Team quit rant


Agonus

 

Posted

Hi All, I'm fairly new to CoX and am enjoying it a lot. There are a few things about teaming that I noticed.
1) When things go wrong, some folks just quit. They say, sorry, I gtg. Then when I look in the search a minute or two later, they're teamed again.
2) Quitting in the middle of the mission to do something else. In this case, I was on a team for regular missions with 3 toons who were in coalition with my SG. Someone in the coalie chat announces 'Free farm, any lvl'. All 3 quit and then in coalie chat, they tell the farmer to invite them.
3) Quitting in a Task Force. So a task force, like an ITF, runs over 40 mins and this toon quits. I tell my SG mates and they told me that particular player likes to speed and only plays up to a certain time. Anyway, we finish the TF 10 mins later. Wouldn't have hurt for him to stay would it?


 

Posted

Quote:
Originally Posted by Jade Ivy View Post
Hi All, I'm fairly new to CoX and am enjoying it a lot. There are a few things about teaming that I noticed.
1) When things go wrong, some folks just quit. They say, sorry, I gtg. Then when I look in the search a minute or two later, they're teamed again.
2) Quitting in the middle of the mission to do something else. In this case, I was on a team for regular missions with 3 toons who were in coalition with my SG. Someone in the coalie chat announces 'Free farm, any lvl'. All 3 quit and then in coalie chat, they tell the farmer to invite them.
3) Quitting in a Task Force. So a task force, like an ITF, runs over 40 mins and this toon quits. I tell my SG mates and they told me that particular player likes to speed and only plays up to a certain time. Anyway, we finish the TF 10 mins later. Wouldn't have hurt for him to stay would it?
1: If I'm not having fun I'll quit a team. It may be because the leader was being a tool, or we spent too much time waiting on people. I'll almost always finish the mission though.
2: Same as above really. I don't tend to quit mid mission unless something serious comes up.
3: I've quit on a total of 1 TF ever and it was because my connection failed. I've failed others where the team has disbanded but that just happens sometimes. I'm with you on this totally.

Oh.. and welcome to the game.


 

Posted

I think I can count the amount of times I've quit during a mission on one hand. Usually it has to be a rather significant reason. Even if I want to quit, I'll stick it out for the end of the mission for the rest of the team. I can't recall quiting a TF. Back in the day before speed TFs became all of the rage, I would plan out at least 2-3 hours for any TF I was on. Even when the team I'm on wants to speed through them, I still plan to be doing the TF for some time.


 

Posted

1) Sadly, yes. Some folks will quit if the going seems to be too tough. Sometimes this is perfectly valid, as Diggis said, when the leader is being a tool, or too many people on the team are being dense or just plain rude. Sometimes it is a genuine and sudden RL occurence. I've had to bail due to having to drive someone somewhere in real life at short notice and stuff like that. You get the good and the bad all mixed together.

2) The example you give is an example of people just being a bit rude. I will put friends and SG stuff over PuGs, but I will at least have the courtesy to finish a mission, unless we've just started. Usually we schedule stuff before hand, so I know in advance when to duck out and whatnot. Again, you will get the good mixed with the bad.

3) is also the most toolish. 1) still applies here, however. I've quit a TF or two because the team didn't have the foggiest what to do, people were rude and leader seemed to have about half a brain cell to bounce around. People with good reasons will usually explain them (real life has an annoying habit of getting in the way at times).

Welcome to the game, however, and glad you're enjoying it


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Posted

Blueside has the quitters. Just stay away from Blueside. Also, finding people via /search usually keeps teams together longer. Broadcast PuGs tend to leave very quickly.


 

Posted

Ive quit one mission, because the person leading it was an idiot, wasnt listening to our concerns... I racked up so much debt that I was knocked back a couple of levels

needless to say a bunch of us bailed about 1/2 way through. I dont mind hard, unless it is being inflicted on me by another player.


 

Posted

Quote:
Originally Posted by The_Coming_Storm View Post
Blueside has the quitters. Just stay away from Blueside. Also, finding people via /search usually keeps teams together longer. Broadcast PuGs tend to leave very quickly.
i have seen my share of quitters on the red side also.

jade, welcome to the game and may you have better luck in the future.


 

Posted

Welcome to the game , hope you are having a fun time


1.) Since I normally prefer to lead , this is not a huge deal for me . As soon as someone quits , I'm looking for their replacement anyways . But I have quit if the lvl is set high and the team continues to just die or no real strategy is being accomplished , but again that's why I like to lead to avoid this issue .


2.) Did this one time




3.) This I hate . Had it happen several times either doing Posi or ITF . Annoys me to no end , but what can you do


 

Posted

I will quit for one of two reasons:

1. Emergency
2. The team is falling apart anyway. (Sometimes I'll rejoin if we're restarting a TF for example)


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

Posted

Quote:
Originally Posted by Diggis View Post
1: If I'm not having fun I'll quit a team. It may be because the leader was being a tool, or we spent too much time waiting on people. I'll almost always finish the mission though.
2: Same as above really. I don't tend to quit mid mission unless something serious comes up.
3: I've quit on a total of 1 TF ever and it was because my connection failed. I've failed others where the team has disbanded but that just happens sometimes. I'm with you on this totally.

Oh.. and welcome to the game.
1. I would agree here. I've been invited to some teams where the leader just sits and doesn't let anyone know what they are doing, lfm or what? Also, I've been playing long enough to know good teams from bad teams. Good teams usually have a good leader who already has a few missions slated. A good team will normally have a Tank or two to draw aggro, with a nice balance of healers, controllers, melee's and ranged toons. A good team is one that makes you want to keep playing and will prompt you to maybe ask to add others to your friends list being that everyone worked so well together.

Conversely, bad teams are just that, bad!. Nine times out of ten I will usually do the "gtg" or "sorry guys, dinner time". But, if the team is really bad, I'm DTR, or Down The Road! without a goodbye. If I don't want someone to see me sign off, I'll hide behind something and sign out...heh...heh. . Then, there will always be this mystery if I was DC'ed or did I leave on my own doing?...LOL!!! I just can't sign back on with that toon for awhile until the dust settles though.

2. See number 1.

3. I will seldom, if ever, quit a TF or Trial. I know going in that this will either be a long haul or a short haul but overall, it will be awhile before I can break. I have got DC'ed before on TF but the nice thing is you can come back and will still be on the TF even if everyone disbands. I was once on this one TF and I got DC'ed big time, it took me about 20 minutes to get back on. When I did, I was the only one on the TF. It was the TF or Trail close to the Hive in Eden where you go through these enormous caves to take out the Devouring Earth. I think it was called the Eden Trail? So, I just cruised around the big caverns all by myself...heh..heh. Needless to say, I couldn't do any real damage, but it was fun. I have not encountered too many times that someone has left the TF without a true DC. When it does happen, I have to wonder "why" they even joined the TF or Trail in the first place because most of us should know the time frame that these will take. I will give the benefit of the doubt to those who do have a legitimate issue to leave though.







 

Posted

I have quit a TF exactly once. It was a LGTF, and the team leader threatened to kick people if we didn't do it right. I immediately told him I don't work for tyrants unless they're named "Cole" and left.


 

Posted

I always stick out a bad team until the end of a mission. I'm usually pretty tolerant, and don't expect everyone to be an expert player or everything to go smoothly. So I usually only bail on a team if A- I really do need to go for some RL reason, or B- someone is being a royal jerk and it's getting on my nerves.

And I've never bailed on a TF, but once I did accidentally-on purpose DC during one. For some odd reason, since it had never happened before and hasn't since, every time the ff controller bubbled my character, it went into freeze frame mode. It was worse than a Rikti raid on Talos Hill on my old computer. I asked him politely not to bubble me and why, but he kept doing it anyway. When I asked the team leader to say something, she said, "He can't be expected to keep track of one person. And some of his bubbles cover the group." I said I knew that, and had asked him to warn me when he was going to fire one. Instead, he ran up to stand beside me when he did. If he hadn't had a short attention span, I never would have been able to keep up with the group at all.

Now, all that would have been annoying enough, but I was playing one of my empaths, and the same team leader who knew I was stuck in lala land most of the time started complaining that I wasn't keeping up with buffs and heals. No kidding. Luckily, I had an SG mate on the team, and we were on AIM at the same time. After making sure she was loaded up on green inspirations, I told her to let me know when everything went all to heck. When she gave the word, I chirped, "Sorry, guys. I'm going to try a restart and see if it fixes it." I got back to the TF to find it standing around waiting for most of them to come back from the hospital. Including my friend, but she said the screams when I left made it worth it. And luckily, it did fix the problem so I could play normally.


"Home is where, when you have to go there, they have to let you in."

 

Posted

I either solo or do static teams so I don't run into this problem...

as to the static teams I'm part of (players the same, characters different), we play at a set time for 2 - 4 hours, get about two to six missions done, depending on size of mission, and then quit for the night.

We don't run continuous charge very often the way a lot of PuGs do, we don't go while someone is afk unless they say to, we tend to plan out each room's assault, and we generally don't mind if it takes us two to three weeks to finish a TF


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"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

I almost never quit over this stuff, but when I am on a PuG TF, what I hate seeing is 1+ hour of the following:

leader: Are we ready?

catgirl: *licks leader*

guy 1: no not yet, wait for Doofus to zone. He's on the way.

catgirl: *licks leader with raspy tongue....oooooo, RAAAASSSSPY!"

guy 2: Like my new cape? <<pokes catgirl>>

leader: hey guy 1, tell Doofus to get in here, we're waiting.

catgirl: *swipes guy2 with her claws*

guy 2: <<licks catgirl's fur against the grain>>

catgirl: tee-hee!

Doofus: Sorry, doing a bit of crafting & then I come to Cim.

Leader: How long is "a bit" going to take? Its 1:30 am now...

catgirl: *licks guy2 back* Meow!

Doofus: gotta go to the Vault, then back to crafting table, brt.

catgirl: meow.

me: [pulls up the Internet in a separate window...]

Oh God. I know I am the most impatient thing on the plane,t but please give me patience because that kind of thing makes my temper very hard to rein in. And if SG friends show up in coalition chat and say "Hey Bad, starting an ITF! Get over here!" you know what... I might just go, if we are not near the end.


 

Posted

I've never intentionally quit a task force. Connection problems can hit anyone, though.

I have quit teams when they got rough, however, that's only if I thought the others were so incompetent that it wasn't worth sticking around. I don't mind a team wipe or two if it's legitimately tough and there are mostly good players, but I think everyone has been on teams with total nobs and finally said, "Screw this."

I was on a team once with an incompetent leader who quit at the first sign of trouble. The rest of the team quickly followed when we hit the boss at the end of the mission. The only two left were me and a totally new player. I felt bad about abandoning him or her so I stuck around. I did some pulls and other tactics on the surrounding mobs and we managed to finish. I think if the rest of that team had stayed, it would have been worse.


Learn modesty, if you desire knowledge. A highland would never be irrigated by river." (Kanz ol-Haghayegh)

 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
i have seen my share of quitters on the red side also.

jade, welcome to the game and may you have better luck in the future.
I had someone quit a redside team I was leading a month or so ago, with the comment in team chat "Only noobs fight Carnies!", while we were steamrolling a Carnie paper mission.


 

Posted

If I'm needing to leave for something (barring an emergency of some sort,) I'll normally mention that the nex mission would have to be my last one, or that I'll have to leave at the end of the mission (and stick it out, unless the team decides to go AFK for ten minutes or something.)

Just bailing? Click name, "Player note," one star, leave yourself a note about them.


 

Posted

Quote:
Originally Posted by Panzerwaffen View Post
I had someone quit a redside team I was leading a month or so ago, with the comment in team chat "Only noobs fight Carnies!", while we were steamrolling a Carnie paper mission.
Wait. You mean, you have to fight certain enemies to not be a noob?


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Wait. You mean, you have to fight certain enemies to not be a noob?
well of course you do, everyone knows that, except for them carnie-fighting n00bs, that is.


 

Posted

I hate quitters, myself, for the simple fact that I hate people who will tolerate nothing but things going perfectly smoothly. I don't really care how awesome your character is and how much my crappy build is holding you back. If you're a good enough player you'll be able to slow down to accommodate the less good players.

It's really the attitude that bugs me, and a lot of people seem to display it. "Well, if the team is full of idiots then yes I'll quit!" Really? Maybe try to work with these people DESPITE their ineptitude and see if you can't come up with a workable solution? Lord knows it doesn't always work, but at least try to stick it to the end of the mission. Hell, some of my most fun teaming moments have been on a team full of losers that I kept trying to convince "We can do this! Just stick together!" and eventually succeeded.

As a point of fact, if you tend to look down on people, then many of them will feel like idiots to you. We all make mistakes. I have almost encyclopaedic knowledge of this game, and even I goof up on my facts all the time. I've had people mock me for making simple mistakes, but simple mistakes happen. Wrong aggro happens, wrong information happens, brainfarts happen. Yes, even team wipes happen from time to time. The only really good team is the one that takes this in stride and doesn't collapse in on itself over the first sign of difficulty.

Personally, I prefer if people would try to help the team more, instead of making demands of the team so very often.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

I've been getting a remarkable number of drops my teams recently - moreso than usual, even. I'm not sure why - most of them leave suddenly and without a comment. Sometimes in the middle of a fight, and half of them vanish without a quit message in the window, but never call back for a reinvite later.

It's an oddity. Thankfully, finding replacements is usually a breeze.


 

Posted

I think its part of online culture these days and not just related to CoX. The more the devs increase the tools and ease for people to find teams, the less tolerent they will be of mistakes or inperfections.

Also for CoX in particular, the game is much easier these days with people quite happy to run at x8/+0, so why struggle at +3? Also its very easy to pick up another team; there is much less tolerence for failure, which is a shame.


 

Posted

Had it happen the other day. Member just dropped. Was it a DC? Possibly. But the fact that it happened after one oops moment, then never return, when the rest of the time it went smoothly, makes me think not.

Some people, for whatever reason, can't handle a bit of debt, or a period of getting the kinks worked out before taking everything down.

I remember doing a Synapse TF, and the first mission, the team was just not syncing well at all, and the two level pacted members quit because they were getting debt and they could only get good xp when teamed together.

They left, the team synced up and BOOM finished the TF smoothly.

My first thought was OMG...if you're only going to play level pacted toons while on at the same time, why even level pact? o.O Second off was "really? debt means nothing."

Of course, they were both a SG member and a coalition member, so it might have iirritated me a bit more >_>

But it happens. I'd say it's normal mentality that comes from the star holder able to kick them at any time, why can't they just quit at any time?

Now if it's the 10th defeat, and just not working out, go ahead. But really, just say "Okay, 10 times is enough, it's not working, it's the same mission. Time to part ways."

Instead of the obvious "gtg family emergency!"

Next you're seen ona new team, or spamming broadcast looking for a team. hah...I remember seeing someone spamming lft after they rage quit a team wipe. 5 levels later, same team, they were the same level still looking for a team.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

I remember such an incident from another game (Alien Swarm, so not an MMO) where I actually had to scold a team-mate for typing profanities at a player who was quite clearly new and possibly a little stupid. Luckily, the guy was cool about it, apologised and soldiered through the complete disaster we suffered.

One of the things that really makes me smile is people who remain amicable even in the face of complete failure and great difficulty. It's all well and good to be nice when things are easy, but when you start hitting a brick wall and it's clear that other people are causing it, the presence of mind to restrain yourself from hulking out into a jerkass and instead try to work people through the problem is beyond admirable. In fact, it often takes one serious shitstorm for a lot of teams to actually pull together. If the team can weather one and still remain resolute and undeterred, then those are some dang good players.

Of course, I'm not above commenting: "You saw the parasites, you heard the warning. What went wrong?"


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Originally Posted by Arcanaville View Post
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