Freedom? Hardly


2short2care

 

Posted

Not to mention most old timers are getting the shaft when it comes to their vet rewards.


Virtue: @Santorican

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Posted

Quote:
Originally Posted by Santorican View Post
Not to mention most old timers are getting the shaft when it comes to their vet rewards.
How?


 

Posted

Quote:
Originally Posted by Santorican View Post
Not to mention most old timers are getting the shaft when it comes to their vet rewards.
As an old timer who's been on Beta, this is news to me.


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Posted

Quote:
Originally Posted by Virfortis View Post
I want to keep what I work for, I don't mind not getting bonus goodies that the VIP players will get, but I don't want all my work to be cut off simply because I can't afford to pay every single month AND work for it.

Say I'm a returning player. I got all my IOs and even have a great Warshade or whatever. I haven't played in a year, why? Well College and all, it was very time consuming. Now, CoH is going free though, so I'm sure I could just play it when I want and buy little things here and there correct?

So I log on, my character has no enhancements because they were all IOs, I can't even use that really good class I liked, stuck with the first two I made unless I delete. I can't use the invention system at all...yeah sure I can log on...but I've lost a ton of progress and work.
Go back and read what Premium players get, which is what you'd be if you were a former player that's returned after a hiatus. You don't lose what you've already gained access to, and if your earned Tier is high enough from the time you've already paid into the game, you won't lose anything you're afraid of losing by going to non-sub status.

Also think about this: if you chose to not pay a monthly sub, why should you still get everything in the regular game that people that are still paying a sub get? Note that costume bits, auras, temp powers, etc, are not "regular game" content in my example. Inventions and the Market are, however.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

Quote:
Originally Posted by Dark Sweater View Post
BTW, thinking about it, this does look like a classic bait and switch for returning players, as was described earlier in this thread. It's getting them excited about playing their old characters, then when they log into the game telling them: "oops, you can't really get your old characters back; you can choose a much weaker version of them or you can pay a license or become a VIP."
Can we campaign to have "bait and switch" filtered out by the forum software?

Every time it's uttered, it's incorrectly applied.


Everything that Freedom has to offer is spelled out up front, in many different pages linked to from the CoH main site. There should be no excuse for not knowing what it will do and what it will not.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

Quote:
Originally Posted by Texas Justice View Post
Yes, please continue endearing the community to the rest of the player base with your winning attitude.

Also, you are making me defend Nyx here. Please consider in your mind how wrong you are in that I'm forced to do this.





So we we just going to make love or are we going to let this Moonlighting-esque Love To Hate sexual tension continue to build?


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Posted

Quote:
Originally Posted by Santorican View Post
Not to mention most old timers are getting the shaft when it comes to their vet rewards.
Also: the devs are removing all VIP players' shift keys.

You can no longer talk in the first person in global channels if you have a premium account.

And Flight will only be reserved for Canadian City of Heroes players. All other countries MUST take Superspeed and Superjump only or face being Generic'd.

There, I completed this chain of absolutely wrong and misinformed statements that you started.


Current Badge Hunter: Plot Device (Rad/Thermal/Dark) - 1,268 Xbox Live: Friggin Taser

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Posted

Quote:
Originally Posted by Sapphire7 View Post
If I had Mod Powers and this were my personal message board, I'd sticky this statement in its original size with a link to Arcanaville's post at the top of every forum. Since it's not my personal message board and I don't have Mod Powers, I'll have to settle for a link in my signature :P
Arcana is a mathemagician so she has a very precise idea of what the words "conventional f2p model" mean. For those of us who who are more lax about our language and who take the whole three-tiered "free" MMO system as the de facto standard for AAA MMO companies that embrace a free-to-play model, the specifics aren't all that important. It's all "freemium".

I'm not saying that she's wrong. She's perfectly correct. (I'd like to see the day that I catch Arcanaville out on being wrong about something. I'll buy a lottery ticket.) I'm saying that the distinction is irrelevant from a marketing standpoint.

The hordes of unwashed who are about to invade our shores don't give a smeg about the fact that the devs whole-heartedly want them to subscribe and have stacked the deck in favor of subscriptions. They don't care about whether some people want to quibble about whether it's really "free to play" or if it's something different that still lets you play for free.

Those unwashed hordes only care about playing the game. They EXPECT the deck to be stacked in favor of subscriptions. In fact, if they come in with expectations born of playing games from other publishers, they're going to see the Paragon Rewards chart and figure out that Paragon Studios is a lot friendlier about their deck-stacking than most of those other game publishers.

You can call the game's business model whatever label you want to call it. Nobody who matters is going to care. If they can login and make a character and play the game, it's "free to play". If they can buy some stuff and get a better game experience, it's "freemium". That's simply the long and short of it.

And make no mistake, this game DOES have a "robust" free-to-play side. I know because I'm playing it currently in the beta. In the Live game, I've only dabbled in inventions when the urge took me (I'm a lazy bastich and inventions are work) and I've never bothered with incarnates at all. I can honestly say that the free game on Freedom is just about the same as the game I play on a regular basis on Live. As far as I'm concerned, it IS a "free to play" game. Insisting that a focus on converting freems and preems to VIP's, instead of throwing the whole kit and kaboole out for free and then filling the shop with a lot of attractive dross, somehow makes it something other than a "free to play" game is just a lot of semantic hand-waving, in my opinion.

I certainly respect the rights of others to hold differing opinions. I'll tell you this, though - when Freedom launches for real, the media isn't going to be calling it "free-to-play but with a hybrid focus on turning you into a subscriber so not REALLY free-to-play". The people asking about it on message boards and signing up for new accounts to try it out aren't going be blogging about its "hybrid" business model. They're going to be calling it either "f2p" or "freemium" or both at the same time.

That's just reality, from where I sit. Call it what you like. It's potAto/potAHto in the end.


 

Posted

One could go and dig up the various articles which we've (collective we meaning various representatives of Paragon Studios) been directly quoted as referring to our business model as "Hybrid".

In fact, one of the slogans we bandied about internally was "This is *not* free to play, this is Freedom."

We have no control over what a media outlet chooses to label our new business model, and the term "Free2Play" is used to mean various different things in many different articles. I won't lie and say that we went out of our way to correct them, those words connect with some people on a certain level, however we don't refer to City of Heroes Freedom as a Free 2 Play game in our verbiage, because it isn't, it's Hybrid.

You'll notice that when we speak publicly about Freedom, we chose our words wisely - "You can play for Free!", "Free Offering", "Free Players will have blah blah...". A "traditional" Free 2 Play game is just that...completely free, completely supported by MTX's. Games such as Maplestory are a good example. (and yes, I know I referenced another game, but I'm playing the parent card and saying do as I say, not as I do. ).

I hope that helps explain and clear up some confusion over terminology.


Andy Belford
Community Manager
Paragon Studios

 

Posted

Quote:
Originally Posted by SlickRiptide View Post
(I'd like to see the day that I catch Arcanaville out on being wrong about something. I'll buy a lottery ticket.) I'm saying that the distinction is irrelevant from a marketing standpoint.
So THAT is what I forgot to do after I gasped in horror!


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Posted

Quote:
Originally Posted by SlickRiptide View Post
Arcana is a mathemagician so she has a very precise idea of what the words "conventional f2p model" mean.
No, no, no.

Arcanaville is the Archive. She's just missing the hot blond assassin dude.

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Posted

Quote:
Originally Posted by Santorican View Post
Not to mention most old timers are getting the shaft when it comes to their vet rewards.
Would you like to back that wild claim up in any way?


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City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Santorican View Post
Not to mention most old timers are getting the shaft when it comes to their vet rewards.
I must be one of the lucky exceptions, then.


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Posted

Quote:
Originally Posted by Santorican View Post
Not to mention most old timers are getting the shaft when it comes to their vet rewards.
I find myself confused by this statement.

Are you suggesting that I'm getting 'the shaft' because other players can get what I now have faster than I managed to get it?

I haven't lost anything, and in fact since I've been here since a very short bit after release I'm getting more stuff with the new version of vet rewards. For those folks who've been here a long time but not long enough to have all the vet rewards, the new version puts all the things they didn't yet have much more immediately within reach.

I fail to see any form of 'shafting' in this setup.


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Posted

Quote:
Originally Posted by SlickRiptide View Post
Arcana is a mathemagician so she has a very precise idea of what the words "conventional f2p model" mean. For those of us who who are more lax about our language and who take the whole three-tiered "free" MMO system as the de facto standard for AAA MMO companies that embrace a free-to-play model, the specifics aren't all that important. It's all "freemium".

I'm not saying that she's wrong. She's perfectly correct. (I'd like to see the day that I catch Arcanaville out on being wrong about something. I'll buy a lottery ticket.) I'm saying that the distinction is irrelevant from a marketing standpoint.

The hordes of unwashed who are about to invade our shores don't give a smeg about the fact that the devs whole-heartedly want them to subscribe and have stacked the deck in favor of subscriptions. They don't care about whether some people want to quibble about whether it's really "free to play" or if it's something different that still lets you play for free.

Those unwashed hordes only care about playing the game. They EXPECT the deck to be stacked in favor of subscriptions. In fact, if they come in with expectations born of playing games from other publishers, they're going to see the Paragon Rewards chart and figure out that Paragon Studios is a lot friendlier about their deck-stacking than most of those other game publishers.

You can call the game's business model whatever label you want to call it. Nobody who matters is going to care. If they can login and make a character and play the game, it's "free to play". If they can buy some stuff and get a better game experience, it's "freemium". That's simply the long and short of it.

And make no mistake, this game DOES have a "robust" free-to-play side. I know because I'm playing it currently in the beta. In the Live game, I've only dabbled in inventions when the urge took me (I'm a lazy bastich and inventions are work) and I've never bothered with incarnates at all. I can honestly say that the free game on Freedom is just about the same as the game I play on a regular basis on Live. As far as I'm concerned, it IS a "free to play" game. Insisting that a focus on converting freems and preems to VIP's, instead of throwing the whole kit and kaboole out for free and then filling the shop with a lot of attractive dross, somehow makes it something other than a "free to play" game is just a lot of semantic hand-waving, in my opinion.

I certainly respect the rights of others to hold differing opinions. I'll tell you this, though - when Freedom launches for real, the media isn't going to be calling it "free-to-play but with a hybrid focus on turning you into a subscriber so not REALLY free-to-play". The people asking about it on message boards and signing up for new accounts to try it out aren't going be blogging about its "hybrid" business model. They're going to be calling it either "f2p" or "freemium" or both at the same time.

That's just reality, from where I sit. Call it what you like. It's potAto/potAHto in the end.
Whatever the unwashed masses expect, I don't want Paragon Studios changing the game just to accomodate those expectations. So we can either try to explain the distinction to them, or we can let them get frustrated and leave. But making the game what they expect goes against everything City of Heroes Freedom stands for, which is to remain a game which prioritizes the VIP subscribers first.

If they are going to compare what we give away for free to what other games give away for free, I think they'll find what we give away for free is quite competitive with what most hybrid MMOs give away for free, and I acknowledge that you mention that as well. But its important to note City of Heroes is not trying to be the best free game around. I think its great we're competitive, but if we're found lacking as not the best free deal in town, I'm okay with that as well. If you want to play the best free game in town, City of Heroes may not be the game for you. There are lots of others to try, and I don't want City of Heroes to sacrifice anything to try to compete in that space. That space is not our space.

We are, as I've said before, stealing some of the toys that free to play games use to implement their games, to make a better subscription game with ala carte options. If some people think that in using those tools we have an obligation to deliver what they expect those tools to deliver, I'm here to say that obligation does not exist. From the very beginning, the devs have been very clear City of Heroes is not becoming "free to play" as the term is normally used. Allow me to quote Brian Clayton, executive producer:

"What is City of Heroes Freedom? For starters, Freedom is NOT Free-to-Play."

Maybe *he* should have used a bigger font.


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Posted

Quote:
Originally Posted by Oliin View Post
I find myself confused by this statement.

Are you suggesting that I'm getting 'the shaft' because other players can get what I now have faster than I managed to get it?

I haven't lost anything, and in fact since I've been here since a very short bit after release I'm getting more stuff with the new version of vet rewards. For those folks who've been here a long time but not long enough to have all the vet rewards, the new version puts all the things they didn't yet have much more immediately within reach.

I fail to see any form of 'shafting' in this setup.
Let's not forget a few other facts:

With the bonus of a reward token for each anniversary badge and one for buying a box, you might be able to get rewards you couldn't unlock yet in the current Veteran Reward system.

Also: badge hunters now get all the old badges plus the new badges. Which means, if badges were money, we could fill a vault with them and backstroke through them ala Scrooge McDuck.


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Posted

Quote:
Originally Posted by Friggin_Taser View Post
Let's not forget a few other facts:

With the bonus of a reward token for each anniversary badge and one for buying a box, you might be able to get rewards you couldn't unlock yet in the current Veteran Reward system.

Also: badge hunters now get all the old badges plus the new badges. Which means, if badges were money, we could fill a vault with them and backstroke through them ala Scrooge McDuck.
True - I'm a 78 month Veteran (just turned 79 yesterday) and when I tested on first day of opening beta - I had enough to complete tier 8 and was ready to start tier 9.

Still not pleased at not being given a token for pre-ordering Going Rogue - I have to use a token to unlock something I already paid for (paid for meaning I couldn't pre-order from the online catalog to get early access to Dual Pistols, Demon Summoning, and the Beta).

EDIT: Referring to the Going Rogue Pre-Order Enhancements, not Going Rogue itself.


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Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Quote:
Originally Posted by Santorican View Post
Not to mention most old timers are getting the shaft when it comes to their vet rewards.

Well, if you mean about getting less then you are now on live then ... wait for it... WRONG!

If you mean that others will get things sooner then we all had to then that's more or less par for the course. **Points to COV inclusion with COH and GR being included with VIP subs post Freedom** Just to make a point, I am happy newer players will get to my tier of rewards faster then it took me. That means they can shut the heck up. I am sick of hearing about it.


tl:dr WRONG!
Easier rewards for others : Don't Care


 

Posted

Quote:
Originally Posted by DarkSideLeague View Post
Still not pleased at not being given a token for pre-ordering Going Rogue - I have to use a token to unlock something I already paid for
What did it lock out for you? The only thing related to GR that someone who bought it might loose access to is the incarnate content, and that's only if they stop paying for being a VIP.


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Posted

Quote:
Originally Posted by DarkSideLeague View Post

Still not pleased at not being given a token for pre-ordering Going Rogue - I have to use a token to unlock something I already paid for (paid for meaning I couldn't pre-order from the online catalog to get early access to Dual Pistols, Demon Summoning, and the Beta).
Are you talking about those pre-order Gamestop enhancements?


 

Posted

Quote:
Originally Posted by Dark Sweater View Post
BTW, thinking about it, this does look like a classic bait and switch for returning players, as was described earlier in this thread. It's getting them excited about playing their old characters, then when they log into the game telling them: "oops, you can't really get your old characters back; you can choose a much weaker version of them or you can pay a license or become a VIP."
Oh really?

They don't have to pay anything to play and this is some how bait and switch?

That is some new definition of bait and switch then. And in what universe where they crazy enough to expect to pay NOTHING and have access to everything they did before?

If they are coming back it is incumbent on them to do do diligence research and if they assume how things work tough luck.


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Posted

Quote:
Originally Posted by Santorican View Post
Not to mention most old timers are getting the shaft when it comes to their vet rewards.
I am? I didn't notice that I had been shafted. I have been enjoying my celestial costume items that I started the Freedom beta with.


But it's MY sadistic mechanical monster and I'm here to make sure it knows it. - Girl Genius

List of Invention Guides

 

Posted

Quote:
Originally Posted by Arcanaville View Post
Whatever the unwashed masses expect, I don't want Paragon Studios changing the game just to accomodate those expectations. So we can either try to explain the distinction to them, or we can let them get frustrated and leave. But making the game what they expect goes against everything City of Heroes Freedom stands for, which is to remain a game which prioritizes the VIP subscribers first.

If they are going to compare what we give away for free to what other games give away for free, I think they'll find what we give away for free is quite competitive with what most hybrid MMOs give away for free, and I acknowledge that you mention that as well. But its important to note City of Heroes is not trying to be the best free game around. I think its great we're competitive, but if we're found lacking as not the best free deal in town, I'm okay with that as well. If you want to play the best free game in town, City of Heroes may not be the game for you. There are lots of others to try, and I don't want City of Heroes to sacrifice anything to try to compete in that space. That space is not our space.

We are, as I've said before, stealing some of the toys that free to play games use to implement their games, to make a better subscription game with ala carte options. If some people think that in using those tools we have an obligation to deliver what they expect those tools to deliver, I'm here to say that obligation does not exist. From the very beginning, the devs have been very clear City of Heroes is not becoming "free to play" as the term is normally used. Allow me to quote Brian Clayton, executive producer:

"What is City of Heroes Freedom? For starters, Freedom is NOT Free-to-Play."

Maybe *he* should have used a bigger font.
I usually avoid these types of debates because I generally consider them toxic to the game at large for a variety of reasons (including my own sense of enjoyment) but Arcanaville hit the nail on the head for how I feel about this.

A few friends that had to stop playing for financial and/or time reasons, and other friends who just won't pay to play a game, are kind of exicted about coming back, or giving it a try. My son is looking forward to returning to Paragon (he's 20; he likes playing but has other priorities for his cash, college among them). Also, because of that, a couple of my son's friends are considering picking up a copy of Going Rogue just so they can start with the extra goodies. To be honest even if they don't, and though I doubt most of them will ever subscribe, they'll probably buy things here and there if it's cool enough. The point is, they're new players checking things out.

Outside the forums, I see very little negativity about this, even with the limitations. It's drawing friends back, and even bringing in new ones that haven't had enough interest until now. There's no bait-and-switch. They know what they're getting and what they're not. They've asked me about it, and I'm fairly sure most of them are literate enough that they can find out more if they want

I know this statement will probably be considered flamebait, but what a lot of the gripes seem, to me at least, is currently paying players are upset they can't stop paying and keep all their cool stuff when Freedom launches.

There are some concerns and thoughts that should be discussed, and some current restrictions will probably loosen up a little once everything's in place and they find their equilibrium with the new model. Going in with snark in the title isn't the best way to address that.

I keep coming back to this question, as a number of people have pointed out; currently people who don't subscribe get nothing. How is Freedom taking away from that or making it worse? No. Seriously. How?


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I couldn't agree more.

 

Posted

Quote:
Originally Posted by Dark_Respite View Post
No, no, no.

Arcanaville is the Archive. She's just missing the hot blond assassin dude.

Michelle
aka
Samuraiko/Dark_Respite

/e slaps forehead
Of course! It all makes sense now!




(so when do I get my zombie T-rex?)


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Posted

Quote:
Originally Posted by TerraDraconis View Post
I am? I didn't notice that I had been shafted. I have been enjoying my celestial costume items that I started the Freedom beta with.
read his comment, then look at his signature, sums it up quite nicely