Savior spelled = SOE?


Aisynia

 

Posted

Quote:
Originally Posted by Starsman View Post
Think SoE is in Texas, so it IS likely some devs simply not see a move viable.
Doesn't mean they can't set up an office for Paragon Studios where they are now. That is a wonderful thing about digital media.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Also, if we want to daydream a little, this is from the Wikipedia page about the 3rd EQ1 expansion:
That was long ago and was a horrible mess. If they learned anything from the experience, they will never again try that.


 

Posted

Quote:
Originally Posted by Angry_Citizen View Post
If SOE gets their hands on the game, but decides to ditch every single developer that has worked on the game - do we still consider this a good thing?
If SOE gets a hold of the game, never changes a thing and just runs the servers while collecting subscription and microtransaction money, I'll be perfectly happy.

If they fund the release of i24 and never change a thing afterwards, I'll be friggin' ecstatic.



... Of course, If they bring on their own staff and start borking things while tinkering with the game, then I'll be significantly less happy.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
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Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Quote:
Originally Posted by Starsman View Post
Think SoE is in Texas, so it IS likely some devs simply not see a move viable.
I don't think that they'd have to relocate to the SOE head office - they had their own studio when they were owned by NCSoft, so there's no reason why SOE wouldn't keep the same set up.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
Doesn't mean they can't set up an office for Paragon Studios where they are now. That is a wonderful thing about digital media.
Due to costs of living, they may not consider it economically viable.


 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
Doesn't mean they can't set up an office for Paragon Studios where they are now. That is a wonderful thing about digital media.
Quote:
Originally Posted by Golden Girl View Post
I don't think that they'd have to relocate to the SOE head office - they had their own studio when they were owned by NCSoft, so there's no reason why SOE wouldn't keep the same set up.
Truth. It's not like the devs had to move to South Korea to be under NCSoft's eye during development.


That said, even if Sony or another publisher were willing and able to pick up Paragon Studios, it's likely they'd want to reduce the team size while critically analyzing everything they do as they try to get a return on their investment. And that would suck.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

So we've established that you folks don't actually care about the developers of the game - it really comes down to you getting your CoH fix. Evidence: My question elicited responses of "ONOZ THEY MIGHT CHANGE THINGS", not "That'd be freakin' BS! Those poor devs!"

So much for the sense of community.


Doom.

Yep.

This is really doom.

 

Posted

Huh? Look at the recent posts. Sense. Your post makes none.


 

Posted

Angry_Citizen, I will miss your hyperbole. ;_;


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Quote:
Originally Posted by Angry_Citizen View Post
Here's a question to ponder:

If SOE gets their hands on the game, but decides to ditch every single developer that has worked on the game - do we still consider this a good thing?
Depends, the devs are pretty much dtched already, apparently. many are likely looking for a job already and intervening factors likely will make it impossible to get everyone. i want everyone but realistically, i'm not in a position to determine what is realistic and furthermore, what is on soe's side and what is people moving on is not something i'm going to be able to determine from the other side of the country with only carefully worded details getting out in an industry I have zero experience in. maybe someone wants to move on to another studio, maybe they dont like sony, maybe they cant move or do whatever it will take to have sony take over, maybe they are just too ticked and are getting out of the stupid, cut throat industry. without comprehensive and nonbiased sources of information, how do you know? we had a lot of newer faces already, jay left for another studio, second measure was gone to the other project, we lost babs a long time ago, i really liked him that wasnt good, but we moved on and kept playing. many of our beloved devs were working partially or completely on the other product. so is it a " good thing", life doesn't always give you good things, coh surviving and as many devs as is feasible being retained i a good thing, we go from there. the perfect can be the enemy of the good.

sounds like an evasive answer, but sometimes you take what you can get.
Quote:
Originally Posted by Angry_Citizen View Post
So we've established that you folks don't actually care about the developers of the game - it really comes down to you getting your CoH fix. Evidence: My question elicited responses of "ONOZ THEY MIGHT CHANGE THINGS", not "That'd be freakin' BS! Those poor devs!"

So much for the sense of community.
we have been in the working world for a while, and know its not that binary, young one


 

Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
That said, even if Sony or another publisher were willing and able to pick up Paragon Studios, it's likely they'd want to reduce the team size while critically analyzing everything they do as they try to get a return on their investment. And that would suck.
That's the problem - the studio wa working on CoH and another project, so they'd need a new project to work on.
But going by how SOE seemed quite happy to develop, launch and run EQ2 beside EQ1, then they could green light COH2 from the studio - or possibly go for a GR-style paid expansion as part of a bigger investment in their recent purchase, in the same way that NCSoft bought CoH then backed a dumper truck full of cash up to the studio door and asked the devs what they'd like to do with the game - which then brought us power customization, the AE, a graphics revamp, side switching, Praetoria and the Incarnate system.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
Angry_Citizen, I will miss your hyperbole. ;_;
I have missed being an annoying git for the sake of thought provocation.


Doom.

Yep.

This is really doom.

 

Posted

Quote:
Originally Posted by Angry_Citizen View Post
Here's a question to ponder:

If SOE gets their hands on the game, but decides to ditch every single developer that has worked on the game - do we still consider this a good thing?
This would not be a good thing. But like with many things the details matter.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

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Originally Posted by Lemur Lad View Post
That would piss me off. I vowed to never give SOE another dollar of my money after SWG, and I won't break that vow.
I lost all confidence in them as a company after seeing what they did with the first 'combat upgrade'.

But...I don't know what I would do if they aquired City of Heroes. Assuming it still remained in control by Paragon Studios, I would continue to purchase from them.


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Posted

Quote:
Originally Posted by Angry_Citizen View Post
Here's a question to ponder:

If SOE gets their hands on the game, but decides to ditch every single developer that has worked on the game - do we still consider this a good thing?
Well, if the only choice is between salvaging one thing out of a disaster or salvaging absolutely nothing out of it, then the only reasonable answer is that salvaging something is better. That's not heartless or uncaring, it's just arithmetic. But I don't think it would come down to that binary a choice. The game sounds like it has a lot of spaghetti code that'd practically require keeping some of the developers to help make sense of it all and keep things running, and like GG said, the devs have such a presence in the community that they're part of the package. Besides, why spend extra money hiring a whole new staff to draw up new development plans when the staff and plans could come ready-made as part of the deal? If SOE does pick it up and it's the CoH we all know and love (and, best of all, revives Paragon Studios to run it), then I'm definitely in. If we have to start the characters all over again, then it'll just make for new adventures.


"Now, I'm not saying this guy at Microsoft sees gamers as a bunch of rats in a Skinner box. I'm just saying that he illustrates his theory of game design using pictures of rats in a Skinner box."

 

Posted

Quote:
Originally Posted by Angry_Citizen View Post
So we've established that you folks don't actually care about the developers of the game - it really comes down to you getting your CoH fix. Evidence: My question elicited responses of "ONOZ THEY MIGHT CHANGE THINGS", not "That'd be freakin' BS! Those poor devs!"

So much for the sense of community.
I like our devs and love what they've done with the game over the past year.

But as a gamer I'm here for THE GAME.
As fondly as I feel toward our developers, as much as I respect their talent, dedication and perseverance, it is a relationship anchored by THE GAME.

Whatever attention they pay to me is in the context of being a well informed player. Whatever attention I pay to them is in the context of their making a game that has been a major part of my life for close to a decade.

So while yes, I would prefer that everything stay exactly as it is now with no alterations, I reserve the right to be ecstatically happy with *any* outcome where my characters survive this virtual Armageddon.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

At this point SOE is the best option for the DEV team , since NCSOFT is out .
And without the DEV TEAM , or another big bidder that will not interfer with the DEV teams plans , SOE does have a long term none interference program , as long the income are steady .

It is when the income are less then expected , or dipping they interfer , but with the current DEV team , I have 100% trust they know what they are doing .

So while have my doubts for different reasons , it is one of the beter options , if NCSOFT allows it .
Everything boils back down to NCSOFT again grrrr.....


 

Posted

I guess thats the thing. there is not much rational reason to not allow it. throwing it in the trash gets them negligible money(maybe sell the office furniture and computers) or get paid and give it up. From my non professional viewpoint it would be needlessly spiteful not to sell rather than scrap.


 

Posted

Quote:
Originally Posted by Sparkly Soldier View Post
But I don't think it would come down to that binary a choice. The game sounds like it has a lot of spaghetti code that'd practically require keeping some of the developers to help make sense of it all and keep things running,
Yeah, it's that spaghetti code that pretty much ensures that at least some of the current devs at Paragon Studios would have to be rehired. Could you seriously imagine SOE or anyone else trying to figure that thing out by scratch?


 

Posted

Need to correct myself: SoE is located in San Diego, California. Still 8 hour
Drive apart, but should SoE demand relocation of the team, the move would be way less intrusive.


 

Posted

Quote:
Originally Posted by rian_frostdrake View Post
I guess thats the thing. there is not much rational reason to not allow it. throwing it in the trash gets them negligible money(maybe sell the office furniture and computers) or get paid and give it up. From my non professional viewpoint it would be needlessly spiteful not to sell rather than scrap.
If the reason for the shutdown was the 6 million dollar loss, then shareholders will never allow for a generous offer to be ignored.

If my suspicions are right, NCSoft is in dire need for money to continue operations through this quarter.

As for Paragon Studios other project, SoE has a history of snatching those too. They did it with Vanguard: Saga of Heroes when Microsoft dumped them.


 

Posted

Quote:
Originally Posted by Angry_Citizen View Post
Here's a question to ponder:

If SOE gets their hands on the game, but decides to ditch every single developer that has worked on the game - do we still consider this a good thing?
No

Quote:
Originally Posted by Angry_Citizen View Post
So we've established that you folks don't actually care about the developers of the game - it really comes down to you getting your CoH fix. Evidence: My question elicited responses of "ONOZ THEY MIGHT CHANGE THINGS", not "That'd be freakin' BS! Those poor devs!"

So much for the sense of community.
We agree.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Starsman View Post
If the reason for the shutdown was the 6 million dollar loss, then shareholders will never allow for a generous offer to be ignored.

If my suspicions are right, NCSoft is in dire need for money to continue operations through this quarter.
I was thinking that - we're into the last month of Q3 now - I think that it could be very hard for them to turn down a multi-million dollar boost in September.


@Golden Girl

City of Heroes comics and artwork

 

Posted

This hero has not lost hope just yet!
But that is one awesome hopeful rumor indeed. Makes me feel we're not alone out here. That many people are trying to save Paragon City. *looks content*

We won't go down without a fight!


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