Rocket Boards?


8-J

 

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Originally Posted by JayboH View Post
That was never the question, and yes they do.
It's obvious that you either never actually played CO or you don't understand how Iceman's Iceslide works. Iceman's slide leaves a long sheet of ice trailing behind him that he slides along as seen here.

http://www.youtube.com/watch?v=o0FJNBRP8P0

Cryptics Iceslide is a surfboard size platform made of ice that flys and leaves a snow aura. It doesn't have the long trail of ice that is the signature of Iceman's Iceslide.


 

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Originally Posted by Noble Savage View Post
My guess is that as long as our board isn't reflective and silver w/ 3 lines running down the center, I don't think it'd be a copyright issue. I'm sure we'd discuss with Legal first though, prior to starting such a project.
Just tossing this out, but the Palladium Publishing RPG Heroes Unlimited had an expansion called Villains Unlimited. In VU, there were a number of villains pre-made, and one of them was a hardware class (basically, Batman) style villain who used gadgets. One of those villains was named Soundwave (I think) and used sonic blast handguns and traveled on a surfboard which rode on sound waves it generated. There is a second (at least) surfboard travel power that has been in a published work for over 10 years now. Maybe close to 20.


My first short story (detective fiction) came out in Jan-2012. Other stories and books to follow, I hope. Because of "real writing". COH was a big part of that happening.

 

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DC's Static has also flown around on alot of things over the years. and many others have levitated various things.

Honestly if you have it as a levitated stuff power thats customisable (blah blah more tech blah blah) then you select a levetated Rock, Surf Board, Manhole Cover, Trashcan Lid, Disk etc etc, then you're providing a general aesthetic, want to avoid infringing, just dont let the surf board be metalic, etc.

Theres way to include items in this game which nod to, or verge on trademarks (claws/regen) while controlling how much a player is allowed to nod to, or verge upon that trademark.


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Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

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I know this has been brought up a million times in the past as things players wished to see, but heck, we are getting rocket boards, so why not ask?

Having not seen it yet, I am imagining rocket boards as an alternate to fly basically, based on what has been said, maybe working a bit differently, since it grays out other powers, maybe speed isnt the same, but handles about the same.

How about as a sort of alternative to super speed, getting things like motor cycles, horses, and skateboards?

I know that I myself, and plenty of others, would love to see it expanded further to include cars, giving a Batmobile or Black Beauty feel to it, but I can see complications with that. While sure, there was that hilariously ridiculous scene in Green Hornet where they took half the car up an elevator and it kept driving, pulling out a full vehicle in mid mission is simply not practical in any way. Still, I can dream.

And while I know this is not you David, just speaking out loud, I would love to see powers that shut off all other powers actually give you things to do because you are using that power. It could be as simple as Rocket Board giving you access to a power you can only use while Rocket Board is toggled on, that is a boost to speed with a long recharge; or as awesome as "This motorcycle has a machine gun. While on the motorcycle you cannot attack...unless you use the machine gun."


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Originally Posted by Incarnadine View Post
I know this has been brought up a million times in the past as things players wished to see, but heck, we are getting rocket boards, so why not ask?

Having not seen it yet, I am imagining rocket boards as an alternate to fly basically, based on what has been said, maybe working a bit differently, since it grays out other powers, maybe speed isnt the same, but handles about the same.

How about as a sort of alternative to super speed, getting things like motor cycles, horses, and skateboards?

I know that I myself, and plenty of others, would love to see it expanded further to include cars, giving a Batmobile or Black Beauty feel to it, but I can see complications with that. While sure, there was that hilariously ridiculous scene in Green Hornet where they took half the car up an elevator and it kept driving, pulling out a full vehicle in mid mission is simply not practical in any way. Still, I can dream.

And while I know this is not you David, just speaking out loud, I would love to see powers that shut off all other powers actually give you things to do because you are using that power. It could be as simple as Rocket Board giving you access to a power you can only use while Rocket Board is toggled on, that is a boost to speed with a long recharge; or as awesome as "This motorcycle has a machine gun. While on the motorcycle you cannot attack...unless you use the machine gun."
Well this is as good a spot as any to break out Memphis Bill's old copy/paste. I'll edit it to remove the how to search and other things.

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1. Movement.

Forward and back,even turning - ok. But you can do things that a vehicle can't - such as strafe (direct side to side or angular movement.) It doesn't work with a vehicle. There are also issues such as drift and "realistic" handling. We can go side to side, as mentioned, and make immediate right angle turns. Cars... not so much.

2. Movement, part 2.

Go stand in the road. No, not you personally. Take your character out and stand in the road, if you're heroside. Or even in the path of civilians. What happens? You get pushed. While not as big an issue with a motorcycle, perhaps, a car would have issues. What happens if two cars meet head on - yours and an NPC, or yours and another player's? Do you just pass through each other? Would you be satisfied with that very odd result? Or would you get stuck? How about those NPCs, can they walk and push your car, or are they walking through it? Neither answer is very satisfying, and intelligent, dynamic pathing is too computationally expensive.

3. Terrain.

Not every place has roads, or even makes sense for "off roading." Go look at Founder's Falls. Go look at Crey's Folley. Or Eden. Try to get to the north islands in Talos. What, do you have a kubelwagen? Look at the Pit in Sharkshead. Try to use your travel power (car) to get up to some of the doorways in high caves. Cars and motorcycles would be more like Superspeed - horizontal movement, period. And look - I'll be blunt - flat out *stupid* tied with, say, Combat Jumping or Superjump.

4. Combat.

You get ambushed on the way. How do you fight? Just have your powers blast out of the rolled up windows? How do you buff or debuff? EVERY power would need a new animation. EVERY. SINGLE. ONE. Then you want people with motorcycles instead of cars. Redo ALL the animations AGAIN. And they still wouldn't make sense - how do you use Footstomp in a car? Or Stalagmites?

5. Customizing.

Yeah, it would come up. Not everyone would want a sports car, or a mid-70s Buick boat, or an exotic, or a minivan, or whatever else.

6. Making "sense."

This was touched on in terrain - how do you get across water? How about the Shadow Shard? And if you want downright ridiculous looking, go do the heroside 25-34 Respec. Look at the Sky Skiffs inside of rooms or the reactor room. It makes no sense and looks *ridiculous.* Something that, yes, the devs try to avoid.


 

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I wish we can custom the colour of the rocket board.


 

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Originally Posted by Angelxman81 View Post
I wish we can custom the colour of the rocket board.
I think you mean hope, and me too.


 

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Originally Posted by Forbin_Project View Post
It's obvious that you either never actually played CO or you don't understand how Iceman's Iceslide works. Iceman's slide leaves a long sheet of ice trailing behind him that he slides along as seen here.

http://www.youtube.com/watch?v=o0FJNBRP8P0

Cryptics Iceslide is a surfboard size platform made of ice that flys and leaves a snow aura. It doesn't have the long trail of ice that is the signature of Iceman's Iceslide.
Their particle trail is the closest thing to it that can be done without covering the entire game in gigantic trails, crushing performance and making it impossible to navigate or even see, if that is all that your argument is about.

I bought the game and beta tested it before that, and even reinstalled the stupid thing when it went free to see what had changed.

Don't assume things like that, it makes you look foolish and the intention is either to get an edge in an argument or to create anger.


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Originally Posted by Angelxman81 View Post
I wish we can custom the colour of the rocket board.
Yeah, a friend of mine painted this and this was one of the first things I thought of when rocket boards came up.


It's true. This game is NOT rocket surgery. - BillZBubba

 

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Originally Posted by JayboH View Post
Their particle trail is the closest thing to it that can be done without covering the entire game in gigantic trails, crushing performance and making it impossible to navigate or even see, if that is all that your argument is about.
Nope. The point is that Iceman's power is really a slide power. His Ice slide has to be connected to the ground in some way for it to work. Had they wanted to Cryptic could have made it work and had the effects of the trailing slide expire after 5, 10, or even 15 seconds.

Instead they went with flight. The ice the character stands on fly's thru the air with no connection to the ground and it can hover. It's a frozen flying surfboard.


 

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The more I'm thinking about it, the more I realize these type of "one off"' noncombat powers could totally open up to motorcycles, scooters, sky cycles, copter packs....


 

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Originally Posted by SkyStreak_TM View Post
The more I'm thinking about it, the more I realize these type of "one off"' noncombat powers could totally open up to motorcycles, scooters, sky cycles, copter packs....
Well with the ground vehicles terrain is still an issue, but anything involving non combat flight should be less difficult.


 

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Positron said a couple of days ago that they're looking at the idea of vehicles, but that they'll probably find something that stops them making them.


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Originally Posted by Teeko View Post
Since theres a Backpack option now, any idea when a fix for the Arachnos Soldier crab backpack will be?

Unless I am missing something, but all my costumes are stuck with that thing even if I am not using my Crab Soldier build
AIUI WAI - you're an Arachnos Soldier and (per Posi) "Lord Recluse doesn't care if you can't get a date or your favorite t-shirt doesn't fit anymore".


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Originally Posted by Noble Savage View Post
On a personal note though, just jetting from point A to point B quicker is a sufficient reason for me to get a Rocketboard. Outside of sprint, I don't really use travel powers during combat. I do agree that attacks from a mounted position would be very cool artistically though.
I recognize that something like a broomstick would be complicated, but what I'm really interested in is an alternate animation for Fly and Hover that would be something like a disc (either magical like a magic carpet or tech like Hobgoblin's device). The movement animation could perhaps be identical with Prestige Power Slide minus the purple aura. I have a number of ranged characters that use Hover all the time in combat. This would be awesome!

Also a version of Prestige Power Slide-type Sprint without an aura or with a colorable aura would be very nice.

I understand the value of the Rocketboard, and will certainly purchase one, but I'd also like my travel powers to be usable outside of simply getting to the mission door.


 

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Originally Posted by Noble Savage View Post
The problem with an ice slide is that it's intimately and definititively linked to Iceman. And off the top of my head, there's no clear way to 'make it our own' and maintain the original concept. Not exactly the lowest hanging fruit, but I never say never.
Doesn't Killer Frost used ice slides? What about Blizzard? If Frozone can get away with it in a movie it can't be copyrighted or trademarked or whatever right?


 

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Thinking about flying simple non-descript, metallic, energy etc. disks, I realized that I don't need the "disk" to actually be disk shaped, it could be any number of shapes: rectangle, square, oval, triangle etc. With Triangle, the option to fly with one of the points in front as well as one of the sides/legs in front should be available as well. Ooh, just thought of this, "Vanguard" disk. I could see the Vanguard shield working as a flying platform.

Somebody upthread mentioned playing cards as an option, which made me think of Tarot cards.


 

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Originally Posted by Noble Savage View Post
PM me with the details.
Done!


 

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Originally Posted by Golden Girl View Post
Positron said a couple of days ago that they're looking at the idea of vehicles, but that they'll probably find something that stops them making them.
I have this mental image of a guy riding a motorcycle into the water and sudenly he's doing the breaststroke.


 

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Originally Posted by Noble Savage View Post
Would love a little more detail on what you mean here. Are you saying that you'd want to float on a cloud of flame, water, bugs, etc.? But it doesn't trail behind you?
Exactly, Savage. Why not have auras that are only active when I use a travel power. Maybe I want to be lifted aloft by the winds? Or surrounded in a ball of flame... or lifted by a airborne wave of water. The bugs could be swirling around me, lifting me aloft. There's lots of things here that could work without being a trail... though some, like flame, might.

The aura tech is there. Give us some more flexability on how obscuring the auras are, and make them have an option of being on only while using a travel power... and you'd be more than half-way there already, for many things.


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Member of Alts-R-Us.

 

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Originally Posted by Forbin_Project View Post
I have this mental image of a guy riding a motorcycle into the water and sudenly he's doing the breaststroke.
That kind of works for me. I can see motorcycles being a power similar to Rocket Boards, but with Superspeed-like effects rather than Flight. Turning on the toggle would turn off all your powers, and to use any powers you would have to turn off the motorcycle toggle. Maybe they'll have to have some kind of rocket booster to explain rampless jumps (like hopping over the shrubs). But when you turn off the motorcycle, it goes away just like the Bruiser's motorcycle from the Mastermind Thugs set.


 

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Originally Posted by BlueBattler View Post
I hold out hope that someday we get helicopter packs. My gadgeteers would love those!
I think this could be done with a costume piece. A backpack with helicopter rotors would be doable. The rotors would turn when flying, stop when not, just as the Rocket Boots and various wings work with flight.

It would work well for Hover. Maybe not so much with Fly.


 

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This Youtube of a competitor's "hover board" shows why the rocket board, at least, deserves to be its own power with its own animations.

That same game features many surf boards and variations. The Silver Surfer only has a trademark on his own distinctive board, not on the concept of surfing through the air.

And, yeah - I'd pay for a travel power that let me have some fun with it like that over and above just getting me from point A to point B.

As for vehicles and mounts - It seems very simple to me. Your model is replaced by the mounted model, you're set to "affect only self" and the mount/ride is disabled inside of an instance. Sure, some instances are outdoors, but the only real alternative is to somehow mark parts of the game world as "indoors" and part as "outdoors" which seems like an unlikely change to take the trouble to make.


 

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Originally Posted by Noble Savage View Post
I wish I could speak to the powers side of things, but that's really a question for Synapse. My only involvement in these things is trying to make 'em look cool.

On a personal note though, just jetting from point A to point B quicker is a sufficient reason for me to get a Rocketboard. Outside of sprint, I don't really use travel powers during combat. I do agree that attacks from a mounted position would be very cool artistically though.
I think it well pre-dates your involvement with the game on any level but I think the view of travel powers as standard “MMO mounts” was short-sighted from the design phase. As you well know, ‘travel powers’ are potent in comics. Heck, speedsters are all about their travel powers as the very source of what makes them super. I think some of the adjustments to travel powers coming Soon™ with i21 are starting to address the issue and I’m thankful for that. I still think it can go further.

I’m definitely not trying to knock the rocketboard and I’ll likely make the purchase – depending of course on the point cost – but there are considerations above and beyond wanting to use something like this in combat. For example, I’m not too keen on getting sniped while all my toggles are off in some of the higher level zones. Thankfully, travel in CoX isn’t as hazardous as some MMOs but it could still kind of be an annoyance on rare occasions.

As you are the guy responsible for making things look cool, I love your involvement in these “All Things Art” threads because I firmly believe if we nudge your imagination towards conceptualizing something you’ve read about on here, the chances of it happening increase dramatically. Still, there is a lot of overlap with these discussions that could really use the input of the devs who work on the powers and the animations. Do they check these threads out much? There is a ton of great back and forth here that I think they could have some fun with as well.

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Originally Posted by SlickRiptide View Post
And, yeah - I'd pay for a travel power that let me have some fun with it like that over and above just getting me from point A to point B.
I snipped this part because I think it was relevant to what I’m trying to say. If I recall correctly, when the original developers of this game were in the pre-design phase, they just wanted to make a MMO and turned to the superhero genre as an unexplored part of the MMO marketplace at the time. The game is a MMO that happens to be a superhero game – they didn’t really have a burning desire to make a superhero game that happened to be a MMO. If they had approached it from the latter perspective, some of the MMO staples (buffs, healerz) and thematically goofy buffing powers (thermal radiation, cold domination) may have been re-imagined and travel powers probably would have been broader in scope and a lot more interesting. I think things are changing and they are starting to jibe a little better with the genre as the game gets older and it is a good thing that the main competitors haven’t really mounted strong entries into this niche market. Even after seven years, CoX still has time to look at the inspiration and do these things right.


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