All Things Character Art


4_Thirty_5

 

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Originally Posted by Dink View Post
Magic Bolero Shoulder Fur is now in all Female upper body categories with the exception of Armored and will be released in a future update ^_^
Oh, um...



This. Is. AMAZING! Thank you! I'll go remake Isabella's costume as soon as this hits Live. Thanks!


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by JKPhage View Post
If we're also on the subject of old costume pieces that went mysteriously and inexplicably missing, I'd also like to bring up a piece that I unfortunately never got to see in action, but have seen a few screenshots of in the past and seen requests for. With the release of COV apparently there used to be a shoulder option for Male and Huge that gave you a big fur ruff around the shoulders and the back of the neck, very much like Kraven the Hunter. I sadly don't have pictures of it, but by all accounts it was removed silently, never spoken of again and no explanation was ever given seeing as it didn't clip with anything we had at the time. I'd very much like to see this option return as there are several bestial options now and I have a few costumes that could very much benefit from it. It would work well with barbarian outfits, monsters/mutants/animal pack pieces/yetis/really hairy guys/etc. The female model has the bolero fur, even if it is restricted to use on jackets, but this was usable on tights/skin and other types making it very versatile, and it also added some bulk to the character making it a very striking piece. It would be very nice if men could have this piece back so we can make furry/hairy/whatever characters.

I sadly don't have any screen shots of it, but I'd be very surprised if it isn't still floating around in costume creator limbo somewhere. Even if it isn't, is it possible we could have a new/scruffier version of it? I'd even settle for it as a back detail that just sits on the shoulders, or possibly even an alternate version with an animal skin cape similar to Shadowhunter. It'd be a one-off piece really, but we've received several of those recently and they're not a bad thing, they sometimes provide just the perfect piece that was missing for some people. I'd very much appreciate it, and my wild-boy beast tamer would very much appreciate the extra warmth with the coming winter months.
The pieces you're referring to were called either Beast Fur or Monstrous Fur. There were a couple of variations for the shoulder pieces, as well as an accompanying chest item.

I've only been able to Google up some pics that players have posted in other threads pertaining to lost costume bits:


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

Quote:
Originally Posted by Dink View Post
Magic Bolero Shoulder Fur is now in all Female upper body categories with the exception of Armored and will be released in a future update ^_^

I also got a bug for the Monstrous gloves, so that will also be in a future update as well.

Thanks guys!
Awesome!

Also, I never knew that there was a shoulder fur type thing like that. One of my characters NEEDS that!


 

Posted

Quote:
Originally Posted by Dink View Post
Magic Bolero Shoulder Fur is now in all Female upper body categories with the exception of Armored and will be released in a future update ^_^

I also got a bug for the Monstrous gloves, so that will also be in a future update as well.

Thanks guys!
Nice!

Now, about that mandible...


 

Posted

Quote:
Originally Posted by Dink View Post
Magic Bolero Shoulder Fur is now in all Female upper body categories with the exception of Armored and will be released in a future update ^_^

I also got a bug for the Monstrous gloves, so that will also be in a future update as well.

Thanks guys!
Thank you for listening to players and working hard like you do!
If you only have been in CoH before, how many bugs, category oversights, costume fixes, and costume pieces ported could you get done already.
Big thanks, Dink you are awesome!


 

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Originally Posted by Goliath Bird Eater View Post
The pieces you're referring to were called either Beast Fur or Monstrous Fur. There were a couple of variations for the shoulder pieces, as well as an accompanying chest item.

I've only been able to Google up some pics that players have posted in other threads pertaining to lost costume bits:

Wait, what? I don't remember these pieces!

Why on God's green earth were they removed and for the love of all that's holy CAN WE HAVE THEM BACK?!?!?!?!


@Oathbound & @Oathbound Too

 

Posted

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Originally Posted by Oathbound View Post
Wait, what? I don't remember these pieces!

Why on God's green earth were they removed and for the love of all that's holy CAN WE HAVE THEM BACK?!?!?!?!

They didn't make it out of CoV beta.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

I have something of a personal request to make. I've asked for stuff like this in the previous version of this thread. So I just wanted to bring this up again. And given all the talk recently about Gold/Sliver age costumes it strikes me that this is very sliver age in theme although that was not my intent. (Intent was Steampunk)

Basically I want a WWI/WWII British military pack. Stuff like gas masks, Trench coats, Great coats, Storm coats, Brody helmets, Sam brown belts, 3D Bandoliers,(one we have now is... flat) bayonets, trench knives, Bren Guns.


Lets just skip to the pictures of yours truly so as to not subject you to more of my babbling.

I would like more stuff like this.


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Originally Posted by BViking View Post
Sorry I don't have a picture right now. Will try to add one in later.
Back with a picture. One the image, I changed from the leaf glove option to the bare hand as it makes the mismatched color show even more clearly.


 

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Originally Posted by Bronze Knight View Post
I have something of a personal request to make. I've asked for stuff like this in the previous version of this thread. So I just wanted to bring this up again. And given all the talk recently about Gold/Sliver age costumes it strikes me that this is very sliver age in theme although that was not my intent. (Intent was Steampunk)

Basically I want a WWI/WWII British military pack. Stuff like gas masks, Trench coats, Great coats, Storm coats, Brody helmets, Sam brown belts, 3D Bandoliers,(one we have now is... flat) bayonets, trench knives, Bren Guns.
This would actually be a good set to mix in some Nemesis gear, as well, I think. Sure, his is more 18th Century cavalry, but at least the gas masks and goggles are similar.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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SmegHead: I can look into it only not right away as I need to finish the Post Apoc set.

BViking: That looks like a bug, I repro'ed it on my end but can you please report it to the proper area? thanks ^_^


 

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Take your time Dink and thanks for responding as much as you do.


 

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Originally Posted by Dink View Post
BViking: That looks like a bug, I repro'ed it on my end but can you please report it to the proper area? thanks ^_^
Certainly. Thank you for taking the time to help.


 

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there are gas masks, many versions of them. Most in the science pack I believe. Also lots of goggle types


 

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Please make a solid 3D version of almost all basic masks... I am getting real tired of teh war paint trying to be a mask. At least make it that you cannot see the eyebrows anymore :S


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Originally Posted by Liz Bathory View Post
Please make a solid 3D version of almost all basic masks... I am getting real tired of teh war paint trying to be a mask. At least make it that you cannot see the eyebrows anymore :S
Show of hands - how many people would be OK with "painted-on" clothes and masks being turned into actual separate 3D meshes that apply as details AND NOT parts of the base texture? I actually wouldn't mind, because this retains the utility of "painted-on" clothes, in that you can apply them over a variety of base textures, but it also stops them looking like paint.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
Show of hands - how many people would be OK with "painted-on" clothes and masks being turned into actual separate 3D meshes that apply as details AND NOT parts of the base texture? I actually wouldn't mind, because this retains the utility of "painted-on" clothes, in that you can apply them over a variety of base textures, but it also stops them looking like paint.
I'd prefer that if they're going to use the resources to do this that they keep both options available to players.

There's something to be said about the flexibility of body paints (on many items) that may not transfer over well to textured pieces.


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Originally Posted by Yogi_Bare View Post
I'd prefer that if they're going to use the resources to do this that they keep both options available to players.

There's something to be said about the flexibility of body paints (on many items) that may not transfer over well to textured pieces.
Right, right, right, of course. But I mean as a means of getting base skin customization AND dual-colour customization on the actual costume pieces AND solving the problem of "the wet t-shirt." I'm never in favour of taking things out of the editor, I'm just brainstorming a way we can have everything nice.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Show of hands - how many people would be OK with "painted-on" clothes and masks being turned into actual separate 3D meshes that apply as details AND NOT parts of the base texture? I actually wouldn't mind, because this retains the utility of "painted-on" clothes, in that you can apply them over a variety of base textures, but it also stops them looking like paint.
OGODOGODOGODOGODOGODOGOD YES * a million. One of my biggest pet peeves about the costume system in this game is that there are *so many* costume bits that you can't have at the same time as anything but a plain vanilla unpatterned base. For example, if I have a character whose skin is anything other than basic human skin, they can't wear any of the 'clothing' style patterns and instead have to use things from the shirts/jackets/robes/pants/etc type categories. Any gloves or boots that show skin have the exact same problem. This would also open the door to implementation of a more in-depth variation on the same thing that I've also wanted forever - allowing things like (for example) the justice glove's armplate or the warrior boot's shinguard to go on top of some other base texture (like bare skin).


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Posted

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Originally Posted by Muon_Neutrino View Post
OGODOGODOGODOGODOGODOGOD YES * a million. One of my biggest pet peeves about the costume system in this game is that there are *so many* costume bits that you can't have at the same time as anything but a plain vanilla unpatterned base. For example, if I have a character whose skin is anything other than basic human skin, they can't wear any of the 'clothing' style patterns and instead have to use things from the shirts/jackets/robes/pants/etc type categories. Any gloves or boots that show skin have the exact same problem. This would also open the door to implementation of a more in-depth variation on the same thing that I've also wanted forever - allowing things like (for example) the justice glove's armplate or the warrior boot's shinguard to go on top of some other base texture (like bare skin).
Yes, exactly. It's precisely this kind of customization that I'm looking to achieve. Being able to layer clothes on top of a base skin would open many doors, especially if they're designed to be skin-tight clothes. What I mean by "skintigh" is clothes that fit tightly over the skin and don't leave any visible gaps between skin and clothing article, and specifically that aren't loose. As you said, jackets and shirts work sometimes, but their problem is they're loose and baggy a lot of the time, and mostly that you can see under them. If we had a variety of "tights" that acted like shirts but had the gaps closed and were smaller and in more varied shapes, that might replace a good three quarters of might tights-with-skin-wearing females. It sure would help all of my non-human ones, I can tell you that much.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Speaking of long-standing character art issues: I've never understood why there are no bare-skin versions of the various chain and barbed wire wrapped glove options. I mean, there are bare-skin options for the chains and barbed wire wrapped around a character's eyes, while the upper-arm and around-the-neck chains and barbed wire pieces are only bare skin.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

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Originally Posted by Dink View Post
SmegHead: I can look into it only not right away as I need to finish the Post Apoc set.
You are the man Dink!


 

Posted

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Originally Posted by SmegHead View Post
You are the man Dink!
Ummmm ...


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

Quote:
Originally Posted by Goliath Bird Eater View Post
The pieces you're referring to were called either Beast Fur or Monstrous Fur. There were a couple of variations for the shoulder pieces, as well as an accompanying chest item.
I've heard of these many times but never before actually witnessed screenshots of them... Now I just want them more. Guess I just have to hope Dink has some free lunch time to look into where they went.


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Posted

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Originally Posted by Samuel_Tow View Post
Show of hands - how many people would be OK with "painted-on" clothes and masks being turned into actual separate 3D meshes that apply as details AND NOT parts of the base texture? I actually wouldn't mind, because this retains the utility of "painted-on" clothes, in that you can apply them over a variety of base textures, but it also stops them looking like paint.
Oh, I would like that very much.


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