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Posts
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Joined
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I really doubt Ultra mode will be so demanding that it'll require a high-end card (unless it's poorly optimized). I suspect that a G92 core Nvidia card will suffice (9800 GTX and GTS250 being the most common currently). But this is just speculation so wait until the official requirements are released.
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I'll take this and a Combat Knife secondary please!
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The armored model makes you look like a bloated piece of crap. But more to the point, NO MORE ******* COSTUME PIECES AS ************* VET REWARDS!!!
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I demand that Cobra Strike's animation be made available for use with Crane Kick. It's a damn shame that such a cool animation is coupled with such a situational/skippable power. So sayeth the wise and mighty Cynical_Gamer!
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MA also needs a ton more animation options.
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Origins as defined in this game are too flawed to have anything meaningful tied to them.
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I'm the opposite. To me it doesn't matter how unique your patterns and colors are, you don't stand out without new model geometry to break up and change your silhouette.
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Booster Packs > Locked Costumes
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The scatter mechanic was added because Burn was too strong without it. I don't see them changing that. How about front loading most of the damage?
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If you can run Crysis at a decent clip (around 30 FPS) you'll be more than able to run Ultra Mode. This graphical update is mostly about taking advantage of those nifty video card features that cost very little to no performance if said card supports it.
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Average performance is too low for the amount of work required. I've deleted 3 lvl 20-something PBs because of this. I made a Warshade as a lark and was very surprised at how effective and fun he is compared to the PBs.
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Seems like it would be a good opening attack. /signed
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Yeah, we could really use another Asian costume piece influx. Especially if it included some actual Manga/Anime style pieces.
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I was actually thinking about a power customization thing where you could change the bow to a harpoon/spear gun. Just need to make a new set of rifle-style animations that use the arrow emanation point. It would certainly relax the concept limitations with Archery and Trick Arrow.
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The dual-pistol animations look over-the-top and flashy, something this game could use more of.
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I ignore the Mutant origin completely because I feel that it is redundant.
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Quote:I heard that has performance problems and therefore unfit to play games on. It's also requires certain CPU hardware support.I might add that I'd recommend going with Professional over Home. Among other things, the Win XP Mode it offers is a nice feature in case some of your older programs don't like 7 as well.
If you've got the space just dual boot. I'll be doing that if I upgrade before they sort out the XP mode problems. -
Quick someone come up with a character based on the name Madam Moose.
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Rikti would be the same since they are from an entirely different dimension. Unless there's a second Rikti dimension that's the Praetorian version of the normal Rikti dimension.
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Quote:But the Longbow suck. We need something cool like the PPD.For Blueside: Longbow should be available as a near Mirror Image of the SoAs. Somewhat different powersets and looks (can't have those Arachnos backpacks, now can we...) but basically starting off very soldiery (guns, weapons, and such) before diverting into niche areas. Many people don't like how Longbow uniforms look... Well, other the the red and white colorations, they can actually look pretty cool. Like SoAs, you can be stuck with a uniform at first, but can color it as you see fit.
Interesting branches, lots of different uniforms, and they aren't Longbow. What else could you ask for.