Please, devs, protect the authors
Hahaha, we should be grateful to AE farmers....that's funny. You're funny.
AE farms take up server resources. The devs have stated this as a reason for not initially allowing the purchase of more than eight arc slots. If there were no AE farms the farmers would find something else to farm, so they'd still be paying their subscriptions. Furthermore, the ongoing and futile battle to slow them down uses up developer resources that could be better spent on AE improvements and additions.
Try again.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
There is a segment of the population that wants stories, desires stories and decries anything that isn't a good story. This is a minority. This thread even goes so far as to proclaim it a "protected class" minority.
Sorry folks....stories don't bring in the money. Some money, sure, but not as much as giant robots wailing away on one another. Farms pay to keep the lights on around here. For the storytellers. You owe them a debt of gratitude and thanks. |
fake edit: Speaking of which, nice quote in your sig, out-of-context with the opposite meaning compared to what I actually said and all. Come to think of it, that post+sig combo almost looks like trolling... naaah. Feel free to collect your +1 internet at aisle 2.
real edit: I actually play farms ever so often, usually to test my build's (or team's) strength. My sample size of 1 now proves that farm authors should be grateful to 100% of 'storytellers' for their patronage!
-- Z.
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
I thought we already established that farms drive traffic to the AE, and some of that is converted to storyarc plays?
I don't buy that the dev resources spent on slowing down farming would be otherwise spent on AE fixes. You could say the same about PVP and Bases. The fact is that iTrials/Praetoria/Incarnates are the new shiney and the majoity of dev time is focused on them. Paragon Studios have a track record of ignoring old content in favour of the new shiney.
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
In a game with over a hundred thousand players, "Nobody" equates to "less than a thousand people".
Story Arcs I created:
Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!
Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!
Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!
I don't rate farms. I rate story arcs.
Farms are a means to an end. Story content can be delightful, self-contained jaunts through someone's imagination.
Story content is just as good as the work, dedication and ability of the person who wrote it.
Farms are designed for a specific function and are, therefore, unsually unoriginal and goal oriented.
In short, story arcs are a process, and farms are a tool.
So, don't be a tool, just use one.
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
I thought we already established that farms drive traffic to the AE, and some of that is converted to storyarc plays?
|
Personally I find it highly unlikely that the number of farmers playing story arcs is greater than the number of people driven out by the deluge of carbon copy farm missions.
This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
I came for the stories. I left because of the farms. You are wrong.
|
Stories are ruining AE.
You are wrong.
Gee, making up evidence to support our case is FUN! Your turn?
I came for the farms. The story fans scream at me, call me names, threaten to petition me and kicked my dog.
Stories are ruining AE. You are wrong. Gee, making up evidence to support our case is FUN! Your turn? |
Thank you.
This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
I came for the farms. The story fans scream at me, call me names, threaten to petition me and kicked my dog.
Stories are ruining AE. You are wrong. Gee, making up evidence to support our case is FUN! Your turn? |
On the other hand, I made no absolute blanket statements about the actions or motivations of others. If you want to claim my post is wrong, feel free, but it's not. Far be it from me, though, to get in the way of whatever bizarre form of psychological security you derive from making meaningless assertions.
On the forum, maybe. It's been a very long time since I played anyone else's story arcs in game. I read the brute forum too, doesn't mean I have any brutes.
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
Inversely, nobody came for the stories and left because of the farms.
Heck, why not just shorten this to the truth: Nobody comes for the stories. |
As for your Real Steel vs. The Ides of March comparison, think about this:
McDonald's is the largest fast food chain in the world. If you only have eaten a hamburger at McDonald's, you'd probably think that their hamburgers are the best in the world. That doesn't mean that you are right. Just because they've served over 3 billion (or whatever the number is now), doesn't make their hamburgers the best in the world.
In other words, Numbers =/= Best Quality. It just means that more people are content with lesser quality, cheaper products.
I find your lack of signature disturbing.
Never farmed in AE; I've only done story arcs. In fact, after having read this thread and another by seebs, I decided to run a character from 1-50 just doing MA non-farm arcs.
As for your Real Steel vs. The Ides of March comparison, think about this: McDonald's is the largest fast food chain in the world. If you only have eaten a hamburger at McDonald's, you'd probably think that their hamburgers are the best in the world. That doesn't mean that you are right. Just because they've served over 3 billion (or whatever the number is now), doesn't make their hamburgers the best in the world. In other words, Numbers =/= Best Quality. It just means that more people are content with lesser quality, cheaper products. |
I find your lack of signature disturbing.
If all the burgers in the world were the exact same price and had the same availability, I can guarantee you that the best burgers would be the ones most consumed.
|
In this case, not all of the 'burgers' have the same quality and the same availability.
Just as in RL, the quality of a burger is partly subjective. And the 'sugar rush' burgers are being produced in greater quantities than the 'gourmet' burgers (time, thought, and phrase-turning are not available to everyone in the same quantity, nor are they used to the same degree by everyone).
And the labelling labels the majority of them as 'healthy' to avoid possible regulation, so you can't tell if you are eating Clown, Redhead or Royalty burgers until you bite in.
All I want is a system that helps a young shopper find the kind of burgers they prefer without having to think of weeding out the vast majority with a piece of paper and a pencil.
Story Arcs I created:
Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!
Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!
Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!
I want steak!
*heads off to the cowshed*
All of this post is factually true
This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
I thought we already established that farms drive traffic to the AE, and some of that is converted to storyarc plays?
|
I don't buy that the dev resources spent on slowing down farming would be otherwise spent on AE fixes. You could say the same about PVP and Bases. The fact is that iTrials/Praetoria/Incarnates are the new shiney and the majoity of dev time is focused on them. Paragon Studios have a track record of ignoring old content in favour of the new shiney. |
Farms are designed for a specific function and are, therefore, unsually unoriginal and goal oriented.
In short, story arcs are a process, and farms are a tool. So, don't be a tool, just use one. |
They are far more available and far "cheaper" if your goal is to metaphorically scarf down some food so you won't be hungry anymore. If you're actually looking to sit down and enjoy a good burger, you have to go out of your way to find a good restaurant, just like you have to go out of your way to find a good story arc. But if you want something cheap, fast, and with little nutritional value it's almost as easy to get a fast food burger as it is to find a fire ambush farm.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
That's an interesting perspective.
Doesn't change the fact that stories and farms need to be seperately labeled in the AE, so that the majority can find what they want and the minority can find what they want.
What we are talking about here is a situation where you can't tell the difference between an Orson Welles movie and a Micheal Bay movie and an M. Night Shymalan movie and a Uwe Boll movie from the advertising.
Story Arcs I created:
Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!
Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!
Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!