying z0mg nerf FB! I just bought this game yesterday and know nothing about this powerset but it beat me so nerf it!!!!
[/ QUOTE ]
This is it EXACTLY! The Dev's do listen but not to the voice of reason. They listen to the masses of goofball non-pvpers who try their hand at PVP for a week then complain.
So sick of hearing how this scrapper or that scrapper couldn't hit through hurricane with little to no effort. I knew plenty of Broadsword, Katana, etc.. scrappers that could take my hurricane troller out in 10 seconds. -
Penance will be seen here and there from time to time. Usually standing over a dead villian in a PVP zone.
-
[ QUOTE ]
Im sure you guys haven't forgotten about Black Lotus Clan =P
[/ QUOTE ]
Who? -
I used to have a bind that would turn superspeed on and off when I press and release any movement key. I then lost in when my hard drive fried.
Could someone point me in the right direction. I skimmed through these threads but might have missed it and there are WAY to many to read them all. -
Will the bad guys get these too?
Wouldn't that be fair? -
You know what I think is funny? People are getting so upset at some of this but it's only effecting the 40+ game. It's not like there are going to be ultra powerful heroes leveling up quicker now.
-
[ QUOTE ]
Can I get an explanation why Group Fly doesn't work with Animate Stone? Really to me the only reason to take Group Fly is if you have Jack Frost, Animate Stone, or Fire Imps. For some reason Animate is the only one that won't leave the ground.
[/ QUOTE ]
I thought it was because they are supposed to be too heavy? But not sure.