A new itrial every issue? How about no?


AmazingMOO

 

Posted

As somebody who's subscribed continuously since just after launch, I'm finding I'm much more often logging in to my "other" MMO and less often into this one.

Why ?

Well I really dislike grinding the same 2 or 3 trials endlessly, and that's really all that is left for me. The game really needs a lot more endgame content so I applaud the addition of more trials. Pre incarnates, I still played lower level stuff but I've run out of new concepts to play till time manipulation hits and/or more new sets or proliferations, and also finding teams for my non 50s is proving awkward at the times I want to play (not peak).

However: there are problems caused by the incarnate system.

A load of my RL friends I played with a long while ago have resubbed to give the incarnate stuff a go. One of them has an elec dom. So what happens ? Many of his powers chain, so we rock up to a group in the WTF, he fires off his power, somebody else fires off an incarnate AoE, one chain and his effect evaporates. Next group and somebody else fires off the incarnate AoE. Kinda renders his toon no fun to play. There are issues with being able to use all the incarnate powers on normal content.


It's true. This game is NOT rocket surgery. - BillZBubba

 

Posted

To the OP, the simple fact is the devs cater to the larger population needs, regardless of what area of the game it relates to, your cries are falling on deaf ears, its pointless if you don't believe me look whats happened to PvP and the PvP population.


@Psycho Jas

 

Posted

Quote:
Originally Posted by Minotaur View Post
A load of my RL friends I played with a long while ago have resubbed to give the incarnate stuff a go. One of them has an elec dom. So what happens ? Many of his powers chain, so we rock up to a group in the WTF, he fires off his power, somebody else fires off an incarnate AoE, one chain and his effect evaporates. Next group and somebody else fires off the incarnate AoE. Kinda renders his toon no fun to play. There are issues with being able to use all the incarnate powers on normal content.
They're not really meant for the normal content - using them there is like a perk to show how powerful you are - they're designed for the Trials, which are a higher level of challenge than any of the non-Incarnate content.
Once we get the next 5 slots, the gap will be even more obvious


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
They're not really meant for the normal content - using them there is like a perk to show how powerful you are - they're designed for the Trials, which are a higher level of challenge than any of the non-Incarnate content.
Once we get the next 5 slots, the gap will be even more obvious
Which is why I'm doubting the higher tier stuff will even be usable on regular content, or if it is, it will be gimped compared to what it can do in Incarnate content.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

Quote:
Originally Posted by White Hot Flash View Post
Which is why I'm doubting the higher tier stuff will even be usable on regular content, or if it is, it will be gimped compared to what it can do in Incarnate content.
Although, by the time we have the first 10 slots open, we should have about as many Trials as we have level 50 Tfs, so there'll be a shift away from the 50 TFs to the Trials as the main team activity for 50s.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Although, by the time we have the first 10 slots open, we should have about as many Trials as we have level 50 Tfs, so there'll be a shift away from the 50 TFs to the Trials as the main team activity for 50s.

Umm yeah I'm just going take to this opportunity to vote "hell no" on that.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Although, by the time we have the first 10 slots open, we should have about as many Trials as we have level 50 Tfs, so there'll be a shift away from the 50 TFs to the Trials as the main team activity for 50s.
No, thanks. What else ya got?


 

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Quote:
Originally Posted by Flarstux View Post
No, thanks. What else ya got?
Even tougher challenges for people with all 10 slots? At least, that's what the devs have said will be coming further down the line

And as the Comign Storm is a bigger threat than Tyrant and the loyalists, it looks like we'll be stepping up to something above the current Trials


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Even tougher challenges for people with all 10 slots? At least, that's what the devs have said will be coming further down the line
If it is regular non-Trial story arcs and task force content of Incarnate difficulty, I would be a happy cat. If it is just more trials, no thanks.

Edit: I could settle for a rep setting "make everything insanely difficult so that there is a reason to have Incarnate powers", thus making ALL content Incarnate content if you want to.


Still @Shadow Kitty

"I became Archvillain before Statesman nerfed himself!"

 

Posted

Quote:
Originally Posted by Golden Girl View Post
They're not really meant for the normal content - using them there is like a perk to show how powerful you are - they're designed for the Trials, which are a higher level of challenge than any of the non-Incarnate content.
Once we get the next 5 slots, the gap will be even more obvious
So I have to have various toons with different levels of "incarnateness" to be able to sensibly team with my friends who still need alphas, or just not use the powers I've spent hours acquiring ? Part of the issue is that there is no incentive to run say an ITF at +3 (yes you get minimal extra cash, but that's not really important) which would sort out some of the problems we experienced.

If you got slightly better chances of shards or drops from 53s than 50s, and in the later stages of incarnates had a difficulty slider that went up beyond +4, then maybe normal content wouldn't be something totally trivial done as fast as possible.


It's true. This game is NOT rocket surgery. - BillZBubba

 

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Quote:
Originally Posted by Panzerwaffen View Post
However, when you break an MMO down to its core concept, it's about people playing with other people. Rationalize all you want, it won't change that simple & basic concept..
Again, I really thought everyone had accepted that this game is still surviving because its a Super Hero game not because its a MMO? Try and make this game more MMO-like and it will fall out of its niche.

Still, I am quite happy for there to be new trial stuff for people that actually like raiding, but I think dedicating a large percentage of their development resource every release to trials at the expense of other end game content would be a mistake. Not sure that's what's happening here though, and I will only worry about it if it starts to happen


This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04

 

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Quote:
Originally Posted by Golden Girl View Post
In related news, I didn't actually get to play any CoH this evening - instead, I logged on to each server and used my hoarded Empyreans and Astrals to unlock every single new costume part, aura and emote - and still had some merits left over - which I'll hoard for potential future unlocks

But now that I have all the rewards, I guess I can stop playing the Trials, as there's surely no reason to do them for anything other than the leet lewt?
Well I don't know if you've fully slotted your Incarnate abilities yet, but if you have and you're now repeating the BAF just because you enjoy the experience enough, without any rewards, to do it over and over...then you've got some low standards imo.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

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Quote:
Originally Posted by Bad_Influence View Post

Anyone with even a few friends who know what they're doing can PL/exemp friends to 50 in a matter of days - or maybe even one day. A few ITFs, a few farms and she's good. She can use Ascension armor. She can run trials, which like them are not are quite lucrative.

I can here you saying "I HATE FARMING!" from over here, and this is a valid point. Farming is boring as hell. No one will deny it. That's why you dont do it all the time, you do it to enable a certain task - like getting the other half her first 50, so she and you can have fun on a level playing field.
So you're advocating sb essentially skip the entire game in one day of probably hideous grind so they can grind the same grindy trials forever? And that's what you call fun?

Mind-boggling.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by TonyV View Post
Incidentally, one of the things I'm dreading about the launch of City of Heroes: Freedom is this entitlement talk. I can almost guarantee you that when we see how much stuff is in the store and what the microtransaction costs are for all of that stuff combined, will everyone be amazed at the sheer volume of new stuff that we now have access to? Some people will, thank goodness. But others, oh hell no, we're going to see the whining start.

"ZOMG, it's going to cost me a hundred bucks to get it all! This is insane! It's the monocle debacle all over again! It's so unfair, the devs don't care about us, all of this stuff used to be free, yada yada yada!" Um, no, it's not. You're not supposed to get it all. Sure, you can, and there will probably be some people that do. Instead of focusing on how much more stuff they're getting than ever before, how much amazing content and how flexible their choices are, there will be people who can't get past the stuff that they don't have, even if it's stuff they'll never use, even if it's stuff that, if it had never been released, they wouldn't have given a second thought about.

I foresee me posting many links to this guy. Everything is so amazing now, yet some people are just determined to not be happy.
Dude, you just posted a whine about whining that hasn't even happened yet, and you even linked sth for the benefit of the as-yet unborn offenders.

That's...indicative of something, I'm sure.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Let me turn this question around: Name one singe thing to do in-game (other than billing and EULA stuff) that you NEED to do, unlike Incarnate content that you do not. I want to hear at least one in-game activity where "need" applies in a sense that does not apply to Incarnates.
You need to make a character. After that, E-V-E-R-Y-T-H-I-N-G is optional not compulsory.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

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Quote:
Originally Posted by Lemur Lad View Post
You need to make a character. After that, E-V-E-R-Y-T-H-I-N-G is optional not compulsory.
Heck, you don't even have to do that. YOu can just sit around and pay your monthly fee if you want too.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

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Quote:
Originally Posted by Arilou View Post
Heck, you don't even have to do that. YOu can just sit around and pay your monthly fee if you want too.
I dare anyone to be more of a 'casual player' than that!



Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
I dare anyone to be more of a 'casual player' than that!



Eco
Well, once it goes F2P, it'll be easy.

Create an account and never touch it.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Well I don't know if you've fully slotted your Incarnate abilities yet, but if you have and you're now repeating the BAF just because you enjoy the experience enough, without any rewards, to do it over and over...then you've got some low standards imo.
I like the Trials, and there are always new players to talk through them


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Minotaur View Post
So I have to have various toons with different levels of "incarnateness" to be able to sensibly team with my friends who still need alphas, or just not use the powers I've spent hours acquiring ? Part of the issue is that there is no incentive to run say an ITF at +3 (yes you get minimal extra cash, but that's not really important) which would sort out some of the problems we experienced.

If you got slightly better chances of shards or drops from 53s than 50s, and in the later stages of incarnates had a difficulty slider that went up beyond +4, then maybe normal content wouldn't be something totally trivial done as fast as possible.
Liike I said, we've reached a new level of power - the Incarnate system is designed to give us new Incarnate powers for use in the new Incarnate content - once we tap into the power of the Well, we're on a more cosmic level, and get powers and enemies and challenges to reflect that.

The Incanrate system is more like a mini-game that players can opt in or out of, with its own special powers, features, crafting, enemies, missions and storylines.


@Golden Girl

City of Heroes comics and artwork

 

Posted

I too worry about the power level of the new incarnates. I have been running trials and enjoying my new powers, but as I am incapable of sitting in pocket d during the length of my playtime I have also been venturing out to do missions and taskforces. I worry that with the new trials and the rewards they bring everything else will be trivialized. I hope some of the new incarnate powers are ONLY effective in trials or provide QOL improvements or something rather than the dramatic jumps in power the first five slots provided.

I also hope that all of the new trials aren't fighting praetorians. There are other interesting villain groups out there.


 

Posted

Quote:
Originally Posted by danomal View Post
I also hope that all of the new trials aren't fighting praetorians. There are other interesting villain groups out there.
The war against Tyrant and the loyalists is just the first part of the Incarnate system - defeating them means we can move on to face even bigger threats to the multiverse.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
The war against Tyrant and the loyalists is just the first part of the Incarnate system - defeating them means we can move on to face even bigger threats to the multiverse.
I like where your vision is pointed.


"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."