Really, devs? REALLY? AFK farming is ok?
Ya know, screw it. I'll be proudly firing up my afk farmers today. I'm simply performing a service for the masses, right?
Granted, I'm a rank amateur compared to the serious afk'rs, but gimme a few days to register eight more accounts and level up a regen mule on each one..... ![]() I have seen the light! Thank you all for your contributions. ![]() |
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Agua Man lvl 48 Water/Electric Blaster
![](http://www.siglaunch.com/sigs/any/1/7/9/9/2/4917992DeAqj.png)
"To die hating NCSoft for shutting down City of Heroes, that was Freedom."
![Frown](images/smilies/frown.gif)
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Agua Man lvl 48 Water/Electric Blaster
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"To die hating NCSoft for shutting down City of Heroes, that was Freedom."
![Frown](images/smilies/frown.gif)
Limit the PVP drops a character can receive in a real-time fashion.
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That's why people are farming multiple free accounts instead of just one.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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There's a timer already. It's just based on killing the same person over and over "ie, you already killed them, so kill someone else for the next while" rather than "you already got a drop tonight, you can't have another one".
That's why people are farming multiple free accounts instead of just one. |
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
![Stick Out Tongue](images/smilies/tongue.gif)
In any case, if the paltry reward from the SSA have to be restricted to once per week, one PVP IO recipe a week seems more than fair.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
afk farming really doesn't bother anyone besides the farmer who gets sent to the hospital every night until he/she pays for his/her pvp farm permit (going rate is 1 billion per month, small price to pay to cheat death). Take advantage of their vulnerabilities! And report people who use map exploits to get free rewards (like under the rocket in warburg). Just throwing in my thoughts. Have a nice day and g'luck on getting your drops.
oh..and after they pay you to not kill them. Kill them anyways.
Kill the enemy. Take their souls. Drink their blood.
And I'm saying to limit it temporally based on the character receiving the reward rather than their target. To make it: "You already got a drop this week, you can't have another one."
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If you're that opposed to people AFK farming PvP drops, simply go find them and kill their characters yourself.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Okay, I understand the reasoning behind MARTy.
The game is susceptible to buff stacking until it's broken. I get that. But the AFK PVP IO farming? That Is Utterly Egregious. (Look up the damn word if you have to.) People are making STUPID levels of rewards, WHILE THEY ARE ASLEEP. The most profitable way TO PLAY YOUR GAME, is to do it while you're sleeping. Really Dev's? Is this the play style you WANT to promote? DO SOMETHING. |
During the last league on Freedom, the team that tore through everyone else generated maybe a handful of drops at that. I got a Glad Jav triple in a practice.
PvPers need MULTIPLE glad jav procs and MULTIPLE of everything else. If you don't want us farming, RAISE THE DAMNED DROP RATE so that we can get our stuff faster. Then they will sell for 50-100,000,000 like most other stuff outside purples and we'll all be happy.
Most of the PvP sets do not have very good bonuses for PvE.
And the most sought after PvP unique, the Gladiator Unique has all of its true value wrapped up in 3% DEF for 2 to 2.5 billion. The Steadfast Unique provides the same bonus for about 15 to 30 million. I personally think the devs should shut down PvP AFK farming by actually making the system for earning PvPs through actual PvP more attractive. I'd like to see the devs give real value to the people who actually do want to PvP and make the system for drops attractive to them, unlike the nightmare it is now where going AFK for 18-20 hours and farming yourself is the best method. |
AFK PvP farming is easy to stop if you want to do something about it yourself:
Kill the character doing the farming. Only one of them will be set to auto-rez, because the other is set to auto-attack. Kill the one auto-attacking and their farming is ruined. |
I've seen tons of farms around Warburg. Just find them, attack the farming toon and they have to come back to the keyboard by going to the hospital and setting up again. Then, KILL THEM AGAIN. I remember X-Funk (when he was around more) actually went server to server wrecking farms, was hilarious.
Agreed. I want Glad Jav Procs, +3% Defense proc for my friends (could care less about it myself) and some Panaceas. Getting them through Alignment or Empyrean Merits is hilariously slow so we need to farm them...
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Which I wholeheartedly disagree with since it won't fix the issue, it will simply artificially limit supply of an already moderate-demand, extremely-low-supply item that has already been artificially inflated with a timer without really solving the issue since people with multiple accounts (that can get IO drops) could still set up multiple characters and AFK farm.
If you're that opposed to people AFK farming PvP drops, simply go find them and kill their characters yourself. |
Of course, getting rid of the PVP zones and associated IOs altogether would also work.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
I don't personally care about it either way, having no interest in PVP or the IOs therein. Another solution to the imagined problem I might suggest is to artificially inflate the supply, thus killing the necessity for any such farming.
Of course, getting rid of the PVP zones and associated IOs altogether would also work. |
The last line doesn't really qualify as a reasonable suggestion - it would be like saying that they could just as easily cure the issue by removing the whole invention system or simply shutting down all of the servers.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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It occurs to me that the Devs could probably solve AFK farming by having PvP zones spawn ambushes.
This would be on the principle that AFK farming is abuse of the system and therefore inherently an exploit. It would not however make PvP more fun or garner goodwill with the playerbase, so probably not a priority unless people start quitting en masse due to outrage at the abuse or something.
Of course, they could go the other way and make the drops more frequent, but that just encourages more abuse as well.
I guess they'd need to make the drops more frequent and use ambushes or zone events to make actual PvP a more attractive method of getting these drops than afk farming.
Underlying all of this is the need to revamp PvP so that it is more fun. Balance ain't got nothing to do with it; that's what DR and the other I13 changes directly addressed, not to mention multiple builds.
Personally, I can't think of a single MMORPG with PvP that is more fun, varied, story-driven and balanced than the PvP in this game. FPS are a whole different animal, IMO.
Story Arcs I created:
Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!
Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!
Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!
Underlying all of this is the need to revamp PvP so that it is more fun.
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Pardon me if I don't hold my breath for the next infinity-hypercubed millenia.
Pardon me if I don't hold my breath for the next infinity-hypercubed millenia.
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Issue 22...
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Story Arcs I created:
Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!
Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!
Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!
You know what I'd like to see fixed?
The use of "really" as a repetitive rhetorical question.
Really.
My postings to this forum are not to be used as data in any research study without my express written consent.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Oh, no, inf is not an issue with me.
Ya know, screw it. I'll be proudly firing up my afk farmers today. I'm simply performing a service for the masses, right?
Granted, I'm a rank amateur compared to the serious afk'rs, but gimme a few days to register eight more accounts and level up a regen mule on each one.....
I have seen the light! Thank you all for your contributions.