Originally Posted by Grae Knight
I should have the right to rate any arc on the criteria that I want to rate it on. If I want to 5 star every farm because, in my opinion, that is 5 star content than I will. Likewise, I should have the right to 1 star someone's 6 mission long arc with so much text wall my eyes go cross-eyed.
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Please, devs, protect the authors
To more clearly show the math of and how unbalanced it is, here is an example arc that starts off by getting a 1 star play and then 7 5 star plays after that. The rating is shown as each rating is applied.
1) 1 = 1 Star
2) 5 = 3 Stars
3) 5 = 3.66 (4 stars)
4) 5 = 4.00 Stars
5) 5 = 4.20 Stars
6) 5 = 4.33 Stars
7) 5 = 4.42 Stars
8) 5 = 4.5 (5 Stars)
So thats seven 5 star rates to just get to 5 stars, but its worse than that because any ratings other than a 5 will bring it right down again. To continue the example:
9) 4 = 4.44 Stars (rounds to 4 stars)
As others have pointed out, this combined with the less than perfect search system means that for the most part only 5 star arcs that have a decent number of plays already get more than the rare play. The above example should illustrate how easily one person can damage an arcs rating.
WN
Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste
or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story
I should have the right to rate any arc on the criteria that I want to rate it on. If I want to 5 star every farm because, in my opinion, that is 5 star content than I will. Likewise, I should have the right to 1 star someone's 6 mission long arc with so much text wall my eyes go cross-eyed.
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What would be really nice is something like:
"You rated Underdog versus the Martians 5 stars. People who liked Underdog versus the Martians also liked these story arcs: A, B, C"
....or something like:
"You added Farmer_Bob to your friends list. Underdog versus the Martians has a 3.73 star average among your friends."
....or even:
"You subscribed to Snooty_Reviewer's ratings feed. Snooty_Reviewer recently gave Underdog versus the Martians 2 stars with the comment 'Trite poodle exploitation arc'."
Anything like that would help users filter the AE arcs based on people with similar tastes -- if you like stories, it would help you find stories; if you like farms, it would help you find farms; if you like poodle exploitation, it would help you find poodles. Well, maybe not on the poodles. But you get the idea.
It would admittedly take some coding, though, so might be hard to secure developer resources for, since they all seem to be very focused on CoH Freedom and incarnate trials. But features of this type are pretty common and well-understood (many media sites already do stuff like this) so shouldn't be impossibly hard - and if someone were willing to implement them, I think it would improve the usefulness of the AE search tool a millionfold.
@PW - Police Woman (50 AR/dev blaster on Liberty)
TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"
I think this is certainly true. Tastes vary, whether it's story arcs, movies, books, or whatever.
What would be really nice is something like: "You rated Underdog versus the Martians 5 stars. People who liked Underdog versus the Martians also liked these story arcs: A, B, C" ....or something like: "You added Farmer_Bob to your friends list. Underdog versus the Martians has a 3.73 star average among your friends." ....or even: "You subscribed to Snooty_Reviewer's ratings feed. Snooty_Reviewer recently gave Underdog versus the Martians 2 stars with the comment 'Trite poodle exploitation arc'." Anything like that would help users filter the AE arcs based on people with similar tastes -- if you like stories, it would help you find stories; if you like farms, it would help you find farms; if you like poodle exploitation, it would help you find poodles. Well, maybe not on the poodles. But you get the idea. It would admittedly take some coding, though, so might be hard to secure developer resources for, since they all seem to be very focused on CoH Freedom and incarnate trials. But features of this type are pretty common and well-understood (many media sites already do stuff like this) so shouldn't be impossibly hard - and if someone were willing to implement them, I think it would improve the usefulness of the AE search tool a millionfold. |
Paragonian Knights
Justice Company
I should have the right to rate any arc on the criteria that I want to rate it on. If I want to 5 star every farm because, in my opinion, that is 5 star content than I will. Likewise, I should have the right to 1 star someone's 6 mission long arc with so much text wall my eyes go cross-eyed.
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Right now, there is a sort of implicit presumption in the system that ratings on an arc at least presuppose that you could enjoy an arc of that design intent.
How useful do you think a movie review site would be if it strongly encouraged people to rate movies in genres they hate, and weighted those reviews equally with reviews from people who actually like the genre? If you like action movies, how much benefit do you derive from a site where action movie ratings all include a 50-50 mix of people who like action movies and people who hate them?
Basically, you may well have the right to cause other people pain because they didn't happen to be directly serving your needs, but it sure is a crappy way to behave.
I'm being serious....what purpose does removing the anonymous rating feature solve for you?
I don't think destroying the anonymity of the system is going to fix it. That's "fixing" it by allowing intimidation into the mix, allowing silly drama games to be played, even moreso than are already being played.
The key is to have an anonymous system that allows for depicting a reasonable approximation of an arc's quality. An overhaul to the system, which unweighs the extreme end votes, or collects them in such a way as to allow for relative tastes and interests to be wieghed in. Like Netflix's rating recommendation system, for instance, to use a working example (but not the only way to do it).
(Thinking about it more... a Recommendation engine instead of a Rating engine would be far, far better. The game lets you rate arcs, even using 1-5 stars, but what it serves up to you are arcs that other people with similar rating patterns to you also rated up. Like farms? It'll deliver all the arcs people who also like farms gave 5s. Comedy? Drama? Same thing. It'd understand the whole "Different Strokes Fer Different Folks" thing, and a 5 from one person may not be a 5 for you.)
Of course, that's a hell of a thing to implement. It takes a lot of careful thinking and design work to get it right and a lot of time to code it in a way that won't break. On top of that, you have to decide what to do with the existing ratings, some of which are perfectly valid... it's a non-trivial thing.
If the devs decide to address this, I think they can get it right. Particularly if they work hand in hand with the players and authors, to make a system that suits as many of them as possible. (Can't please 'em all, of course.)
I'm hopeful that such an overhaul will be coming in the Freedom era. Until then, I'll work with what I have.
Global @Twoflower / MA Creator & Pro Indie Game Developer.
Mission Architect Works: DIY Laser Moonbase (Dev Choice!), An Internship in the Fine Art of Revenge (2009 MA Award Winner!) and many more! Plus Brand New Arcs for Issue 21!
Yeah. A collaborative filter system would be MUCH better than the current one.
Just eliminate the ratings. Drama gone. If people want to see their name up in lights, give them a way to pay Paragon Points to market their AE arcs. Or, you know, market them the way farmers market theirs...word of mouth.
Just eliminate the ratings. Drama gone. If people want to see their name up in lights, give them a way to pay Paragon Points to market their AE arcs. Or, you know, market them the way farmers market theirs...word of mouth.
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On top of that, if someone plays a ton of really horrible arcs which deserved to be 1-starred for complete lack of effort or massive brokenness -- and they had NO way of being forewarned that this was a crap arc -- it's completely discouraging. Not all players scour the forums for recommendations.
A rating and recommendation system is NOT a bad thing. The current implementation is bad. But there needs to be some means of evaluation in there, in some form, by some design.
Global @Twoflower / MA Creator & Pro Indie Game Developer.
Mission Architect Works: DIY Laser Moonbase (Dev Choice!), An Internship in the Fine Art of Revenge (2009 MA Award Winner!) and many more! Plus Brand New Arcs for Issue 21!
Why? What are going to do with the name of the player who rated you negatively? Send them threatening Tells? "Out" them publicly here on the forums as a "Nasty rater?" Form a "Ratings Russler" posse to track them down and bring them to justice? Tell all your friends to not play with that person or otherwise exclude them from Reindeer Gamesque activities?
I'm being serious....what purpose does removing the anonymous rating feature solve for you? |
But honesty if you have the guts to rate someone 1 star then you should have the guts to tell people who you are. And I want to use another word then guts but I know the filter will block it or I would get reported.
But if you rated someone 1 star and they did tell all their friends not to group with you. Then so what ? Is that the entire player base ? Of course not.. As a side note you don't think that these forums don't have it's own set of cronies ? Players that stick up for each other for the sake of just ganging up on someone. Of course they do.
I think the biggest mistake you can do is posting your Arc number in your signature. As I said in the past and I will say this again. If someone gets upset over what your saying in the forums and they don't like the outcome here. They can always 1 star you in AE and they can do it every time they can. And since it anonymous its even better because you will never know I'm stabbing you in the back. At least now you know why someone might 1 star you.
I say if its that bad then force a restart of the AE slate.
1 star everyone until everyone is at a 1 star rating and then see who rates these missions to get them back up.
Or at least limit the number of times you can rate something. If you rated it 5 stars 2 weeks ago then there is no reason why you need to rate it again 5 stars.
Or link the account with the forum name. Make sure some how that the rater and creator did not have any interaction on the forums for x amount of time. Or at least record it so if the creator says hey this guy 1 stared me for what I said in the forums at least now you can go back and confirm this.
Trust me I'm an easy going guy.
But I can turn into a super jerk and 1 star you and everyone you know all day if I get them twisted enough.
This is why you need to nuke them all from orbit to make sure.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
To more clearly show the math of and how unbalanced it is, here is an example arc that starts off by getting a 1 star play and then 7 5 star plays after that. The rating is shown as each rating is applied.
1) 1 = 1 Star 2) 5 = 3 Stars 3) 5 = 3.66 (4 stars) 4) 5 = 4.00 Stars 5) 5 = 4.20 Stars 6) 5 = 4.33 Stars 7) 5 = 4.42 Stars 8) 5 = 4.5 (5 Stars) So thats seven 5 star rates to just get to 5 stars, but its worse than that because any ratings other than a 5 will bring it right down again. To continue the example: 9) 4 = 4.44 Stars (rounds to 4 stars) As others have pointed out, this combined with the less than perfect search system means that for the most part only 5 star arcs that have a decent number of plays already get more than the rare play. The above example should illustrate how easily one person can damage an arcs rating. WN |
The ratings system doesn't do some weird mathematical jump rope to generate the rating. It just averages. Averages work that way. Averages are not skewed to favor bad ratings any more than they are skewed to favor good ratings.
The real problem is too many arcs chasing too few players to play them, so people think any rating under 5 is an unfair rating, so they expect the ratings system to somehow figure out who deserves to be rated a 5. The only way to do that with the current system would be to eliminate all ratings under 4, which would be actually quite ludicrous.
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I really think this notion that the ratings system is "unbalanced" is misplaced. .
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WN
Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste
or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story
You are missing a critical point: anything less than a 5 greatly reduces the chance of an arc getting played. An arc rated 2 or 3 stars does not get any more plays than one rated 1 star (zero) and 4 stars is not much better. Only a 5 star arc and one with a reasonable number of plays under it's belt, will get regular plays.
WN |
Figure out a way to "fix" the ratings system to make it "unbiased" towards low ratings and you will have accomplished exactly nothing. You're not just going to add your arc to the five star roster, but thousands of others as well. All chasing the exact same number of players at best. At worst, the increase in five star arcs devalues the five star rating even more than now decreasing the number of people who bother to play them.
Complaining the ratings system is biased towards low ratings is like standing in the middle of a forest fire and complaining your sunglasses aren't blocking enough of the glare.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
I wonder if you had something similar to a channel system...
I form an AE "Group" called "Hercules' AE Story Group". I get to invite people to this group and designate who can rate. submit, or remove arcs from the group. The Devs then add the AE group field as a searchable field.
Player B, on the other hand, can create a group called "Cool Fire Farms", the obvious focus being farms.
Result:
*You have a trusted group of people who will give fair ratings.
* You can search for arcs that belong in this group only, reducing the amount
of garbage arcs that you have to filter through.
* A 4-star is no longer a guaranteed "no one will look at my arc" death sentence.
* As a player, If I think that groups' members give high ratings for arcs I think suck - well, I can avoid that group's arcs.
* If you think your arcs arent given a fair shake, you can leave the group, automatically losing the ratings associated with that group.
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
Been saying the same things for months, Arcana. They don't get it; they don't want to get it.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
It's a valid point, and a perspective I hadn't considered. The core problem is a glut of stories to play, combined with an inability to find the ones you want. Skewing the ratings up or down doesn't change that.
That's why I'm thinking an overhaul based on recommendations and users with similar tastes is key. That way, you're led to the arcs you're most likely to enjoy -- not just "The top X arcs visible in the window sorted by rating."
The fact that people CAN knock an arc down several pegs into the land of obscurity is a flaw with a straight rating system and rating sorted display in general. No amount of bias will change that. We need a new approach entirely.
Gonna take time to get that, time to do it right. As long as this is on the devs radar, and they are willing to accept that what we have right now is not working, I'd be satisfied for now.
Global @Twoflower / MA Creator & Pro Indie Game Developer.
Mission Architect Works: DIY Laser Moonbase (Dev Choice!), An Internship in the Fine Art of Revenge (2009 MA Award Winner!) and many more! Plus Brand New Arcs for Issue 21!
I think worrying about ratings is fairly pointless right now. Currently, unless a player is aware of, and willing, to use the threads in this section, or an off-site source, to find story arcs to play, odds are they won't find any before hitting their frustration threshold.
That is what the devs have to fix first if they want to protect the authors. It's also what most angers me with the devs and keeps me from bothering taking time away from plotting for my long-running FRPG campaign to write more arcs. They already have searchable tags. How many man hours could it possibly be to add one that says "story-based arc"?
The fact is, though, unless there is a wave of actual story players, the devs are not going to create a new ratings system that costs them any time. I'd say the best we could hope for would be a change to displaying the median rating of an arc, rather than the average. That would at least require greater numbers to attack.
@Doctor Gemini
Arc #271637 - Welcome to M.A.G.I. - An alternative first story arc for magic origin heroes. At Hero Registration you heard the jokes about Azuria always losing things. When she loses the entire M.A.G.I. vault, you are chosen to find it.
That's why I'm thinking an overhaul based on recommendations and users with similar tastes is key. That way, you're led to the arcs you're most likely to enjoy -- not just "The top X arcs visible in the window sorted by rating."
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The real problem with the kind of overhaul you're talking about is that a recommendation algorithm is really, really not the kind of system where you want to be rolling your own without serious experience (nor, for that matter, is a discovery tool). Unless Paragon's recently hired a Netflix refugee or something I'm pretty sure they don't have it. To get that kind of overhaul Paragon (specifically the decision-making parts of Paragon) would need to do three things that each strike me as unlikely: A) admit that the current tools are inadequate for directing players quickly and intuitively to the kinds of content they enjoy, B) recognize that they likely do not have the expertise necessary to rectify that problem, and C) decide its worth committing the time and resources necessary to secure that expertise, permanently or temporarily, and implement the required changes.
I'm not holding my breath. I can't presume to guess what the general dev attitude towards AE is, but I can't get the image of an Excel Saga-esque "Today's Experiment: Failed" stamp out of my mind, and and my single biggest criticism of Paragon as a collective is that they've historically been very bad about continued support of older content and features and about recognizing their weak areas.
I think a big part of the problem is that there are two distinct groups of people using this system, each for drastically different reasons, but they're both forced into sharing one resource for sorting, rating and feedback.
One group cares primarily about the entertainment value an arc provides. They like the rewards too... who wouldn't. But I think if it came down to either playing for no rewards or losing the Architect system completely, much of this group would rather play without rewards than forever lose access to the collection of stories they've come to enjoy.
The other group cares primarily about the reward value of the arc. They might enjoy a good story, but if it came down to either losing the ability to add custom text and costumes to an arc, or losing the system altogether, I think the majority of this group would give up the customization in a heartbeat.
There is some overlap between the two groups, some players who enjoy both aspects equally or who prefer one or the other on different days. But the trouble comes from the fact that the majority of players who use this system fall firmly into one category or the other. Each believes that the other's preferred arc style is a useless waste of time, and that their own makes the most sense. And they're both right... the two play styles are so different, that their arc lists shouldn't be lumped together in the first place.
Which is why I think that any solution would have to involve separating all Architect arcs into two different lists - Farms and Stories. (But come up with a less obvious name than Farms; something like Action maybe.) Just go ahead and give each playstyle its own database, clearly marked as such, and the two can go about their own business without interfering with one another anymore. There's just such a fundamental difference in their respective goals and playstyles, that it seems counter-productive to force these two communities to share the same workspace and the same set of tools.
For example, when an author publishes their arc, it defaults to the Farm tab, unless they deliberately change the setting to publish it to the Story tab. Clearly explain at the top of the Story search field, that the primary goal of this list of arcs is to tell a story, and if you're looking for a faster pace with more action, you'd be best suited searching the other list.
Searching in one will not show any arcs published in the other, and vice versa. And they would have to be separate lists too, because the type of players who will give a story-based arc a poor rating because it "gave bad xp", is exactly the type who will not notice or use search tags or descriptive keywords to distinguish between two types within the same list.
Just do away with the rating system.
I agree that the solution would be some sort of division between content and farming arcs. Rating on various criteria can be used for this, have a specific rating for XP and story separately, for example. This can probably even be done automatically: the system could see what kind of XP an arc makes and allow players to sort stories by XP vs. playing time. That could help remove the need for rating farms manually, which will probably make everyone happy. Farmers will get a definitive answer to their one question, and will not need to interfere with other ratings.
Why? What are going to do with the name of the player who rated you negatively? Send them threatening Tells? "Out" them publicly here on the forums as a "Nasty rater?" Form a "Ratings Russler" posse to track them down and bring them to justice? Tell all your friends to not play with that person or otherwise exclude them from Reindeer Gamesque activities?
I'm being serious....what purpose does removing the anonymous rating feature solve for you? |
And it isn't for me. I dont have any arcs up. I just think they should have the same ability to report harrasment as everyone else in the game, whatever form it rears its ugly head in. I guess you may find it funny that I can argue with a group of people about farming, and still be able to hope they have the best play experience possible.
^^ Since when does a 1-star rating automatically equate to griefing and/or harassment? If someone sincerely ranks you 1-star because the game is asking for them to register their vote/opinion after finishing/quitting an arc, they register it via a single-star, you are going to report them for having an opinion you don't like and call that harassment?
Good grief....are you really so vain as to think that your opinion is of more value than someone else's, and if they disagree with you that disagreement constitutes a case of harassment?
Seriously, if this is your rationale for getting a persons name when they rank you, the devs would be well served to just eliminate AE entirely. That's totally overboard and reeks of someone who assumes that they must be the producer of perfect content and anyone who disagrees with their own self-assessment should be penalized.
If the devs classified 1-star ratings as griefing/harassment, then why did they ever _ALLOW_ for 1-star ratings in the first place?
^^ Since when does a 1-star rating automatically equate to griefing and/or harassment?
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If someone sincerely ranks you 1-star because the game is asking for them to register their vote/opinion after finishing/quitting an arc, they register it via a single-star, you are going to report them for having an opinion you don't like and call that harassment? |
WN
Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste
or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story