how much would you pay to be able to dual build with different powersets?
There is no sense whatsoever to this particular retort. If different powerset dual builds would be implemented, it wouldn't change the ratio of farm xp to normal XP one bit. The only argument you could make is actually against your position, that is, being able to essentially level two different characters in one go can make farming less important and hence less attractive. |
As others have said, making each AT earn its own levels would fix that problem, though once that's done, there doesn't seem to be much difference between that and just using separate character slots.
"Now, I'm not saying this guy at Microsoft sees gamers as a bunch of rats in a Skinner box. I'm just saying that he illustrates his theory of game design using pictures of rats in a Skinner box."
I'm sorry, which butt are you pulling this 'fact' from?
I have NEVER seen anyone level from 1-50 in four hours, even when AE was at it's worst. And, even then, if people are doing so, they are in the MINORITY. People need to stop butt-pulling such figures like everyone and their dog can do so with ease. |
Of course, that's with exploits. Standard farming methods aren't as efficient. However, if you've got a top-end farmer in a custom-built map, and the character being powerleveled is making judicious use of XP Boosters, then I can see someone going 1-50 in 4 hours.
I wouldn't call it the norm by any stretch though.
@Roderick
And every time someone gets a dev response to this idea they tell us they aren't considering working on it because it undermines all the work they've put into making the game alt friendly.
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![Smile](images/smilies/smile.gif)
And for the record: The absence of this feature does not annoy me, but since this is a rather rehashed thread, I would put in some rehashed hopes and dreams.
![Smile](images/smilies/smile.gif)
The game keeps giving me things that I want...so I keep throwing money at them.
I would pay nothing for that feature. I don't want it or need it.
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Nothing.
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I know that. It does not stop me from wanting it. Nor does it stop me from making alts.
![]() And for the record: The absence of this feature does not annoy me, but since this is a rather rehashed thread, I would put in some rehashed hopes and dreams. ![]() The game keeps giving me things that I want...so I keep throwing money at them. |
![Wink](images/smilies/wink.gif)
I'm not sure I understand yet what's being described.
If what you mean is that one character slot could essentially host two characters with the same name and badges, but a different AT, powersets choices, IOs, and levels, then I probably would use it. That actually wouldn't be any more or less overpowered than having alts.
If the one character slot had identical levels, so that getting one of the two configs up to 50 automatically brought the other to 50, I would probably be against it.
I'm not sure I understand yet what's being described.
If what you mean is that one character slot could essentially host two characters with the same name and badges, but a different AT, powersets choices, and IOs, then I probably would use it. That actually wouldn't be any more or less overpowered than having alts. |
But yeah, some *variant* on what the OP is asking for would be something I've been asking for myself, or like FredrikSvanberg said, if I could just name characters in slots 4-7 of server X as [insert name]. I'd be happy with that, so long as I can have my character and use his name for my other characters on the same server.
![](http://www.fightersgeneration.com/characters/jontalbain-win3.gif)
Dug is at it again. Bait, walk away...watch the little fishes attacking the bait...laugh...
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
If the one character slot had identical levels, so that getting one of the two configs up to 50 automatically brought the other to 50, I would probably be against it.
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The devs would have to rip out the current build feature and redesign it to stop the builds from automatically level bumping. As far as the devs are concerned it's much easier to simply say roll up a new character.
Or the devs could just make the badges like te anniversary badges account wide.
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Originally Posted by Oedipus Tex
If the one character slot had identical levels, so that getting one of the two configs up to 50 automatically brought the other to 50, I would probably be against it.
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Do I think it'll happen? Nah, and it doesn't break my heart. Just think it would be cool though (says the guy with the almost full home server
![Big Grin](images/smilies/biggrin.gif)
"I play characters. I have to have a very strong visual appearance, backstory, name, etc. to get involved with a character, otherwise I simply won't play it very long. I'm not an RPer by any stretch of the imagination, but character concept is very important for me."- Back Alley Brawler
I couldn't agree more.
To the OP, i would love this feature. I dont play alts, so this would give me something else to do.
I'd pay for this, definitely. I'd make an Ice/Fire Defender build on my main (a Fire/Ice Blaster) and she'd be so much closer to her original incarnation as a mage. That would be awesome. I don't think I'd use it on many other characters, but it would be worth it for just that one.
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Death is part of my attack chain.
I already pay $15 a month for this feature. Let's call this feature "Alting". I have heard some even manage to do it for free, though with a few limitations. Genius system really.
I already have this functionality without paying a cent- it's called "rolling an alt".
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PEOPLE! I HAVE A REQUEST!
Got your attention? Okay I know not everyone has time to read everything in a thread. But can ya'll please click back to page one and read my very short suggestion, and give me your feedback? It's one of the first posts.
Don't just tell me if you like it or hate it; tell me if you could tweak it just a bit to make it work for you, how would you do that?
Go read the details, but keep in mind the point is to give a player character more choices without giving them any significant advantage.
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Guide to Altitis � A Comic for New Players � The Lore Project � Intro to extraterrestrials in CoH
Feedback on your suggestion: Roll an alt.
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PEOPLE! I HAVE A REQUEST!
Got your attention? Okay I know not everyone has time to read everything in a thread. But can ya'll please click back to page one and read my very short suggestion, and give me your feedback? It's one of the first posts. |
![Stick Out Tongue](images/smilies/tongue.gif)
So Adeon Hawkwood currently has four variants none of which would work in the setup you proposed: AR/Dev, Traps/AR, Bots/Traps, Beam/Dev. Now if the option was that you could change AT but one of the powersets must match a powerset on the original character than I could make it work (Traps/Beam as the primary character, Beam/Dev and Bots/Traps as the alternate builds).
So yeah in that case I'd do it in a heartbeat even if I had to individually level the characters to 50 and do their Incarnate content separately. Yes, it would be worth it to me to completely remake three characters just to be able to have the character called Adeon Hawkwood for all three powerset combos and be able to "change my armor" in-game. I still don't expect the devs to do it though.
Now if the option was that you could change AT but one of the powersets must match a powerset on the original character than I could make it work (Traps/Beam as the primary character, Beam/Dev and Bots/Traps as the alternate builds).
So yeah in that case I'd do it in a heartbeat even if I had to individually level the characters to 50 and do their Incarnate content separately. |
![Smile](images/smilies/smile.gif)
Good idea.
Aggelakis, your feedback is a little "shoot 'em down, got nothing to add," but maybe that's just how you communicate--in which case, no hard feelings and it's genuinely appreciated (I mean that). Like I said though, the greatest benefit of my idea might only be conceptual. But conceptual benefits are not useless and unpopular to the rest of us. Look at the game you're playing and the entire costume editor and how much development cost has been sunk into it. There's a lot of reasons why people play this game, and probably over half of them are conceptual.
@Captain-Electric � Detective Marvel � The Sapien Spider � Moravec Man � The Old Norseman
Dark-Eyes � Doctor Serpentine � Stonecaster � Skymaiden � The Blue Jaguar
Guide to Altitis � A Comic for New Players � The Lore Project � Intro to extraterrestrials in CoH
For the record I did alt the second version of the character and this would just be convenience for me. Heck I'd even support having it restricted to one character per account(or server) if it meant the Devs might consider this. They won't so the alt will do though.
so I am seeing:
be able to change powersets but not AT
be able to change AT
have to level each up separately
share level but have to earn incarnate powers separate for each
share a name among multiple character slots that are otherwise separate characters
I don't think leveling to 50 is much of an issue at this point, but getting incarnate powers is a big deal.
I like the idea of sharing a name among character slots. They would all be the same player, and everything else would follow normal rules. Seems a nice ability with no real downside.
I have NEVER seen anyone level from 1-50 in four hours, even when AE was at it's worst. And, even then, if people are doing so, they are in the MINORITY.
People need to stop butt-pulling such figures like everyone and their dog can do so with ease.