Forced teaming makes me sad
I see from the Beta forums that this year's Winter Event will probably require a minimum of 12 players to access, only via the LFG tab.
I'm sick of being offered content which requires huge (to me) groups. My preferred playstyle is to duo with my SG-mate. We'll do the Winter Event once for the badge but will probably view it as a chore rather than take pleasure in it. Eco |
@Quasadu
"We must prepare for DOOM and hope for FREEM." - SirFrederick
In this particular instance, I am okay with it. Last year, I found that mission to be most successful when we had more than one team. Not full teams mind you, but if I saw at least 12 players gathered around the present, I felt we had a very good chance at success. And now that we can schedule the events as we see fit rather than waiting for a present to spawn, I think this addition to the LFG tool is worthwhile.
@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
In this particular instance, I am okay with it. Last year, I found that mission to be most successful when we had more than one team. Not full teams mind you, but if I saw at least 12 players gathered around the present, I felt we had a very good chance at success. And now that we can schedule the events as we see fit rather than waiting for a present to spawn, I think this addition to the LFG tool is worthwhile.
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@Quasadu
"We must prepare for DOOM and hope for FREEM." - SirFrederick
In this particular instance, I am okay with it. Last year, I found that mission to be most successful when we had more than one team. Not full teams mind you, but if I saw at least 12 players gathered around the present, I felt we had a very good chance at success. And now that we can schedule the events as we see fit rather than waiting for a present to spawn, I think this addition to the LFG tool is worthwhile.
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This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
So you entered the zone via a super big present? I wasn't here last year, that sounds cool. LFG queue? Less so Not keen on the requirement for 12 people either.
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While it was kind of cool, it will be a little easier to arrange for those who want it with the LFG tool. I'm kind of indifferent, really, either way works for me.
@Quasadu
"We must prepare for DOOM and hope for FREEM." - SirFrederick
I see from the Beta forums that this year's Winter Event will probably require a minimum of 12 players to access, only via the LFG tab.
I'm sick of being offered content which requires huge (to me) groups. My preferred playstyle is to duo with my SG-mate. We'll do the Winter Event once for the badge but will probably view it as a chore rather than take pleasure in it. Eco |
@Celestial Lord and @Celestial Lord Too
Welcome to City of Heroes. City of Heroes is a massively multiplayer online role-playing game. As such, most of the newer content is designed for multiple teams. And I, for one, say it's about time. If you do not like teaming, perhaps a MMOG is not best suited for you.
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Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer
Join The X-Patriots on Virtue!
You're allowed to claim that argument as valid when having a well thought out character background and sufficient hours logged of in-character conversation is similarly mandatory.
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Teaming or not teaming has nothing to do with role-playing. Your argument doesn't have anything to do with what is being discussed.
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
There was more than just the giant present involved. You had to click presents until enough winter horde (100?) had been defeated in zone. Then a Winter Lord would spawn and would need to be defeated. then a giant present would spawn and people had to gather round and click on it to enter Lord Winter's Realm.
While it was kind of cool, it will be a little easier to arrange for those who want it with the LFG tool. I'm kind of indifferent, really, either way works for me. |
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
I see from the Beta forums that this year's Winter Event will probably require a minimum of 12 players to access, only via the LFG tab.
I'm sick of being offered content which requires huge (to me) groups. My preferred playstyle is to duo with my SG-mate. We'll do the Winter Event once for the badge but will probably view it as a chore rather than take pleasure in it. Eco |
You can still also rescue Baby New Year on your own.
If you're really silly, or purpled out, you can take on Lady Winter by yourself.
It's a silly thought; but seasonal events normally revolve around community gathering (Valentine's Day, Halloween, Chrismachanukkwanzaaramadanukkah, etc.) - meaning they're not just for a Party of One.
I mean, yeah, some people do spend Valentine's Day alone, but... whatever.
I'm not a game developer, but I'm going to assume that if I were, and I was designing a game that involved multiple people playing together, then if I were to make a seasonal event I would design something that would include them and bring them together.
/end uncaffeinated-before-work-ramble
Remember: It's City of Heroes not City of Hero!
When you log into a character, you are role-playing, even if you chose not to speak as that character, nor limit your actions to those that your character would do or not do.
Teaming or not teaming has nothing to do with role-playing. Your argument doesn't have anything to do with what is being discussed. |
... And all that about role-playing just by logging in? Not quite. I'm sure the role-players over on Union or Virtue would have a few things to say about your definition.
@Brightfires - @Talisander
That chick what plays the bird-things...
We just had 4-player Trial with the Haunted House. This gives those of us that like bigger teams something to look forward to this X-Mas.
I wasn't around for the last couple XMas's, but is the X-Mas Mission in Pocket D's still available (Something about rescuing the New Year baby?). That's a regular mission and can be run with just a normal team of X Players.
We just had 4-player Trial with the Haunted House. This gives those of us that like bigger teams something to look forward to this X-Mas. |
Not sure about the defeat requirement. I always found that spawning the WL was random, but more likely the more people you had on your team while opening presents.
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I admit that I'm not certain about that - you might be right and maybe it was random.
@Quasadu
"We must prepare for DOOM and hope for FREEM." - SirFrederick
You seem to imply we're asking for nerfing the encounter, but most people are just complaining about the amount of players required to start. Last year, you could do the event with 36 players if you wished to do so, and you could also do it with 4. Most people did it with multiple teams already. The only change is the option to do it with a single team has been removed.
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Again, I am sort of indifferent to the whole thing, but I get people being upset about not being able to start with one full team.
@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
Lord of Winter's Realm was designed for multi-teams, and in most cases, required multi-teams. So, nothing's been changed except not allowing Incarnate/tricked out toons with the power of multi-teams to solo/duo/trio it.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Welcome to City of Heroes. City of Heroes is a massively multiplayer online role-playing game. As such, most of the newer content is designed for multiple teams. And I, for one, say it's about time. If you do not like teaming, perhaps a MMOG is not best suited for you.
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"Massive Multiplayer" does not equate teaming. It means that I'm online playing and you're online playing, it does NOT mean that people have to join up to get things done.
Yes, things can be easier in a team, but requiring teaming is the antithesis of any game company that wants to make money. Some of us don't like teaming. Some of us only want to play when our friends are on. Some of work weird schedules and are only on when no one else is.
I work with the public 40+ hours a week, on the weekends. I get off work at 7am EST/EDT. After dealing with those people all night, the last thing I want to do is deal with more people, especially in something I'm paying for that I want to enjoy.
I respect and enjoy reading your opinions, Celestial Lord, but this comment is way off base in thinking MMO= team. MMORPG just means, there's a bunch of people online. I it does not mean "Team or lose!"
Solo comics sell as good, if not better than group comics. Why? Because solo heroes have just as much fun, if not more, than groups.
That's why Spiderman can team up with The Avengers for a few issues, yet still go back to being Spidey. Because teaming does not always mean fun.
"Massively Multiplayer" just means there's a lot of people playing. It has nothing to do with teaming.
this is the main reason why it doesnt bother me that this change is happening, present hunting while queued, ect
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Didn't seem like there was a problem here that needed fixing is all. Most of the time, it WAS a big sloppy raid on the Winter realm with people shouting in global channels when the present popped up and people streaming into the zone from all over.
Good times.
Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer
Join The X-Patriots on Virtue!
This I can understand. Perhaps make a push for the encounter to be able to be done with 8-24 people? That way one team could start it on their own?
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The thing that bugs me isn't so much that you *have* to have a team to run it, but the larger number of people required to start it this year. (I was on a couple of single-team runs last year, and while it was a little tougher to complete that way it was definitely still do-able if the group was on the ball.)
On smaller-population servers (like Liberty, where I spend most of my time-) I suspect it'll be tough to run this after the first few days' rush. Eight people are a lot easier to find than twelve.
@Brightfires - @Talisander
That chick what plays the bird-things...
This is so wrong that it's laughable.
"Massive Multiplayer" does not equate teaming. It means that I'm online playing and you're online playing, it does NOT mean that people have to join up to get things done. Yes, things can be easier in a team, but requiring teaming is the antithesis of any game company that wants to make money. Some of us don't like teaming. Some of us only want to play when our friends are on. Some of work weird schedules and are only on when no one else is. I work with the public 40+ hours a week, on the weekends. I get off work at 7am EST/EDT. After dealing with those people all night, the last thing I want to do is deal with more people, especially in something I'm paying for that I want to enjoy. I respect and enjoy reading your opinions, Celestial Lord, but this comment is way off base in thinking MMO= team. MMORPG just means, there's a bunch of people online. I it does not mean "Team or lose!" Solo comics sell as good, if not better than group comics. Why? Because solo heroes have just as much fun, if not more, than groups. That's why Spiderman can team up with The Avengers for a few issues, yet still go back to being Spidey. Because teaming does not always mean fun. |
Welcome to City of Heroes. City of Heroes is a massively multiplayer online role-playing game. As such, most of the newer content is designed for multiple teams. And I, for one, say it's about time. If you do not like teaming, perhaps a MMOG is not best suited for you.
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If you feel incapable of playing a game without other people, perhaps a Pen and Paper RPG would be more to your taste. I hear D&D Fourth Edition is very well balanced, but I don't have first-hand knowledge of it.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I see from the Beta forums that this year's Winter Event will probably require a minimum of 12 players to access, only via the LFG tab.
I'm sick of being offered content which requires huge (to me) groups. My preferred playstyle is to duo with my SG-mate.
We'll do the Winter Event once for the badge but will probably view it as a chore rather than take pleasure in it.
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)