Why is the SG size still limited to 150?
So, what you're really saying is that YOU don't like the 150 character limit.
I wouldn't mind it being higher, but I don't think 150 is a problem (or insane).
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i agree that 150 limit is extremely low for such an alt heavy game
as mentioned 1 person having 48 toons in the same sg is almost 1/3 of the total toon limit
if the current limit was doubled then it would be more sufficient
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I'm pretty sure they gave up on the concept of SGs since Global Channels are much more convinient anyway but for old time's sake let's asume I like mine. A game that allows you to have 48 characters on one server only allows 150 SG members? That is utterly insane. We have concent that requires three full teams now, a decent guild in other games moves around 500 alts to shoulder this. Why is that limit still in place? I could fill the whole SG with just three players, it's insane.
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The BrandX Collection
It is unreasonably low. There shouldn't be a sg membership cap at all. Let alone membership cap on the global channels.
My regular playgroup has something like twenty active players. Maybe thirty in a good month. (And a number of less active players, lurkers, etc.) We alt heavily. Because we are alt-heavy, we run our own coalitions and global channels and whatnot ... as the game doesn't give us a choice in the matter thanks to these member caps.
It is terribly idiotic to have such limitations. Yes, yes, standard code rant. Remove the limits. Assign a 32bit signed integer to track the members; or whatever. Let us have billions of members if we wish.
Pronunciation: /ɪnˈseɪn/
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a. Of super groups: Being limited to less than 500 members.
3889452 Falke. City Life, I could fill the whole SG with just three players, it's insane.
3889452 Jagged. City Life, Totally agree, insane!
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Jagged Reged: 23/01/04
A size increase would definetly be very helpful. I know our network has often ran into the SG cap. We opened a new SG on Exalted and already we've completely filled it up, with 6-8 alts of my own alone in it.
I suppose you can always just make another SG, but the theoretical 48 characters from a single account being ~1/3 of the SG cap is a good point.
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I will say it again:
Yes, increase SG size and allow me to invite my own accounts characters.
I'm pretty sure they gave up on the concept of SGs since Global Channels are much more convinient anyway but for old time's sake let's asume I like mine. A game that allows you to have 48 characters on one server only allows 150 SG members? That is utterly insane. We have concent that requires three full teams now, a decent guild in other games moves around 500 alts to shoulder this. Why is that limit still in place? I could fill the whole SG with just three players, it's insane.
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The Devs' original idea for SGs weren't as social groups as much as they were meant to be static teams for base raid PVP. The 75 limit was there because they figured as a worst case scenario you could have up to 150 people (two SGs) in a single base instance fighting each other. The limit was more of a server limit thing than anything else.
Of course as we all know the whole SG base raiding thing never took off. The Devs did increase the member limit to 150 a few years ago, but now it's pretty clear there's no lingering reason to keep it that low. Raising it to 500 is as good an increase as any.
So while I'd agree the 150 limit is too low I also wouldn't call it "insane" or "idiotic" because there are some specific historical reasons why it is what it is.
From a code point of view its pretty much always going to easier for something like this to have a large but fixed limit. Sure it might be nice to say make SG membership "unlimited" but at a certain point (like say at a few thousand) it'd become so cumbersome that it'd be more trouble than it was worth. I'd say raising the limit to 500 in this game would be more than sufficient.
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I will say it again:
allow me to invite my own accounts characters. |
In last week's marathon Ustream chat, someone (Posi?) said that even if they implemented offline supergroup invitations, it would be limited to characters not on your account.
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This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
Once I21 is live for Preems and Freebs it's only gonna take $5 to have your own second account to help you invite your alts into your SG.
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The Devs' original idea for SGs weren't as social groups as much as they were meant to be static teams for base raid PVP. The 75 limit was there because they figured as a worst case scenario you could have up to 150 people (two SGs) in a single base instance fighting each other. The limit was more of a server limit thing than anything else.
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One of the first people I met way back before we had globals who then went by the name of Sensei Lee formed a SG between himself, me, a friend of mine and a few other people, in his words "as a way to run TFs." In a way before global anything, a SG was a good way to keep track of who's online without having to clone your local friends list between all your characters, and with Team Search prior to I1 only covering the zone you're currently in, that was a legitimate problem.
As far as I'm concerned, SGs no longer have any real reason to exist with the advent of Global Chat and Channels. Once upon a time, there was talk of making SG membership global, such that if you you joined a SG, YOU joined that SG and could thereafter bring all of our alts into it if you wanted. Or not bring them in, as well. YOU could join multiple SGs and would only take up one spot, and you'd then decide how to divide your characters between them.
In essence, if SGs became attached to globals like that, you'd gain the ability to use SG bases - the only part that still serves a purpose - without the drawbacks of what must be a ten-year-old system at this point.
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Speaking purely for myself, I say screw SG bases and give me my own personal lair/base where I can invite my own characters and form my own solo SGs.
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Hey if you check the suggestions thread I am supporting that they change their minds.
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But know I've got my eye on you !
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This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
As a sidenote, I think it's ridiculous that they don't want you to ever be able to invite yourself to a supergroup. You already can do that, it just takes one extra step. Or two if you then also remove the helpful person that helped invite yourself.
Or... They're limiting groups to 150 because bases can't handle more people than that?
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huh...thought they changed it to 150 unique globals and that the amount of characters didn't matter...I guess I wasn't really paying attention back then >_>
I really wish we could invite our own alts into an SG....or better yet, do the change that they were rumoring to do (maybe not a rumor *shrugs*)...make the sgs do a global invite.
Ie., if I'm in an SG any toon that I create on my account (@Energizing Ion) is automatically added to the SG and not counted towards the 150 toon limit since 1 "toon" would be my @Energizing Ion.
Back in the hay-day, Legion on Liberty had like 3 SGs because we had so many people with multiple accounts with multiple alts.
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Sadly SGs have become useless..
A typo so sue me.
Paragon City Search And Rescue
The Mentor Project
I'm pretty sure they gave up on the concept of SGs since Global Channels are much more convinient anyway but for old time's sake let's asume I like mine. A game that allows you to have 48 characters on one server only allows 150 SG members? That is utterly insane. We have concent that requires three full teams now, a decent guild in other games moves around 500 alts to shoulder this. Why is that limit still in place? I could fill the whole SG with just three players, it's insane.
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