not a fan of umbral beast


Airhammer

 

Posted

Strangely enough, I kind of had the opposite reaction to the Umbra Beast being a wolf - it inspired me to make a canine-themed character. Specifically, I recolored all the dark control and assault powers to tan, call it sand, and made a desert fox character named "Renard de Sable".


 

Posted

This was all brought up in Beta. And the dev response was too bad, so sad. Would take too much art time to make it anything other than the wolf.

Combined with Beast Mastery getting leaked at the same time, this unique power fell short of what people wanted or expected.


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Posted

Quote:
Originally Posted by DarkCurrent View Post
This was all brought up in Beta. And the dev response was too bad, so sad. Would take too much art time to make it anything other than the wolf.

Combined with Beast Mastery getting leaked at the same time, this unique power fell flat of what people wanted or expected.
i mentioned that at this point i would be ok with the dog pet but something needs to be done about the noise, its worse than/more annoying than demons

the noise drives me nuts and ive had several poeple ive team with comment on how awful the noise was, its high time to remove the beasts vocal cords


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
i mentioned that at this point i would be ok with the dog pet but something needs to be done about the noise, its worse than/more annoying than demons

the noise drives me nuts and ive had several poeple ive team with comment on how awful the noise was, its high time to remove the beasts vocal cords
Did you know you can actually silence any in-game sound you don't like? There's a guide somewhere on the forums (check the guide to guides sticky in the guides sub-forum) on how to replace the sound files for any sound with silence. Of course, that only fixes it for you, not your teammates.


 

Posted

I just want the stupid animal to shut up and I think I'd be perfectly fine with him. I'm not sure what developer thinks the constant moaning of animals is a good thing, but it needs to stop. You're a giant evil dog of darkness and evil, I'm perfectly aware of your presence without you needing to make constant NOISE.


 

Posted

Quote:
Originally Posted by DarkCurrent View Post
This was all brought up in Beta. And the dev response was too bad, so sad. Would take too much art time to make it anything other than the wolf.

Combined with Beast Mastery getting leaked at the same time, this unique power fell short of what people wanted or expected.
It's an aesthetic thing, and as always, some people like the choice and others don't. I find the wolf to be awesome, as do most I have played with since I22 released (and I have heard more than a few comments on how great the set plays and looks).

I really do understand the sound issues, though the wolves aren't as noisy as demons, thankfully. I notice the wolf less when it's farther away. Still, the devs should know players don't like repetitive noises (they dulled toggle sounds, for crying out loud) and hopefully they'll tweak this.


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Posted

Quote:
Originally Posted by Warkupo View Post
I just want the stupid animal to shut up and I think I'd be perfectly fine with him. I'm not sure what developer thinks the constant moaning of animals is a good thing, but it needs to stop. You're a giant evil dog of darkness and evil, I'm perfectly aware of your presence without you needing to make constant NOISE.
that was the point i was trying to bring up, yes hes not the model i want, but hey i can live with it, what i cant stand is the constant howling and barking noises

if they toned them down the noise i would be more accepting of it


 

Posted

Quote:
Originally Posted by Tocharon View Post
combine that with Cardiac to increase his innate resists
Umm, I could be mistaken here, but unless you can slot a resist damage SO into Umbral Beast to increase his resistance, Cardiac will have no effect on his innate resistance.

Alpha slots only affect things that can be slotted with SOs of the type of enhancement you're looking for.


Quote:
Originally Posted by Dechs Kaison
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Posted

Well Tell them that you guys don't like it. so Dev can improve on it, Power Sets only change if they feel people are having too much problems with them or there a Exploit. Also it's a New power Set give them time to work all the bugs out of it and so they can fix it.


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Posted

I wouldn't have thought a creature made out of darkness would HAVE a set form. I would have done several oversized beasts, and have it randomly selected when the power is executed. Dire wolf, mega panther, gorilla, maybe some unrecognizable chimera form. I would think the umbral beast would be based on the personal fear of the dark -- and that would change by culture and geographic area.



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Posted

Quote:
Originally Posted by ClawsandEffect View Post
Umm, I could be mistaken here, but unless you can slot a resist damage SO into Umbral Beast to increase his resistance, Cardiac will have no effect on his innate resistance.

Alpha slots only affect things that can be slotted with SOs of the type of enhancement you're looking for.
this is true, although cardiac would be useful since ive also noticed if you dont put any end reduction on the pet then it burns itself out on its own attacks very quickly, with 2 end reduction SOs it rarely drops its bar at all


 

Posted

Just got mine last night (this morning). Glad to hear that, on beta, they helped his AI so I don't have to force him to attack by not helping him.

But if your dog won't stop barking, you're not walking him enough (he doesn't bark if he's running). And I've found his various barks and howls to be a lot more tolerable than, say, Demons who have lots of grotesque snarls, grunts and roars. Umbra's are much more dulled and subdued...you can't even hear him if you're not close by...

But then I'm a lot more tolerant of noises. Much of the barking/howling isn't any more distracting than hearing the various bird calls outside my window right now...


 

Posted

Quote:
Originally Posted by Leo_G View Post
But if your dog won't stop barking, you're not walking him enough (he doesn't bark if he's running). And I've found his various barks and howls to be a lot more tolerable than, say, Demons who have lots of grotesque snarls, grunts and roars. Umbra's are much more dulled and subdued...you can't even hear him if you're not close by...

But then I'm a lot more tolerant of noises. Much of the barking/howling isn't any more distracting than hearing the various bird calls outside my window right now...
im almost the opposite, im actually more tolerant of the demons noises than the umbral beasts lol


 

Posted

Quote:
Originally Posted by CentralNexus View Post
I wouldn't have thought a creature made out of darkness would HAVE a set form. I would have done several oversized beasts, and have it randomly selected when the power is executed. Dire wolf, mega panther, gorilla, maybe some unrecognizable chimera form. I would think the umbral beast would be based on the personal fear of the dark -- and that would change by culture and geographic area.
shutupandtakemymoney.jpg

That would have been a supremely cool idea, in my opinion. Though, undoubtedly, would have led to people asking for a static model.

Part of my disappointment with Umbra Beast probably comes from how it was hyped in the Ustream talks and such. The whole "It's so cool we can't talk about it yet", "Just wait for this cool unveiling", etc. built my hopes up. (I was hoping for a doppleganger/shadow-self.) Coupled that with the fact that the 4-legged rig was old news by time Dark Control was released... Without the expectations my reaction may have been a bit more positive.


 

Posted

The dog is too opaque for me. Had it been mostly translucent or done sort of like the revamped Shivans with hollow chest cavity but solid legs, teeth, and tail bits, it would have looked really nice. It's not just the "it's a dog" thing that bothers me about it, its that it looks so much like a recolored version of the German Shephard pet power with a cloud on it.


 

Posted

Wait... This game has sound?


 

Posted

To me, the umbral is too much an individual, or too much of a real creature to deny that it is an independent entity. For the Haunts, or for Jack Frost or Singy or even Fire Imps, it is easy to view them as a chaotic unconscious manifestation of my psyche. That alllows me to accept them on mutant or science characters.

But the Umbral Beast barks, hangs out, and interacts too much. I cant pretend it is a manifestation of Will. Therefore, it absolutely kills it for me, for any non-Magic character. Sure, you can jump through hoops ("my mutant powers let me summon beings from a plane of shadow!") but its just too much. To have to do that on 75% of my dark control characters, well, I ended up deleting 5 of them once I played with the pet some.

I will probably keep my magic origin ones.

If it werent for Umbral being too theme specific, Dark could be my fave set. It is brilliant otherwise. I wish you could have it look like a phantasm or singularity ir fluffy or the haunts. Or even if it was a non-sohmd-producing non-playful version of the non-com black wolf. Or something less theme-specific.

Grr.

Lewis


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Posted

Its so annoyingly loud that I will not be rolling a Dark Dom. I was standing in Atlas the other day respecing and someone had one near me and I wanted to reach through the screen and strangle the person who had it out...

Lately all the pets make noise.. TOOOOOO Much noise.. Demons. Dark Wolf and the Beast Pets...

very very very annoying..


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Posted

Quote:
Originally Posted by BlackBat View Post
Wait... This game has sound?
Quote for truth. Just turn sound off in the game and play in bliss. The game had way too many loud noise effects 5 years ago, I fail to see whats changed.

Plus, Umbral Beast kicks major major major ***.


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Posted

i actually enjoy the sounds of this game, the only ones as of yet which have annoyed me enough to actually go through and silence them are the dog/cat noises of the beast mastery and umbral beast

personally i dont see where most of the demons hate comes from the only time they get slightly annoying is when they are idle too long but i usually keep them dismissed if im idle


 

Posted

Quote:
Originally Posted by UnicyclePeon View Post
To me, the umbral is too much an individual, or too much of a real creature to deny that it is an independent entity. For the Haunts, or for Jack Frost or Singy or even Fire Imps, it is easy to view them as a chaotic unconscious manifestation of my psyche. That alllows me to accept them on mutant or science characters.

But the Umbral Beast barks, hangs out, and interacts too much. I cant pretend it is a manifestation of Will.
"Monsters, John! Monsters from the Id!" - Forbidden Planet

Just say it's some nasty aspect of your subconscious or a dream image given the ability to impose itself on the external world.


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Posted

Quote:
Originally Posted by Obscure Blade View Post
"Monsters, John! Monsters from the Id!" - Forbidden Planet

Just say it's some nasty aspect of your subconscious or a dream image given the ability to impose itself on the external world.
Personally I've played up to the fact it's a dog:

My Dark/Dark has made a pact with a blood demon through her crown. The dog and the shades are creatures made from blood. The shades are haemogoblins and the dog is a literal bloodhound.

My Dark/Ice, on the other hand, is a mutant who manipulates spirits of the deceased. The shades are simply primal spirits whilst the dog is actually the spirit of his pet dog.


 

Posted

Quote:
Originally Posted by Obscure Blade View Post
"Monsters, John! Monsters from the Id!" - Forbidden Planet

Just say it's some nasty aspect of your subconscious or a dream image given the ability to impose itself on the external world.
Again, the wolf is too interactive, and I hate having to jump throuh hoops to explain away 75% of my characters. So deletion was better. I wish theyd just give a Singularity style creature. I dont even care if it plays animations when it attacks.

Lewis


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"Oh don't worry. I always leave things to the last moment." -- The Doctor
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Posted

Quote:
Originally Posted by Snowzone View Post
Personally I've played up to the fact it's a dog:

My Dark/Dark has made a pact with a blood demon through her crown. The dog and the shades are creatures made from blood. The shades are haemogoblins and the dog is a literal bloodhound.

My Dark/Ice, on the other hand, is a mutant who manipulates spirits of the deceased. The shades are simply primal spirits whilst the dog is actually the spirit of his pet dog.
My Dark/Dark Martial Artist has a magical paintbrush that lets her conjure and control magical paint, including using it to create creatures made out of paint.


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Posted

Quote:
Originally Posted by UnicyclePeon View Post
But the Umbral Beast barks, hangs out, and interacts too much. I cant pretend it is a manifestation of Will. Therefore, it absolutely kills it for me, for any non-Magic character.
That's a little narrow.

Tech: Cybernetic implants that you and your dog received after nearly dying.
Science: Your dog was there during the accident.
Natural: (Not going to say a thing because anytime someone mentions "aliens are natural, too", some people have to come in and shout "NO THEY AREN'T", even though the game explicitly says they are, hello PBs.)
Mutant: Mutant powers can do anything, really.


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