stfrn

Informant
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  1. I'll bring my demon/traps as a debuffer.
  2. Ghost widows Embrace is a hold set- you can only slot it in powers that can take hold sets.

    I'd imagine the SG would go poof.
  3. There should be a police captain hostage somewheres... free him to 'turn yourself in'. kind of annoying to find, but atleast it's not a kill all.
  4. I've been seeing a lot more variability. Before it seemed like every bleu team consisted of controllers and scrappers. Now half the scrappers are replaced by brutes, and so on, so they fill the same roles, but with the subtle differences.

    Quote:
    Originally Posted by ClawsandEffect View Post
    Incidentally, I'm still amused by people referring to "steamrolling" things, because actual steamrollers move very slowly, and a "steamrolling" team moves very fast. I get the meaning behind it, it's just not the word I would have chosen to describe it.
    Well, yes, plenty of things move faster then a steamroller, but a steamroller crushes everything in its path without slowing down. A motorcycle speeds by obstacles, so that would be comparable to a speedrun.
  5. stfrn

    Team quit rant

    I don't really mind what other people do in teams... if someone drops they had something better to do
    the only time I dropped from a team that might be considered rude, was a doctor Q in the shadow shard... I knew it was going to be a long run, so after the leader disconnected, 2 people left on purpose, and we had only completed the first mission... I realized I was already in over my head, so I bowed out. Anything shorter or with more progress I would have stayed.
  6. I'd have to say dr. mcninja, despite not being referred to as a superhero, well it's very comic-book style.
    Otherwise I'd say atomic laundromat
  7. Quote:
    Originally Posted by Bull Throttle View Post
    What's the difference between a booster and a super-booster?
    Maybe a non-super booster doesn't have powers? Taking a look at the existing boosters: http://paragonwiki.com/wiki/Booster they mostly had powers, except superscience and the wedding pack. So boosters might just be costumes, while super boosters have more.
  8. Hm, I had the same thing happen to me. Well, in my case I had completed the first mish from flores before completing Dr. Arvin. After the morality choice, both contacts disappeared.. but I could go to Flores, and she offered the first mission again.
  9. Yes, very annoying =/ Also, if you don't click to hide the warning it pops up for every item in a stack.
  10. stfrn

    RttC

    Quote:
    Originally Posted by Postagulous View Post
    I figure as long as I have RttC running for the regen, why not give them a 5% ToHit Debuff. It's on everyone in melee range, and I don't have to cast it or anything, it's there.

    If there's a better way, I'm all for it, and my stuff is cheap so changing it out is no biggie.
    This is my opinion as well Plus DWD for set bonuses is nice.

    Also, the -tohit might not benift you as much as +def would, but since it's a debuff, it helps your allies... as long as they are being attacked by the thing in your taunt aura. Well, it could happen.
  11. Quote:
    Originally Posted by Ironblade View Post
    Batting .500.
    Yes, the Hollows is an exception.
    However, Faultline is an exception to your second line. It *DID* get an exploration accolade but did *NOT* get new badges. Thus, a number of my characters got Faultline Finder upon login.
    I must be misunderstanding something, what does that have to do with eden et all that did not get new badges? What I meant is they added a few badges to most zones, but didn't go thru the work of adding them to every zone in the game.
  12. You can set missions to -1 level now, so that's one option. But also you can have the lower level player be leader- and then both will be the same level.
  13. Pst, the hallows got an accolade, and that is a hazard zone :P

    I'd guess the other zones listed didn't get an accolade because that would require more exploration badges to be put in. Besides heroes already got way more then villains did. Yes, Going Rouge will make them both available, but that's not out yet :P

    RWZ should have an accolade for it's 15 explorations... maybe leave out the one under the shield.
  14. And "The Revenant Hero Project" Spawns lots of pargon protecters which are needed for the Infiltrator Badge, also part of the conspiracy. The other badges are all explorations, so complete this even and have most of an accolade!
  15. Quote:
    Originally Posted by Valgrisk View Post
    Oh yeah, let's talk about their new Dungeon Finder system. You know, that thing that will assemble groups from a group of servers automatically and slap them all in a dungeon together. Finds a healer, DPS, and a tank. Yeah, it's nice. Best addition to any MMO.
    DDO has had this for years. As well as other games.
  16. Quote:
    Originally Posted by Aggelakis View Post
    The only weird one is if you put a CoV CE code on your account and then attempt to put a generic CoV-only code, you can't. But you can do generic CoV-only and then CoV CE just fine.
    I just recently tried this, and I couldn't apply the normal CoV code with only the GvE edition and architect code. So I'm guessing the GvE counts as CoV.
  17. stfrn

    Hamidon Raids

    http://boards.cityofheroes.com/showthread.php?t=210461 was the last thread on hami in this forums... the only ingame comments I've seen have been that we don't have enough people to run Hami....

    I'd be willing to give it a try on my scrapper tho.
  18. I could see purpling a dual build crab/bane or widow/fortune since they would play so differently. But what do I know, I don't have any purples
  19. I'm a little surprised it's not a smaller cap for a much smaller time. Say, 50emails/hour or 10emails in 5minutes... A spammer is just going to use all their 150emails in one quick sitting, and then more on to a new account. A real player can just go on to do something else, and go back to emailing when the timer is up.
  20. Quote:
    Originally Posted by StarGeek View Post
    I know Aaron Williams used to play, or so he said at Gen Con a few years ago.
    He mentioned dual pistols in a blog post in march so it looks like he's still somewhat active.
  21. A minor note, you'll want end reduce, not recharge red in enchant demon/Abyssal Empowerment.
  22. No, the unlockable options are for "war mace", the Arachnos mace is different. http://paragonwiki.com/wiki/Weapon_Customization

    Being able to shoot out of a shovel would be kind of nice.
  23. I was on a lowbie who had an easy time gathering up the level 8's that spawned around the fort, bringing them to one trap, and killing them. When I got 10 kills however the trap overloaded and level 15bosess spawned, killing me... but then I thought, hey I have another character who needs this. They didn't run far when my high level character showed up. In theory you could keep killing and overloading at the same trap to get 100.