What are you expecting for a solo Incarnate path?
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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I'm kind of wondering if they won't seal off the Talos Island entrance and put in something like the Imperial Underground portals for hero/villainside.
Or at least keep the front door for heroes and provide a new door for villains to pop in.
This is sounding good so far. The DA revamp alone is a great idea; I've always felt that was a cool zone. As annoying as the fog can be, I have to admit I hope it remains in some way. It makes for a spooky atmosphere. Maybe the haunted house will show up as a permanent feature? Nah, I guess that's too much to hope for.
I'm finally feeling happy about this game again! Thanks, devs (and the folks who are reporting all the news).
Busting heads since 1938
Character references * My DeviantArt gallery * I am an altoholic
@Golden Girl
City of Heroes comics and artwork
Agreed. Also wil lforce some folks to just go join the group leauges anyway if you cant downgrade to an EB. You tell me the defender who isn't rad/kin/dark coupled with anything that isn't sonic blast that giggles at AV's let alone EB's if they havent got the controls to pema mez said AV while painfully slowly whittlin it down to defeated status. You can't perma mez till mercifully dead anything that that has the triangle, and that even if you pick the right epic to stck with whatver you may or may not have for mezes from prim/sec powersets. Honestly Floating man, my friend... I think some of these other folks think these kind of things should be made nail-biting challenging for melee and perfect powerset combos as a default. Please NO Dev's. Always remember you have left some Primary/Secondary combos even when combined with some epic sets as horribly under par no matter how they are slotted/enhnaced/enhance bonused-fied. Such solo missions must be doable by something that takes 5-10 min to slowley whittle away an EB's health bar let alone tackle an AV solo. |
Yuck... Is all I have to say.
"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
If there is an Incarnate Path that does not allow teaming, then I hope some interesting tech has been invented that allows you to balance content based on the build (not AT) of the player.
Story Arcs I created:
Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!
Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!
Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!
Well, this leaves me feeling guardedly optimistic. On the face of it, it seems to touch all the right bases. I hope they do a good job with it, and if they do, I hope they continue to add such content alongside iTrials in the future.
The Ballad of Iron Percy
@Golden Girl
City of Heroes comics and artwork
I'm not sure if he just left it out or not, but there was no mention of IXP in the list of Incarnate rewards in DA - which might mean that's one of the ways they'll slow down the non-Trial progress, by getting players to convert their Threads into IXP, rather than converting them into components.
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"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
I'm actually ok with this as long as the drop rate for threads are not like the Purple drop rate. That means you can unlock the higher Powers by just street sweeping.
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Also, I wonder if only the Alpha level shift will work outside the missions, but we can be +3 inside the missions, or if the entire zone will only allow us to be +3?
With mobs being 50-54, letting people be +3 might make the street sweeping too easy - if the mobs were 54-54+4, then there'd be no problem with letting people be +3.
@Golden Girl
City of Heroes comics and artwork
With mobs being 50-54, letting people be +3 might make the street sweeping too easy - if the mobs were 54-54+4, then there'd be no problem with letting people be +3.
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Personally, I imagine that the entire zone will allow for the +3, or, the zone will only have enemies up to like 52 and only allow Alpha and door missions will allow +3 and have 54s.
This doesn't make much sense. Remember we are talking SOLO and/or small teams here. Currently, they allow groups of 24 people who could all be +3 go against regular 54s in many situations.
Personally, I imagine that the entire zone will allow for the +3, or, the zone will only have enemies up to like 52 and only allow Alpha and door missions will allow +3 and have 54s. |
Even with just the Aplha shift, that means that players will be taking on blues and whites - and even without the other 2 level shifts, full Incarnates are still going to be running around with their Lore pets and unleashing Judgement attacks on blue and white mobs.
Street sweeping drop rates will need to be attractive enough to be an option, but not enough to be the first choice for getting Incarnate rewards.
@Golden Girl
City of Heroes comics and artwork
They've said the zone is 50-54 - allowing +3s to street sweep 50s could lead to rewards coming too fast, with zero challenge.
Even with just the Aplha shift, that means that players will be taking on blues and whites - and even without the other 2 level shifts, full Incarnates are still going to be running around with their Lore pets and unleashing Judgement attacks on blue and white mobs. Street sweeping drop rates will need to be attractive enough to be an option, but not enough to be the first choice for getting Incarnate rewards. |
I usually get 4-5 Thread drops a Trial, if I get around 3-4 a street sweep I'll be happy. That's still 12-16% toward an unlock, which is far faster than now using shard farming.
"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
I would imagine the reworked BP will have all kinds of tricks like the ACU/BCU stacking To Hit Buffs etc that will make even +1s sweat a bit- Not to mention the nastiness that Incarnate-level Tsoo could be (exploding Caltrops anyone? Spirits with Unstoppable?).
I usually get 4-5 Thread drops a Trial, if I get around 3-4 a street sweep I'll be happy. That's still 12-16% toward an unlock, which is far faster than now using shard farming. |
@Golden Girl
City of Heroes comics and artwork
It would be washed away anyway by the tears caused by the solo "grind"
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Big Wide Grin. No tears here. I don't mind grind at all. As long as the materials drop faster than shards, I will be happy. My 50s are not getting shards at all, at 2/2-2/4, so I am predisposed to be a happy camper
And, if I do fall flat on my face as far as incarnating myself goes, well, we will have new content for 50s
Street Sweeping PI at level 50 is sort of boring
Dark Astoria, hmmm,
Lisa wanders out of thread wondering which of her 50s is best suited to the job of fighting the Banished Pants.
So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try
***Dennis DeYoung
I expect it to be a another VIP pacifier, to keep old-timers interested until the F2P player base builds enough to replace the cash flow. But that's just me... if you enjoy Incarnates content, then I'm sure you'll enjoy it.
... Hit it ...
@Golden Girl
City of Heroes comics and artwork
Some more news, taken from the Unanswered Pummit Questions thread:
Stopping in here to answer some questions:
Dark Astoria critters and mission content will provide threads, components, and both Astral and Empyrean merits.
Dark Astoria has Incarnate story arc, repeatable mission content, and level 50 to 54 npc enemies from several villain groups if you feel like street sweeping.
So there you have it. Dark Astoria will be the solo incarnate content.