DFB needs an XP taper.


Agent White

 

Posted

I'd really like to see Death from Below subject to diminishing returns... Couple potentials here.

1) XP gains from DFB reduced by 25% of maximum per run after one successful run, to a minimum of 0% after the 4th run.

2) XP gains reduced to 0% after level 10.

I think the second would probably be a better choice, since the max level one can use powers from is 10.

EDIT: The reason I post this is because there is virtually no reason to run DFB above level 10 aside from badges, providing one hasn't already gotten all of them. Also I'm tired of the constant spam. :/



You've wanted more control and now you have it.

 

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yeah this isnt going to go over every well.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

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also, anyone who does more than one DFB run needs to have that character randomly assigned a new costume, that they can never ever change out of. Because I said so, thats why.


 

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EDIT: The above is simply inflammatory and is blowing my suggestion way out of proportion.

Look at it this way. Would you rather have freebs playing DFB to 10, getting bored with it because no xp, and subsequently playing actual content and learning to use their powers, or freebs playing DFB to 50 and not knowing how anything else in the game works?



You've wanted more control and now you have it.

 

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Quote:
Originally Posted by Unit24 View Post
EDIT: The above is simply inflammatory and is blowing my suggestion way out of proportion.

Look at it this way. Would you rather have freebs playing DFB to 10, getting bored with it because no xp, and subsequently playing actual content and learning to use their powers, or freebs playing DFB to 50 and not knowing how anything else in the game works?
you assume too much..


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

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My most recent character started his career with 4 DfB runs, just for the temp powers. That took me to level 14. Clearly, multiple runs are intended, because of the reward table that you can benefit from multiple times. So, some kind of diminishing returns I could maybe agree with, but your proposal is far too harsh.

I play on Freedom, read and talk in the help channel, and team almost exclusively in PUGs, and I have not yet encountered a high-level clueless DfB newbie, neither in teams nor in chat. I think that some players have a very skewed perception of how widespread this problem actually is - or more appropriately, isn't.


 

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Quote:
Originally Posted by Unit24 View Post
I'd really like to see Death from Below subject to diminishing returns... Couple potentials here.

1) XP gains from DFB reduced by 25% of maximum per run after one successful run, to a minimum of 0% after the 4th run.

2) XP gains reduced to 0% after level 10.

I think the second would probably be a better choice, since the max level one can use powers from is 10.

EDIT: The reason I post this is because there is virtually no reason to run DFB above level 10 aside from badges, providing one hasn't already gotten all of them. Also I'm tired of the constant spam. :/
Yeah no thanks


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

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As much as it should be implemented simply for game balance, you're never going to get a majority of players to agree simply because they like to take advantage of it too. When something is too easy, people don't want it harder. The Devs really stuck their collective foot in their mouth when they made the rewards for this so easy and without any reasonable limits because now people can ***** an whine that any limitation will hinder how 'they want to play the game'.

basically, they have a new toy and they don't want to not play with it because it's less work than playing with all their old toys.

The fun thing is, folks have found a new trick to squeeze even more XP out of it simply by figuring out how to spawn the AVs twice. Ran into this the other night taking a toon through it once. Didn't want to power level the toon to that degree so I skipped out as soon as they explained the plan.


 

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Hey guys I heard they're bringing back the monkey farms


 

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The most i have run DFB on one toon has been twice.. to get the end recov and def increase temps.

I'm sure there are people out there who use it to PL themselves basically, but almost everything in this game is farmable. I think the xp on this trial is where it should be and simply because some people choose to do it over and over and over and...over....oh well. I see people do the same thing with ITF from 35-50; especially when it is the WTF.

I see more people PLd through PI than I do DFB (Yeah PI I know right how Issue 9).


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

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Quote:
Originally Posted by I Burnt The Toast View Post
The most i have run DFB on one toon has been twice.. to get the end recov and def increase temps.

I'm sure there are people out there who use it to PL themselves basically, but almost everything in this game is farmable. I think the xp on this trial is where it should be and simply because some people choose to do it over and over and over and...over....oh well. I see people do the same thing with ITF from 35-50; especially when it is the WTF.

I see more people PLd through PI than I do DFB (Yeah PI I know right how Issue 9).
you have a very warped sense of time then if you think DFB's gains for the time and effort involved even half resemble doing any of the game's Taskforces or other activities for XP. There's -nothing- in the game that throws so many easy AVs at you in such a low amount of time.


 

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Here's one way to look at this:

If there's an easy way for people to get XP for themselves quickly, like DFB or the various farms in AE, people who want to level quickly will be far less tempted to pay for PLing services from RMTers. Why would they pay real money for something they can do for themselves and their friends?

The leveling speed in DFB really does slow down a lot once you hit level 15 or 20. You'd be better off running with level 50 friends in +2 missions because the drops are much better, and you have a shot at purples.

Plus you'd be able to use all those powers that you're getting. Most people will want to have access to the post-level 10 powers they're spending all that time getting, and that's really the limiting factor on how many times a new player will run this trial.


 

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*Gently takes thread by the hand*

*Makes thread a soothing cup of tea*

*Sits down and discuses current issues with thread to try to understand logic*

*Fails to reach anything remotely close to being reasonable*

*Gets a scalding cup of tea thrown in face*

*Ties thread to wheelchair*

*Pushes thread down seven flights of stairs*

*Enjoyment!*

*Invites friends over to take turns pushing thread-strapped-to-wheelchair down stairs*

*Enjoyment!*


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

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I'd really like to see it made impossible to queue for DFB while you're on a team...


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

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Quote:
Originally Posted by Rodion View Post
The leveling speed in DFB really does slow down a lot once you hit level 15 or 20. You'd be better off running with level 50 friends in +2 missions because the drops are much better, and you have a shot at purples.
While that's true, I've seen a shocking number of people who do not know this, and refuse to believe that there are faster ways to level up in the 20s than infinite DFBs. I've had to argue with people who insisted my level 32 Brute was better off running the DFB "because you can" than running solo missions or regular teams. When the DFB is all people know, that's all they do. There needs to be some mechanic in place to limit this at least at some point.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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So by the same logic, should TFs not offer XP for characters over the level cap for that particular TF? I would hope not since that was oone of the most significant and well recieved changes in the game.

Personally, I like the abundance of different activities and different levels I can do to level my character to 50. If you do not like the lfg spam then ignore it?


Paragonian Knights
Justice Company

 

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Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

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Quote:
Originally Posted by MrHassenpheffer View Post
*Gently takes thread by the hand*

*Makes thread a soothing cup of tea*

*Sits down and discuses current issues with thread to try to understand logic*

*Fails to reach anything remotely close to being reasonable*

*Gets a scalding cup of tea thrown in face*

*Ties thread to wheelchair*

*Pushes thread down seven flights of stairs*

*Enjoyment!*

*Invites friends over to take turns pushing thread-strapped-to-wheelchair down stairs*

*Enjoyment!*
HaHA!
win.


"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

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I don't do more than a couple of DFB's a week.
I don't care if others play them non stop.

Unsigned.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

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Quote:
Originally Posted by Unit24 View Post
Look at it this way. Would you rather have freebs playing DFB to 10, getting bored with it because no xp, and subsequently playing actual content and learning to use their powers, or freebs playing DFB to 50 and not knowing how anything else in the game works?
I don't know: would you rather dictate how people should spend their free time and how they should play the game or friggin' let them do what they friggin' want because it's their friggin' time and they get to do with it whatever the heck they friggin' want?


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Quote:
Originally Posted by Blue Rabbit View Post
I don't know: would you rather dictate how people should spend their free time and how they should play the game or friggin' let them do what they friggin' want because it's their friggin' time and they get to do with it whatever the heck they friggin' want?
The DFB is uniquely different from all other in-game tasks, especially other TFs and Trials, in that it's what brand new Free players meet before they have a chance to even understand the game. It's entirely possible for them to believe that's all there is to the game, especially since a lot of F2P MMOs have pretty much just that as their content. Other TFs notwithstanding, the DFB in particular needs some form of control mechanism or limiter.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Quote:
Originally Posted by Rodion View Post
Here's one way to look at this:

If there's an easy way for people to get XP for themselves quickly, like DFB or the various farms in AE, people who want to level quickly will be far less tempted to pay for PLing services from RMTers. Why would they pay real money for something they can do for themselves and their friends?

The leveling speed in DFB really does slow down a lot once you hit level 15 or 20. You'd be better off running with level 50 friends in +2 missions because the drops are much better, and you have a shot at purples.

Plus you'd be able to use all those powers that you're getting. Most people will want to have access to the post-level 10 powers they're spending all that time getting, and that's really the limiting factor on how many times a new player will run this trial.
This.

DfB's already have a built in XP taper called leveling.

And the argument that Freebs will PL their way to the level cap using DfB's is silly. Players have been doing that for 8 years, and before Freedom they were paying subs to do it. The DfB is just the current flavor of the month, and it isn't Freebs and Prems that use it to power level. There are plenty of clueless VIP's that do it to.


 

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Quote:
Originally Posted by Samuel_Tow View Post
The DFB is uniquely different from all other in-game tasks, especially other TFs and Trials, in that it's what brand new Free players meet before they have a chance to even understand the game. It's entirely possible for them to believe that's all there is to the game, especially since a lot of F2P MMOs have pretty much just that as their content. Other TFs notwithstanding, the DFB in particular needs some form of control mechanism or limiter.
Yeah, yeah. The same thing was said about the AE and guess what, the game survived, and we are better off having the AE in the game. Same situation here.


 

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Quote:
Originally Posted by Forbin_Project View Post
Yeah, yeah. The same thing was said about the AE and guess what, the game survived, and we are better off having the AE in the game. Same situation here.
The alcoholic squirrel is absolutely right. By the way, you might want to cut that squirrel off, he's been drinking like that for years.


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