The CO Community & You


afocks

 

Posted

Quote:
Originally Posted by Captain-Electric View Post
Atlantea, it's because you're in Texas. My roomie and some other CO players did some trace-route research, and there's an issue with two pipeline providers, Time Warner and Cogent, who are for some reason losing a crap ton of packets in their data hand-off. A Time Warner engineer (not a support tech) has the trace route data from the players and has opened an investigation as of last night.

(I can't believe I'm helping with CO problems, but you're pretty awesome so I guess it's okay. But still, LONG LIVE CITY OF HEROES!!!)
Really? Because City of Heroes has no problems.

*IDEA*

Wait... The server farms for CoH ARE IN TEXAS...

Where are the servers for CO?


 

Posted

Atlantis.


 

Posted

Quote:
Originally Posted by BellaStrega View Post
This is true. There are things I think need blocking, though. Robot cowboys with their lassos for one.

I was messing around with offensive builds last night and survival powers outside of defensive passives are pretty viable, and going with an offensive role and offensive passive means dealing out a lot of damage.

I do like having block options like force sheath (to get endurance from every hit) or the darkness block which provides a lingering damage resistance buff.
Definitely there are exceptions; blocking when in doubt is a good policy. I just wanted to emphasize that blocking isn't strictly necessary as a rule, and perhaps I went a little too far in the other direction to make that point. Generally, I can kill the foe before my lack of blocking is a problem; if they hit me with a control effect, I can usually break free manually (or I just click an active offense that breaks me free), and melt face before I'm in serious danger. If I get in serious danger, I can fall back on my two active defenses and two heal powers. Failing those, you also can use consumables.

Those cowboys are a huge annoyance, though, for sure. And granted, you'll have to block more in the lower level range, when you have fewer tools to deal with bad situations. And granted, ATs are more squishy as a class than free-form characters.

It's just that I prefer to look at block as a supplement rather than a staple mechanic of the game. The fact that you can reduce your damage by ~75% (last time I checked, which was admittedly a long time ago) with the press of a button when you get in a jam is a good thing, unless you believe that the game is tuned for every character to be doing it all the time. The game isn't tuned that way.

Actually, this is probably a better analogy: Block is like inspirations. You can use them liberally or conservatively, but generally you don't need to use inspirations except in rare situations. In COH, when you're in a tough spot as a squishy, you might pop 2-4 Lucks. In CO, you press shift more.


Quote:
Originally Posted by Iggy_Kamakaze View Post
Nice build

 

Posted

Quote:
Originally Posted by Atlantea View Post
Really? Because City of Heroes has no problems.

*IDEA*

Wait... The server farms for CoH ARE IN TEXAS...

Where are the servers for CO?
Boston, I think my roommate said.

And this is actually a specific area in Texas, but, not going to announce your location on the forums.


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Posted

Quote:
Originally Posted by Captain-Electric View Post
Boston, I think my roommate said.

And this is actually a specific area in Texas, but, not going to announce your location on the forums.
No no. It's okay. I'm in the Dallas area. No big secret.

That would explain a lot, though. It also would explain why COH has ALWAYS run extremely smoothly for me. I never even thought about that.


 

Posted

Quote:
Originally Posted by Atlantea View Post
No no. It's okay. I'm in the Dallas area. No big secret.
Yep, same here. Small world!

(I say this because me and Atlantea just became global friends last night LOL.)

Quote:
Originally Posted by Atlantea View Post
It also would explain why COH has ALWAYS run extremely smoothly for me. I never even thought about that.
No kidding! One of the many, many reasons I always felt so spoiled by this game. It's always run smooth as glass!


@Captain-ElectricDetective MarvelThe Sapien SpiderMoravec ManThe Old Norseman
Dark-EyesDoctor SerpentineStonecasterSkymaidenThe Blue Jaguar
Guide to AltitisA Comic for New PlayersThe Lore ProjectIntro to extraterrestrials in CoH

 

Posted

Y'know...

About a month ago, I was starting to get some TERRIBLE packet loss during the daylight hours to the point of not having net connection at all sometimes between 3PM and about 6 PM.

And my provider is Time Warner. The problem did clear up just under two weeks ago and I'm no longer suffering packet loss between me and the upstream server.

Related issue?


 

Posted

Quote:
Originally Posted by Atlantea View Post
No no. It's okay. I'm in the Dallas area. No big secret.

That would explain a lot, though. It also would explain why COH has ALWAYS run extremely smoothly for me. I never even thought about that.
Ahhhh. Well if you're a Cowboys fan, then I must withdraw the due sympathy I expressed earlier! (I kid, I kid.)

Seriously, though, good stuff from Captain-Electric. Glad to know that at least the problem has been identified. Hopefully it's resolved soon.


Quote:
Originally Posted by Iggy_Kamakaze View Post
Nice build

 

Posted

Quote:
Originally Posted by Atlantea View Post
Related issue?
We had some similar problems, yeah (Time Warner Cable here too), but I'd have to check with the roomie about when that occurred. I don't remember if it was in that exact time frame, and there are always local issues that can pop up if a line goes down somewhere. There's an old program called UOTrace (originally made to trace problems between players and Ultima Online servers, the first MMORPG). But you can stick any addresses in there. I still use it to this day when trying to figure packet loss problems out, and support techs generally appreciate (and are sometimes surprised by) all the data you're able to feed them up front. It's pretty easy to find out there with a Google search.

Anyway, off to work. *Salutes everyone.*


@Captain-ElectricDetective MarvelThe Sapien SpiderMoravec ManThe Old Norseman
Dark-EyesDoctor SerpentineStonecasterSkymaidenThe Blue Jaguar
Guide to AltitisA Comic for New PlayersThe Lore ProjectIntro to extraterrestrials in CoH

 

Posted

Yeah and I over-reacted. I was just SO incredibly frustrated. Sorry about that.

Assuming this is really the issue (and it seems likely), then my recommendations for CO go back to what they were.


 

Posted

Quote:
Originally Posted by Captain-Electric View Post
No kidding! One of the many, many reasons I always felt so spoiled by this game. It's always run smooth as glass!
Yeah. One more thing to miss if it goes away.


 

Posted

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Originally Posted by EvilBenFranklin View Post
I'm honestly still mulling things over, so I may go with an Earth-1/Earth-2/Earth-ZZ/Earth-Pony solution as well. Still, inspiration struck, and I went with it for that little snippet.

The survivor guilt would make for some decent, if emo, RP potential, but it does have a strong potential to snowball.
Me and my SG are going with the idea that Earth is safe, Coming Storm is averted. We all begin to get bored when Portal Corp announces a new world discovered, and we travel there together to help out. Upon traveling there, however, we find ourselves weakened and our powers working a bit differently, and the influence of the Well is nonexistent.


 

Posted

Quote:
Originally Posted by Atlantea View Post
it would be wrong to make a blanket condemnation of CO
You're using the word "wrong" in a strange way there - CO is Jack's "I was right, you were wrong" letter to the CoH players - condemnation is all it deserves.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
You're using the word "wrong" in a strange way there - CO is Jack's "I was right, you were wrong" letter to the CoH players - condemnation is all it deserves.
Oh shut up you mindless bigot.


@FloatingFatMan

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Rage, rage against the dying of the light.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
You're using the word "wrong" in a strange way there - CO is Jack's "I was right, you were wrong" letter to the CoH players - condemnation is all it deserves.
I won't miss you come December 1st.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
You're using the word "wrong" in a strange way there - CO is Jack's "I was right, you were wrong" letter to the CoH players - condemnation is all it deserves.
I'd planned to respond to this in a detailed way- this statement is just ridiculous.
... but that's the norm for you, I guess. Nothing anyone has ever said on any topic has ever had any effect on you, so I won't waste any more time with you.

You just don't know Jack.


 

Posted

Quote:
Originally Posted by Chase_Arcanum View Post

You just don't know Jack.
When the EU forums were merged with the US ones, her US ban should have been retained. She was banned for a VERY good reason.

Edit: She's not worth it.


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

Quote:
Originally Posted by FloatingFatMan View Post
When the EU forums were merged with the US ones, her US ban should have been retained. She was banned for a VERY good reason.

Edit: She's not worth it.

GG was banned from the NA boards? Since when? I've been popping in to read the defecation that occurs on these boards for....years now. I've always seen his/her/its posts here.


 

Posted

Quote:
Originally Posted by mercykilling View Post
GG was banned from the NA boards? Since when? I've been popping in to read the defecation that occurs on these boards for....years now. I've always seen his/her/its posts here.
I don't know the details, just that she was. I'm sure there are plenty of folks still around that have the details on it.


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

Quote:
Originally Posted by Thunder Knight View Post
Their entire Electricity powerset, for example, is pretty much CoH's Electric Blast, but without any of the powers that make Electric Blast unique or interesting (no Aim, no Short Circuit, no Voltaic Sentinel)
To be fair, the lack of aim and short circuit is made up by the set actually being worth a ****.

CoH's electric blast was gimped for its entirely pointless secondary sapper power.

Which did absolutely nothing since enemies don't use energy the same way we do.


Besides, Aim is pointless in CO. You never completely "miss".


 

Posted

Quote:
Originally Posted by Golden Girl View Post
You're using the word "wrong" in a strange way there - CO is Jack's "I was right, you were wrong" letter to the CoH players - condemnation is all it deserves.
Given CO's developmental history, that's an odd statement to make.

Doubly, triply odd when you consider how far CO departs from many of Jack's design opinions on CoH.

If CO is a letter to CoH players from Jack, its a letter he wrote while never holding the pen, written in a language he didn't understand, to people he forgot meeting.


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Posted

^ Didn't Jack actually walk away from CO before it was finished to go work on STO? I'm sure I remember something about that...


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

Quote:
Originally Posted by Vyver View Post
To be fair, the lack of aim and short circuit is made up by the set actually being worth a ****.

CoH's electric blast was gimped for its entirely pointless secondary sapper power.

Which did absolutely nothing since enemies don't use energy the same way we do.


Besides, Aim is pointless in CO. You never completely "miss".
Aim is such an odd power to "miss" in any case, because it's standardized across most sets and is married to the mechanics of City.


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Posted

Quote:
Originally Posted by FloatingFatMan View Post
^ Didn't Jack actually walk away from CO before it was finished to go work on STO? I'm sure I remember something about that...
Not exactly walk away, but he did shift focus to STO and even admitted it publicly at some point. And at that point in COs implementation, much of its infrastructure apparently came from MUO which was developed when Cryptic still supported CoX, and much of its gameplay was still in flux in beta.

The fact of the matter is that while its easy to invent narratives for people you don't like, the truth is Jack is more of a high level idea guy: as far as I know he simply doesn't know enough about systems design to be capable of "making statements" with an MMO's design. That would be not too different from saying the president of Electronic Arts is making a statement about the evolution of the west coast offense with the stat values of the wide receivers in Madden 12.


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