not a fan of umbral beast


Airhammer

 

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Originally Posted by Snowzone View Post
I don't mind the animations of the dog, per se, but what I don't like is how the dog's basic model is very much visible. It would be a lot better if that was completely transparent and the dark cloud effects over the top of it were more abundant... And the barking silenced.
This, really. The Hellfire Imps from Hell on Earth use the same "fire" effect as Fire Imps, but without the Rikti Monkey base model; why couldn't the Umbral Beast simply not show the dog model if it had to be used?

The eyes and cloud could be the two colors for the power customization, and not being able to see the German Shepherd model would alleviate a lot of the appearance complaints. And the barking has got to go - growling would be appropriate if you had to have the extra noise.


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Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

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Im obviously in the minority again. I rolled a dark / dark dom and im looking forward to ub and im not even a dog lover. I think it looks fantastic.

To those complaining about thematic problems youve obviously never heard of Cerberus the guardian of the greek underworld Hades. Nor have you heard of Hell Hounds? With all the powers in the game that do require a bit of lateral thinking to explain id have thought this one was one if the easier ones.


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Posted

Quote:
Originally Posted by SteelRat View Post
To those complaining about thematic problems youve obviously never heard of Cerberus the guardian of the greek underworld Hades. Nor have you heard of Hell Hounds? With all the powers in the game that do require a bit of lateral thinking to explain id have thought this one was one if the easier ones.
If this were a set based around summoning mythical creatures, that'd be great. But it's not. Its about manipulating the shadows and creating darkness.

And honestly, I'm pretty sure the devs weren't trying to reference anything with this. It was just a case of "Hey, we invented a dog skeleton. Let's smush this into as many things as possible for the time being." If they invented Fire Control around this time I'm sure instead of Fire Imps we'd be getting Fire Beast, and he'd just be a typical dog that's on fire.


 

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Hi,

He he..... I do have to chuckle. I think people need to realize that virtually everyone have different views and opinions. Even from reading this one thread, some people love the dog, and some people hate it. Infact it is quite clear here, that everyone wants something slightly different from the next person. How on earth are the Devs expected to come up with a pet that everyone likes?

If it had been a Demon, people would say "its too big", or if it was black smoke, people would say "wow those Devs had been lazy".... etc. Everyone here has their idea of darkness, and expect the Devs to mind read what form that should take, and not disapoint anyone in the process.

Conclusion: You cant please everyone!

You can customize the dog, and if you play around with it you may be surprised. I used blacks and reds, and got quite a cool looking hound. But hey maybe I am not quite as fussy as some people here


 

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Originally Posted by Xzero45 View Post
If this were a set based around summoning mythical creatures, that'd be great. But it's not. Its about manipulating the shadows and creating darkness.

And honestly, I'm pretty sure the devs weren't trying to reference anything with this. It was just a case of "Hey, we invented a dog skeleton. Let's smush this into as many things as possible for the time being." If they invented Fire Control around this time I'm sure instead of Fire Imps we'd be getting Fire Beast, and he'd just be a typical dog that's on fire.
Darkness powers are actually based around a theme of "Tapping into the Netherworld", at least from reading the description text. My point is that the umbral beast has thematic tie-ins to that concept. Given that Hades is the Netherworld of Greek Mythology, it doesn't take too much imagination to see the link with Cerberus (although I do realise that Cerberus has three times as many heads as the UB!)

If you don't like it, fair enough, that's up to you, but saying you think it has no thematic link just because you don't like it is rather foolish. I also reiterate the point that this game has a whole swathe of powers that people have invented lots of different reasons to "explain", so why is this one so difficult?

As for your point about the devs using as many reasons as they can to implement their shiney new 4 legged model, I'm sure you're probably right, but so what? The theme fits, or can be made to fit with a bit of creativity - it's not like it's a giant mouse, or giraffe or something.


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"Angelina my love, I'm a genius!"
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Posted

"As for your point about the devs using as many reasons as they can to implement their shiney new 4 legged model, I'm sure you're probably right, but so what? The theme fits, or can be made to fit with a bit of creativity - it's not like it's a giant mouse, or giraffe or something. "

Giant mouse sounds better than a dog.


 

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Originally Posted by SteelRat View Post
Im obviously in the minority again. I rolled a dark / dark dom and im looking forward to ub and im not even a dog lover. I think it looks fantastic.

To those complaining about thematic problems youve obviously never heard of Cerberus the guardian of the greek underworld Hades. Nor have you heard of Hell Hounds? With all the powers in the game that do require a bit of lateral thinking to explain id have thought this one was one if the easier ones.
Haven't seen many - or any, really - depictions of Cerebus that have him looking like a german shepherd, complete with only one head. You could almost go there with Hell Hounds, but hiding the model works and not showing the body still works better even for that. Plus, it would be an amorphous quadriped cloud of smoke that would fit other themes as well.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

Quote:
Originally Posted by Siolfir View Post
Haven't seen many - or any, really - depictions of Cerebus that have him looking like a german shepherd, complete with only one head. You could almost go there with Hell Hounds, but hiding the model works and not showing the body still works better even for that. Plus, it would be an amorphous quadriped cloud of smoke that would fit other themes as well.
Point is from a thematic point of view a netherworld themed powerset that features a dog isn't beyond the realms of existing mythology, so to say it doesn't work for those reasons is simply wrong.

Alright, perhaps people don't really like the implementation of it, but as I've already said, there are plenty of other powers that people have explained away quite happily. Take Illusion Control, for example. That entire SET works on the premise that all the damage a mob takes is all in its own mind and isn't physical. Even in a fantastical Super-Hero universe that idea is on shaky ground imo, and yet people are quite happy to work around that to make the character fit the concept they have in mind that uses that set.

So why, then in those circumstances are people not so flexible when they're presented with a big ethereal pooch when our culture already provides examples where such an idea has already been successfully implemented?


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Posted

Quote:
Originally Posted by UnderArmor View Post
Giant mouse sounds better than a dog.
It was inevitable that someone was going to say this. You were that person. Well done. Have a hat.


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