Really, devs? REALLY? AFK farming is ok?


Acemace

 

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Originally Posted by Hyperstrike View Post
Yep. You can get reward merits. For which you still need piles of Inf to convert to AMs. If you're one of these people with a WW hate-on, this helps you not at all.

Oh, no, inf is not an issue with me.



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Hey, at least the PVP stuff is being used for SOMETHING, rather than standing empty 24x7x365. Right?
Fine.

Ya know, screw it. I'll be proudly firing up my afk farmers today. I'm simply performing a service for the masses, right?

Granted, I'm a rank amateur compared to the serious afk'rs, but gimme a few days to register eight more accounts and level up a regen mule on each one.....

I have seen the light! Thank you all for your contributions.


 

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Originally Posted by mauk2 View Post
Ya know, screw it. I'll be proudly firing up my afk farmers today. I'm simply performing a service for the masses, right?

Granted, I'm a rank amateur compared to the serious afk'rs, but gimme a few days to register eight more accounts and level up a regen mule on each one.....

I have seen the light! Thank you all for your contributions.
You're welcome. You can thank me by mailing me a +3% global defense.


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Originally Posted by Hyperstrike View Post
  1. Essentially you have one toon set up to make the kills, and output Stupid Level Damage {TM}. You put a big attack on auto.
  2. You then set up a bunch of secondary accounts with toons outfitted with rapid-charging self-res set on auto.
  3. Park them in an unobtrusive corner of a PVP zone.
  4. Turn off your monitor and go to bed.
Ingenious... but how do you stop it? Don't allow self-rez powers to be put on Auto? Have some watchdog app that looks for suspicious behavior? GM Policing?


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Originally Posted by Mental_Giant View Post
[/LIST]Ingenious... but how do you stop it? Don't allow self-rez powers to be put on Auto? Have some watchdog app that looks for suspicious behavior? GM Policing?
More people PvPing who find them and farm the farmers?


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Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

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Originally Posted by Siolfir View Post
More people PvPing who find them and farm the farmers?
That's the best solution! Kill the killer, and farm the rezzer yourself!


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

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Originally Posted by Mental_Giant View Post
[/LIST]Ingenious... but how do you stop it? Don't allow self-rez powers to be put on Auto? Have some watchdog app that looks for suspicious behavior? GM Policing?
Limit the PVP drops a character can receive in a real-time fashion.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

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Originally Posted by Tenzhi View Post
Limit the PVP drops a character can receive in a real-time fashion.
Another reasonable solution. I'm surprised they didn't do this from the outset, since PvP is inherently exploitable.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

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Originally Posted by Tenzhi View Post
Limit the PVP drops a character can receive in a real-time fashion.
There's a timer already. It's just based on killing the same person over and over "ie, you already killed them, so kill someone else for the next while" rather than "you already got a drop tonight, you can't have another one".

That's why people are farming multiple free accounts instead of just one.


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Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

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Originally Posted by Mental_Giant View Post
[/LIST]Ingenious... but how do you stop it? Don't allow self-rez powers to be put on Auto? Have some watchdog app that looks for suspicious behavior? GM Policing?
Basically if PVP was actually a going concern, it'd police itself. Since you really SHOULDN'T be AFK'ing in a PVP zone. The fact that it's successful as it is shows how low and erratic the population in PVP actually is.



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Originally Posted by Siolfir View Post
There's a timer already. It's just based on killing the same person over and over "ie, you already killed them, so kill someone else for the next while" rather than "you already got a drop tonight, you can't have another one".

That's why people are farming multiple free accounts instead of just one.
And I'm saying to limit it temporally based on the character receiving the reward rather than their target. To make it: "You already got a drop this week, you can't have another one."


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

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Originally Posted by Tenzhi View Post
Limit the PVP drops a character can receive in a real-time fashion.
The problem is, this will also wind up hurting PVPers and make these recipes even HARDER to get by any method other than outright purchase through merits/cash/what-have-you.



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Originally Posted by Hyperstrike View Post
The problem is, this will also wind up hurting PVPers
That would only matter "if PVP was actually a going concern".

In any case, if the paltry reward from the SSA have to be restricted to once per week, one PVP IO recipe a week seems more than fair.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

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afk farming really doesn't bother anyone besides the farmer who gets sent to the hospital every night until he/she pays for his/her pvp farm permit (going rate is 1 billion per month, small price to pay to cheat death). Take advantage of their vulnerabilities! And report people who use map exploits to get free rewards (like under the rocket in warburg). Just throwing in my thoughts. Have a nice day and g'luck on getting your drops.

oh..and after they pay you to not kill them. Kill them anyways.


Kill the enemy. Take their souls. Drink their blood.

 

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Originally Posted by Tenzhi View Post
And I'm saying to limit it temporally based on the character receiving the reward rather than their target. To make it: "You already got a drop this week, you can't have another one."
Which I wholeheartedly disagree with since it won't fix the issue, it will simply artificially limit supply of an already moderate-demand, extremely-low-supply item that has already been artificially inflated with a timer without really solving the issue since people with multiple accounts (that can get IO drops) could still set up multiple characters and AFK farm.

If you're that opposed to people AFK farming PvP drops, simply go find them and kill their characters yourself.


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Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

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Originally Posted by mauk2 View Post
Okay, I understand the reasoning behind MARTy.

The game is susceptible to buff stacking until it's broken. I get that.

But the AFK PVP IO farming?

That Is Utterly Egregious. (Look up the damn word if you have to.)

People are making STUPID levels of rewards, WHILE THEY ARE ASLEEP. The most profitable way TO PLAY YOUR GAME, is to do it while you're sleeping.


Really Dev's? Is this the play style you WANT to promote?

DO SOMETHING.
The Devs don't care. As soon as PvP IOs went live PvPrs discovered that they simply did not drop during normal PvP activity, due to players trying to evade damage and spikes, an action contrary to the intent of PvP IO drops.

During the last league on Freedom, the team that tore through everyone else generated maybe a handful of drops at that. I got a Glad Jav triple in a practice.
PvPers need MULTIPLE glad jav procs and MULTIPLE of everything else. If you don't want us farming, RAISE THE DAMNED DROP RATE so that we can get our stuff faster. Then they will sell for 50-100,000,000 like most other stuff outside purples and we'll all be happy.


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Originally Posted by Deus_Otiosus View Post
Most of the PvP sets do not have very good bonuses for PvE.

And the most sought after PvP unique, the Gladiator Unique has all of its true value wrapped up in 3% DEF for 2 to 2.5 billion.

The Steadfast Unique provides the same bonus for about 15 to 30 million.


I personally think the devs should shut down PvP AFK farming by actually making the system for earning PvPs through actual PvP more attractive.




I'd like to see the devs give real value to the people who actually do want to PvP and make the system for drops attractive to them, unlike the nightmare it is now where going AFK for 18-20 hours and farming yourself is the best method.
WE suggested a Merit system for PvP IOs and it's either too time-consuming to implement or irrelevant.

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Originally Posted by ClawsandEffect View Post
AFK PvP farming is easy to stop if you want to do something about it yourself:

Kill the character doing the farming. Only one of them will be set to auto-rez, because the other is set to auto-attack. Kill the one auto-attacking and their farming is ruined.
THIS.
I've seen tons of farms around Warburg. Just find them, attack the farming toon and they have to come back to the keyboard by going to the hospital and setting up again. Then, KILL THEM AGAIN. I remember X-Funk (when he was around more) actually went server to server wrecking farms, was hilarious.

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Originally Posted by Mr. DJ View Post
Increase drops for PvP IOs, the majority of those set bonuses are garbage to even warrant the crap tier drop ratio they have.

The only thing I want from them is damage procs on the uniques. The rest of the set can die in a fire.
Agreed. I want Glad Jav Procs, +3% Defense proc for my friends (could care less about it myself) and some Panaceas. Getting them through Alignment or Empyrean Merits is hilariously slow so we need to farm them...


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Originally Posted by Siolfir View Post
Which I wholeheartedly disagree with since it won't fix the issue, it will simply artificially limit supply of an already moderate-demand, extremely-low-supply item that has already been artificially inflated with a timer without really solving the issue since people with multiple accounts (that can get IO drops) could still set up multiple characters and AFK farm.

If you're that opposed to people AFK farming PvP drops, simply go find them and kill their characters yourself.
I don't personally care about it either way, having no interest in PVP or the IOs therein. Another solution to the imagined problem I might suggest is to artificially inflate the supply, thus killing the necessity for any such farming.

Of course, getting rid of the PVP zones and associated IOs altogether would also work.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

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Originally Posted by Tenzhi View Post
I don't personally care about it either way, having no interest in PVP or the IOs therein. Another solution to the imagined problem I might suggest is to artificially inflate the supply, thus killing the necessity for any such farming.

Of course, getting rid of the PVP zones and associated IOs altogether would also work.
I think increasing the drop rate would make everybody happy and would kill the farming much faster than any method which reduces the rate at which they're generated.

The last line doesn't really qualify as a reasonable suggestion - it would be like saying that they could just as easily cure the issue by removing the whole invention system or simply shutting down all of the servers.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

It occurs to me that the Devs could probably solve AFK farming by having PvP zones spawn ambushes.

This would be on the principle that AFK farming is abuse of the system and therefore inherently an exploit. It would not however make PvP more fun or garner goodwill with the playerbase, so probably not a priority unless people start quitting en masse due to outrage at the abuse or something.

Of course, they could go the other way and make the drops more frequent, but that just encourages more abuse as well.

I guess they'd need to make the drops more frequent and use ambushes or zone events to make actual PvP a more attractive method of getting these drops than afk farming.

Underlying all of this is the need to revamp PvP so that it is more fun. Balance ain't got nothing to do with it; that's what DR and the other I13 changes directly addressed, not to mention multiple builds.

Personally, I can't think of a single MMORPG with PvP that is more fun, varied, story-driven and balanced than the PvP in this game. FPS are a whole different animal, IMO.


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Posted

Quote:
Originally Posted by Tenzhi View Post
That would only matter "if PVP was actually a going concern".

In any case, if the paltry reward from the SSA have to be restricted to once per week, one PVP IO recipe a week seems more than fair.
Sure. Why not? I want to be able to easily ask for (and get) 4 billion for a PVP Unique...



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Originally Posted by Kitsune9tails View Post
Underlying all of this is the need to revamp PvP so that it is more fun.
Lots of luck with those two distinct objectives.

Pardon me if I don't hold my breath for the next infinity-hypercubed millenia.



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Originally Posted by Hyperstrike View Post
Pardon me if I don't hold my breath for the next infinity-hypercubed millenia.
Well, let's see. PvP came to the game in Issue 4? It was revamped in I13, 9 issues later. And 9 issues after I13 would be...

Issue 22...

...


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Posted

Quote:
Originally Posted by Kitsune9tails View Post
Well, let's see. PvP came to the game in Issue 4? It was revamped in I13, 9 issues later. And 9 issues after I13 would be...

Issue 22...

...
*Continues taking deep, regular breaths.*



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You know what I'd like to see fixed?

The use of "really" as a repetitive rhetorical question.

Really.


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Originally Posted by EarthWyrm View Post
You know what I'd like to see fixed?

The use of "really" as a repetitive rhetorical question.

Really.
Really? I mean, really?


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.