Have We Seen The Last of Non-Incarnate Powersets?
Edit: and it's nice to see you posting on topics like this!
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No, but I'll be very interested in seeing them provided they're not another weapon set, marital art or derivative of a set we already have (Dark Control, Earth Blast*).
*Not that I don't want to see more conceptual proliferation, see what I posted before about the subject, but it hardly gets me hyped. . |
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Now, please, go take a look at this thread:
http://boards.cityofheroes.com/showthread.php?t=261666
And please tell us you going to consider our feedback and fix the aesthetic Incarnate stuff price MADNESS before it is too late.
No, but I'll be very interested in seeing them provided they're not another weapon set, marital art or derivative of a set we already have (Dark Control, Earth Blast*).
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-Power Armor Blast. With beam weapons, drunk missiles, pop up chaingun, etc. |
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No, but I'll be very interested in seeing them provided they're not another weapon set, marital art or derivative of a set we already have (Dark Control, Earth Blast*).
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EDIT: And I see someone beat me to it.
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Something tells me it'll be a lot less funny when it comes true.
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I know they said requiring fifty was a mistake, so I think that honestly does rule out Incarnate locked EATs, it's just that my faith in the devs is going on a bit of a downward spiral.
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just to bump this up a bit, one thing that was ticking in my head today at work is that im not sure we need so many new powersets as we need new power customization options, both in the pools and the existing mains, and a few more epics. as it stands, a new powerset is largely a mechanical thing, whereas what johnny has described is something that could be accomplished mostly with existing powers with more thematic re-skins. i am, and will continue to be, an enthusiastic supporter of more animations, customization options, and finally getting to epics, pools and the like. i think that would address more players needs with less extraneous balance issues than futzing around making cantaloupe blast and snowshoe melee because jack kirby dropped acid one day.
i often mention wanting a control set that uses the labels and paper dolls of a Japanese onmyoji. rather than making a thematically limited new control set, make new animations for gravity or some mechanically Germane set and just let me sub in the animations to look like im tossing the Japanese magic stuff. other stuff too like wands/staffs for blasts to make a wizard, or elemental ray guns, or heck, a guitar for sonic blast. you could make a new set and have it become an outlier, or just use the mechanics we have and let us alter the existing sets in such a way to give us thematic breadth.
New animations would definitely go a long way toward freshening up existing powersets. Dual Pistols, in particular, could stand to have the more staid handgun animations from the MM set ported over.
Since the powers are already partially in the game, I'd think creating a Whip Melee set (Scrappers, Stalkers, Tanks, Brutes) would be the lowest-impact powerset. A quarter of the set is already there. A level 32 power of Dual Flailing Bullwhips would be awesome, too.
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Didn't one of the Devs say recently that for water control to "look right" it would require Ultra Mode and that because of this they didn't want to do it? I could swear I remember reading that somewhere.
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Personally, I'm hoping for something along these lines-
1) Radiation Melee/Armor (lots of "splash damage" and maybe -Regen as a secondary effect?)
2) Multiplicity (with the introduction of the 'reflections' tech in the new Posi TF, how cool would it be to have a MM set where you summon versions of yourself?)
3) Insect Command (could be a control/assault set with 'blasts' looking like streams of flying bugs, immobs/holds being bugs bursting up from the ground, DoTs, etc)
4) Plant Armor (LOTS of regen and PBAoE sleeps/slows etc)
5) Arcane Defense (a mix of Defense and active ways to disrupt attacks like a Placate without the Crit function, maybe even AoE abilities like a Bubble or a Flash Stun?)
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A level 32 power of Dual Flailing Bullwhips would be awesome, too.
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The people who animated the hellfire whip attacks for the MM set would probably implode if they tried it, though.
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