"Ultra Mode" Hardware Reqs Known by Xmas?
I hope so - if not, I'll guess, and go for best available stuff at the time
EDIT: Actually, if the first wave of closed beta isn't until early next year, I don't think we will find out the specs until 2010.
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We can tell you that Ghost Falcon says Ultra Mode requires a RadeonHD 4850 1gb at minimum for all effects to be turned on.
In order for the game to still run on Xp 32 and Vista 32, memory usage won't be going above 2gigs since the fastest memory configuration 32bit platforms can use is dual channel 2gigs.
What we don't know is what processor base is going to be needed. However, since the graphics update is designed to stress your GPU, not your CPU, you'll probably be able to use any Socket 939, 940, AM2, AM2+, or AM3 AMD processor with 2gb of memoy, and probably anything that isn't a Pentium or Celeron on the Intel side.
Oh yes that 260GTX is comming in just for this
well ok, maybe for Crysis 2....
and World at War ....
and Modern Warfare...
XD what? I play CoH and I like me FP Shooters though I bet I could turn off AA and FSAA and my 8800GT ssc 1Gb would still handle Ultra mode just peachy
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Personally, I'm not really concerned as my computer is very ... ahem ... high end. It was designed for heavy graphics media, thus Ultra Mode should feel right at home. I fully expect my computer to exceed the system requirements.
Ultra mode sounds like it will make my 9800 cry.
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Sooo... will my GeForce GTX 286, 3gb RAM, and 2ghz CPU be fine running max settings in Ultra Mode at 1920x1200? If not, I refuse to go to a lower resolution! I'd rather step down the graphics settings than that.
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Hmmm I Won't be able to do an upgrade, but I am hoping my 8800 GTX will keep up. Should be fine.
New PC (half of which is sat here in it's box) should, hopefully, do the trick.
Hell, anything is better than having to mooch around on minimum settings.
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I am REALLY hoping I am wrong with what I am about to say.
"the only people ultra mode wont work for are those people playing with 512 RAM"
If that does turn out to be the case, I will be sad.
I really really really want ultra mode to be for 4 gigs RAM and Nvidia 9000 series or better or ATI equivilant.
and if its not they should add and ultra ultra mode.
I hope so - if not, I'll guess, and go for best available stuff at the time
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This? Or am I being too optimistic? If it's any more expensive than that, it's out of my budget.
I am REALLY hoping I am wrong with what I am about to say.
"the only people ultra mode wont work for are those people playing with 512 RAM" If that does turn out to be the case, I will be sad. I really really really want ultra mode to be for 4 gigs RAM and RadeonHD 4x00 and Nvidia knockoff. and if its not they should add and ultra ultra mode. |
And lets face it, the majority of players out there are not running 64bit Operating Systems.
That would require a 64bit Operating System though.
And lets face it, the majority of players out there are not running 64bit Operating Systems. |
Don't blame me cus you weren't willing to pay the extra 30 bucks for a long-term investment. Like buying a Socket AM2 because the Socket AM3's would be backwards compatible.
Ultra mode is for players who are ULTRA.
PS - Hey, Seist, you use Linux? How is it?
Don't blame me cus you weren't willing to pay the extra 30 bucks for a long-term investment. Like buying a Socket AM2 because the Socket AM3's would be backwards compatible.
Ultra mode is for players who are ULTRA. PS - Hey, Saist, you use Linux? How is it? |
As far as Linux goes, well, it passed anything Microsoft could offer back in 2003 with Mepis, and, well, Windows 7 is still just Vista SP2 with a new UI... so it's still *censored*. Just drop by the tech support forums and look at all of the people having massive issues with Microsoft's latest effort.
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Anyways, to counter something you did say, it's not just because people didn't want to spend $30 as you say to pay out for a 64bit version of Windows. For the most part vendors such as Dell, HP, Gateway, Lenevo, Samsung, Sony, Acer, Asus, and insert your favorite vendor here, didn't ever actually offer 64bit Windows Xp or 64bit Windows Vista to consumers. Sometimes you could find it as a special option or a checkbox, but for the most part unless you were specifically searching for computers with a 64bit OS, you weren't going to be buying one with a 64bit OS.
Then there is the dearth of software outside of the *nix world that is actually compiled to take advantage of the performance increases or additional memory usage capabilities that 64bit computing offers. Yes, high profile programs from Adobe did come in 64bit versions, but they were exceptions.
Companies like NCSoft and Paragon Studios have to take a look at the realistic market for their product and whose going to buy it. Baselining Going Rogue against the old versions of Nvidia's and ATi's high-end cards means that people buying computers when Going Rogue comes out will more than likely be able to enjoy the upgrades.
Then there is the dearth of software outside of the *nix world that is actually compiled to take advantage of the performance increases or additional memory usage capabilities that 64bit computing offers. Yes, high profile programs from Adobe did come in 64bit versions, but they were exceptions.
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So, so true.
But what foo' buys their system straight from Dell? Like I said, Ultra mode is for ULTRA players. :P
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I think you guys are over estimating this by quite a bit. I'm not a specialist in polygon budgets and how many calculations are needed per second to generate a scene, but I have a fair idea on how this stuff works and I was there for the hero con presentation.
Ultra Mode graphics are not a complete overhaul of the games graphics engines. Ultra Mode graphics simply seem to include some new bells and whistles in the game. Reflections, dynamic shadows, ambient inclusion, new water effects etc. The developers themselves have said that these graphics will be there for people with newer machines as a luxary.
That being said, they didn't redesign everything in the game, they didn't revamp all of the SFX and textures and character models for this. At it's core, this will still be the same game it has been for 5 years. It will have some nifty new affects to give things a better look, but it's not like all of a sudden it's going to be completely new graphics, just a few additions that will require more computing power than older systems generally have.
I really don't think you will need top of the line hardware to run a 5 year old game that just got a few modern techniques added to it. When they say that this will only run on faster systems, "faster" is a relative term, relative to some really old and slow systems some people still play on.
I don't think you will need over 2 gigs of ram. I would be surprised to find out 1gb of Video card RAM was completely necessary. I would guess that an Nvidia 8800 would run it fine. Im certain a 9800 would.
Really guys, it's not a brand new game, just an upgrade, relax.
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I'm the least techy person in the house, so this is all like gibberish to me. My graphics card is a 2GB NVIDIA GeForce 9500 GT. I know we don't know exacts yet, but do I need to sweat?
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Ultra Mode graphics are not a complete overhaul of the games graphics engines. Ultra Mode graphics simply seem to include some new bells and whistles in the game. Reflections, dynamic shadows, ambient inclusion, new water effects etc. The developers themselves have said that these graphics will be there for people with newer machines as a luxary. |
What I'm curious about is whether other changes have also been made that will alleviate some of the other performance issues that this engine currently has.
In the end, (and this is probably nothing but a pipe dream) I have to wonder if perhaps GR is going to be beneficial for those choosing to stay on their current settings.
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Any chance of us finding out what the recommended hardware specs are for Ultra Mode in time to take advantage of the $WINTER_HOLIDAY sales?