Premium Players get less than expected!


Ad Astra

 

Posted

Quote:
Originally Posted by Aneko View Post
They did, but there was more than one gate.
You know what I meant


 

Posted

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Originally Posted by Lucky666 View Post
Well then why couldn't they just gate it behind a sub in the first place? My only guess is their greedy. They made people buy something they didn't want for something they did want.

That's like going to mcdonalds and wanting a big mac but them saying sorry you have to buy the combo if you want the big mac even though I don't want the fries or drink. Get my point of view?
Happens ALL the time. (Not at McDonald's, maybe)


 

Posted

The thing I don't get is how they can charge people who bought bought all three boxes, CoH, CoV, and Going Rogue, for Controllers and Masterminds. He paid for Controllers when he bought CoH and he paid for Masterminds when he bought CoV.

Edit: I found this out when my friend who has bought all the boxes came back yesterday and has both ATs locked out.


 

Posted

Here's an example as close to this as I've been able to find-

A game about a galaxy far, far away which will be closing down in a few months had several expansions released. The first gave access to space, ships, systems, space combat, all that sort. All amazing stuff, with things people had been asking for for a long time. Going Rogue was released similarly, featuring side switching, new zones, a new faction, new content, things that had been asked for.

This Star Wars game then released more content later on for the planet Kashyyyk. However, at the time, you could not simply travel to Kashyyyk or get a shuttle ticket there. You had to fly there and land manually. Using your space ship.

In that way, that content was gated behind you having the Jump to Lightspeed expansion, but was not part of the expansion. It was a prerequisite.

Similarly here- Incarnate content was all launched AFTER Going Rogue was released, was never advertised as part of the expansion, was not listed in the FAQ, no information was directly linked to Going Rogue. It was I19 that it started with. A preview was intended, that's it, and that was removed before launch. It was a prerequisite to have Going Rogue before you could use the Incarnate content, but the Incarnate content did not come with Going Rogue.


 

Posted

Quote:
Originally Posted by N3cro View Post
The thing I don't get is how they can charge people who bought bought all three boxes, CoH, CoV, and Going Rogue, for Controllers and Masterminds. He paid for Controllers when he bought CoH and he paid for Masterminds when he bought CoV.

Edit: I found this out when my friend who has bought all the boxes came back yesterday and has both ATs locked out.
http://boards.cityofheroes.com/showp...&postcount=761


 

Posted

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Originally Posted by Gemini_2099 View Post
A lot of angry premium players for sure because it is very childish to deny premium players what they paid for.
I still fail to see why "FREE NOW" equals "EVERYTHING I HAD TO PAY FOR BEFORE" just because people are nitpicking over "NEARLY EVERYTHING". Who's childish?


Quote:
Originally Posted by Winterminal View Post
First off, I will agree that it sucks for returning players to return as premiums and lose out on so much, especially entire IO builds.

That said, a player can return and play for free, which simply was not an option in the past. So for the player to expect to get everything they left behind, now at no cost, is unreasonable. The glass is half full.
Ding ding ding.


Quote:
Originally Posted by Forbin_Project View Post
Want another good laugh? There's a thread up in player questions where the OP is angry that the devs are adding stuff to the store faster than he can earn free points to buy it with his subscription. It's so unfair he can't get everything for free as soon as it's released.
See? Entitlement is spread across all player types.


Quote:
Originally Posted by Lucky666 View Post
Well then why couldn't they just gate it behind a sub in the first place? My only guess is their greedy.
If you only have one guess, then my guess is you don't run a business.

F2P is not F2PE (free to play EVERYTHING). Their goal is to entice former players back and start subscribing, not to let them play EVERYTHING without a subscription.

Although, keep arguing about GR and Incarnates and requirements, you're just feeding my shadenfreude.

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted


 

Posted

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Originally Posted by St_Angelius View Post
...
Yes, I agree that in the past, Incarnates could have been concidered a part of GR under a completely different business model. But that is the past, that is not what we have now.
That's all I was saying.

Quote:
Originally Posted by Arcanaville View Post
What happens if something has more than one prerequisite? If "the" prerequisite is the thing that actually purchased the item in question, what happens when there are two prereqs? Hypothetically speaking, how would you decide when you "bought" the thing then?

I should point out that Freedom is *not* the first time this entire subject was debated. It was debated *at the time* when the Alpha slot sneak peak was pulled from Going Rogue and people complained Going Rogue "promised" the incarnate system. The devs said then that incarnates were never officially part of Going Rogue. It cannot therefore be a surprise now that the devs are continuing to have the exact same position on incarnates and Going Rogue that they expressed before Going Rogue launched.
Okay, this I find somewhat interesting. I never recall seeing a developer or anybody say that it wasn't officially a part of it.
Regardless... If they insisted on charging us for Going Rogue in order to access that stuff... it was.
John may not have told Sandy about his STDs... But it sure was a part of their intercourse.

Quote:
Originally Posted by ClawsandEffect View Post
...
If the first is true, as you are asserting, then the second HAS TO be true as well because it is coming to the exact same logical conclusion as the first.
...
That is entirely false! Just because the one is true does not make the other true! That is why analogies are not the best.
Hehe
Not in the way you're talking about it...
Your direct comparison is way off. The particular course would be a part of the total tuition you paid... Or part of the entire process in earning the degree... it is a part of the total credits... The distinction you made is not a direct comparison to an expansion in an mmorpg, haha.

Seriously... If something is gated behind an expansion... No matter what the advertising is, no matter what the timeline is... it is simple reason that it is part of it.
It is completely fine. He calls them "sweets", I call them "candy"... no big deal.

Quote:
Originally Posted by UberGuy View Post
Because "gated behind" does not mean "part of". I honestly don't understand why you're asking the question, because I see zero lack of clarity there.
In this case, I do believe "gated behind" means "part of". I can't see how anyone says otherwise. With an mmorpg expansion, what is the difference? Some differential only accessible for an argument over whether or not that content was a part of it or not?

Quote:
Originally Posted by UberGuy View Post
Let's say that next week the devs came out with something that, in order to access this new feature, you were required to have bought City of Villains or the GvE bundle.

Set aside for a moment that they would never do that now because of the addition of F2P.

Would that new feature be "part" of City of Villains? Or would it be a new feature?

To me, that's almost totally unambiguous. It would not be a "part" of CoV. CoV is a package bundle that came out six years ago. A new feature could not be "part" of it.

I see this as no different, except the time scale is shorter. Not so much shorter, though, that it's obvious that the two things in question (GR and Incarnates) were clearly released together. If they had been, I would be of the other opinion. But they weren't released together, even setting aside that the Alpha slot was supposed to be part of GR. iTrials and the later slots were not.
You're not going to like it, but yes, absolutely... That new feature would be part of the City Of Villains.
An mmorpg expansion is an umbrella that is not just momentary, but can continue for a long period of time. New content may be gated by it or may not be. If it is... that content falls under that expansion.

Let me ask you a question...
Do you think that the striped cat tail was part of the Animal Pack?


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Diggis View Post
Actually, the Dev's have done that regularly over the last 5 years, it was called villain content. And that was absolutely part of CoV.
No, it was something you got later if you'd already bought CoV.

It wasn't part of the product that shipped in the box. If you happened to buy it a long time later, you got to benefit from both, but they were absolutely not the same thing.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Electric-Knight View Post
Let me ask you a question...
Do you think that the striped cat tail was part of the Animal Pack?
I honestly have no idea. I didn't buy the pack, so I'm not up on the history of that piece.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Remidi View Post
After reading this thread, I've come to the conclusion I am the only player who bought GR because it was, you know, an expansion to the game I loved. Period. I never gave a flip about Incarnates. The Incarnate System sounded - still does, for that matter - too much like WoW-style raiding for me to want to spend much time on it. I bought GR for Praetoria, and side switching, and new costumes and power sets and all the cool, neat things that come with an expansion. Incarnates were the least part of it.

Personally, I'm staying VIP on both my accounts. I have paid a subscription for over six years so that I would have access to everything the game had to offer, and I plan to continue doing so. I don't want to run up against any walls blocking my way. That was worth $15 a month before, and it's worth $15 now.
Just for the record, you are not alone in that regard at all!
Including me! While I knew that you'd need Going Rogue for the future endgame system, I wasn't sure how much I'd enjoy that or whatever. I'm far from a farmer or min/maxer or trial lover or anything (Not that I absolutely despise the trials either).
Anyway...
My part in this discussion is entirely focused on the semantics of things, along with some people's use of words just to avoid offering the crazy people ammunition against reason (which, with the extent of some people's craziness, I can understand!).


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Lucky666 View Post
Well then why couldn't they just gate it behind a sub in the first place?
Because, at the time they released it, that wasn't a gate at all. Everyone who had any possibility of accessing Incarnates had to be a subscriber, so that was tantamount to no gating at all.

Quote:
That's like going to mcdonalds and wanting a big mac but them saying sorry you have to buy the combo if you want the big mac even though I don't want the fries or drink. Get my point of view?
Not really, no. Places do things like that all the time, especially with specialty or limited-offer items.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Prodiguy View Post
Here's an example as close to this as I've been able to find-

A game about a galaxy far, far away which will be closing down in a few months had several expansions released. The first gave access to space, ships, systems, space combat, all that sort. All amazing stuff, with things people had been asking for for a long time. Going Rogue was released similarly, featuring side switching, new zones, a new faction, new content, things that had been asked for.

This Star Wars game then released more content later on for the planet Kashyyyk. However, at the time, you could not simply travel to Kashyyyk or get a shuttle ticket there. You had to fly there and land manually. Using your space ship.

In that way, that content was gated behind you having the Jump to Lightspeed expansion, but was not part of the expansion. It was a prerequisite.
...
Ahh, see, now that is a very compelling thought!
Thank you! And very good analogy.
I was there for all of that, with that game.
That really is an interesting angle. It's a bit strange/different, as Jump To Lightspeed was such an integrated aspect of that game/world and all.

It is vastly different, but it is a great example of an mmorpg requiring a prerequisite for content.
What is interesting is that it is requiring a previous expansion for the new expansion.
As though we would have needed to purchase City Of Villains for Going Rogue... Although, they did merge CoV and CoH for free, long before this... Hmmm.

Very nice precedent.

It doesn't change my simple, straightforward way of looking at what it means if someone requires that I have bought this for access to that. That's a part of it. Full stop.
However... I find this to be a very nice "There are no absolutes" reminder!
It's certainly got me reconsidering things.

Again... this is entirely for sport of discussion and engaging people who see it one way, while I see it another.
I hope people can understand that and read my posts as a casual dialog of interest... not of someone trying to make a point or arguing.
It is difficult when all we have is text among strangers.

Carry on!


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by UberGuy View Post
I honestly have no idea. I didn't buy the pack, so I'm not up on the history of that piece.
I don't recall how many weeks/months it was afterward, but they added a few things (striped cat tail, animal fur texture to a few more parts... hmm, I think there was something else that I can't remember offhand) to the Animal Pack.

In simple terms... those pieces were not part of the pack when it was released. There was no promise that they would be part of it. Yet, I consider them part of it.
And, no, this is not a direct one-for-one comparison, so I am not saying that if the one is true that the other must be... But I do see them as the same in regards to how I would categorize the package and the later aspects' mutuality.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Oh, I have no problem with putting the general consensus group to the test to prove their point as much as the minority, or the ones looking to change the status quo. It just causes better discussion and conversation to come out rather than 'we're right, you're wrong, there shall be no compromise.' I wouldn't have come up with that example if I wasn't looking for a scenario close enough to the present one by being conversationally challenged for one.

[Edit] Oh, and yes, making note of City of Villains coming part and parcel with City of Heroes when Going Rogue was released, eventually JtL came with the base game to subscribers as well, though it happened some time after the Kashyyyk expansion came out. Essentially the same deal there.


 

Posted

I give up.

Think what you want about whether Incarnates are part of Going Rogue.

At the end of the day, the devs have TOLD you that it isn't part of it when they did not allow you to keep it with the rest of it when you drop to Premium.

Simple logical conclusion. If you get to keep the Going Rogue content upon dropping to Premium, but you don't get to keep Incarnate content, then the Incarnate content isn't part of the Going Rogue content. If it were, you'd get to keep it.

How people can rail so hard against something so self-evident is beyond me.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Electric-Knight View Post
As though we would have needed to purchase City Of Villains for Going Rogue... Although, they did merge CoV and CoH for free, long before this...
The main purpose of Going Rogue, side-switching, wouldn't have made much sense to someone without both games.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
How people can rail so hard against something so self-evident is beyond me.
It's difficult to not oppose them, isn't it?


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Quote:
Originally Posted by N3cro View Post
The thing I don't get is how they can charge people who bought bought all three boxes, CoH, CoV, and Going Rogue, for Controllers and Masterminds. He paid for Controllers when he bought CoH and he paid for Masterminds when he bought CoV.

Edit: I found this out when my friend who has bought all the boxes came back yesterday and has both ATs locked out.
That is easy and the same exact point being made about Incarnates. At no point on those boxes or other sources are you explicitly told that you bought access to master minds and controllers.

The exact same thing applies to Incarnates. So since nothing ever explicitly sold you Incarnates, Master minds, or Controllers they can remove them from being free.


But it's MY sadistic mechanical monster and I'm here to make sure it knows it. - Girl Genius

List of Invention Guides

 

Posted

Quote:
Originally Posted by TerraDraconis View Post
That is easy and the same exact point being made about Incarnates. At no point on those boxes or other sources are you explicitly told that you bought access to master minds and controllers.

The exact same thing applies to Incarnates. So since nothing ever explicitly sold you Incarnates, Master minds, or Controllers they can remove them from being free.
That's not quite true- City of Heroes was sold with five archetypes, Controller being one of them. Similarly, even in the manual that came with my CoV box around launch, it details Masterminds quite clearly. They were both part of the games directly.


 

Posted

The following doesn't have much to do with anything... but that makes it little different than everything else right?

Quote:
Originally Posted by Prodiguy View Post
Oh, I have no problem with putting the general consensus group to the test to prove their point as much as the minority, or the ones looking to change the status quo. It just causes better discussion and conversation to come out rather than 'we're right, you're wrong, there shall be no compromise.' I wouldn't have come up with that example if I wasn't looking for a scenario close enough to the present one by being conversationally challenged for one.
Much appreciated!

Quote:
Originally Posted by Prodiguy View Post
[Edit] Oh, and yes, making note of City of Villains coming part and parcel with City of Heroes when Going Rogue was released, eventually JtL came with the base game to subscribers as well, though it happened some time after the Kashyyyk expansion came out. Essentially the same deal there.
...And...
Quote:
Originally Posted by Aneko View Post
The main purpose of Going Rogue, side-switching, wouldn't have made much sense to someone without both games.
Yep. I wonder how much of this is just an example of how much cooler Paragon Studios/NcSoft are than SOmE other company (by freely merging the expansions before the next expansion... Not that I'm saying they merged them specifically because of the next expansion... I honestly don't know... never thought about it [and it makes no real difference, to me]).
Hehe

Anyway, I just find it funny. It's hardly a stretch to claim that the thing that was going to be a part of the expansion's launch, then was pushed back, but still required that expansion's purchase... was a part of it. That is all.

As I said, I do get why some people would feel unwilling to acknowledge that, as though it'd give people with certain crazy agendas a way to continue arguing their crazy agenda... but reality is reality and I don't think we need to twist things to fend off the crazies.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

My original CoH manual details Controllers pretty well too. but anyone who has been playing since CoV launch should pretty easily have both those Archtypes unlocked anyway.


 

Posted

It seems to me that you're viewing everything provided by the service, ever, as something that's included when you consider "what you get" when you buy the product. The problem with that is that they're pretty orthogonal when you contrast buying a boxed product (even if you buy it as a download) and a subscription service. You clearly consider what you get when you buy a box indistinguishable from the service itself. But that's only one possible way to view it.

If you bought an old-school CoH boxed product, it had a feature list on it, along with a disclaimer saying "online experience subject to change". Few people would complain if the online experience added more things than just the ones on the box, so the disclaimer is primarily there to defend against people who would complain against things that are removed or dramatically altered.

That disclaimer, though, isn't going to protect the game maker if the product is significantly different than the box feature list at release. There is an expectation that, when the purchased product bundle is new, the actual features of the onine game will line up with the advertised features of the packaged product. If the features do not line up, buyers have some recourse to complain and probably be refunded.

Despite that, no one would reasonably hold the game maker accountable if that packaged product was bought a year after it was released and someone complained that, a year later, the game didn't match the packaged product.

So there is a distinction allowed between the features of the game service accessed by a buyer of the packaged product when it was new, and the features of the service at a later time. That distinction has to exist to protect consumers in the short term and game makers in the longer term.

When I say "Going Rogue", the product, I am talking about the feature set of the CoH game service that existed when GR was brand new. When I bought GR, that's what it got me. It specifically unlocked certain things in the game that I couldn't access witout buying it, even though I had a subscription at the time. What I got when I bought it was some combination of the advertised features, plus any unadvertised features that were active when I started using it.

One of those things was not Incarnate access, because that wasn't yet accessible to anyone.

From my point of view, discussing "what you get" when you buy a packaged expansion demands looking at the time-frozen feature set the way I am. Looking at it the other way - as a service that evolves over time, makes any effort to discuss what was "included" with a particular release meaningless. It suggests the validity of statements like Inventions were "included" in I6, because ED was a prerequisite for them. From a certain, very oblique way of looking at it, one might make the argument that such a thing is true, but I don't find it useful when discussing what was "included" in a paricular product or release.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
I give up.

Think what you want about whether Incarnates are part of Going Rogue.

At the end of the day, the devs have TOLD you that it isn't part of it when they did not allow you to keep it with the rest of it when you drop to Premium.

Simple logical conclusion. If you get to keep the Going Rogue content upon dropping to Premium, but you don't get to keep Incarnate content, then the Incarnate content isn't part of the Going Rogue content. If it were, you'd get to keep it.

How people can rail so hard against something so self-evident is beyond me.
No, I do not agree with that at all, haha.
What you're suggesting is... if the Incarnate System was advertised as part of Going Rogue, that they'd be bound to grant access to that system to Premium players.
To which I say... No friggin' way!
They have the right to cut things up under the new business model any which way they please.
Everything required a subscription beforehand.
So, anything without that subscription is a completely different deal than before.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Prodiguy View Post
That's not quite true- City of Heroes was sold with five archetypes, Controller being one of them. Similarly, even in the manual that came with my CoV box around launch, it details Masterminds quite clearly. They were both part of the games directly.
Yes it is true. We only buy a limited license to use the service content and software, it was not sold to us.