Might of the Tanker: Thumbs down


Aett_Thorn

 

Posted

Quote:
Originally Posted by Big_Soto View Post
All I did was increase the % of damage bonus to equal that of the Apocalypse set.
No you did more than that.


Quote:
Originally Posted by Big_Soto View Post
So explain the "humongous margin". As for the recharge and HP % bonus it mirrors the Apoc set as well. All I did that was out of the norm was instead of a specific type defense/ resist, I think it would be more of a tanker bonus to resist/defense all.
Yes, that part in red is the Humongous part.


Quote:
Originally Posted by Big_Soto View Post
FYI... Apocalypse set bonus
Set Bonuses

2: Improves your Regeneration by 16%.
3: Increases maximum Health by 3%.
4: Improves the Damage of all your powers by 4%.
5: Improves the Recharge of all your powers by 10%.
6: Increases Psionic Defense by 5%.


FYI: 5% Psionic Defense is not even remotely in the same universe as 4% DEF and RES to all damage types.

That's more +DEF and +RES than the Gladiator Unique and Shield Wall Unique combined.


If you hadn't noticed, and I'm assuming you hadn't, the Developers have specifically kept these IOs under the level of power of Purple & PvP IO sets but above the level of power of many rare sets.Now do you notice what's wrong with your suggestion?


 

Posted

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Originally Posted by Deus_Otiosus View Post

FYI: 5% Psionic Defense is not even remotely in the same universe as 4% DEF and RES to all damage types.

That's more +DEF and +RES than the Gladiator Unique and Shield Wall Unique combined.

Oops...that was suppose to be 3% defense/resist to all; however I dont see the big deal by making those a set bonus to the tankers set.


Oh btw what I wrote was what I would like to see and not what it is going to change since I do not work for CoX.


Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
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Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build

 

Posted

How about this:

(2) Improves your Regeneration by 12%.
(3) Increases maximum health by 2.25%.
(4) Increases smashing and lethal defense by 2.5% and melee defense by 1.25%.
(5) Improves the Recharge Time of all your powers by 8.75%.
(6) Increases melee defense by 2.5% and smashing and lethal defense by 1.25%.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Im hopeing this set is an indication of possible new sets that may in- corporate S/L resistance that defense based characters will stack. Not to the same standard as defense of coarse tho. But a nice 20%res buff from stacked bonuses would always be a nice addition to the 20% given from tough

I figure since resistance sets can softcap and layer that type of mitigation why not give the defense sets alittle more too? With SR and SD having a easy time getting softcapped it will add sum much loved survivbility and all new possobilities.

As for the thread topic I cant say im thrilled with the idea of a resist proc... We really need more info on it. How big the buff? How many times it will fire? How long it last?


I dont really know what to say
Electric Armour and the Soft cap
Electric Armour and the 1st 20 levels
Thundra Knight
click here for You want the best TANK!? I'll let you decicde!

 

Posted

The Tanker set sucks wind compared to all the others.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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Originally Posted by New Dawn View Post
The Tanker set sucks wind compared to all the others.
It manages to somehow defy the laws of physics.. It both sucks and blows at the same time..

If SUCK could come in a can and you could drink it.. That set is what it would taste like.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

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Well, I think the majority here agrees the set could use some reworking. Now if the devs see this feedback and are able to do anything about it is another thing.



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Posted

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Originally Posted by Airhammer View Post
It manages to somehow defy the laws of physics.. It both sucks and blows at the same time..

If SUCK could come in a can and you could drink it.. That set is what it would taste like.
LMAO. Perfect.


Paragonian Knights
Justice Company

 

Posted

I'll wait to see that actual released set.

BUT, is this set ONLY going to be available by purchase, or is it also going to Drop, further diluting the chance to drop other stuff you might need a LOT more?

I have deleted so many Sniper set pieces I have a repetitive stress injury to my right click finger just from that.

Jak


 

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The fact that it is Account Bound strongly suggests it's going to be purchasable from the store only.


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Which if true instantly trips the "pay2win" lameness alarm seen in other f2p mmos


 

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Originally Posted by Stonefist View Post
Which if true instantly trips the "pay2win" lameness alarm seen in other f2p mmos
Which is why these sets have solid bonuses, but are not better than other rares and are less then some other sets. They are interesting sets, but not more powerful than what you can get from playing. The enhancement boosters may be a concern, but they sound like small tweaks as well.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
The fact that it is Account Bound strongly suggests it's going to be purchasable from the store only.
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Or will be purchased through things like Astral/Empyrian Merits. I doubt it will purchaseable with Paragon Points.


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

Quote:
Originally Posted by StratoNexus View Post
Which is why these sets have solid bonuses, but are not the better than other rares and are less then some other sets. They are interesting sets, but not more powerful than what you can get from playing. The enhancement boosters may be a concern, but they sound like small tweaks as well.
Doing some back of the envelope math: Looking at Devastation set as I was working on a defender build when I read this.

At level 45
Acc 63.28
Dam 97.09 (after ED)
Endrec 43.04
Rech 63.28

At level 50
Acc 66.25
Dam 97.89 (After ED)
Endrec 45.05
Rech 66.25

Extrapolating to level 55 (for the full set or a total of 30 levels of enhancement improvements)
Acc 69.22
Dam 98.69
Endrec 47.06
Rech 69.22

I think you would be looking at a couple of points of damage maximum, and a recharge bonus that is less than a single uncommon IO set bonus (5%).

Really minimal changes in power, and hardly worth anyone's concern.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
The fact that it is Account Bound strongly suggests it's going to be purchasable from the store only.
The fact that it is Account Bound strongly suggests that that specific set was purchased from the store.

It's entirely possible that, aside from putting the archetype enhancements in the store, they've also added the archetype enhancements to the drop tables.

I will say, though, it's possible, but there is no evidence to suggest that they have done so.


 

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NOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!! WHY DID THEY DO IT!!!!!! All those hours of number crunching my fire/fire/energy tank and all the billions spent must now all be reconsidered!!!!!! Do they think my character is made of influence or something?????

So do we only get 1 set? because if this is the only set I may be greatful because it sucks and I'll leave my build alone.


Pinnacle - The Drunk Server!
MAIN: Desi Boy> Level 51 Fire/Fire Tank
Super Group: C.O.R.E.
Tanking since 05'
Vigilante

 

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Originally Posted by JonasAlbrecht View Post
I really like the first suggestion, since it goes with the new Tanker inherent.
Tankers have a new inherent?


 

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Originally Posted by Hatred666 View Post
Tankers have a new inherent?
http://paragonwiki.com/wiki/Bruising

Depends how you define "new" and "inherent".

It's a toss up if you consider Issue 18 still new.
And I have trouble calling it an inherent; I don't think it's on the AT screen or even mentioned in game at all.



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Posted

Listening to the scuttlebutt in channel today, it turns out the Scrapper's AT set improves their chance to Crit off everything 20%

That makes what Tankers are getting even more ridiculous.

I want to reiterate how lame I think the Tanker set getting a minor +Res proc is compared to what Scrappers and Brutes walk away with in their sets.



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Posted

Quote:
Originally Posted by Johnny_Butane View Post
Listening to the scuttlebutt in channel today, it turns out the Scrapper's AT set improves their chance to Crit off everything 20%

That makes what Tankers are getting even more ridiculous.

I want to reiterate how lame I think the Tanker set getting a minor +Res proc is compared to what Scrappers and Brutes walk away with in their sets.



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Are you saying that everyone should get extra damage from their AT sets? Or that tankers should get a bigger survivability proc? If it's the latter, I'd personally wait until we get the exact numbers for the procs.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
Listening to the scuttlebutt in channel today, it turns out the Scrapper's AT set improves their chance to Crit off everything 20%

That makes what Tankers are getting even more ridiculous.

I want to reiterate how lame I think the Tanker set getting a minor +Res proc is compared to what Scrappers and Brutes walk away with in their sets.



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Are we certain its a minor +res? Do we know the duration? Do we know the proc rate? Can we put it into a damage aura, or quick recharging power, and have it stack?

Look, simply put tankers were designed to be able to take a beating. And they can dish out some pretty decent DPS numbers as well (look at the Pylon results thread, before incarnates came along) so adding in a proc that will benefit 80% of all tanker builds (maybe even more, due to the ones that rely on defense suddenly getting a proc to have layered mitigation, thus effectively increasing their survival even more) really isn't a bad idea.

Plus its a melee damage IO set. Its also not even on the beta server yet to play with. It could change. There could be more then 1 AT IO set. We just don't know.


 

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Originally Posted by Arbegla View Post
Are we certain its a minor +res?
Yes.

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Do we know the duration?
No.


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Do we know the proc rate?
"Roughly 5 times per minute"


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Can we put it into a damage aura
No.


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or quick recharging power
Yes.


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and have it stack?
Yes. Up to three times.


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Look, simply put tankers were designed to be able to take a beating.
And Controllers were designed to CONTROL, yet they get a damage proc.
And Dominators have their attacks in their secondary power set, just like Tankers, yet they get a damage proc.


Also, Stalkers get one that allows any attack a chance to put them in Hidden, and Khelds get one that buffs all of their forms.



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Posted

Quote:
Originally Posted by Auroxis View Post
Are you saying that everyone should get extra damage from their AT sets? Or that tankers should get a bigger survivability proc?
I'm saying Tankers should get something that improves their offense as well, like all the other melee ATs got.


I'm also saying +Res is a joke. It favors some power sets over others and it's not going to help a Tanker against things that are really a threat to their survivability. The Keyes pulse, sword bombs and the like. Those things IGNORE damage resistance.

I don't advocate anything defensive for the Might of the Tanker set, but if I did, it would be a Chance for Self Heal which I think would be more fair to each set than +Res.


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Posted

Quote:
Originally Posted by Johnny_Butane View Post
I don't advocate anything defensive for the Might of the Tanker set, but if I did, it would be a Chance for Self Heal which I think would be more fair to each set than +Res.


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While i can see the usefulness for a +res proc, especially if its something like 5 - 10%, and stackable up to 3 times, chance to double the effects of Gauntlet (or allow Bruising to spread to multiple targets) would fit better, especially with the other AT IO sets adding to inherent powers wherever possible.


 

Posted

Quote:
Originally Posted by Arbegla View Post
While i can see the usefulness for a +res proc, especially if its something like 5 - 10%, and stackable up to 3 times, chance to double the effects of Gauntlet (or allow Bruising to spread to multiple targets) would fit better, especially with the other AT IO sets adding to inherent powers wherever possible.
Indeed. The proc being a stackable -Res debuff to enemies to build off of Bruising was something I suggested earlier.


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