Really, devs? REALLY? AFK farming is ok?
Halve the amerit cost for purples and pvpios. Nobody buys purples with amerits, but at 10amerits each, I think it is reasonable. That is about 1bil in inf if you converted it all to lotg +rechs. Since you wouldn't have to pay market fees on each 100mil transaction, it seems OK for purchase of high value purples. 10-15 for pvpios also seems to make them much more accessible.
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Hew in drag baby
Sure. Why not? I want to be able to easily ask for (and get) 4 billion for a PVP Unique...
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The people that want it (for the most part) would be the ones farming the SSAs on their toons to get the PVP recipe they wanted.
I would agree though that having a PVP (or even a purple) recipe as a reward choice for an SSA wouldn't be the best idea.
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
Indeed, this may be the case, but I do not give a rats backside about pvp. I find the 'community' of pvp'rs to be mostly vile individuals I'd one-star and happily place on ignore.
Sorry. Maybe my experience with those gracious folks has been bad. A run of bad apples, as it were. |
Back in the day.... before PvP got messed up, I spent a huge amount of time in RV for badges. This was when RV was the only place to find Contaminated (not to mention the turrets, heavies, signature AV's, etc).
Back then, I simply did not run into any trash-talkers. And I think I know why. I would often run into 'real' PvP'ers, who would wipe the floor with me, and were always polite and respectful. If I asked how they did something, they would explain.
I also ran into plenty of so-called PvP'ers who flat-out SUCKED. They couldn't Assassin Strike their own grandmother. I would beat these clowns like rented mules. They didn't know how to fight. They were bullies and gankers. THESE are the people who trash-talk, but only when they win. Which isn't that often, because they're incompetent.
So, when you get a lot of trash-talk and harassment, you're not dealing with an actual, skilled PvP'er. You're dealing with a clown.
Oh, I think they would. They can get 2.5 billion now. A 60% increase from there seems outrageous?
Paragon City Search And Rescue
The Mentor Project
Oh look, another thread where someone it telling me how to spend my $15/mo. (Well, $30/mo since I have two accounts).
Seriously though, how about you play the game your way, and I'll play my way.
I'm surprised no one has started an "omg how can the devs allow bad costumes, they hurt my eyes!" thread.
| Home Server: Virtue |
Twitter: @ZFLikesNachos Save City of Heroes (Titan Network) [Successful "The Really Hard Way" runs: 4] [Click ^]
Paragon City Search And Rescue
The Mentor Project
I'm surprised no one has started an "omg how can the devs allow bad costumes, they hurt my eyes!" thread.
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You can probably find one if you search for the phrase "fell into a box of crayons".
Paragon City Search And Rescue
The Mentor Project
You know what I'd like to see fixed?
The use of "really" as a repetitive rhetorical question. Really. |
HEHE
Sorry, just couldn't resist
| Home Server: Virtue |
Twitter: @ZFLikesNachos Save City of Heroes (Titan Network) [Successful "The Really Hard Way" runs: 4] [Click ^]
Which is to say you seem to automatically go into EVERYONE BUT ME IS OBVIOUSLY AN IDIOT AND I WILL NOT LISTEN TO ANY REASON OR LOGIC TO THE CONTRARY.
That's your mode. |
It would actually be easier to get to your ideas if they weren't wrapped up in the effective equivalent of internet shouting. |
That's not what I'm saying. |
At that point, PVP is going to lose based on simple financial principle.
You can argue "But PVP COULD {INSERT HERE}".
Financial trends will still keep them away from this sort of speculation.
I'm saying the freedom model basically exists to get new players interested in the game, hopefully they will either spend money while they are here or even better become full subscribers. |
My point is making a system that is already in place, more attractive, might attract customers interested in PvP. Some of them might even be PvE players who are PvP curious and would play if it didn't seem like an unbalanced system with a terrible reward mechanic implementation. |
At which point, they may as well build a separate "CoH FPS" where everyone starts off as a clone character with zero differentiation between players.
Some PvE players will never play PvP, no problem. Some might. |
I'm not suggesting the devs sell PvP gear that is awesome and people want to buy it, I'm just suggesting that increasing the overall available game experience by having more to offer (like a robust PvP system, a robust PvE system, and Endgame, etc) is a potential way to drum up some business. |
Much in the way that you need to be a sub to earn EMP & Astrals, my idea would be that you would need be a sub to earn PvP merits. |
Its not the ideas, its the communication mechanism. |
Therefore you're not going to react well because you don't like it.
You're missing one small piece here. An important one.
The emotionality of your response is a matter of supreme indifference to me. Like a drill sergeant, whether you like what I'm saying is irrelevant so long as you listen.
Do you shout in your co-workers faces at the very start of a dialogue? How about your family? |
Random shopkeepers? Do you stuff pictures in their face and fly off the handle, resorting to derogatory digs the instant you think they don't understand you? |
Do you automatically assume that subtle ideas are lost on everyone else in the world, except for you? |
Do you do those things in your life and consider that being honest and forthright? Do you think that is a healthy dialogue? |
I also have years of dealing with people who simply will not assimilate an idea because of "do not like" within systems like this. And several individuals here have all the hallmarks of that form of reaction.
As such, I feel precisely zero reason to frustrate myself (and feed sub-bridge dwellers) by trying to mush-mouth a "PC" reply to people who won't respond to it in an honest manner anyhow.
Who are some people? |
Most of the time people who ask for the HONEST one are still secretly hoping it'll be the NICE one.
Additionally, keep this in mind. Calling people out on the boards is a violation of TOS. Therefore, I try to keep to a neutral "them". It keeps Moderator {Insert Number Here} from needing to e-mail me to tell me he deleted or edited a post into incomprehensibility because I violated TOS.
You are having this conversation with me. |
Did you, after 1 post, automatically assume any and all subtlety would be lost on me and therefore you should most certainly go to the diametric opposite of the spectrum and launch into screaming ranting hyperbole mode? |
The people that want it (for the most part) would be the ones farming the SSAs on their toons to get the PVP recipe they wanted. |
I would agree though that having a PVP (or even a purple) recipe as a reward choice for an SSA wouldn't be the best idea. |
2. thanks, i eagerly await the chance to buy glad javs for 750M off the market. |
Hell, I might have to start another base!
Regardless of how powerful it is, it simply doesn't load 2 instances of CoH |
The problem isn't a technical one for you. It's a PEBCAK one.
pre-selection.
you're stupid enough to get a mac, you don't deserve pvp ios. end of story. |
The problem is him/her. Not their machine.
Oh look, another thread where someone it telling me how to spend my $15/mo. (Well, $30/mo since I have two accounts).
Seriously though, how about you play the game your way, and I'll play my way. I'm surprised no one has started an "omg how can the devs allow bad costumes, they hurt my eyes!" thread. |
Can I get a "DAMN SKIPPY!"
Probably the simplest is to allow inactivity logoff when on an oro tf. But I'll leave the exact mechanism to the dev's, it's what they're paid to do.
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Obviously I'm not versed in how one does pvp afk farming but...how would that help?
A person can still have two accounts going doing afk farming without being on an ouro (or any other) tf/sf. |
If you go afk in a zone (as opposed to in an instance), the game will eventually log you out.
You can't pvp inside an instance, you can only pvp in a zone.
But, if both toons choose an ouro mish as their active mish, but don't actually enter the ouro mission instance, that will prevent them from being logged off while in a zone.
"Everybody wants to change the world, but nobody wants to change themselves." -Tolstoy
I think the solution, as has been stated previously, is to simply increase the drop rate of PVP IO's. If they were more readily available, there would be no need to farm them (AFK or otherwise).
If that's not viable then, this:
But, if both toons choose an ouro mish as their active mish, but don't actually enter the ouro mission instance, that will prevent them from being logged off while in a zone.
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But really, I don't see this as an issue in the first place.
Save Paragon one more time! http://www.cohtitan.com/forum/index....ic,4877.0.html
Petition to end shutting down CoH:
http://www.change.org/petitions/ncso...city-of-heroes
Doesn't look like any one else covered this so I'll give it a shot:
If you go afk in a zone (as opposed to in an instance), the game will eventually log you out. ... |
Yeah but that was kind of my point...I know of a way to "be active" according to the game without actually being there....
Heck farming badges required some of that (back before the badge reqs were "nerfed" ). Just have a program that clicks on a certain power every 1-10 seconds and wa-la, you're "active."
*shrugs*
Thanks though for responding Just don't see an issue with this issue for the most part.
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
Yeah but that was kind of my point...I know of a way to "be active" according to the game without actually being there....
Heck farming badges required some of that (back before the badge reqs were "nerfed" ). Just have a program that clicks on a certain power every 1-10 seconds and wa-la, you're "active." *shrugs* Thanks though for responding Just don't see an issue with this issue for the most part. |
I'm pretty sure using third-party programs to play the game is pretty solid banning territory. But maybe I'm wrong?
Regardless, I sure as hell ain't gonna do it.
Erm....
I'm pretty sure using third-party programs to play the game is pretty solid banning territory. But maybe I'm wrong? Regardless, I sure as hell ain't gonna do it. |
The suggestion i like most is just roaming PvP zones looking in the nooks and crannies and then taking over an AFK farm when you find one. Kill the farmer and then spend a few minutes killing the farmer's target dummies whenever they rez. Lather, rinse, repeat, move on.
Dr. Todt's theme.
i make stuff...
What I've learned from this thread:
Create multiple free accounts.. say 9 of 'em and 1 real account with IO market access.
Build the 9 so that they have a self-rez recharging at a good clip.
Join all 10 into Ouro arcs to block the auto-logoff.
Find your way off the map through a geometry hole.
Set the one to use an non-targeted AoE to attack the 9, all clumped around the one.
They die, they rez, repeat.
Go to bed. Wake up to find many/several pvp io recipes.
Sell them.
Profit.
That about sums this whole thing up?
It seems so easy.
Be well, people of CoH.
Which is to say you seem to automatically go into EVERYONE BUT ME IS OBVIOUSLY AN IDIOT AND I WILL NOT LISTEN TO ANY REASON OR LOGIC TO THE CONTRARY.
That's your mode.
It would actually be easier to get to your ideas if they weren't wrapped up in the effective equivalent of internet shouting.
I'm saying the freedom model basically exists to get new players interested in the game, hopefully they will either spend money while they are here or even better become full subscribers.
My point is making a system that is already in place, more attractive, might attract customers interested in PvP. Some of them might even be PvE players who are PvP curious and would play if it didn't seem like an unbalanced system with a terrible reward mechanic implementation.
Some PvE players will never play PvP, no problem. Some might.
I'm not suggesting the devs sell PvP gear that is awesome and people want to buy it, I'm just suggesting that increasing the overall available game experience by having more to offer (like a robust PvP system, a robust PvE system, and Endgame, etc) is a potential way to drum up some business.
Much in the way that you need to be a sub to earn EMP & Astrals, my idea would be that you would need be a sub to earn PvP merits.
Do you shout in your co-workers faces at the very start of a dialogue? How about your family?
Random shopkeepers? Do you stuff pictures in their face and fly off the handle, resorting to derogatory digs the instant you think they don't understand you?
Do you automatically assume that subtle ideas are lost on everyone else in the world, except for you?
Do you do those things in your life and consider that being honest and forthright? Do you think that is a healthy dialogue?
You are having this conversation with me. Did you, after 1 post, automatically assume any and all subtlety would be lost on me and therefore you should most certainly go to the diametric opposite of the spectrum and launch into screaming ranting hyperbole mode?