Stop blaming gw2 already!


Aggelakis

 

Posted

Quote:
Originally Posted by Arcanaville View Post
What I always found amusing is that the settings in CO didn't remind me at all of comic books. They actually made me feel like I was playing Buck Rogers in the 25th Century, the MMO.

Only, you know, with superpowers and without Gil Gerard and Erin Gray.
Let's not forget the great Mel Blanc. Biddybiddybiddy.

Quote:
Originally Posted by Bill Z Bubba View Post
mmmmmmmmmm, Erin Gray...
... Excellent point. I'll be in my bunk.


Blood Widow Ricki * Tide Shifter * T-34 * Opposite Reaction * Shaolin Midnight * ChernobylCheerleader

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Making the Secret World's combat bearable would have gone a long way towards helping me give it a fair chance, but I can't play a game I can't play.

Incidentally, I tried circle-strafing, but I was mostly fighting a line of slow-moving zombies. Strafing around one put me in the clutches of another. Backing away from them seemed more effective.
Huh. I haven't had many problems with this. Were these the early zombies that were pretty weak or the really tough zombies later on? My shotgun/blades Templar can two-shot most packs of zombies in town - and I mean the entire pack with two shots, not two shots per zombie - but a lot of the backwoods stuff is a lot tougher.

Quote:
You know... Now that the game doesn't FORCE me there, I don't think I'd be AS turned off by Canada and the Desert. As with City of Heroes, I do appreciate the occasional theme divergence. I'm just gobsmacked that Jack Emmert took this desire for variety as meaning people didn't want a city setting, so he moved the game out to the wilderness. Millennium City is solid enough to carry a game. If I move away from it, that's fine, provided at least part of the game still takes place there.
Makes sense.

As I said on the CO forum, if this game gives you the same trouble TSW did, you can use an XBox 360 wired controller (made for PCs/Windows) with it to make it a lot more actiony.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by Megajoule View Post
Far beyond the world I've known,
Far beyond my time
What am I, who am I, what will I be?
Where am I going, and what will I see?

Searching my mind for some truths to reveal
What thoughts are fantasy, what memories real?

Long before this life of mine
Long before this time
What was there, who cared to make it begin?
Is it forever, or will it all end?

Searching my past for the things that I've seen
Is it my life, or just something I've dreamed?

Far beyond the world I've known,
Far beyond my time
What kind of world am I going to find?
Will it be real or just all in my mind?

What am I, who am I, what will I be?
Where am I going, and what will I see?



Surprisingly apt.
Oh my god. I'm not worthy.


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)

 

Posted

Quote:
Originally Posted by BellaStrega View Post
As I said on the CO forum, if this game gives you the same trouble TSW did, you can use an XBox 360 wired controller (made for PCs/Windows) with it to make it a lot more actiony.
I saw one of those in Technomarket. I started asking the sales person about the thing, what systems it works with and we got right up until he told me how much it costs. After that, I was no longer interested. I did end up buying a much cheaper no-brand gamepad that only works for PCs, but I have yet to use it as I really don't like gamepads. They're one of the primary reasons I don't own a video game console.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Megajoule View Post
Far beyond the world I've known,
Far beyond my time
What am I, who am I, what will I be?
Where am I going, and what will I see?

Searching my mind for some truths to reveal
What thoughts are fantasy, what memories real?

Long before this life of mine
Long before this time
What was there, who cared to make it begin?
Is it forever, or will it all end?

Searching my past for the things that I've seen
Is it my life, or just something I've dreamed?

Far beyond the world I've known,
Far beyond my time
What kind of world am I going to find?
Will it be real or just all in my mind?

What am I, who am I, what will I be?
Where am I going, and what will I see?



Surprisingly apt.
... and that's what I thought it was. Great googly moogly.

I feel I must ante up, and so I will.


Blood Widow Ricki * Tide Shifter * T-34 * Opposite Reaction * Shaolin Midnight * ChernobylCheerleader

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I saw one of those in Technomarket. I started asking the sales person about the thing, what systems it works with and we got right up until he told me how much it costs. After that, I was no longer interested. I did end up buying a much cheaper no-brand gamepad that only works for PCs, but I have yet to use it as I really don't like gamepads. They're one of the primary reasons I don't own a video game console.
Trying to find a game for Sam is like trying to find a game for Stephen Hawking: he's smart, knows what he wants, can't always communicate it clearly, and has a really specific set of non-negotiable gameplay requirements.


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
All this to ask, is PvP as central to the game(s) as it appears, or was this guy just on a fringe?

PvP is central to PvPers. I know that sounds trite, but hear me out.

I played LOTRO for over 3 years. Got a lifetime account. I spent a LOT of time PvEing - got a bunch of characters to the various level caps, RP'd, crafted, etc. I also spent quite a bit of time PvPing. I had one weekly raiding night, and 2 weekly PvP nights. LOTRO had ONE PvP zone, where you went specifically just to PvP. I played on the monster side, because I didn't want to PvP with any of my elf-toons (just because, not because it didn't work for RP, I just didn't want to - it bothered me to see them dying repeatedly, whereas it did not bother me to see my giant spider squished 60 times a night.)

As time went on and the game became slanted more and more to f2p and the repetitive, annoying content therein, I played PvP more and more. My RP guild fell apart and I spent all my time with my PvP creep guild.

I spent probably the last year I played doing all PvP all the time. I only logged into the game to PvP. The only people I played with were PvPers. I made videos, and they were all PvP videos.

Anyone watching my videos might conclude that PvP was an important or vital part of LOTRO. But it really really wasn't, it was the red-headed stepchild of the game, that people did when the mind-numbing PvE in the game got stale and you didn't feel like banging against the lack of top-end content anymore. But for some of us, it was the whole game.

My understanding is that GW1 and GW2 are built with highly functional and important PvP aspects (as opposed to LOTRO's "go to this zone so we can ignore you" PvP) but, like everything else in the game, it is not necessary and one only does it if one wants.


 

Posted

Quote:
Originally Posted by Arcanaville View Post
Trying to find a game for Sam is like trying to find a game for Stephen Hawking: he's smart, knows what he wants, can't always communicate it clearly, and has a really specific set of non-negotiable gameplay requirements.
Well, to be fair, getting into console gaming NOW isn't as cheap as most people think. Until a few months ago, all I had was an old tube TV set because I barely watch TV. That doesn't work for current-generation gaming consoles. I have a better, 1920x1080 TV set now, but its sound sucks *** because, apparently, I'm expected to have a sound system and the speakers on it are garbage. I DO have a sound system - a Logitech 5.1 doulby surround system... That only works on my PC, not on my TV. So if I want to enjoy my console games, I'd need a sound system that's at least as expensive. Then I'd need to find a place to put it, and right now the TV set is so big it fills up the entirety of the niche I can spare for it. Doing anything more would mean buying a new bookcase, which basically guts my entire living room.

And that doesn't include buying the console itself, which is expensive, buying all the peripherals, and then buying games which are, on average, more expensive than what I pay for PC games as I buy most of mine over Steam discount sales.

And then I'd still have to use a game pad which I don't like. People touted that "Well, you can just hook up a keyboard and mouse to your Xbox." OK, let's imagine for a moment that Xbox games can actually play with a keyboard and mouse - I have no place to put them. For my PC, I have a rather large desk, which faces away from the TV. In front of my TV, I have a bed that's incredibly awkward to sit on. It has a wood board in the front which hurts my legs and its back is on a wall with blinders on it that I can't rest my back on without damaging them. And my TV set is VERY far away from the bed because I tend to not watch it too often and mostly watch it lying down prone. Using a keyboard and mouse hooked up to the TV is not an options.

Which just sucks all the more since a lot of the current generations better games are console-exclusive, and even the ones that aren't are ported badly. Darksiders 2 has that HORRIBLE snapping camera that wants to always turn in the direction I'm moving and pan up and down with terrain tilt. And that's a GOOD port since it at least lets me remap my keys.

*edit*
Which is especially funny since all it would take to un-suck comabt in The Secret World would be to let me bind my autoattack to my left mouse button.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Arcanaville View Post
Trying to find a game for Sam is like trying to find a game for Stephen Hawking: he's smart, knows what he wants, can't always communicate it clearly, and has a really specific set of non-negotiable gameplay requirements.
That's pretty close to my issue, too.


Quote:
Originally Posted by Arcanaville View Post
Softcapping an Invuln is fantastic. Softcapping a Willpower is amazing. Softcapping SR is kissing your sister.

 

Posted

I'm easy. I just want a game filled with gore, nudity, comedy, flawless animations, a character builder as in depth as CoH's, power progression deeper than CoH's, an open world like Fallout 3/Skyrim and $20 expansion packs packed with content four times a year that allows me to take on hordes of enemies where their body parts pile up until I leave the area.

Is that really so much to ask?


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
I'm easy. I just want a game filled with gore, nudity, comedy, flawless animations, a character builder as in depth as CoH's, power progression deeper than CoH's, an open world like Fallout 3/Skyrim and $20 expansion packs packed with content four times a year that allows me to take on hordes of enemies where their body parts pile up until I leave the area.

Is that really so much to ask?
That depends. Do you think getting Akiva Goldsman to write, and Michael Bay to direct, the Pixar-produced sequel to Megashark vs Giant Octopus for the Cinemax network would be too much to ask?


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)

 

Posted

Quote:
Originally Posted by Arcanaville View Post
That depends. Do you think getting Akiva Goldsman to write, and Michael Bay to direct, the Pixar-produced sequel to Megashark vs Giant Octopus for the Cinemax network would be too much to ask?
...

So... $30 for each expansion pack?


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
...

So... $30 for each expansion pack?
Have you considered finding financial backers to make Zombieland Online?


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I care for the community, Tenzhi.
Glad to hear it. A little clarification of character is good, now and then.

Quote:
I saw one of those in Technomarket. I started asking the sales person about the thing, what systems it works with and we got right up until he told me how much it costs.
I got mine for $19.99 but I've seen them as high as $39.99 (USD, of course) - neither price point seems particularly high for a game controller. I preferred Saitek controllers for my PC, but they got absorbed by... MadCatz I think and no longer produce the gamepads I liked.

Of course, I'm the opposite of you when it comes to preferred game controls - I detest using a keyboard and mouse for most games, and have been setting up gamepads to work with games that don't inherently support them for years. I played CoH with a gamepad right from the start. Indeed, I've played numerous MMOGs and I think I managed to get every one of them to work with a gamepad. It just feels more natural to me, and I was using mouse and keyboard before I ever touched a gamepad.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I saw one of those in Technomarket. I started asking the sales person about the thing, what systems it works with and we got right up until he told me how much it costs.
It's worth it, though. I don't know how much it is where you live, but I bought one for $50 USD last year (during a brief time where I was working on an XNA project) and I've used it to play a bunch of games on Steam since then. Much more comfortable and sturdy that a generic gamepad.


www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!

 

Posted

Quote:
Originally Posted by Tenzhi View Post
I got mine for $19.99 but I've seen them as high as $39.99 (USD, of course) - neither price point seems particularly high for a game controller. I preferred Saitek controllers for my PC, but they got absorbed by... MadCatz I think and no longer produce the gamepads I liked.
The one I was offered - and that was the ONLY Xbox controller in the whole store - was ~$150. Fat chance I'll buy that. The one I did end up buying was ~$15, but I have yet to hook it up.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Feycat View Post
Err, not really?

Your motivation is "the Dragons are destroying the world and I want to find a way to fight them."
This, starting around 1:04, is just one of several examples (such as roughly every cutscene in the game). I'm not going to dig them all up for you, or delete a character just so I can reroll and look for more examples. It's perfectly fine that it hasn't bothered you to the point of you even noticing, but just because it doesn't bother you doesn't mean it's not there. And for someone who is bothered about it, it stands out.

On an unrelated note, I really like that water colour art style.


Thought for the day:

"Hope is the first step on the road to disappointment."

=][=

 

Posted

Quote:
Originally Posted by Slaunyeh View Post
This, starting around 1:04, is just one of several examples (such as roughly every cutscene in the game). I'm not going to dig them all up for you, or delete a character just so I can reroll and look for more examples. It's perfectly fine that it hasn't bothered you to the point of you even noticing, but just because it doesn't bother you doesn't mean it's not there. And for someone who is bothered about it, it stands out.

On an unrelated note, I really like that water colour art style.
To be fair, 7 out of 10 "character creation" steps involve you picking what that video says. I'm not saying it's not railroading, since it is. "I got drunk in a bar and did _____ in my stupor" isn't exactly open to interpretation. But to me, the most restrictive aspect of Guild Wars 2 is the races. Having those hard-coded as pretty much the fundamental decision you make about your character does not sit well with me.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
To be fair, 7 out of 10 "character creation" steps involve you picking what that video says. I'm not saying it's not railroading, since it is. "I got drunk in a bar and did _____ in my stupor" isn't exactly open to interpretation. But to me, the most restrictive aspect of Guild Wars 2 is the races. Having those hard-coded as pretty much the fundamental decision you make about your character does not sit well with me.
And again, you needn't do them.

I take all character cutscenes with a grain of salt. I HATE having words put in my characters' mouth, as an RPer, so anytime there's words I don't like... I ignore them. My character never said them. I spent 8 years RPing whether or not my character was actually choosing to do the instances in COH IC or not (really? Rescue that guy AGAIN?) and it's not hard to do.

Some of them lead to interesting changes for my characters (wait, I chose my sire was a gladium and now I have to go ARREST him for BECOMING a gladium? Oh snap!) and some of them not so much (my character wagered a family heirloom on a DICE GAME? Um, no.) Just because the game says it, doesn't mean I have to feel those feels, any more than I did in COH when my character was a cop and not a superhero. You just mentally adjust those things.

And if you feel like you shouldn't have to do that... well, that's MMOs for you.


 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
The one I was offered - and that was the ONLY Xbox controller in the whole store - was ~$150. Fat chance I'll buy that. The one I did end up buying was ~$15, but I have yet to hook it up.
Wow, that's more than the price of the core XBOX 360 console... which *comes* with a controller. Normally, only fancy joysticks and things like the original Steel Battalion mech control panel controller cost that much. Remind me to avoid any place called "Technomarket" should I go abroad.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Back to the original topic - I wonder why no one is blaming TSW and SWTOR?

Both of those were high-budget titles that ended up with underwhelming sales (and in the case of SWTOR, underwhelming sub numbers - jury is still out on TSW...) You've got media types proclaiming the end of the era of subscription MMOs.

Isn't it possible that NCSoft looked at the landscape, and decided there was no point in investing further in a subscription MMO for the Western market? And that therefore, the 'secret project' should be cancelled? And that the main reason CoH was still alive was because it was sharing some resources with the 'secret project' and wouldn't have made economic sense on its own? (Resources is not just people, I'm thinking infrastructure and the like.)

Just something that popped into my head...


 

Posted

Quote:
Originally Posted by Brillig View Post
Back to the original topic - I wonder why no one is blaming TSW and SWTOR?

Because no one would even consider that NCSoft would allocate Paragon Studios budget towards those titles.


Quote:
Originally Posted by Brillig View Post
Isn't it possible that NCSoft looked at the landscape, and decided there was no point in investing further in a subscription MMO for the Western market?
Secret project was never announced. As far as we know, it was intended to be F2P from day one. What is more likely is that it was not yet another fantasy mmo, therefore too big of a gamble. May do better by moving that budget towards the latest fantasy mmo maintenance.


 

Posted

Something happened in between Q2 2009 and Q4 2009. If you look at the revenue numbers the game went from at least $5 million per quarter before that to around $2.5 - 3 million after that. Issues 14 (Architect), 15 (Anniversary) and 16 (Power Spectrum) came out during that time period.

Well in the MMO space, both Aion and Champions came out then. Maybe some other interesting MMOs went F2P/Hybrid, I don't know, didn't follow the industry that closely. Maybe some good console games?

Whatever it was, players left and didn't come back. Posi did have his little outburst back then over MA but I didn't think it poisoned the well enough to cause a 40% drop in revenue over 6 months.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet